#Blender to THREE Js

12 messages · Page 1 of 1 (latest)

thorny bobcat
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Hello, i got a issue with the moment where i import my blender project in three js,
i got all mesh in i put it in my threeJS scene, i am sure all mesh are import but the texture transformation do not be apply. if someone can help me
thanks, and sorry for my english

atomic charm
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What three.js version are you using? And can you check whether the glTF model looks correct in online viewers?

thorny bobcat
thorny bobcat
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maybe i can use a other format ?

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i use glb actualy

atomic charm
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gltf/glb is going to be the best format to use

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i can't really tell what you're doing in Blender here sorry, like is there a Mapping node connected to that texture node?

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would recommend either sharing the .blend, or making sure what you set up matches the Blender docs above exactly

thorny bobcat
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YES I DO IT, i use UV mapping right and that work thnak for the help !

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you was really helpfull3