#"World Shaper" Communal Precon Thread
1 messages · Page 4 of 1
well...
I mean it depends on deck builder to deck builder, but in the precon I mean.
I'm looking at it from a [[Moraug, Fury of Akoum]] standpoint.
"There won't be an additional main phase after the additional combat phase. For example, if the landfall ability resolves twice during your postcombat main phase, you'll get two consecutive additional combat phases after your main phase (untapping your creatures at the beginning of each), followed by your ending phase."
Am I wrong in thinking in X is 10, I would get 10 combat phases?
Legendary Creature — Minotaur Warrior
Each creature you control gets +1/+0 for each time it has attacked this turn.
Landfall — Whenever a land you control enters, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.
6/6
you sure would
Not to mention landfall triggers from other permanents.
You gotta make sure you do it after your regular combat though.
Otherwise you'll miss your regular combat.
"If the landfall ability resolves during your precombat main phase, the additional combat phase will happen before your regular combat phase. You'll untap creatures you control at the beginning of the additional combat but not at the beginning of your regular combat."
Yup. You'll get your regular combat, but your attackers will be tapped still (unless they had Vigi or whatever).
I see what you're saying
It's a simple thing to remember once you know it.
How does people feel about [[Altar of the Brood]]?
(When I'm at the table, I have no friends >.> )
Its cool, but too slow, but then, I should be clear, Im not a fan of aggressive mill strategies in a format where everyone starts with 100 cards, unless you pair it with something like everytime someone mills a card they lose 1 life, or similar.
Trying to chew through 100 cards just to win on milling, too slow
other reason I dont love it, is there are a lot of graveyard shenanigans in commander, and a lot of times your accelerating those decks
Yeah it seems awful
I think the best Ive pulled off in hearthhull was like 26ish permanents in a turn, so barely a quarter of a deck
and tbh I won that turn because of the 2 damage from hearthhull anyways
Thats fair. Maybe I won't include it.
I think the only mill card that is good as a sole mill card in a deck is [[mesmeric orb]] and I wouldn't run it here probably
yeah, mesmeric orb is solid
but we would be likely to mill ourselves to death, since we are already burning through the deck pretty hard
Yeah
hmm.... that gives me an idea for another deck I have. Woin't discuss here, obviously. But thanks for the Orb suggestion!
Ya
Should I also
Consider golgari grave troll
Also are you guys running boardwipes or no
And which ones
Depends on what you want to lean into
I have life from the loam in my deck
i have it as well
but idk if i need more dredge
liek dakmore
and troll
I also don't really fill my yard
I get plenty of lands in there from the battlefield
do i run toxic deluge or nah
i feel like
im alwasy super low life
cuz i tend to fetch alot
Guys
Should I put etali in this deck
I’m running strans of night
And susur which means I can sac it
Probably not
Wait no it’s bad
Nvm
im at 103 cards now
idk what to do
Just play with 103 and see if anyone notices
No. Bad Levi. Bad!
with how many ways you have to play land and get land, Id probably cut to 40, thats what Ive been running, and Ive never struggled for land
well, thats fair
this wont help either, but Ive started running [[hew the entwood]] to have a second version of Nahiri
Sorcery
Sacrifice any number of lands. Reveal the top X cards of your library, where X is the number of lands sacrificed this way. Choose any number of artifact and/or land cards revealed this way. Put all nonland cards chosen this way onto the battlefield, then put all land cards chosen this way onto the battlefield tapped, then put the rest on the bottom of your library in a random order.
What do I cut for [[exsanguinate]]
Do I drop torment?
I don’t like this as much since with nahiri and a crucible effect, I just draw a bunch of cards
Cuz I can just replay all my lands
sure, but Im going for the combo kill off it, not continuing the game
Typically I have enough fuel to end the game
Im also running more deals damage when sac/play things then you are
like tannuk and sabotender
I mostly just set up for my big turns a lot
so If Im popping nahiri or hew, thats game
And less land pings
thats fair
I just noticed in my pod when I play a tannuk or a sabotender people just start focusing me really hard
tbh Ive never been a fan of torment, by the time you have the mana to really use it, its usually only effective against 1 of the players at the table, most of the rest have small hands from dumping out cards for some aggro strat
I usually drop tannuk or sabo on the turn Im comboing off, I dont put them out till then
I use it as a alt wincon
As people remove my commander when I fully stationed him
That’s why I wanna run both
thats fair, but I think exsanquinate works for that too, or you could run [[professor onyx]] but that does take buildup
Legendary Planeswalker — Liliana
Magecraft — Whenever you cast or copy an instant or sorcery spell, each opponent loses 2 life and you gain 2 life.
+1: You lose 1 life. Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
−3: Each opponent sacrifices a creature with the greatest power among creatures that player controls.
