#current dead zones

28 messages · Page 1 of 1 (latest)

karmic smelt
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with quite few complaining about controls ive noticed the current deadzones even on the lowest possibile still feel quite high like to trun a corner you need to push to all the way to the left on controller on bikes

sturdy saffron
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Yeah I usually dont fw the control settings and play default. You'll notice how the default is more than enough for almost all games (if you play on console)

karmic smelt
sturdy saffron
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Especially in trickbattles you sometimes gotta make tight turns right?

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What i do is make sure i dont go faster than 30km/h and then just quickly hop off my ski's > turn> put skis back on

sturdy saffron
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(Imo. But i suck at bikes)

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But yeah i feel ur pain. Bikes are tough to steer. Sometimes feels like you cant factor out luck with them

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Anyway i think it more has to do with the "grip" stat on your bike (demo loic has a grip of 95, which is almost maxed out. You'll notice how this thing steers properly)

karmic smelt
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i use elites

sturdy saffron
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Ive no idea then

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I just dont fw the deadzones

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Same as controller inputs, it usually makes things worse lol

karmic smelt
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its default to lowest

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all does is make it take less time for an input to register in game/ less movement of the stick

sturdy saffron
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They dont do anything for input speed (as far as I know. Not entirely sure but to me it wouldn't make any sense if they did)

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The only delay you might experience is your tv, a few tv's in my house have to be put on "game mode" in order to avoid late input

karmic smelt
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i dont have input delay

karmic smelt
sturdy saffron
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So changing deadzone has effect on input speed?

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Lmao game developers really should avoid giving us a shitton of options in terms of controller inputs

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Confusing as hell

karmic smelt
sturdy saffron
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I see, so its sort of like giving up your ability to do small correctional steering for the sake of the ability to steer all the way with only small stick movements