#Candy (spicy, fresh, salty) effects

1 messages · Page 1 of 1 (latest)

solemn sable
hardy notch
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are those the effective ones

solemn sable
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From what I know, yes

hardy notch
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excellent, ty

ocean dragon
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Thanks for making this a thread

mossy sable
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Sounds like mint mace is garbage now unu

solemn sable
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Mint mace has Fresh built in, unlike all other weapons

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So against anything weak against fresh, level 0 mint mace should tear through them

mossy sable
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hmmmmm

solemn sable
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Was confirmed that you cannot upgrade mint mace to be spicy or a different augment, though

hardy notch
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can you make mint mace extra fresh

solemn sable
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You can just upgrade it to 7 as Mighty afaik

ocean dragon
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Stink bug being the only thing to take extra from fresh seems like a mace nerf

mossy sable
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beetle too

hardy notch
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armored bugs dont like salty or smashing

ocean dragon
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Ah missed that ty

solemn sable
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I think fresh is against one's with auras or a stink/toxin theme

hardy notch
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but I'm not sure which weapon does what type of damage

solemn sable
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We don't know if the anti-fresh list will fill out either. It may be intentionally small at this point

hardy notch
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Spear - Stabbing
Axe -Chopping
Hammer/Mace - Smashing

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is that right

solemn sable
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It was in the original PTS patch notes

oblique cosmos
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With my level 7 salty demon club I can kill an antlion with three swings with the critical hit mutation activated

untold scarab
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There's a critical hit mutation? How get?

hasty mist
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It increases chance of critical hit, useful but not predictable.

desert bramble
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What does bow dmg count as (stabbing,smashing,etc)

hardy notch
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Is there anything effective against the bots

solemn sable
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Yeah, with my 7 salt crossbow you're very close to getting an antlion in 3 shots without marksman cap, smoothies, or criticals. So seems like any level 7 salt weapon could melt antlions with a decent setup and perks

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The theme seems to be:

  • Armored (antlion, roly poly) is weak against salt
  • Toxic/aura (stinkbugs, bombadiers) is weak against fresh
  • Spiders/light enemies are weak against spicy
ocean dragon
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I think ima go lvl 7 spicy spider bow and lvl 7 salt crossbow

solemn sable
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@quiet root had some pretty crazy sceenrecordings of a 7 spicy bow and marksman setup shredding through orb weavers

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I've put spicy 7 on my greatsword and it looks like similar results -- I think the intent is that you can kill nearly any enemy with their weakness at level 7 in 3 - 5 hits depending on how you're setup (3 if maxing damage, 5 if just using base)

ocean dragon
solemn sable
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Lol

ocean dragon
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I haven't killed the broodmother or the lions yet

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My best weapon is +5 skeeter

solemn sable
ocean dragon
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That's pretty good

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What is a "generic" weapon?

eager lagoon
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are swords chopping damage?

ocean dragon
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Think that's access

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Axes*

hardy notch
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does ant-nihilator affect ant lions

solemn sable
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Not as far as I know. I can check but I doubt it would

hardy notch
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i can dream

mossy sable
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antlions are not ants, its just their name C:

solemn sable
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Similar to ant-eaters, etc lol

hardy notch
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I know, i was just hoping lol

ocean dragon
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Y'all think there gonna clarify weapon types and "generic" weapons?

quiet root
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Yah guys I tested this on creative so it may change or be different on regular. To test I basically made a salty, spicy, and fresh club and tried it on every monster. Those should be good. It’s really hard to test the chopping, smashing, stabbing, and generic but it seemed to be the case. Might have to double check those.

quiet root
quiet root
solemn sable
quiet root
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I think bombs are pretty nice against antlions. I usually use that to kill them for the first time to get into the salt cave

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Pit acts like a funnel it’s hard to miss

ocean dragon
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How many bombs does it take to kill one?

quiet root
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I think 6. Not sure if there’s any buffs to decrease that number

ocean dragon
hasty mist
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+5 insect hammer & ladybug armor (at night) also worked as long as I didn’t end up fighting more than one ant lion at a time. After upgrading to roly poly armor I was able to fight multiple ant lions with the +5 insect hammer and walk away reasonably intact. Definitely better setups available, but this was a workable option you can achieve fairly early in the game.

ocean dragon
ocean dragon
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@quiet root @solemn sable do either of you mind testing your weapons against the broodmother? Also, do either of you know if gas arrows damage are affected by bow level?

solemn sable
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Gas doesn't seem to do more damage from a 7 salt crossbow

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I can try my spicy greatsword against the BM late tonight, though

ocean dragon
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I know I've asked this a million times, but you think a spicy rapier is gonna compete against a sword?

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I put it up to +5, but I'm trying to figure out if i should swap to the black ant sword to see if a spicy sword is gonna be better against wolves vs a spicy rapier

quiet root
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Spicy broodmother club is the best against her from what I’ve tested. She seams to be weak against spicy for sure

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Idk as far as damage. I would use spicy rapier for quick heals against ants and lesser insects. I put fresh on my ant sword for bombardier beetles and use for chopping grass. It’s a better version of the insect axe but it cant destroy the grass roots like the axe can.

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I’ve also seems like the text on the upgrades is wrong or not working correctly. The quartzite globs don’t actually increase the damage by an extra 5%

ocean dragon
quiet root
ocean dragon
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Hmm. Guess I'll upgrade an ant club then cause i don't think I'm good enough to beat broodmother for hers

quiet root
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Spicy insect bow is the best thing I’ve used against wolfs so far

ocean dragon
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I gotta kill the lions and i was gonna use a salt bow to beat them

quiet root
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Once the full update comes out and I go back to my main save this is what I plan on using my different candys on first

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Yah salt cross bow is great

ocean dragon
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I'm using my main save in pts. Hopefully i wont have to start over

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Ngl, i might cry and quit if i gotta start all the way over

quiet root
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You can try the spicy antlion greatsword against the broodmother I’m sure it’s good.

ocean dragon
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How do i beat an antlion before i get the salt is my main problem

quiet root
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You know where the salt cave is right?

ocean dragon
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No.

solemn sable
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You can farm salt on the picnic table, but not much. You'd need to kill about 3 antlions to get through the salt caves and net about 40-50 salt

quiet root
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I’d make 6 splatbursts and get into the salt cave

solemn sable
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There are two mobile antlions inside the salt caves though, beyond the stationary one you have to take out to get in. Just be warned lol

quiet root
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Do antlions spawn in the salt cave? Only play on creative and they haven’t been

ocean dragon
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Just throw 6 bombs into the hole?

solemn sable
quiet root
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Ah answered my question as I was typing

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Can you just avoid them or nah?

solemn sable
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I've never been able to. The caves are too tight and their aggo radius is pretty large, they come at you if you're within about 40 feet (relative to player in first person lol)

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I can avoid them above ground, but never underground. Even if you get chased out, they'll burrow where they lost sight of you which is always the entrance to the cave

ocean dragon
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So I'm just gonna shoot arrows into the hole and pray for the best

solemn sable
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You have to at least aggro them lol, otherwise they're burrowed and can't take damage.

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You can try to lead them into the wolf spider -- antlions and the wolf spider seem to go hostile against one another easily

ocean dragon
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Oh that's koo. I'll experiment tonight lol. Save right before the fight. I'll let y'all know how it goes

solemn sable
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The wolf spider never wins just so you know, and if an antlion aggros then loses interest and burrows you'll see it come back up with full health. Just figured I'd try to give a few pointers, you can't take it out half at a time or anything unfortunately

ocean dragon
hardy notch
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I did pretty well against the antlion gatekeepers with a +5 bone trident, black ant shield, and ladybug armor

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took a hot minute, but it worked

ocean dragon
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I've yet to try a spear.

hardy notch
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Spear is my fave. Good reach and fast. Low stamina cost

ocean dragon
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What's the +/- for spears vs swords?

hasty mist
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same, spear is my default weapon, most versatile biome-wise.

hardy notch
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plus you can still use a shield with it and spears can be used underwater, so it's very versatile

solemn sable
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Black ant shield is great, I normally main a shield/spear if I'm actually in high stakes melee

hardy notch
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Yep, same

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Tho I've recently taken to a +7 broodmother club with barbarian, meat shield, and ladybug armor

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the damage is thicc

solemn sable
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You can also throw spears which I did a ton in early game but don't feel comfortable doing with upgraded ones lol

hardy notch
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I accidentally threw my spear into the pond yesterday and I died a little inside until I found it again

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Half tempted to re-keybind the huck key to something on the other side of my keyboard

solemn sable
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Had to remap the throw key because I kept yeeting my bow off high ledges and having no back up weapons 🙄

hardy notch
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I was being chased by Gojira at the time ;v;

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I couldn't stop and look otherwise he would have eaten me

ocean dragon
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Man, now i gotta try a trident. Is it better than the bee spear?

hardy notch
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Trident has stun chance, Bee has crit chance

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Same damage and speed otherwise

ocean dragon
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Y'all gonna make me just +5 every season

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Weapon*

hardy notch
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I plan to lol

hasty mist
hardy notch
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99% of me using the huck key was entirely unintentional

ocean dragon
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I'm tired of farming quartzite

quiet root
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There’s a place in the haze with like 10+ rocks all right next to each other

ocean dragon
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I've been using the cave with the mites from the beginning of the game and the larva cave

hardy notch
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i should prob use that spot too, but oak lab is a lot more convenient to get to uwu

hasty mist
thorny nest
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Great list, thanks!

scarlet pumice
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I feel like antlions resist stabbing. My mosquito needle was barely doing anything to them, and it's +5. Usually, it tears through everything at high speed.

