As a bow main; I don't mind playing the tutorial with a bow; however I feel like we should be able to choose a weapon or try out weapons in the tutorial at the very start of the game; before you fight the endless waves.
It's a little annoying to jump into the trainings with each weapon or go straight into a match feeling unprepared. Such as trying to be a staff user and not really understanding the mechanics.
I don't mind verbally telling my friends what each weapon does and how it plays like, and I get it, they want to be prepared or know the playstyle before a match. However, explaining the weapons to 4 people at different times, can be exhausting when there is so much more information about game mechanics. This might be a more of help me; help you.
Too have the playstyle and mastery types for the weapons be introduced early so by the time a person is finished with the beginning tutorial; they're more prepped on how they play their class/weapon of choice
In my opinion the tutorial at the start should describe each weapon playstyle, then go to endless waves.
If the objective of us is to die in the beginning (to my understanding sword users had an easier time) i think it still can happen such as introducing the lava that comes out when you have to ascend, or put us in an ascend trial solo in the tutorial (most likely a person will fail solo),
I already submitted my feedback, unfortunately my perspective on this wasn't on there. I wanted to hear everyone's thoughts on this if I'm not the only one who feels the same way; because theres a lot of mechanics to go over and this alleviates some of that