Hey, so I'm using sky js to generate a skybox but this doesn't show up in reflections. so I do this:
const pmremGenerator = new THREE.PMREMGenerator(renderer);
scene.environment = pmremGenerator.fromScene( sky ).texture;
And great! The reflections work. BUT it totally throws off the lighting in the scene as the environment is considered light emitting. Is there any way to turn this off? I've tried using scene.background instead here but then the reflections go back to black.