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I also believe that Bows count as Generic weapons. The antlions were taking quite a bit of damage from my insect bow with standard thistle arrows.

scarlet pumice
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So generic includes slashing swords, clubs, and potentially arrows. Should be fun to figure this all out.

hallow pike
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@solemn sable can you put fresh upgrade on mint mace?

solemn sable
hallow pike
solemn sable
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From what we know, it's the only weapon where it has a locked upgrade trajectory > 5 to mighty. You can't put another candy or more fresh on it, you can only use Mighty with it afaik

hallow pike
quiet root
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Not the best but the red circle is where the quartzite are

solemn sable
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Is there 150 so I can upgrade my sword? Lol

quiet root
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There is alot all stacked up next to each other. It’s in one of those canyons in the haze. Gotta kill 2 infected larva

solemn sable
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Pretty steep costs for Mighty over here

quiet root
hallow pike
hallow pike
ocean dragon
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Took about 25 regular arrows from +5 insect bow to kill a lion.

ocean dragon
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The +5 rapier is also decent against the lions. It doesn't hit like a club, but it's fast and it feels good to heal

scarlet pumice
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Huh. Was it one of the pit antlions? They might have different affinities. On my end, the roaming ones only took 10 arrows with the same setup and barely took damage from the needle.

hasty mist
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Difficulty level might have been different

scarlet pumice
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That, too. I don't play on Whoa mode. I'm not interested in daily armor and weapon repairs.

ocean dragon
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I play on medium

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No boosts to the bow from mutations either. Naked +5 now with regular arrows takes about 25 arrows from the pit ones. I haven't tried fighting a roaming one with arrows

boreal birch
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Do the upgrades not work properly in creative

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I'm testing an Insect Axe with each level 7 upgrade. So far I tested against a red worker ant, orb weaver, wolf spider, mosquito and stinkbug. Only the red worker ant took more damage from the Mighty axe. The others all took the same number of hits to kill no matter the upgrade path.

boreal birch
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So I tested a level 7 Ant club with Salty and Spicy on a Wolf Spider. The Salty took 7 hits and the Spicy 6. I'm not sure if using the wrong type of weapon completely negates the upgrade path or if it's a bug. The level 7 Insect Axe both Salty and Spicy took 16 hits to kill a Wolf Spider. I used no mutations, armor or smoothie buffs when testing.

mossy sable
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Maybe?? I see some bugs use "generic" as weapon so you can use whatever weapon you want as long as it has the right effect i guess? Maybe using the wrong weapon deals ñess damage but the right effect does the opposite? So it doesnt feel different. Thats my guess

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A detailed explanation from the devs would be nice

ocean dragon
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We know that ladybugs take 75% from stabbing and 125% from clubs. I assume every bug is like this

boreal birch
# ocean dragon We know that ladybugs take 75% from stabbing and 125% from clubs. I assume every...

I agree but using the same weapon with different upgrades shouldn’t matter. If an axe does 75% base damage vs a specific insect but that insect is weak to Spicy the Spicy axe should do more damage than a non spicy axe. We need a table with the stats for each weapon and upgrade against each insect. Right now I don’t see much difference in most cases. If it’s 6 hits instead of 7 that’s not really that great. I’d rather the right weapon be a 4 or 5 hit kill and the wrong take twice as long so 8 to 10.

ocean dragon
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Makes sense. I would love raw damage numbers and stats.

solemn sable
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I'd be curious to see the effects of a level 7 spicy crossbow against antlions to compare.

solemn sable
# boreal birch I agree but using the same weapon with different upgrades shouldn’t matter. If a...

I don't know if it's as strict as we may have initially thought. It may be the case that weaknesses are only a slight bump of damage or extra .5 bars per hit rather than having a significant impact -- on one hand I imagine this would make it easier for casual playthroughs so you aren't punished from using the wrong type, though if the results really are just the difference between a second or two (one more hit) that doesn't feel very gratifying as a game mechanic imo

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I'd like to do more testing but I legitimately do not have enough quartzite to create separate versions of the same weapons lol. We might be able to split the difference and have each other test different weapons/variations on the same difficulty here in this thread, though. From my playthroughs:

  • Salty crossbow 7 (with marksman perk on) kills antlions in 4 shots, but very nearly 3.
  • Spicy greatsword 7 kills wolf spiders in 4 hits, orb weavers in 3
ocean dragon
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I'm trying to farm some spicy candies to make a spicy greatsword

solemn sable
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I should have saved my game before committing to the greatsword so that it would be easier to reload and try a different weapon for testing

ocean dragon
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I guess that makes sense too. Farming 7 mandible suppressant feel good, but farming in general doesn't feel good

scarlet pumice
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Spicy candies primarily come from that antlion cave, right?

solemn sable
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You can find one at the NW corner under the blue pail against the corner of the sandbox, one more in the sandcastle subsection surrounding the tower. Then I find them randomly spawning in the caves that aren't the salt cave -- seems to roll between quartz, spicy, and mint

ocean dragon
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You can find them in the sand with the shovel too sometimes

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you'll see a little red poking out

boreal birch
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Testing in Creative is also a pain. You have to farm Quartzite and the other shards to upgrade. I just want to test stuff without spending hours farming.

I’ll do more testing but it seems the difference between ideal weapon + upgrade vs the same weapon with any other upgrade is very little. I really think it should be a noticeable difference.

ocean dragon
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Definitely should be a noticeable difference

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It would also make having all these different weapons meaningful

ocean dragon
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Anyone have calcs on broodmom?

solemn sable
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Planning on doing it tonight and counting hits with 7 spicy greatsword

ocean dragon
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Thanks

muted cloak
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Nice

fallow arch
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Does anyone know how long the spicy shard rock thing takes to spawn back?

mossy sable
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Every 2 days i think?

ocean dragon
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So i just farmed enough lions for the sword, but not enough for spicy.

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Now I'm about to farm quartzite for +5

muted cloak
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Do we know the % damage “buff” given to weapons?

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If you attack an insect that takes extra damage from it of course

modest bane
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ok, update just got pushed, can we get a an updated list of candy strengths & weaknesses and the new weapon damage type chart (including what type of damage each weapon does)?

mossy sable
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New damage type: Slashing

ocean dragon
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Wait, a new pts patch?

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Depending on how many shards you need for each arrow, that's real bad

modest bane
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2 salt for 5 salty arrow, 1 mint and spicy candy for 5 arrows

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i'd like some indicator in the tooltip about how they compare to feather arrows given they are supposed to be t3 arrows while feather arrows are t2

ocean dragon
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Can you pick them back up like feather or 1 time use?

modest bane
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.... 1 time use and it turns into a feather arrow

ocean dragon
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They nerfed bows incredibly hard.

modest bane
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not really

ocean dragon
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I'm glad i didn't upgrade my bow.

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I feel like they did. Not only do you now have to craft your arrows, they're one time use.

bright loom
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How is it so bad?

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Wait all arrows are

ocean dragon
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All arrows are what?

bright loom
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One time uae

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Use

modest bane
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after you use an 'elemental' arrow it turns into a feather arrow when you pick it up

ocean dragon
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All the special ones yes, but putting an element on your bow made all your regular arrows that element.

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Which was great

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I understand why they did it, but it feels bad (imo)

modest bane
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before it cost 75 candy to upgrade a bow to level 7 salty/mint/spicy, now 5 arrows costs 1 candy, in the long run its farm more expensive but to start its much much cheaper

ocean dragon
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So the only thing you can do is use quartzite to get +7?

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@solemn sable @quiet root y'all have some more testing to do :P

modest bane
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getting +7 mighty is the easiest upgrade atm given how abundent quartzite is, ranged weapons can now only be +7 mighty and given that the mint mace already has passive fresh it only makes sense to upgrade it as mighty. also club of the broodmother now uses 2 quartzite globs (20 quartzite) to repair

solemn sable
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My salty 7 crossbow has reverted ☹️ And no longer does salty damage at all

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Unfortunate because that now means that I've essentially wasted all the globs and quartzite on a nerfed weapon, lol. I did a bit of running around with salt arrows -- like venom arrows, they revert back to their base type on creation. I'm not too sure how I feel about that to be honest though I like the diversity of having differently enchanted arrows and making ranged more diverse

mossy sable
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Thats the price to pay for playing on a test version i guess :C

solemn sable
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This might actually make testing and figuring out exact numbers much easier though, considering you could just use any bow and compare candy damage via arrows instead of needing at least 25 per to enchant a melee weapon

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I'm also curious if the candy enchantments apply a flat damage or is a percentage increase like asked above, but I haven't really been in a position to test

ocean dragon
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Not a fan of needing globs to repair

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Understand that that's the natural progression though.

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Also, i still need a club of the mother demon

solemn sable
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What's the cost in total? Only globs or mixed with quartzite? Presumably the thought behind globs being used to repair is that they'd no longer have a use once you've enchanted a full set of weapons, you'd be in a position where you'd not need to enchant anything else and would never need them any more?

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The whole system kind of necessitates the sandbox as a mandatory chokepoint in user progression. I kind of like that but I don't know how it feels coming fresh into a new game instead of being overly-prepared like in my current save

ocean dragon
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Well, in a new game, you wouldn't even know about needing the sandbox. You'd just upgrade with a smithing station and find out about the rest later

normal laurel
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Why do they keep nerfing archers?!

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We can't have anything!!

mossy sable
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Well. Now archers can deal all types of candy damage on the same weapon

normal laurel
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5 feather arrows and candy for a 1 time use?!

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It's not fair.

mossy sable
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WHAT? oh i didnt check the recipes

solemn sable
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They become feather arrows again on use, so technically the cost is just 2 candy (or 4 if salt, but salt is really abundant)

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You spend 5 feather arrows to create 5 enchanted arrows, though

normal laurel
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Feather arrows are already expensive though. What if we lose them?

solemn sable
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Which then become feathers again

normal laurel
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From being flung or falling through the game?

solemn sable
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I've lost about 180 feather arrows since the beginning of the PTS, lol.

mossy sable
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But feathers are more common now than ever

solemn sable
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Despite the fact that I always go and pick them up when I can

normal laurel
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Well they are.

mossy sable
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There are more feathers in the haze and the bench

solemn sable
normal laurel
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But they don't give as much.