−8: Each opponent may discard a card. If they don't, they lose 3 life. Repeat this process six more times.
Loyalty: 5
What do I drop tho
oh right, we need less cards not more
How many lands are you on now?
Maybe a crucible of world?
42
Okay
42
yeah I dont run crucible, just conduit, because you have enough play from gy effects
I’m running both crucible and ranumap since I am on a lot more off color fetches
I have a lot of the conduit of worlds effects, except for crucible because it does nothing else
right
(And its more expensive)
yeah crucible being single effect is why it didnt make my list
It does nothing by itself when my board gets wiped
I am still running szarel to
I am not
So i have 5 of them
it looks like Flowers dropped szaerel
Plus a couple splendid rec effects
you could drop the graveyard creature recursion stuff and get your slots, cut entomb, eternal witness, strands of night and your at 100
Maybe I do put szarel back in?
Maybe
Entomb is so good imo
I love entomb for a life from the loam
yes
I do
I also entomb for stuff to strands with
And strands helps me when I just dredge myself
Or surviel stuff to the grave
It also helps me recur lumra
I only have loam from dredge but icetill also mills me
to me, the graveyard recursion, beyond playing lands is usually win more, I dont need it to close the game
It sure does
Have as well
Hm, Im not sure about [[nissa, resurgent animist]]
Legendary Creature — Elf Scout
Landfall — Whenever a land you control enters, add one mana of any color. Then if this is the second time this ability has resolved this turn, reveal cards from the top of your library until you reveal an Elf or Elemental card. Put that card into your hand and the rest on the bottom of your library in a random order.
3/3
I wouldnt cut scute swarm, that is an alternate win con
She’s lotus cobra
Ive won games on having 128 scute tokens
No like
Nissa is insane
She stations hearthhull at worse
And at best she is lotus cobra that also gets me Titania
Or lumra
Or avenger of zendikar
Hm, true, Im not running most of those
but I also never feel like I need mana, most games a few turns in I have play up to 3-4 lands per turn
Id cut crucible before ramunap explorer
ramunap can station and block
you could
But 5 mana is alotttt
not in this deck
It’s like
heck Im beginning to think my deck needs to be in b4 because it wins so fast
Competing with things like
Korvold
Guys
I just read szarel
Why does he not put it on himself
I have no way of making this thing big
you dont need to, think about if your saccing multiple lands your getting 2 * those lands on something
I guess I can station more thing with him in it
I just wanna run exsanguinate cuz I just find myself losing life from peoplr throwing spells at me
It’s a way to pad my life total
Maybe I cut [[six]] ?
Legendary Creature — Treefolk
Reach
Whenever Six attacks, mill three cards. You may put a land card from among them into your hand.
During your turn, nonland permanent cards in your graveyard have retrace. (You may cast permanent cards from your graveyard by discarding a land card in addition to paying their other costs.)
2/4
Thoughts?
you know its funny, I added Six, but everytime I draw him, Im like ok whats this really get me right now
That’s what I’m saying
I’m like
I have instants and sorcery in my grave
I can’t really use him past that
yeah and most of the time I dont need to recur any of that stuff
I guess we cut six?
@cinder pecan
What interactions should I run
I was either thinking, deadly rolick
Fell from profane
Deflecting swat
Or a beast within
I just realized you have crucible in deck and maybeboard lol
I like six
this is my current deck, but Im also not trying to bracket 4 like Flowers
https://archidekt.com/decks/15595782/world_shaper_upgraded
tbh most of the time I just try to stay under the radar till Im ready to combo out
Wait how am I b4
Also my group plays a lot of creature removal so playing things like tannuk doesn’t like a lot
Like I get elesh norn mother of machines
A lot
synergy and card power level your running is gonna push you more towards 4, or at least high 3, but if your playgroup is playing stuff like that in 3 then it makes sense that your building this way
My group tends to make stronger decks
We fall into strong b3 for most games
Not super optimized but higher power
nice
I have the final fantasy azusa, but if I didnt Id have ordered that one
[[princess serah]]
No card found for “princess serah”
Guys
So I push my hearthhull deck to be
B4
Nahhh
I was considering running like
[[culling ritual]]
I dont think it works with the deck, since it would kill hearthhull plus anything you had to station it
Wait what???
How?
well unless your using it before you put those out, and I find that buildup in the deck is important
I guess im not sure how it kills hearthull
oh mana value 2 or less, somehow I missed that
nm, Im daft, toss it in, nuke the token guy
true
Aww he's so cuuute
I haven't been playing much Hearthhull because I've been loving my gonti deck
But Windgrace is real good
Yessss
Such a cute kitty
👀 Oooo, glad this thread exists! Here's my list: https://moxfield.com/decks/gFqpwT6QnESmkrx48nWeGA
Welcome in
happy to be here
It's very very strong
maybe im just greedy
cuz i wanan run
underworrld breach as well
and keep the deck a b3
dang it
I didnt even know this thread existed
Ye yeeee
Me neither
Notably you can still do this, it just becomes a talking point.
