Hey guys, super new to commander, but I'm looking for any feedback/suggestions for this 5c Human list I'm brewing.
Play group's house rules: 3 game changers max, no extra turns, no infinite combos, max 3 board wipes, no land destruction, no dedicated stax decks, no tutors other than mana ramp.
https://moxfield.com/decks/ziSf1R1AEUm6Zp1xiCQqEA
#5c Humans
189 messages · Page 1 of 1 (latest)
Biggest thing I see is very few lands
I would go up to at least 36 or 37
Also not very much ramp
Even counting artifacts you have 7 total ramp sources
And one is lotus petal which is only a one time use
And mox amber won’t always get you what you need
I’d say at least 9 is solid
With 5 color either some artifacts that tap for anything or spells like cultivate/kodama’s reach, or farseek
47 creatures is also a shit ton, even for a creature focused deck
And make sure you have enough card draw to stay afloat
Wait holy I didn’t even see the 47 creatures
Tbh if you can do something with a human you might as well prioritize that, if anything it just helps you stay on theme with it
Idc how many creatures you have, there’s no requirement for a particular distribution of card types
Other than, like, a certain amount for a creature typal deck
There isn’t but also not a lot of room for removal
Humans have a shocking amount if removal tied to them
Yeah, for sure about the lands (again, very new to brewing here) but theme is super important for the paly group. I want it to be string and do its thing, but is a causal way.
Especially if you also count snappy, Lier, and [[katilda and lier]]
Love katilda and lier bc they turn every human into a snappy lol
How many game changers does he have I’m on my phone
Regarding the low land count, I think it would do a ton of good if you added MDFCs to supplement the lands.
3 game changers
0 board wipes ?
Moxfield says on the site
3 game changers
Cyclonic rift, the one ring, and Notion Thief
It’s cause I’m in the discord site instead of an actual browser
Do boardwipes count as a game changer?
Click the “i”
No
He doesn’t have any board wipes that I see
Cyc rift is just itself a gc
It is
That’s a wipe
Besides cyclonic rift which isn’t per say a board wipe there are none
When I say wipe I mean kill board wipe
I like to have atleast 2 boardwipes idk different people different preferences
Anyway, my recs for board wipes:
[[harsh mercy]]
[[kindred dominance]]
[[raise the palisade]]
[[austere command]]
And for the reanimation, you’ve got [[patriarch’s bidding]]
[[Kindred Dominance]] and [[Raise the Palisade]] are probably some of your best board wipe options for a kindred deck
[[Final Showdown]] is a generically good one that I think is criminally underrated
Oh, final show down is SWEET!
Yup
The other ones are expensive but I promise you they’re worth it
Ngl champion of the parish is so low impact
It’s gonna sound weird but I prefer [[torgal fine hound]] there
And it’s on the cheaper side but also the other ones like kindred dominence are better if u can afford
More ramp and plays REAL nice with humans
Extra counters
To synergize with your other counter stuff too
Samut is… fine?
Not great at 5 mv imo
Have you considered [[eowyn shieldmaiden]]
And [[aragorn king of]]
Legendary Creature — Human Noble
Vigilance, lifelink
When Aragorn enters, you become the monarch.
Whenever Aragorn attacks, up to one target creature can't block this turn. If you're the monarch, creatures can't block this turn.
"In this place will I abide, and my heirs, unto the ending of the world."
4/4
@arctic crane how many of the cards in that deck list do u already have
You’ve got like.. two subthemes going in this deck
There’s also [[aragorn the uniter]]
Legendary Creature — Human Noble
Whenever you cast a white spell, create a 1/1 white Human Soldier creature token.
Whenever you cast a blue spell, scry 2.
Whenever you cast a red spell, Aragorn deals 3 damage to target opponent.
Whenever you cast a green spell, target creature gets +4/+4 until end of turn.
5/5
Legendaries and +1/+1 counters
Might want to pick a lane there
(I’m saying to cut hardened scales)
All of them
Legendary Creature — God
Vigilance
: Add one mana of any color.
Other legendary creatures you control have vigilance and "
: Add one mana of any color."
"I know this world, from canopy to roots."
1/4
The Prismatic Bridge 




Legendary Enchantment
At the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature or planeswalker card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
Starnheim awaits.