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Cutting a feather down gives you 1-2 now lol. I was like what?

solemn sable
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There's a large feather constantly spawning in the maze that is the same as a static drop, where it nets about 5 - 7, not a single one

mossy sable
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Haze feathers yields 5-7 too

solemn sable
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On the picnic table top, in the maze you'll find a large feather constantly spawning.

normal laurel
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So let me ask this.

solemn sable
normal laurel
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When a candy weapon needs repairs, what's the cost?

solemn sable
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As of the new patch, it's allegedly globs

normal laurel
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A glob?

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Sheesh!!!

solemn sable
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I haven't checked it myself

mossy sable
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Hope we get more hot chachas boxes somewhere

solemn sable
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While being manhandled by antlions now that I don't have a good weapon against them any more

normal laurel
mossy sable
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i really like the idea of them beeing in the sanbox but they are rare

mossy sable
normal laurel
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I usually go at night lol.

solemn sable
# mossy sable i never find anything! XD

You have to stand on the rim during the morning and move the camera left and right, you'll see a bunch of twinkling. It's hard to see without elevation though

mossy sable
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Do you really need to see the glare from a distance? or can you see them poking the sand?

normal laurel
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So wait, antlion greatsword or black ant blade with candy paths, and blademaster.

mossy sable
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antlion

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100%

normal laurel
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Anybody tried the Spiderfang with assassin yet?

solemn sable
# normal laurel This makes sense, might as well make a Lil base over there.

Yeah yeah, I made a small sandbox base in the NW corner next to the hose and it's a great spot. Has basically every basic resource needed in that little corner except dry grass and sap, and the wolf spider/antlions never cross the small patch of water. I've had some ovens and two dew collectors there and I can sustainably live in the sandbox 24/7 now

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Also constructed walls/roofs do nullify sizzle, so manmade shade is just as good as organic shade

normal laurel
solemn sable
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Also, you can get crow feathers inside caches of buried treasure. So you can get 10 crow feathers from digging up buried treasure the same as the above

normal laurel
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Hmmm. 🤔

mossy sable
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Time to dig!

solemn sable
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I'm an old person and I'm not here for the thrill of fast reaction times 😏 I'm here to outsmart a bunch of dumb insects at my own pace

solemn sable
normal laurel
solemn sable
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Yeah but this is with a salty crossbow sometime last week. Same bow now takes at least 5 shots because it no longer has salty damage (despite still being called a salty crossbow)

normal laurel
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Because I talked to this person in the Reddit. He showed and told me about the blant ant sword before the chopping nerf lol.

solemn sable
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Yes lol

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I'm u/PortablePawnShop on reddit

normal laurel
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I'm TheDavidOnlyBand lol.

solemn sable
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Oh lol, small world

normal laurel
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Good to know lol, I've since switched from crossbow to insect bow again.

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Solely for the fact that I can block in time and be more mobile.

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And can proc sharpshooter more often, at least I feel like it.

solemn sable
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I grew to love the crossbow for one-shot kills but this was mostly before the PTS and weapon upgrades, which I think no longer applies nearly as much now that the power ceiling of each has gone up. I do think there's a bit of an economy issue with ranged weapons now though since you can't have a flat candy augment, it means that if you ever do decide to deal candy damage, it's a very expensive and one-time use investment

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Even if I shoot and miss a candy arrow, it still reverts to feather on falling. So every shot counts, and it necessitates that you use feather arrows instead of normal ones (which is always an issue for me because my arrows are constantly flug in the distance or clip beneath ground)

ocean dragon
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I think this would be fine if the arrows weren't so expensive, but it feels like a real bother now to be a ranged player

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I've been mixing up my play styles, but i don't think I'll ever make candy arrows

solemn sable
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I wonder if there was a particular calculation they did to compare between, like how it's 25 shards to create a level 6 weapon which is only enough for 40 salt arrows. 40 hits of any weapon presumably is enough to dent the durability a noticeable amount, so I wonder if 40 shots/swings is comparable. Even though the ranged candy use is always temporary, it may actually be cheaper than using 2 globs per repair on the same amount of shots/swings (crossbow only takes 2 silk to repair, insect bow takes 2 web)

ocean dragon
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Yea. Hadn't thought of that.

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Now I'm really glad i didn't spicy my bow

solemn sable
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It still necessitates feather arrows which is kind of a pain and doubly so (for feathers, quartzite and candy of any kind) on multiplayer, but it may actually be cheaper to use ranged in the long run than it initially seems as long as you can reasonably keep a majority of arrows throughout instead of lose them

normal laurel
normal laurel
solemn sable
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Salty Crossbow was amazing while it lasted, though.

normal laurel
ocean dragon
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I would test some, but i keep crashing when i save

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That's the risk of being ranged imo.

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Losing your arrows vs losing your life

solemn sable
# ocean dragon Losing your arrows vs losing your life

Yeah, I think this is the tradeoff. If there were no downside to range then it'd be hard to really sell players on why they should be using anything other than ranged. Generally ranged in games always has some explicit downside considering you're far away enough from any enemy that you don't need to worry about (or prepare for) the same risks

ocean dragon
#

I really like that lions fling your arrows everywhere when they fling the ants dead bodies.

normal laurel
ocean dragon
#

Archers kite

normal laurel
#

If we had a defensive maneuver it'd be even.

#

Kiting is ok, but we still get mauled the easiest.

#

Give us a slide or something.

solemn sable
#

I tend to sprint backwards and find I can outrun most things while still firing 😏

normal laurel
#

You can't fight a wolf spider or a antlion or even black soldier ants with just a bow.

#

You have to block.

solemn sable
#

But I think it definitely depends on what

normal laurel
solemn sable
# normal laurel You have to block.

Like in that screenrecording I posted, though? I sprint backwards, the antlion can't move as quickly when chasing unless burrowed. As long as you're sprinting, their burrow up attack usually misses (and even then I still jump)

#

They miss me in the screen recording

#

The last shot is after their attack

normal laurel
#

Sprint backwards?

solemn sable
#

But I get your point and agree

normal laurel
#

Ok, well that removes the antlions lol.

solemn sable
#

Yeah, you can press Shift and move backwards to continue sprinting

#

If you sprint forward then do a 180 while continuing to move, you'll still be sprinting while moving backwards

normal laurel
#

If they just made it a mutation like a slide for increased distance that would be making the playing field even. We can't sit perched or they flee immediately lmao.

solemn sable
#

My generally strategy is shoot, immediately turn and begin sprinting, then do a 180 and continue to shoot until running out of stamina. So I'm sprinting backwards as something chases me, shooting at them as they close in

normal laurel
#

How do you deal with wolf spiders then?

solemn sable
#

If they do close the distance I take out sword/shield or greatsword, but that normally only happens if I'm outnumbered

solemn sable
normal laurel
#

Soldier ants?

solemn sable
#

3 hits with a greatsword though, candy does turn them into a chump

#

Same, greatsword

normal laurel
#

Mosquitos and Bees lol.

solemn sable
#

So yeah, I guess I am beeing too contextual.

normal laurel
#

See, I'll keep playing Archer but generally we are at a disadvantage compared to melee. Now if we could have pets that help us, we wouldn't need a defensive maneuver.

solemn sable
#

Mosquitos I can take out before they reach me while ranged, they can be slow on approach. But yeah! I do get it, you leave yourself open to attack when ranged, we don't have a de facto dodge of any kind

normal laurel
#

Like a pet that has a random distract proc chance or something like that.

solemn sable
#

I'm so used to solo that I'm always more or less a mixed skirmisher. Even when I'm doing melee, the moment an enemy moves out of range I quickshot with my crossbow and close the distance then switch, and etc. So I tend to mix them up very often rather than deciding exclusively ranged or whatnot

normal laurel
#

Like give us a mutation where the archers pet can distract the enemy that'd give us a fighting chance against the more deadly. Aphids would be perfect, like they run off in the distance and the enemy chases them for a few seconds.

solemn sable
#

Do you have Mom Genes?

#

It does work out that way some times with Mom Genes

normal laurel
#

Nope, we are not prepared for her deadliness lmao.

#

But I do plan on getting that indeed.

solemn sable
#

I took her on solo with a bee stinger and weevil shield 😏 It was a long fight, lol.

normal laurel
solemn sable
#

Funnily enough, I first tried on multiplayer with another 2 people and it took maybe 20 times to beat her the first time. Then a month or so later I tried in solo and was stupidly prepared and I'm 4-1 against her, beat her on the first try. She has way more health in multiplayer, I think she's actually much easier to take on solo

coral plume
#

like fulll kit

ocean dragon
#

A +7 sword is probably gonna kill her real fast

solemn sable
# coral plume whatd you use in total?

About 10 Fuzz on the Rocks, 15ish gas arrows, ladybug armor, bee stinger/weevil shield, mint mace, insect bow, each time. I basically shoot gas arrows in the center when mobs come in and circle the arena until they clear, fight mostly with the spear and block unless I'm confident I can get a full mace combo. Never use ranged during the fight unless for gas arrows, use mace on Orb Jrs. and spear on spiderlings (though these both are supposed to be taken out by gas)

#

I haven't fought her with my greatsword, but yeah I suspect that will shred through much more easily. And I don't think I'm on Woah, I'm pretty sure I play on Normal?

