#Heavy texture bleeding

7 messages · Page 1 of 1 (latest)

tiny plover
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For some reason, I'm still having texture bleeding with an atlas even though I disabled mipmapping and using the nearest filter

tranquil thicket
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pad them

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do like 2 pixels of repeating color borders around the tiles

fading marten
tiny plover
tiny plover
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ok i managed to reduce the textur ebleeding by quite a lot by offsetting the repeat factor just a little bit

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here's the code for those interested