#request failed, libcurl error: 60 (Peer certificate cannot be authenticated with given CA certificat
4 messages · Page 1 of 1 (latest)
Am I the only one getting this issue?
Maybe try posting your code, or blueprints, or whatever this looks like in Unreal, then someone who knows what their looking at might be able to help.
Thanks for the reply! I'm using Unreal Engine with a custom-built dedicated server. My problem is that any server-side PlayFab API call (like ExecuteCloudScript or GetTitleData with the (Server) node) fails with the error:
libcurl error: 60 (Peer certificate cannot be authenticated with given CA certificates)
I’ve already:
Built and uploaded the server build to PlayFab Multiplayer Servers.
Added curl-ca-bundle.crt next to the server executable.
Set DefaultCertBundlePath in DefaultEngine.ini.
Tried setting bVerifyPeer=false to skip SSL checks (still fails).
The server can start and host sessions, but any HTTP call to PlayFab fails due to this SSL issue.
If anyone got server-side API calls working from inside Unreal Dedicated Server (not client), I’d really appreciate your insights!