#

RE: overpreparedness, I literally wrapped the Hedge Lab in a castle base, built a skylift above the hedge, walkway through the corner and above the BM entrance, then walkway down. So I can literally just walk into her den from my base at any time or easily transfer items/resources or weapons/armor

coral plume
#

just slightly prepared

ocean dragon
#

The pts update has caused me to crash like 15 times in an hour. I can't save. I was hoping to test numbers tonight

scarlet pumice
#

Do bows and crossbows with candy effects pre-patch still have them now?

ocean dragon
#

No

solemn sable
scarlet pumice
#

RIP lost candy and salt.

solemn sable
#

Yep, lol. Salty Crossbow, it was great while it lasted.

bright loom
#

They actually buffed antlion sword well lol. Weird how it was ths same speed as the club. Time 2 see If it's worth a damn or stick with the club. I'm a big club lover though

#

I wonder if spiders are resistant to new type of damage

#

Any 1 know?

ocean dragon
#

Barbarian going back to the original way it was is such a nerf for other weapons

normal laurel
bright loom
#

Repairs arent really a problem though. I'm talking about as much damage as I can physically do a second against souders. I wanna destroy the broodmother

#

We shall see though

#

Lots of spelling mistakes😶

#

Lol

#

@ocean dragon wait barbarian reverted????

solemn sable
#

I'm pretty sure they've nerfed the greatsword stamina cost to be same as club now, having traded it for speed

normal laurel
#

So durability is a big thing to us @bright loom

ocean dragon
bright loom
#

how is that never done it

normal laurel
#

Lmao.

solemn sable
# normal laurel We play on Whoa. 😬

I'm getting too old to find video games frustrating lol. I want a lazy river ride of challenge, I don't want to pull my hair out ha. This is supposed to be making me less stressed

normal laurel
bright loom
#

How hard is whoa compared to like normal? Does everything cost more?

solemn sable
normal laurel
normal laurel
normal laurel
solemn sable
normal laurel
solemn sable
#

Unless I'm wildly misremembering here

normal laurel
ocean dragon
#

Mad off topic, but since we're already off topic, if i download grounded onto my PC can i use my xbox save file to see if it'll crash there too?

mossy sable
#

Question: I just noticed my trail markers for BURGL quests are no longer shown in my map. Did i disabled them somehow or they are no longer shown?

solemn sable
cedar hedge
#

Anyone know what bugs take extra slashing damage?

quiet root
#

Honestly don’t even want to test until the full release they’ve changed it 3 times in the PTS already.

#

I will say ladybugs are strong against slashing it seems. I’ve been going around with a mighty spiky sprig and mighty ant sword since their damage bars are the same. The results are weird. Not sure if those damage bars are accurate or not.

solemn sable
quiet root
#

I’ve been using those two weapons because of that yeah. Both max out at 6 bars dead even

#

Just not sure if it’s showing the correct values for every weapon

#

Atm insects don’t seem to resist any type of Candy either which I’m sure will change

#

I will say these strengths and weaknesses are much more important early game. Once you get the Tier 3 weapons all that really matters is what Candy you upgrade with

solemn sable
#

You could get small amounts of salt on the table plates, but you'd need at least 25 for 5 total globs. You'd have to kill multiple antlions for a real lookover of the sandbox, especially the caves

#

I guess you could get mint and search the trash for occasional candy nodes?

quiet root
#

Yeah just talking about the damage types but you’re right. I’ll do some testing anyway. I definitely seeing it changing. Expecially adding a resist for candys. Currently there is no downside to any of the choices just upside

#

Also using the quartzite globs doesn’t seem to actually add any bonus damage like it says

solemn sable
#

Unless the downside is obtaining them 😆

quiet root
#

Lol for real I’m not spending anymore spicy until full release

solemn sable
#

Arrows having such a lower augment cost might actually be the best strategy for early game access to the sandbox? You'd find enough salt per day on the table to create at least 10 if not 20 arrows alongside the two static large feathers, I'd imagine you'd need 6-8 salt arrows on a vanilla bow or xbow to kill each mobile antlion, maybe 10 for the pit ones. You could stock up on about 40 salt arrows for your first trip inside the sandbox and be equipped to deal with a few antlions (at least enough to access the salt caves and haul large amounts of candy back) having only found 8 salt shards prior. That still doesn't solve for the fact they can one-shot you at any point, though

quiet root
#

I agree

#

Looks like this latest patch did make quartzite globs give the correct damage

solemn sable
quiet root
#

Unfortunately don’t think that list is accurate anymore

#

Been working on this note. It’s using a Lvl 7 mosquito needle on every insect. Haven’t tested underwater obviously. Some interesting results for sure.

#

This is the number of hits to kill with no buffs. The ~ signs are just to note that there was a sliver of health on last hit. Just wanted to note for myself.

#

Seems like some insects do resist Candy. Some have a major weakness and minor weakness as-well. Not sure if this is all intentional again I’m sure it will change

ocean dragon
#

The bugs with bug numbers is huge difference between effective and regular

quiet root
#

Yeah that’s partly why I wanted to use the mosquito needle to see those differences more. Might just be Regular, effective, resistive. Not sure how they calculate some of these

ocean dragon
#

I've fallen out of love with the needle. So many hits. I just use the mint mallet lol.

#

There's also no reason to go mighty

#

Like, at all.

quiet root
#

Yeah I never use it on bigger insects obviously. Mostly stuff less than orb weavers to heal on the go

#

I agree it’s weird niche for firefly’s. That’s it

#

Or If you didn’t wanna farm the candy’s and just wanted to upgrade to 7 in some cases

#

I’ll try and see the damage type effectiveness next. Not sure how I can even test that yet

ocean dragon
#

Only reason to go mighty is cause you have to now. Looking at you bows

#

I wish they'd just tell us the numbers

#

I don't think they're losing anything by being transparent

quiet root
#

Yah and shovel.
I agree they need a beastiary with all of it spelled out.

ocean dragon
#

Does upgrading the shovel lessen the amount of uses for digging?

quiet root
#

Not for sandpit don’t think. Never tested it. I know you can 1 hit clay after upgraded

ocean dragon
#

Upgrade like +1?

#

Is there a burgl upgrade for it already?

quiet root
#

Never tested when it happens just used rock cracker mutation and ant shovel 7 and noticed it’s a 1 hit

ocean dragon
#

That's interesting.

boreal birch
#

Why are Ladybugs so weak to Fresh? The way I think it should work is each insect should have a weakness and a strength. For example the weakness could be Fresh, the strength Spicy and Salty is neutral. A Fresh weapon could take 8 hits, a Spicy 16 and a Salty 12. Mighty could be 11 since it’s neutral and has higher damage buff.

gentle cairn
#

Bout to go try some mint arrows on some bugs.

ocean dragon
#

@quiet root you think the lion sword should go salty?

quiet root
#

About to finish my findings one sec

#

Got one last bug to check

#

Diving bell spider

ocean dragon
#

Oh nice

ocean dragon
#

The roly poly takes minimal damage from a +3 mint mace

#

Haven't upgraded the sword all the way yet

quiet root
#

Ok so I tested every insect lol (never again) These are the weapons I used. I upgraded some of them so that they would all roughly do the same damage. I can only go off of the damage bar they gave us

#

Sorry for the formatting took the data on my phone

quiet root
#

Diving bell spiders also resist poison changed on my chart

quiet root
ocean dragon
#

Ah that makes sense. I haven't killed mom yet

quiet root
#

Yah honestly you could go salty antlion first you’ll need a good weapon to kill antlions quicker for the spicy candies anyway

#

If I had to choice one of each Tier 3 weapon

Salty Broodmother - sandbox mobs
Spicy Greatsword - spider mobs
Mighty Mint Mace - infected area mobs

Covers all the bases

#

I have been thinking about just using the Salty Greatsword with the Spicy Mosquito Needle. Then just keep blade master 3 on and you never have to repair your weapons

#

Mask of the Mother Demon
Spicy Spider Fang 7
Assassin 3

Is a good combo as-well

ocean dragon
#

So i need to get spicy greatsword first before fighting mom

#

The fact that my spicy sword doesn't have any vfx indicator it's spicy is a real feels bad

hasty mist
#

Any of you doing the level 6 or 7 mighty path noticing that the actual damage percentage added doesn't match what the preview says? for both levels, preview shows that I'm going to get a 15% damage increase, e.g., from 50% to 65% or from 60% to 75%, but both times I do it I get a 10% increase instead, e.g., from 50% to 60% and then 60% to 70%.

ocean dragon
#

The mint mace isn't bad to kill lions. It's slow (I'm only +3 mace). I've gotten the patterns down so i can kill lions reliably

ocean dragon
cedar hedge
# quiet root

Don’t ant lions resist slashing and take more generic damage?

quiet root
quiet root
scarlet pumice
#

I guess them resisting clubs is countered by both salty and the sheer damage of the CotMD.

quiet root
#

Quick way to check.
Lvl 1 - Tough Greatsword = Mint Mallet. Damages wise

#

Pretty easy to tell from that. Yah honestly at this point CotMD overrules all weaknesses. Until more mobs get introduced

ocean dragon
#

Club is much better than the greatsword?

gentle cairn
#

Greatsword has just the right swing speed and damage output to delete dozens of ants a second.

desert bramble
#

So how much extra damage (percent wise) does the elementals do

solemn sable
#

I don't know that we've confirmed this yet, but I'm curious as well. I don't know if it'd be easy to calculate with arrows or if that would be misleading

desert bramble
#

So after counting the elementals sections fresh covers the most Bugs and salty covers the least

#

But keep in mind some bugs may be stronger or more common

#

Fresh is best for the haze and salty is best for the sandbox for example

solemn sable
#

So fresh is best against basic enemies, spicy against spiders/ants, salt against heavily armored ones like antlions and roly polies

desert bramble
#

Yes

#

Only edit that fresh is also good against mid game bugs like the stink bug or bombardier beetle

solemn sable
#

I wonder if that was changed since the last patch. That would make it a lot easier to create your first candy weapon, if you'd used the mints available from the starting locations

desert bramble
#

I had a suggestion to make it so you can switch elementals but you would still need to upgrade the elementals to use

mossy sable
#

SAlt for rolys? i thought it was fresh xD

#
  • throws away his mint mace once again *
desert bramble
#

It can be either

#

Fresh or salty

mossy sable
#
  • picks it back up anyways *
desert bramble
#

Lol

#

Actually it’s prb the best cause fresh covers the most bugs including all the haze bugs

solemn sable
#

Does this mean Mint Mace is the most damage you could do, since it has innate fresh?

desert bramble
#

I think the most dmg is crossbow with markmanscap feather arrows (they now are like quartzite elementals) and the bow dmg mutation

#

I’ll test it

modest bane
#

pretty sure the bow mutation doesn't add any extra damage now, instead it gives a chance to immobilize

desert bramble
#

Oh that’s a shame

#

I feel barbarian should make it so it takes less stamina to swing the club

modest bane
#

https://grounded.fandom.com/wiki/Mutations most of them seem right but I know for a fact Daredevil doesn't leave you with 1 health

Grounded Wiki

Mutations are perks that the players can obtain from completing certain challenges throughout the world that will give the player special abilities and buffs. Some Mutations can be upgraded for doing the specific task used to unlock it for another amount of times to increase the efficiency for its buff. The player starts with two slots for mutat...