Legendary Creature — Human Wizard
Legendary creatures you control get +X/+X, where X is the number of legendary creatures you control.
Whenever you cast a legendary spell from your hand, exile cards from the top of your library until you exile a legendary nonland card with lesser mana value. You may cast that card without paying its mana cost. Put the rest on the bottom of your library in a random order.
5/5
Idk I feel like he’s great in legendary decks
Especially cause he’s another human
I might be just wrong tho
@tender elm what u think
Yeah 100%
Yeah, I thought about this guy for sure
only issue is that Jodah is one of those cards
Cause Jodah if you play one creature you get two
He definitely is
Like if you drop it it’s usually either an eye roll or an “ the games over ig”
Even if you only have him on the board for 1 or 2 casts he’s great
Same as Craterhoof nowadays but he’s worse
If you want a more story-driven experience with a more interesting ending I’d recommend staying away from jodah
Booooooooooo
If you want esika, run relic of legends
lol
So is Kenrith IMO. This deck seems like it’s just meant to be very high power
If you want bridge, boooooooo
Nah, Kenrith is just a good catch-all
For 5c humans
He’s the best 5c human
Throw him in if you want it to be high power ((directed at rainfall
Yeah, that’s what I’m saying. Power wise, yes jodah should 100% be in, otherwise best to keep him out
Exactly
I personally love [[golos]] and Jodah
I like games to be a scrap for me, so I prefer to keep something that shoots me over the top like jodah out of my decks
Kenrith and Jodah are both generically good “soup” commanders. I’d eye roll at either of them
But golos is banned in commander right
Didn’t it get unbanned?
Or am I crazy
Yeah, we will keep Jodah out then. This is meant to be sweet, not a steamroller.
I think he’s missing a [[the world tree]{
You’re crazy
Fair enough
a [[the world tree]]
I feel like in a 5c deck either world tree or [[chromatic lantern]] is needed
Or am I trippin?
A well built mana base should have all the color fixing you need
Ig I just been screwed too much pulling the wrong colors
And you shouldn’t be relying on a 1/99 card to color fix for you
Definitely not relying on it
But just as a optional pull yk
Ultimately if you aren’t running tutors you can’t rely on any cards
Ugh it actually hurts that golos is still banned
Looks like the highest cost mana wise is 6 so you don’t need a TON of mana fixing but yk ramp is always cool
Ok, changes so far:
Out:
- Lotus petel
- Thalia, gardean of thrbain (feel like it can make me a target early, and I play spells, too.)
- Hardened scales (Its pains me to get rid of FF art)
-Samut
In:
+35 lands (added two white triomes)
+Farseek (more FF art, lets go!)
+Final Showdown
Two board wipe max, so no need to add more for this play group. Just need one more land I guess. Anything else?
35 lands is still a tad low. 37 is considered to be the “default” and you should really only go below that if you have an exceptionally low curve or exceptionally high amounts of ramp. This deck has neither.
But if you don’t want to lose out on utility, you can run MDFCs to supplement the land count. Granted, as far as land math goes, I wouldn’t count an MDFC as the same as an actual land. In my own decks, I like to run 34-35 lands and 5-6 MDFCs
[[Sink into Stupor]], [[Witch Enchanter]], [[Fell the Profane]], [[Boggart Trawler]], [[Revitalizing Repast]]
Instant
Return target spell or nonland permanent an opponent controls to its owner's hand.
The kami help travelers find profound relief, by freeing them from their mortal concerns.
Soporific Springs
Land
As this land enters, you may pay 3 life. If you don't, it enters tapped.
: Add
.
Desperate travelers journey from across Kamigawa, drawn by rumors of relief from all their troubles.
Creature — Human Warlock
When this creature enters, destroy target artifact or enchantment an opponent controls.
Shilgengar's famine once starved Stensia into embracing vampirism. The Dawnhart Coven would not let the same happen to Kessig.
2/2
Witch-Blessed Meadow
Land
As this land enters, you may pay 3 life. If you don't, it enters tapped.
: Add
.
"Ghrin-Danu will not let her people go hungry." —Katilda, Dawnhart Prime
Instant
Destroy target creature or planeswalker.
