#Please help with cuts for my deck

59 messages · Page 1 of 1 (latest)

sour latchBOT
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Legendary Creature — Human Artificer
Creatures you control have vigilance and "manat: Surveil 1." (To surveil 1, look at the top card of your library. You may put that card into your graveyard.)
mana2managmanagmanawmanawmanaumanau, Exile this card from your graveyard: Return any number of target artifact cards with total mana value 10 or less from your graveyard to the battlefield. Activate only as a sorcery.
4/3

cosmic kayak
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I don't think the counters subtheme plan works

sweet spoke
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id love to hear your thoughts, but id just like to make sure you see the synergy with neerdiv

cosmic kayak
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No, I do. I'm talking about some things that are just sort of OK if Neerdiv isn't out

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Like the maverick

sweet spoke
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i have a lot of tutors to find neerdiv, and alot of protection for her, and then also alot of recursion aswell.

cosmic kayak
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[[Lasyd Prowler]] is one I'd use instead

sour latchBOT
sweet spoke
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its alr in

cosmic kayak
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I'm blind then

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I need to rearrange it, I don't use categories when reading lists

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It makes it harder for me

sweet spoke
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ideally do catagories(multiple)

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thats how ive organised the deck

cosmic kayak
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Yeah, that gets confusing for my brain

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Rattlewurm

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It's just fine. I know it's also ramp from the graveyard

sweet spoke
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the problem is i agree the cards your noting are of generally lower card quality

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but i NEED cards which trigger neerdiv

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ive already probably cut too many

cosmic kayak
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No, I understand that

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[[forensic researcher]] and [[deeproot pilgrimage]] are ones I would run though

sour latchBOT
cosmic kayak
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But I didn't want to suggest them until I helped you find cuts

sweet spoke
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you dont think im already on too many untappers?

cosmic kayak
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I think the merfolk synergy is very good. Especially with Pilgrimage

sweet spoke
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yeh i did like pilgrimage

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particularly because its infintie with the intruder alarm

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but idk how many different infinite combos i need for finishers

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at what point are they no longer finishers and its just a combo deck

cosmic kayak
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It already read like a combo deck with intruder alarm and unctus

sweet spoke
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i dont think i have any unctus combos

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other than ig it does the exact same in neerdivs place

cosmic kayak
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are you planning on targeting yourself with neerdiv?

sweet spoke
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ye

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alot

cosmic kayak
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OK, that wasn't 100% clear

sweet spoke
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its a self mill deck

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i jsut transition to combo finsiher

cosmic kayak
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If you want to consider using stasis (in your maybe) you would want to run [[white plume adventurer]] over drumbellower

sour latchBOT
sweet spoke
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initially i was just going to do like [[exoskeletal armor]] and slowly get neerdiv bigger, but then when i realised i could just infintie combo i changed mny strat

sour latchBOT
cosmic kayak
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Stasis makes everyone skip their untap but adventurer triggers in every upkeep

sweet spoke
cosmic kayak
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Getting through a dungeon isn't hard

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Stasis makes 4 hours games if you aren't running something that untaps your stuff like [[derevi]]

sour latchBOT
sweet spoke
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multiple turns tho

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im not really looking for a stasis lock tbhj

cosmic kayak
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Ok, I just wanted to check because it was there

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And the initiative is good value

sweet spoke
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this is just 1 per turn tho

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so ages to turn on the untap effect

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and im not likely to be able to hold onmto the initiative, knowing my combat focused pod