#

i think its up to date with the PTR

ocean dragon
#

That's a big quartzite nerf

solemn sable
#

I feel like I'll have to do twice as much mining now

ocean dragon
#

Yeen lying

boreal birch
#

4-11 means average of 7.5 so it’s a slight buff in the long run

ocean dragon
#

Not going to feel that way. Much rather always crack 3 for 21 than crack 3 for 4 5 6

boreal birch
#

Or 3 for 9, 10, 11

#

Maybe it should be 4-11 with no mutation and go up slightly with each level of Rock Cracker?

solemn sable
#

Was there a complaint about quartzite to encourage them to make this decision in the first place? I feel like nearly all resources have static drops, not sure why we have to introduce RNG to mining

hasty mist
#

lol. I'm just going to sit over here and happily think about the ant egg hatching timer being doubled.

boreal birch
#

It’s too easy to get a lot of Quartzite very early and very safely. It needed some adjustment

ocean dragon
boreal birch
#

It’s no different than killing bugs and getting random amounts of parts. Would you rather they left it alone and increased the cost to upgrade instead?

#

I think they are trying to balance progression so you don’t get OP gear quickly and make the game trivial

solemn sable
#

I'd rather they decrease the cost still given that I was already running out of quartzite pre-PTS because it was used in crafting Dew Collectors and etc. I always had a stock that I'd spent before the weapon upgrades were even a mechanic

boreal birch
#

I hope ether add a similar armor system that requires Berry Leather to upgrade and Candy to add damage reduction vs different insects

solemn sable
#

Now I'm expected to upgrade tier 1 weapons a few times at the least, so I'm already 100+ quartz in the hole before reaching tier 2

boreal birch
#

Yeah it makes no sense for Dew Collectors

#

That or horde it until you get tier 2 weapons

solemn sable
desert bramble
#

Found out fireflies are pretty weak to either my club or the salty elemental

hasty mist
#

Speaking of berry leather, I had just finished construction on my berry drying operation over by the hedge when the mosquitoes were added. The operation is beautiful but I'm so tired of having to fight off mosquitoes while switching out the berries/berry leather that I hardly ever use it any more. What do you guys do for mass berry gathering? Dedicated hedge crawl?

solemn sable
#

Two spiderlings near the juicebox, but beyond that nothing seems to bother me in or near this spot

fast niche
#

those spiderlings are ASSHOLES

#

Whenever I try to carry some sticks to my house, they bite me and I drop them all off the edge

solemn sable
#

Lol, I send stems via zipline to the branches from my main tower so I never need to walk around with stems near enemies nowadays, but I did it because of constant issues like that

ocean dragon
#

I wonder what metrics they're basing everything off of

#

Like, how was it determined that the bows should have arrows instead or the quartzite.

#

Are they seeing how fast/slow people are upgrading in real time?

solemn sable
#

Maybe they're reading the channels here and trying to account for what they see as imbalances/exploits, beyond any in-game metrics they're using

sacred wagon
#

Just got a huge patch, this the legit update or some changes to the PT?

ocean dragon
#

Changes

quiet root
quiet root
#

Made a better photo for you guys to save. Let me know if you see any discrepancy’s

quiet root
#

I want to try and add TAYZ. T and assist Manager tonight

ocean dragon
#

Is generic clubs and smashing hammers?

ocean dragon
#

+6 spicy sword does work against mom

#

The hard part is not dying lol

muted cloak
#

Is it just the mighty path?

ocean dragon
#

No. Generic is like slashing/smashing/stabbing

desert bramble
#

I didn’t know my mom was weak to spicy!😭

boreal birch
#

Isn’t generic Clubs? Smashing is hammers and slashing would be Daggers.

desert bramble
#

Slashing is swords

#

And I think daggers

#

I’m tying to get a fresh broodmother club

normal notch
#

why tho the club mint mallet already has fresh
when upgrading to mighty level 7 its like the same as mint level 7 brothclub

#

just my opnion :)

quiet root
#

I’ve also seen stabbing be called piercing in the patch notes

#

There is also “digging” which is only shovels.

Generic = clubs
Stabbing = arrows, spears, needle
Slashing = swords
Smashing = hammers
Chopping = axes, daggers

From my understanding.

boreal birch
#

Ok, would nice if the UI in game just told us.

ocean dragon
#

Would be very helpful.

ocean dragon
#

Just killed broodmom for the first time. +6 spicy lion sword and black ant shield were great

#

Took like 10~ tries

modest bane
#

how do you equip the antlion great sword and a shield at the same time?

oblique cosmos
#

You don't it's a two handed weapon

scarlet pumice
#

I feel like clubs were changed from Generic to Smashing. Not exactly sure. It could have just been the sheer damage of the CotMD, but I was dealing quite a bit of damage to a roly poly. 6 hits and it was down.

quiet root
#

Nope check the chart generic is a minor buff to Roly polys.

#

There isn’t a reliable smashing weapon yet really. The salty CotBM is the best weapon against Roly polys ATM.

#

For Roly Polys lvl 7 weapons.

Salty CotMD > Fresh CotMD > Mint Mallet

scarlet pumice
#

Sure is fun to use the club again. This thing wrecks.

quiet root
#

Made some updates. Cheers guys

normal notch
#

o cool

quiet root
#

Also I’m pretty sure generic is anything that’s not stabbing, slashing, chopping, or digging.

Generic - Clubs, Fists, Rocks
Stabbing - Arrows, Spears, Needle
Slashing - Swords
Chopping - Axes, Daggers
Digging - Shovels

#

Explosive - Bombs

normal notch
#

i would guess crub weakens would be digging not a lot of other insects that i can think of would be weak against it

quiet root
#

Yeah not sure if it’s even worth testing tbh

#

Only others might be worth testing is underwater creatures. Since you can only use spears,knifes, and shovels underwater

fast niche
#

Still waiting for icons that actually say these things

#

Also, it seems like slashing is by far the best weapon

#

which kinda sucks

#

cause the T3 sword is ugly

ocean dragon
#

The sword is very ugly, but the lion is ugly, so it makes sense.

#

I would also like if they would give some type of visual indicator when a weapon has been upgraded

#

some swirls, sparkles or something

quiet root
#

CotMD is the best weapon easily

#

Salty 7 can 3 hit regular antlions. And 5 hit the pit antlions

ocean dragon
#

What's it doing to a roly?

#

Those things are tanks

muted cloak
#

So salty seems to just dominate huh

ocean dragon
#

Not really. Spicy kills the spiders and ants

muted cloak
#

I see, I should’ve read whole thing first. So salt for tanky boys, spicy for ants/spider

#

And fresh for infected

ocean dragon
#

Dude said ~16 hits with a spicy/mighty +7 lion sword

quiet root
#

I did some testing earlier. Salty CotMD and Mint Mallet both kill in 10 hits. Salty CotBM was doing more damage though so with its heal move the Salty CotMD is slightly better

ocean dragon
#

Makes sense. I have a +3 mint mallet and a naked club. They hit like trucks

quiet root
#

If you haven’t fought it yet. It rolls it into a ball and heal itself

ocean dragon
#

That shit is infuriating lol

lunar cedar
#

Oh the Roly poly

#

Yeah I knew that. I thought you were talking about the Broodmother since that's what the guy in the video was fighting.

ocean dragon
#

@quiet root @solemn sable y'all got a new weapon to test

bright loom
#

What 1@ocean dragon

lunar cedar
#

The Morning Star absolutely melts at level 7

bright loom
bright kraken
#

Awesome, only 3 molars away from completing my tooth fairy impersonation.
I now know what I'm doing next

ocean dragon
north yarrow
ocean dragon
#

Today

north yarrow
#

What's it made out of?

mossy sable
#

salt

north yarrow
#

Bc I ain't see nun in the patch notes

mossy sable
#

its not it the patch notes but its actually here!

north yarrow
#

I don't see it in my crafting menu

mossy sable
#

you need to find the recipe

#

its inside the chest in the moat

north yarrow
#

Ight so I gotta go back to the damn sand box

mossy sable
#

yep

north yarrow
#

Why does it do so little damage for being a t3 because of the amount of stun?

mossy sable
#

maybe? we can still upgrade it to lvl 7

north yarrow
#

I have a weird feeling it wasn't supposed to be added to the game just yet

mossy sable
#

damage goes up starting the 6th notch

#

same

#

im gonna give it a try. Looks nice tho

north yarrow
#

Kinda weird lookin

#

I thought yall was jus on sum bs fr

north yarrow
normal notch
#

Does that count as the Sam type of damage as a hammer does ?

