Hi everyone, sorry to bother you :))
I'm fairly new to 3D x web development and for practice I was trying to make a circular 3D carousel of sports car models with React Three Fiber. Unfortunately I think the models are way too big for the web, as i was experiencing some serious performance issues (~1m tris each). What do you recommend as maximum gltf/glb size when it comes to good performance? The canvas should take up 1/2 of the screen in height, and full width. There would be about 5-10 models displayed simultaneously. The idea would be to be able to turn the carousel to choose a car.
But I'm thinking of using images, unless someone knows a good way of removing triangles without being a blender pro.