#LoginWithCustomID not found in PlayFabServerAPI (C# Azure Functions)
1 messages · Page 1 of 1 (latest)
Do keep in mind that CustomId and ServerCustomId are different login methods
(Custom and Custom Server respectivly) but you can make an automation rule to automatically link both if you also need to log in to this account from the client api
Looking at the documentation, it appears you can now also call LoginWithAndoridDeviceID and LoginWithIOSDeviceID from the server.
So you can attempt a login on the client, if that fails. make a call to your server, then either grab the session ticket from the server or retry on the client whenever your server gives a response.
I dont know if the SDK's have updated for the new /Server/ endpoints yet though (if writing in something like C#)
(this means you dont ahve to use ServerCustomId at all)
I dont think that its the right way to use the ServerCustomId with unity
in the docs they showed exmaple only for node js and npm sdk but they didn't update the c#
I hope they are planning to update it
Any playfab support that can answer that? when the new sdk for aure will come out
wrong summoning friend only playfab staff would know
thanks discord sorry didnt know blue answered XD
Ohh sorry i didn't know