bold jay
#

Who knows about the damage types, does the glob replace the damage type of a weapon, or just adds to it? I mean, If I'm making a sword spicy, is it now slashing AND spicy, or just spicy?

normal notch
#

both

#

i think you can have a weapon typ and a candy typ on it i belive

north yarrow
bold jay
#

thanks!

desert bramble
mossy sable
#

Yeah it triggers barbarian buff

desert bramble
#

That’s good

mossy sable
#

But is much faster than any other club its 1 handed

desert bramble
#

I feel like that would do more dmg than the broodmother club cause that looks like an actual weapon while the broodmother club looks like a play toy

#

lol

mossy sable
desert bramble
#

I was disappointed with the moat chest so it’s good they added something else

mossy sable
#

Its on lvl 7

desert bramble
#

Ooo this weapon is perfect with crit chance higher

#

Does it have an effect?

mossy sable
#

Salty

#

By default

#

Like mint on the mint mace

desert bramble
#

Ah ok

mossy sable
#

Now we need a spicy weapon

desert bramble
#

Was that a crit that you just got in the video?

mossy sable
#

Coup de gras 2 and barbarian

desert bramble
#

ahh ok

mossy sable
#

I think so

desert bramble
#

That’s amazing

#

My new favorite weapon

#

And now I can switch my antlion sword to spicy to obliterate spiders

ocean dragon
#

Crits have flashing yellow spark effect on hit

desert bramble
ocean dragon
desert bramble
#

Does it still negate the ability to perfect block

ocean dragon
#

That's what rage does, yes

desert bramble
#

Oh it still is not my favorite ok

quiet root
#

Tested the Salty Morning Star. It’s prolly my favorite looking weapon. Don’t like the repair cost though. Seems to degrade kinda quick?

#

My favorite setup still is the Salty Antlion and Spicy Needle. With BladeMaster 3 you never have to repair them. Only time I use a different weapon is the Salty CotMD against Roly Polys

ocean dragon
#

I went spicy on the lion sword. Help chop down broodmom

ocean dragon
#

Spice mosquito needle

desert bramble
#

Ah

mild edge
desert bramble
#

I mean they are going to add peppers on the release of hot and hazy

lunar cedar
#

At level 7 I don't notice the Morning Star degrading quick at all. The cost seems fine considering you can get 25+ salt every 3 in game days.

ocean dragon
#

What's the repair cost

north yarrow
bright loom
#

4 and 3 I think

lunar cedar
#

2 salt 2 quartzite shards

carmine gyro
#

ermmmmmm I'm not really good in English but can anyone explain for me about the Generic? What is Generic? I read on patch not Generic is from clubs and misc???

hasty mist
carmine gyro
quaint smelt
cedar sentinel
#

Yeah the broodmother club is a variation to a studded club which more focused on blunt force trauma instead of spiked clubs which while also being blunt objects are also used for their piercing ability.

potent thunder
#

whats best on the bee? sword, hammer, so on

quaint smelt
#

fresh i believe?

#

fresh, chopping slashing

potent thunder
#

hmmm alright

quaint smelt
#

generic and smashing are resistant

#

so avoid clubs it sounds like

modest bane
#

level 7 crossbow with antlion set wreaks bees

#

feather arrows too

boreal birch
#

Is the Mosquito Needle a sword or spear? It looks like a sword but doesn’t have the slashing icon the Black Ant and Anlion swords have.

ocean dragon
#

Sword.

cedar sentinel
#

It is classed as a sword but with the thrusting attack type.

ocean dragon
#

Rapiers thrust, but they're swords

modest bane
#

pretty sure they count as stabbing damage like the spears tho

cedar sentinel
#

Yeah mutation its a sword damage type is stabbing

boreal birch
#

So it gets Blademaster but does stabbing?

quaint smelt
#

yes

ocean dragon
#

@quiet root have you tested poison at all this pts? Is it better than before?

quiet root
#

Also the new assassin mutation gives a new type of “poison” but it’s separate. It’s more of a bleed damage

ocean dragon
#

And there's only 1 weapon that deal poison right? The dagger?

quiet root
#

Yah and arrows

#

Try the spider fang dagger, assassin III, and Broodmother Hood it’s pretty fun.

ocean dragon
#

Ah. The arrows seem like a waste for the venom

ocean dragon
quiet root
#

They do. I’d recommend just making it Mighty 7 if ya do.

ocean dragon
#

That makes sense.

#

I also think i like the spider fang dagger more than any of the spears

quiet root
#

Yah I like the bone knife underwater with assassin. I think daggers you should really hit things a couple times to proc the poison and then switch weapons

elfin bronze
#

Should I get a lvl 7 Mother club with spicy or lvl 7 Antlion Sword with spicy for battling Motherboard?

quiet root
#

Antlion Sword I think. Both are great though.

ocean dragon
#

+7 spicy Lion sword felt good against mom (mine was +6)

#

The fight is only hard cause she has this attack where she hits 4 in a row with a gap between 3rd and 4th hit

#

So the rhythm is awkward.

#

I haven't decided what I'm going to put on my club because the salt mace is there

quiet root
#

Def don’t put fresh I haven’t found any difference between fresh 7 CotMD and Lvl 7 Mint Mace.

ocean dragon
quiet root
ocean dragon
#

Oh makes sense. I might just put mighty on it and call it a day

oblique cosmos
#

Do I have to buy the burger chips to make the globs??? I can make them bc of the pts but burgl is selling them and I haven't bought em

quaint smelt
#

yes

#

lol\

scarlet pumice
#

If you've researched the base components really early on, then no. That used to unlock them, and they'll stay unlocked if you did that.

#

I still need to buy a glob recipe, but I can make the mint glob without it.

quaint smelt
#

damnit man, he literally answered his own question when he said he could use them and hasnt bought them, why ruin my fun!

#

lol

oblique cosmos
#

I'm just trying not to waste any raw science LOL

bright loom
#

No

#

U dont have to buy them

#

Its ridiculous they made that a thing later

#

U need way 2 much raw science and get 2 a point where quest grinding is all there is and it's boring as hell.

quaint smelt
#

really?? man, at one point in my new playthrough i had 15k raw science just from collecting burgl chips

#

you just get the quest and then hand it in

#

and maybe i was just lucky, but those were all i was getting early game, every day there was at least 1 new burgl chip quest, and theyre worth 2k each

bright loom
#

Not if you dont cycle quests or get bad 1s. If you get quests for burglary chips and cant get um for a while it just holds that slot.

hasty mist
quaint smelt
#

well, i had no problems buying most items, but maybe thats cuz i didnt waste any on stuff i didnt want

tepid canyon
#

Fresh arrows damaged bees and mosquitoes more than other arrows. This was on the PTS, so not sure if that's the case on live.

ocean dragon
#

All the pts stuff transferred over from what i can tell

vagrant rivet
#

Salty candy?

ocean dragon
vagrant rivet
#

Salty Candy

#

Make it happen

hasty mist
quaint smelt
#

yeah... i know what you mean, i got everything for crafting and progressing but if you want the cosmetic items, it is a bit of a grind, but let's be real, you want the extra stuff, you should have to put in extra work.

modest bane
#

i've heard of salt water taffy, is that not salty? also salted caramel

hasty mist
#

Reposting @quiet root 's chart for less scrolling:

tepid canyon
#

Upgraded the Mint Mace to the max with quartzite globs and the mint trait disappeared? It now has the poison icon instead..

uneven fractal
#

Visual bug I believe, it was like that for the PTS

#

Also wrong % values for mighty

tepid canyon
#

Ah, I see! So the fresh trait is still active?

uneven fractal
#

I think so one way to test is to see if things are harder to kill after you went past level 5 that were weak to fresh

#

I never tested but I think it’s just visual

tepid canyon
#

alright! Thank you. 🙂

unborn knot
#

what does this mean

#

how do i get a quartzite glob

#

im so lost

atomic fog
uneven fractal
#

When you go to upgrade to 6 it say 65% but after shows 60% same thing happens at 7. Shows a 15% increase but only get 10 after doing it. According to the ui. So I believe it should be 65% and 80% but shows 60% and 70% after upgrade

hasty mist
quiet root
#

Yah I personally don’t think quartzite should get an extra 5%. It would make the candies meaningless in a lot of situations. I’d rather it give the same amount just increase the durability.

ocean dragon
quiet root
#

They’ll definitely expand upon it. For example Ive been slowly stocking up on charcoal because I can see them using it for burn damage on weapons. I’m sure they’ll add armor upgrades soon too

ocean dragon
#

I haven't been gathering charcoal but i probably should

pseudo topaz
#

What roly polys are weak against?

#

Oh i saw the post above

#

Sorry

quaint smelt
hasty mist
quaint smelt
#

i know you can, but i think you have to pin your own comment?

hasty mist
#

I'm not seeing an option for me to pin it. Would the original thread creator be able to?

quaint smelt
#

that way if you pin it, that image will forever be under the pin icon at the top, no scrolling ever, just click and check

#

probably needs to be a mod then

hasty mist
#

In the meantime:

quaint smelt
#

i just posted something in discussion, hopefully a mod will see it and pin it for us

cedar sentinel
#

Here let me test something

#

Okay the chart as is is visible in pins when in this channel

hasty mist
#

Thanks Rayman!

quaint smelt
#

thank you very much Rayman.615, thank you!!

muted cloak
boreal birch
#

I've been doing a lot of testing the last few days and I've found a lot of discrepancies between the most recent chart that's been shared here and my results.

I'm using a Bone Dagger, Spiky Sprig, Pebblet Hammer, Black Ant Sword and Mosquito Needle leveled so that they all have the same damage output and all at level 4 or lower.

I tested each multiple times against every insect and my results are different in many cases. I then started testing a level 7 Bone Dagger with each upgrade path and not in one case so far has Fresh/Salty/Spicy been best.

