#Setting up PlayFab (PLEASE HELP)

1 messages · Page 1 of 1 (latest)

dense musk
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I'm new to all of this and my issue is when I import the playfab editors extension from github to unity, the EdEx window desnt give me an option to login or anything.. The only thing I get is the "install sdk" and when i install, all i have is "sdk", "settings", and "help" when I click settings, it only gives me the option for my title id and what type of web request. How do I login? I've tried everything! 😦

velvet vault
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Can you share the screenshot of what you are seeing.

dense musk
dense musk
crystal void
velvet vault
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You are already logged in, so that you are seeing the Title ID.

dense musk
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Should I uninstall everything and reinstall?

I just installed that version and its working now but will anything be corrupted or messed up because I didnt uninstall anything before just importing that version?

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Also, LOVE YOU! This helped a lot lol

dense musk
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@crystal void , any ideas?

crystal void
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@dense musk I think you probably can't log in properly. I think there's a mix-up between your PlayFab account and your Microsoft account.

dense musk
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i'M NOT UNDERSTANDING HOW, i DID THE MIRATION THING. 😦

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sorry for caps lock didnt realize it was on

crystal void
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Have you tried creating a new account with a new email address?

dense musk
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I'll try that now

velvet vault
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Its not mandatory to use the playfab editor extension. You can directly go and put your Title ID and secretkey in the sctiptable object.

dense musk
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where would I do that?

velvet vault
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playfabsdk/shared/public/resources. there u will see a scriptableobject.

dense musk
velvet vault
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You dont need the editor extension.

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Install playfabsdk you are good to go.

dense musk
velvet vault
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leave it empty.

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fill title and key only.

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working right?

dense musk
# velvet vault working right?

i dont know. I just need to find someone who can hop in a call visually walk me through it because for osme reason nothing is working.

velvet vault
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DM

dense musk
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sent

brittle hound
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I think the latest editor extension doesn't require sign in, there isn't a lot of reason why it should.

dense musk
brittle hound
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You're not the first person I've seen with that error, can you share your title id in a private message? I'll see if I can find some logs on it.

dense musk
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sent

brittle hound
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Thank you! I got a stack trace and reported it

real quartz
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Hi Dave. Firstly, login is currently down, so you will have issues no matter what.

Secondly, I've never been able to get the "sign in with Microsoft" button to work on the unity editor plugin. There are some sideways ways to do it, which basically involve going in and manually inserting some of the login information and keys. It is far less secure that way, but it worked. (I haven't done it in a while, so I would need to dig out the specifics on how to do it if you want it).

Also, since the migration, bear in mind, a tonne of tools now don't work. Visual Studio 2 doesn't even have the ability to log in via microsoft.

In short, don't despair. It is a tricky thing to setup. Let me know if you need more help.