"I can think of no fate more fitting for one so foul as you." —Aryel, knight of Windgrace
Fell Mire
Land
As this land enters, you may pay 3 life. If you don't, it enters tapped.
: Add
.
"The Nethermire is all the salvation you deserve." —Aryel, knight of Windgrace
Creature — Goblin
When this creature enters, exile target player's graveyard.
"Look what I found, and it's only been dead for a week!"
3/1
Boggart Bog
Land
As this land enters, you may pay 3 life. If you don't, it enters tapped.
: Add
.
A boggart warren is usually located in a place rich with sensations... good and bad.
Instant
Put a +1/+1 counter on target creature. It gains indestructible until end of turn.
"Today, we feast! Tomorrow, we fight! Then, we feast again!" —Harald, king of Skemfar
Old-Growth Grove
Land
This land enters tapped.
: Add
or
.
The most potent elvish tonics and potions are brewed from the trees containing their imprisoned gods, the Einir.
Just a few examples
Ok I sound like a noob but what is mdfcs
Appreciated!
Modal Dual Face Card
Modal Dule face Cards
Ohhh
lol
Meaning a card with two sides, and you can play either side, instead of relying on an effect to transform it
So these are all spells on one side and lands on the other. You get to pick which side to use
That is an DFC but it’s not an MDFC. You can’t play the land side of that card from your hand
Or am I thinking of the wrong type of thing
Ohhh
Gotcha I’m actually stupid my bad
I know what u mean now
The instant/land cards generally like one side is an instant and the other is a land
And you pick which side u play
Yep, but it could be an instant, sorcery, creature, whatever.
I don’t know sets, so I have no idea. Most of the best ones are from Modern Horizons 3 though
Ig instead you could just run dual lands
If the goal was just color fixing, then sure, but those are generally worse than a dual land. MDFCs are used because of their versatility. If you’re mana flooded, then it’s a spell you can cast for value. If you’re mana screwed then it’s a land
Yeahh
Don't wanna shell out for duel lands and I don't play with proxies. Leaning a bit on the fetchable triomes.
Sorry, when I said “dual land” I meant any land that taps for more than 1 color of mana. So I was counting shocks and pains and stuff like that.
But we were getting off topic anyways
Fetchable triomes are ok, but they all enter tapped. You don’t want to over rely on them and lose tempo because of it
Shock lands are often better since they can enter untapped even when you fetch them
Right, I think I'm running every shock but Steam Vents already as its my two least needed colors. But might just add that onver Triome number five.
You could also consider a few of the surveil lands, since they are also fetchable, but they also enter tapped so it’s partially the same issue. I guess that comes down to whether you value the 3rd color or the effect when it enters
I love a good survail land in Modern, but I didn't see many lists run them in EDH, so I though maybe that effect wasn't ass good here. I'm 5c, so I do like having all my colors, but the deck is largely White Green, so as long as I have those at first I'm largely solid.
Surveil lands are extremely good in commander, but they are expensive. It’s not common to build a deck with no budget.
Oh, so that's the bottle neck. Sweet, I'm gonna add some of those in, then!
That and Modern Horizons 3
On a similar note, how is your deck looking on GY recursion? I haven’t gone through all the effects of the creatures you’re running. But there are a lot of humans that can help you pull stuff out of the GY. Like [[Archpriest of Shadows]], [[Eternal Witness]], and [[Timeless Witness]]
Creature — Human Warlock
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.)
Deathtouch
Whenever this creature deals combat damage to a player or battle, return target creature card from your graveyard to the battlefield.
4/4
You’ve got fetches, shocks, triomes, and surveils from playing modern surely. you’ve got a really good mana base
Oh yeah, mana is sorted. I already own like 95% of this list.
There’s a million and a half things to add from that too that are cheap like check lands (see isolated chapel for example) and the Tango Lands (see prairie stream)
Sorry, its almost 1am in Japan, so I need to rest, but I'll catch back up in the morning!
Filter Lands would probably be pretty useful in a 5c deck, wouldn’t they?
Eh. Shadowmoor filters could be nice but they’re not my favorite
Have played with them a bunch, not a fan ;/
— All creatures lose all abilities until end of turn.

