Hello, everyone.
I need some help with particle system.
As you can see in this picture, it shows explosion of sphere.
I wanna make same one of this, but I can't know how to implement each particle.
I mean, each particle(highlighted) is not a point, just has a length and direction.
How can I implement this?
Hope your helps.
Thanks for your attention.
#Particle system
1 messages · Page 1 of 1 (latest)
huge topic. many ways to do it. You can generate the geometry in js.. (slower) or use some kind of verlet particle simulation on the gpu (fast). Not easy tho.
Really thanks for your attention...
But can't get any sense yet...
Could you kindly explain in detail or share me some examples?
Easier:
https://stemkoski.github.io/Three.js/Particle-Engine.html
Waaay harder:
https://www.youtube.com/watch?v=Apn8lhEwDrA&t=2s
Particle Love is a collection of particles WebGL experiments by Edan Kwan.
Thanks.
I have already looked this.
Btw, at here, which is the similar example?