For anyone else that has tested have you noticed any of this happening?

ocean dragon
#

@quiet root did a lot of testing during the pts.

hasty mist
#

So did @solemn sable . Could be worth checking in to see if they've also noticed differences since that chart or if they were just using a different test method.

ocean dragon
muted cloak
#

It could be a possibility, last minute tweaks or bugs perhaps

scarlet pumice
#

How is the Diving Bell Spider weak to Chopping? Does the Spider Fang Dagger count as Chopping and I just never knew about it?

#

Or is it more referring to Pebblet and Bone Daggers?

wanton geode
#

I shot alot of creatures with my insect bow and used the mother demon weopen. I gotta say alot of bugs are more weak to mint than spicy or salty..atleast the bugs I shot

#

Imagine doing an infinite combo on an antlion in woa mode to where the antlion can't do anything

boreal birch
wanton geode
#

Water creatures

boreal birch
#

Spears are best vs. Water Fleas.

wanton geode
#

Who honestly makes a main weapon for little creatures and water creatures

#

I feel like the main threat is the land creatures

#

Gas arrows for under water?

wanton geode
#

What does more damage to bugs. The right weapon but wrong element or vise versa

boreal birch
#

I need to do more testing on the candy upgrades but only Mighty had positive or negative affects so far.

wanton geode
#

That is true

#

I put mighty on my brood mother club bc when I tested alot of creatures with arrow types....things got interesting

#

Also, wanna play a game together sometime

wanton geode
boreal birch
#

These are my testing results using a Bone Dagger (L4) for Chopping, Pebblet Hammer (L4) for Smashing, Spiky Sprig (L0) for Generic, Mosquito Needle (L4) for Stabbing and Black Ant Sword (L0) for Slashing. The rows with red text are the only ones I haven't tested yet but I believe they are correct. I used no mutations and used each weapon 5-10 times on every insect.

sand socket
#

I was making a Swordmaster build with Spicy Mosquito Needle (red/black ants) and Fresh Black Ant Sword (mosquito, bee, stinkbug, infected bugs).

#

Now i am kinda regretting because spiders resist stabbing, a spicy slashing weapon was the way

#

What combination of weapons are you using?

#

Mighty seems to be the way for insect hammer

ocean dragon
#

Spicy Lionsword

#

I went salty on my CotMD

quaint smelt
#

antlion greatsword all the way, spicy for regular travels, salty for sandbox and roly poly hunts

wanton geode
#

What about bows

#

What category is it...stabbing?

sand socket
#

Yes

#

Stabbing

#

So no good against spiders, when wolfe spiders are away they heal all the dmg i do with the crow arrows/crossbow

cedar sentinel
#

That is just the natural deaggro heal for ranged you need to jump up and down any ledge you might be using periodically to keep them in aggro combat distance.

wanton geode
#

So basically I have bean killing everything with my bow and if things go south, I use my mother demon club or wolf spider blade. My mutations will always be crit and probably mother genes. If I'm using a weapon then I'm obviously going to use a specific mutations for it

#

I wonder how long it took for him to make the sheets

hoary orbit
#

If it stinks or fly it’s fresh
If it’s a spider/ant or normal larva its spicy
If it’s big and armored it’s salty

wanton geode
#

My theory is what if u had Roly poly armor on and u take more damage to creatures with brut force and if your wearing spider armor, u will take more damage to slicing or chopping. Like if maybe players attacked u or if a lady bug and ant lions attacked u.

normal notch
#

In my opinion wouldn’t be so fun since it would be even more stuff to manage

quaint smelt
#

that would just get too complicated and tedious, you would need a set of armor for every enemy in the backyard, no fun

cedar sentinel
#

I feel the armor crafting would overcome the flaws of the harvested creature to make a universally neutral piece of gear where in lies the only hindrance the armours provide is stamina recovery.

quaint smelt
#

agreed

pseudo topaz
#

Wich are the effect of spicy, salty and fresh weapons?

quaint smelt
#

click the pin at the top, there's a chart pinned in this thread, has a list of all weaknesses and strengths

wanton geode
#

Omg I'm shooting an anylion with my new archer set and it litterally can't do anything

#

I'm stunning and canceling its movement and attacks

#

Too many arrows xD

#

Kinda broken not gonna lie

lunar cedar
#

You running Antlion armor?

long sapphire
#

is the salty club a smashing weapon

#

just making sure

pseudo topaz
#

I think so i might be wrong tho

uneven fractal
#

It’s generic I thought just like the clubs

pseudo topaz
#

did someone make a map to all the location of the candys, salt, and mints?

quaint smelt
#

yes, check molar location thread, it's pinned

pseudo topaz
#

there is only a map of the molars there

quaint smelt
#

yeah sorry wrong map i was thinking of

pseudo topaz
#

thank you 🙂

#

its all good

wanton geode
#

Destroying them. It used to be about damage but now it's about effects. I thought the change was bad untill I gave it an experience. Now I find it facinating

sand socket
#

Does the mint in the Haze abyyss respawn? I havent seen it like the one on the red ant hill

sand socket
# pseudo topaz did someone make a map to all the location of the candys, salt, and mints?

Every 8 days a Mint respawns on red ant hill (on the burgl chip room) and also, every 8 days spicy candy respawns on the northwest corner of the sandbox (inside the plant pot) and in the corner of the middle of the castle (you'll need to build stairs or clover roofs) to get. And, the salt shards on the picnic table also respawn.
The rest, they are buried in the sandbox.

still ocean
#

If a weapon has already has an element (great sword, morning star, etc.), would adding a different element use both, or void out the other? I tried testing it out, it only said one element but I swear it seemed both worked… (plz @ me when you answer)

cedar sentinel
still ocean
cedar sentinel
#

The antlion greatsword can have spicy but once its that type you cant switch that specific sword to anything else you would need to build another antlion sword and do the smithing on that again.@still ocean

hearty matrix
#

is larva blade and spider fang count as slashing weapons ?

hasty mist
#

Spider fang is chopping, not sure about larva blade.

hearty matrix
#

ok

#

so black ant sword and gum mace are slashing ?

hasty mist
#

Haven’t heard of a gum mace but it would likely be a club, which are generic

#

Swords are slashing

hearty matrix
#

and the only sword in game is the black ant sword ?

cedar sentinel
#

Mosquito needle, black ant sword and antlion greatsword are all swords so benefit from the blademaster mutation. Note the needle is counted as stabbing damage.

hearty matrix
#

antlion greatsword is slashing ? i thought it's generic

cedar sentinel
#

Its slashing

boreal birch
hearty matrix
#

got it

spare hedge
#

the salt morning star is under the barbarian perk so it's a club

solemn sable
#

We did have a map of the candy spawns floating around during the PTS

quaint smelt
solemn sable
quaint smelt
#

yeah i was pretty sure you were involved in the pts at that time, remember seeing your name in chat alot

neat timber
#

Made a chart someone said to share it here, credit to Sir Sim-Alot YT for the info

hasty mist
#

reposting Mediocre Milton's chart & there is also MyMagicSauce's chart pinned to this thread.

boreal birch
#

I just watched another video with bad info in it. Here's my complete file. I even streamed the testing of the candy upgrades on Saturday if you want to watch the VOD on YouTube. I also posted my video today if you want to go check it out as well. https://docs.google.com/spreadsheets/d/1MWLxkG-3NX5eUgPd-RcVOW4906dxpYs9pbgyVJ_9P70/edit?usp=sharing

boreal birch
# neat timber

This chart has a lot of bad info. For example Red Soldier Ants are resistant to Mighty and you have them as weak. I would really encourage people to test themselves before sharing other people's results.

ocean dragon
vagrant rivet
#

Does spicy deal fire?

ocean dragon
neat timber
ocean dragon
#

This wouldn't even be a problem if we just got the numbers. Why companies like to obfuscate things is weird to me

boreal birch
#

I spent an entire day trying to get the info from the game files but they have them locked down where you can’t even open them. I really hope they just add it to the UI soon.

quaint smelt
#

i like how sir sim completely ignored the roly poly and the antlions in his research, very thorough

ocean dragon
muted cloak
#

I can vouch for him usually doing good, but the vid with the candy damage was misguiding and definitely not close to what I’d read so far

quaint smelt
#

normally i like him too, disappointing to see such an inaccurate video be released by him, normally he's very thorough and informative

muted cloak
#

So far the table posted before Milton’s was the most accurate, now adding Milton’s it has become the most accurate version I believe. So that’s what I’m going by

#

Of course always subject to change

quaint smelt
#

well sir sim's is accurate, just missing the antlion and the roly poly under salty

#

i just say disappointing cuz of how thorough he normally is, to see him miss 2 entire bugs like that is, just not like him

hasty mist
#

There have been a couple times now when Sir-Sim-Alot has mixed up confirmed info with rumor without really clarifying which is which. I appreciate what he still brings to the table but I also agree with Milton that there really is no substitute for actually confirming your own work. But, I'm a long ways from perfect too so... 🤷‍♂️

muted cloak
#

Here is Mediocre Milton’s chart. I figured this is easier to read than the link due to the formatting. Of course any updated would be through his link

quaint smelt
#

uh, the sickly roly poly is def weaker to salty than spicy...

muted cloak
quaint smelt
#

i know its not your chart, but just stating for the record

hasty mist
cedar sentinel
#

The other question is was this done with the same weapon and seperate enhancements so the only differences was the mighty/spicy/salty/minty

boreal birch
#

I tested in Creative which I believe is equal to Medium.

#

I tested candy upgrades with Bone Dagger, Insect Axe and Antlion Greatsword all level 7 with each upgrade.

#

On every insect 5-10 times

#

There is a chance some of the weapons are bugged because the lower tier were much harder to tell if the candy made a difference while the sword it was clear. I tested the sword on stream so the video proof exists.

