Hello, I am new to 3js and was working with a specular model to figure out how the effects work. I ran into a probelm that I cant seem to identify what 'effects' are missing from the model so i can apply them on postprocessing to make the model render correctly. This is the model in question that i got from sketchfab. https://sketchfab.com/3d-models/black-hole-e410da98b1e5445eae2acafaaa53587d
I went into model inspector and turned off the final rendering and figured out that so far its correct. but im not sure how to progress from there. is there any resource or material i can look into that will help me decide? At the moment i dont know if im lacking lighting or any other effect that needs to be present
#Help with model rendering
4 messages · Page 1 of 1 (latest)
Looks like its missing a bloom post process.
https://threejs.org/examples/webgl_postprocessing_unreal_bloom.html
Hello, Can I ask my question related to loading a glb file here?
I did apply some basic bloom but ill tweak some more settings and see how it goes