#My game engine in three
26 messages · Page 1 of 1 (latest)
Looking great!
Do you have any links to it that aren't the discord server? I'm curious to check it out
There was already something like this, https://equimake.com
There are many things like this, but each is different in their own ways.
Yes really. I just tried both, and they are very different. @placid jolt 's work includes physics and scripting objects and the goal itself is very different from Equimake.
it is in closed access on play story
Hi! It's great that you're confident in your tool, and I wish you all the best with your project. However, I believe each tool has a different idea and purpose. Mine, for example, is focused on creating games via mobile, and I've only been working on it for two weeks. It would be nice if we could share ideas instead of putting down other people's projects. We all have something to contribute to the community. Good luck with your development!
Just to clarify and so no hate goes to the creator of equimake (who is also on this discord) That person Isn't the creator of that platform.
So the game maker is all on moblie? Do you see any issues with the small workspace on the mobile screen? Or do you envision it more as a tablet application?
I understand, and it's always good to clarify things to avoid misunderstandings. Yes, the project is entirely focused on mobile, even allowing people to create games directly from their phones. Regarding the reduced workspace, I see it as a challenge but also an opportunity to create a more minimalist and practical interface. That said, I also imagine the app would work really well on tablets, where the larger screen space offers an even more comfortable experience for those who prefer to work on bigger screens.
@vernal kiln that's some toxic ass behavior.
someone showing you something they are building, and responding with "someone else is already doing something like this"
but maybe its a language barrier thing.
similar thing but for desktop
Appreciate that.
This is really cool! One of the challenges I always have is to make the most of good UI/UX on small screen sizes.
I have 2 common resolutions of the users: 390x844 and 375x812. Also I was a bit skeptical that anyone would want to create on mobile, but I was wrong! About 32.8% of traffic would come from mobile and 1/3 of those 32.8% would be people creating in 3D. So I am sure by targeting mobile users they would be compelled to create using your engine 🙌
@sturdy storm why the thumbs down 😔
because it doesn't seem relevant or helpful to post this here now. the thread creator posted something they made, you shared something else, on their showcase thread, with no explanation why. did you do so to help the thread creator?