#

If you don’t use the same weapon for testing the damage type could skew the results as well as mutations. I used no mutations either.

quaint smelt
#

interesting, cuz in my playthrough i have tested the lvl 7 greatsword on just about everything with the same mutations, and i found roly poly much weaker to salty than spicy

boreal birch
#

I will double check later on the Roly Poly

muted cloak
#

Makes sense, i may try the spicy and salty swords on it and see if any difference. Since so far salty was doing really good for the roly poly as well

boreal birch
#

You need to remove Coup de Grass because the crits are random so you could get 3 in a row on salty then none on spicy and vice versa

#

I could have put a video out last week to be first but I waited until I tested it all myself. First isn’t always best and usually it’s rushed.

muted cloak
#

Precisely

#

Nevertheless, thanks for the quick testing and upload as well, considering the sudden change to weapons/classes and what not

quaint smelt
ocean dragon
#

Did they ever actually fix mighty?

boreal birch
#

Just tested a Salty and Spicy Level 7 Antlion Greatsword on a Roly Poly several times. I made sure I have no mutations and the damage was consistent. Here's the screen grabs:

#

Unless different weapons are bugged and producing different results Spicy is better than Salt vs Roly Poly's.

ocean dragon
#

That's interesting

boreal birch
#

I don't have the quartzite to test other weapons right now. Would be nice if they just gave us full creative mode and let us craft and upgrade weapons fully without having to farm the resources.

ocean dragon
#

That'd be too easy

uneven fractal
#

Are things weak/strong to mighty? I thought that was just the general damage boost category and spicy, salty, fresh were the specifics that had a weakness making it worse in some cases and a strength making it better in some cases but mighty was the neutral way if you didn’t want to specify a type?

hasty mist
#

I guess you could say everything is weaker or stronger to Mighty, but maybe nothing is most susceptible or resistant to it?

uneven fractal
#

Idk if it is equivalent to the candy or not but usually games have like a weakness/strength path and then the neutral slightly weaker path but no downside and that’s what I thought mighty was but idk we would need the devs info

hasty mist
#

I take that back, according to Mediocre Milton's chart, there are several bugs that are resistant mostly to Mighty...

#

So maybe less of a neutral path than I thought...

muted cloak
#

Interesting, well that settles it then, so a spicy CotBM would be ideal for roly poly

wanton geode
#

I'm seeing the video and basically all I'm hearing is USE THE MOTHER DEMON

#

Good thing I've had my lvl7 might club demon

muted cloak
#

Yeh, for big chunky armored boi

boreal birch
#

I'm doing some additional testing and I've noticed some issue with some of the weapons. The Insect Axe appears to be dealing 2.5 damage not the 1.5 shown in the UI and the Antlion Greatsword is dealing about 7 damage not the 5 shown in the UI. I posted both in the Player Support channel as well.

muted cloak
#

Interesting, could this account for not as accurate candy bonus damage testing?

quaint smelt
#

i don't think so? cuz he was testing the same weapon for the candies

#

but if t he damage isn't consistent then maybe, but i main the greatsword, wouldvve noticed if half my hits weren't as powerful

muted cloak
#

You’re right, I’m making every variant for the great sword lol, for spiders, then one for sandbox, then one for haze

#

It’s just nice all around

quaint smelt
#

yeah that's what i run, 3 greatswords

#

and then when they get low, blademaster to repair them

muted cloak
#

And I also keep my spicy mosquito needle for anthill runs, that and the great sword is a pretty balanced set all around the map

quaint smelt
#

i'm planning to get a spider dagger, for stuff like mites, but yes, i really like the greatsword

ocean dragon
#

Only gripe i have with the lionsword is that it makes the antsword kinda irrelevant.

quaint smelt
#

the antsword is meant to be run with a shield, but personally i just find it weak

#

all the black ant stuff was kinda pathetic, except MAYBE the shield, but even then, not the best

#

the black ant armor has no durability, the sword is way underpowered for where you have to get it, and the shield is barely an improvement on the weevil shield. black ant gear just needs a buff

ocean dragon
#

I think the lionsword should've been a different weapon entirely. Or one of the new swords should've been a different weapon type entirely

#

I haven't tried any of the black ant armor. Ladybug armor still reigns supreme to me

muted cloak
#

The ant sword was a big let down for me. I’m trying to keep it fun and not just run the same weapons all the time. So I was doing mint mace and fresh ant sword, but it uh definitely makes the haze more of a challenge with the sword

#

It’s 3 swings intervals, you get 4 swings per larva, but you’re usually fighting 2-3 larva’s, so it gets overwhelming with the block timing and the damage output not being matched

ocean dragon
#

That's why I think one of the new weapons needed to be something else entirely.

muted cloak
ocean dragon
#

I haven't been using the lion armor. I just like the health regen. Idk if it's just me but roly armor also loses durability extremely fast

#

like, there's just no reason to upgrade gear really except for the lionsword

muted cloak
#

Oh it does, or so it seems, my lady bug armor while enduring more damage, lasts me about twice as long

boreal birch
#

The incorrect damage amounts wouldn’t have affected my testing since I used the same weapons with different candy upgrades.

muted cloak
#

Correct, I was just asking my dumb question of the day :3

jovial hound
#

Did I see right the other day, that antlions are actually weak against spicy and not salty? I'm plucking up the courage to attempt to farm them to get more candy, but I don't wanna go in blind

quaint smelt
#

nope

jovial hound
#

I can't do much damage to them, so I've really got to get something that can

quaint smelt
#

salty man, dunno who told you spicy but thats just wrong

#

basically it's roly poly and antlion for salty, if it flies, stinkbug, bombadier, ladybug, and infected is fresh, and ants and spiders are spicy

muted cloak
#

For roly poly mediocre Milton actually retested and per his results, they are weak to spicy not salt. Unless it’s a bug, but that’s what came from testing

boreal birch
#

Screen shots above of one hit with Salty and Spicy Greatsword against a Roly Poly.

jovial hound
#

With me not able to even dint an antlion, getting the shards or in fact the greatsword a distant pipe dream. For real though, I'm getting my ass handed to me.. is it even possible for anyone to join me and kill a few?!

quaint smelt
#

yes and as i stated yesterday, i do not agree with those results, my salty greatsword is much more effective than his results showed, and will continue to tell people that

#

MOSTLY because I am not saying what's on a chart somewhere, I am stating, just like @boreal birch is, from MY OWN TESTING

muted cloak
#

Fair enough

quaint smelt
#

i just don't stream, so he's just got video evidence, i don't

muted cloak
#

Not doubting, just adding to the conversation, that’s what testing is for

pseudo topaz
#

Why not just record a video then? Also, is it the same difficulty for the both of you?

#

That way if it is the same difficulty, it can be seen and additional testing if needed from there. If difficulty is different, perhaps there's the answer?

quaint smelt
pseudo topaz
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Fair enough lol

quaint smelt
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i think it's cuz theyre constantly changing things, and there's still bugs in the game. If ANY of t he weapons we tested had the SLIGHTEST BUG, all results would be invalid

pseudo topaz
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Takes more hits to kill something on woah than on medium, iirc from the last time I played

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Doesn't necessarily have to be from resistance changing either

quaint smelt
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yes but saying salty does more damage than spicy will not change from med to woah, just total hits

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we test the same weapons, it would have to be

fluid helm
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@cursive jackal

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Checked pinned

cursive jackal
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ok

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thank you

fluid helm
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Np

tight sail
ocean dragon
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Y'all gonna make me craft a new lion sword and put salty on it to do my own testing

muted cloak
ocean dragon
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I have a 6 spicy one but never bothered to go 7. The extra damage from 6 to 7 doesn't seem necessary

muted cloak
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Yeh I’ll have them both ready today. So I will have a few swings at roly poly

quaint smelt
pseudo topaz
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Is there any consensus on salt being the best against antlions? I read the lists here and watched some YouTube videos and found it was 50/50 on whether salt or mighty is the best against them

quaint smelt
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honestly, thats the one thing i never tested. i would have to assume salty, cuz its super effective against them and would defeat the purpose of elements if even the proper element was weaker than mighty

boreal birch
quiet root
wanton geode
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Yo why does my castle have so much grass in it now? I chopped them all off since the shroom and doom update

boreal birch
pseudo topaz
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I appreciate the fact that you and others are working on figuring it all out though

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If that counts for anything

wanton geode
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Yo why does my castle have so much grass in it now? I chopped them all off since the shroom and doom update

scarlet pumice
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Remember, even if something resists Generic, the Club of the Mother Demon's sheer damage will overcome that easily. It's completely viable to carry 3 different spiced ones at all times. Antlions resist the damage and I still kill them in 4 hits with a salty one. Same as my salty greatsword.

sand socket
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The system really needs to be fleshed out because so far there doesnt seems to be a reason to make different weapons. The antlion greatsword and club of the mother demon's will just outdamage everything even if resisted, especially the antlion greatsword

river flicker
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The salt morning star is pretty good

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That with buff lungs and coup de grass its pretty good

wanton geode
spare tusk
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Hey guys, new here to thread, i've been also doing some testing and my first conclusion is that the system is still unreliable to pin point what kind of the weapon (stabbing, chopping, smashing, generic or slashing) is best for each creature. On the other hand, the augmented is possible to get a result as you can test all 4 variations with one weapon.

wanton geode
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At this point make a build that seems best to u

spare tusk
wanton geode
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Yup

muted cloak
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Perhaps

hearty matrix
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Does anyone have the milk molar map ?

ocean dragon
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#molarlocations

hearty matrix
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@ocean dragon thanks

spare hedge
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@boreal birch I got video of stunning the assistant manager with the salt morning star. I wonder if the assistant manager was glitched when you did your testing. The vid is slightly too large to upload here sadly.