Tossing my list
I find this commander to be kinda too good
Hearthull is very good
I find myself setting up for a one turn kill on the board
Is this like the way to go?
I also like sacking my lands one by one
what other GCs are you running that you dont have room for breach?
Samesies
Are you running depletion lands?
Ive mostly optimized around 1 turn kill with [[hew the entwood]] [[sabotender]] [[tannuk, memorial ensign]] I still run baloths and scute swarm for alternatives, but almost always Im going for the 1 turn kill, hopefully with nahiri, but Ive gotten it with god eternal bontu and zuran orb as well
Sorcery
Sacrifice any number of lands. Reveal the top X cards of your library, where X is the number of lands sacrificed this way. Choose any number of artifact and/or land cards revealed this way. Put all nonland cards chosen this way onto the battlefield, then put all land cards chosen this way onto the battlefield tapped, then put the rest on the bottom of your library in a random order.
I have glacial chasm field of the dead and crop rot
Tbh field of the dead being a gc is also weird
no it isnt lol, field of the dead is pretty crazy in the right shell
but yeah, glacial chasm and field of the dead, for example are reasons why crop rot is a gc, because it can tutor them
if your curious why field of the dead is a gc, heres the like 50 something combos it enables https://edhrec.com/combos/field-of-the-dead
fun story, a couple of those combos are only 1 card away from being in hearthull
Eh?
[[hickory woodlot]] and such
Total bangers
So are most cards
I was tryna go the landfall route
By using fetches and stuff
true, but field of the dead feeds a lot of infinite combos with a lot of different cards that are easy to play
fotd kinda fits anywhere too, with very low opportunity cost
Sure it's better in landfall decks, but you could put it literally anywhere and be happy
I’m also on the silly tempt with discovery for free Marit Lage
most of the field of the dead combos dont even need landfall
I think I prefer the removal one
How do we feel about dryad arbor
Ive gone back and forth on it a bunch
we dont really have much to do with it, would require sticking in several more cards to really leverage it
I have 2 of those 3
Its a cracked card
Im running just crop rotation for a land sac and landfall effect
I run it also for the instant speed gy hate, removal/protection, and the ramp and sac trigger
im just greedy and want underworld breach as well so i can shifting woodland into it
but at that point
just run six
or at that point, just run bracket 4 lol
people say my list is b4
i feel like it still feels like a b3
it doesnt win super fast
usually around t6
remember, 3 gcs isn't a fully rigid restriction
if you feel like your deck is still fitting of the Upgraded bracket even with a 4th GC that's fine
It depends
If your deck does like to do a lot of direct putting lands into the bin, its okay.
If you wanna get lands into the bin via sacrifice effects, its less impressive
Seems okay
It’s realms uncharted
But it puts them into play
I might remove realms u charted for this
[[realms uncharted]]
This is better imo lol
I like putting lands onto the battlefield
I think it dependa
If u are searching for like boseju
Then it is better
But if u want mount doom
Yea
Gifts ungiven for lands
I like it
idk what to slot it in for
I just love suddenly killing the table off with [[rain of filth]]
Hm, rain of filth seems fun
I love how Ive been playing this deck for months, and Im still finding cards I want to put in
[[tectonic shift]]
[[tectoic split]]
No card found for “tectoic split”
[[tectonic split]]
No card found for “tectonic split”
Yeah, we were talking about it above
Ohh just blind
Yeah I like it
Well I’ll be
That looks mighty tasty for muerra too
What’s the breakpoint for immediately giving you your mana back
Have to have two untapped lands, at least
Speaking strictly in terms of paying it with lands, it pays for itself when you have 8 lands
Having mana dorks makes this math way better
If you can run this out when you have, like, 4 lands this would be ideal
they gave us another one
do we really need all 8-9 of these???
Idk, I wanna put this one in too
Im already not on Cultivate
thats fair
its the only one I still have that isnt a rotation card
IE sac to get lands out
yeah
Wow another one
It’s gets better once you get graveyard land recursion
Mhmm
Hell yeah
Hmmm, are there any earthbending shenanigans that makes sense here?
Seems strong to get back all the lands you sac with a single effect
Hmmm
Maybe
But idk if my list has room to try
I would probably make a second list
Get on it now
my hearthhull is mostly geared around doing the combo with either valakut awakening or hew the entwood, so permanants are less useful to me to put into play in a lot of cases, I do have scute swarm as a backup, and I suppose some baloths cards, but thats it
I feel like earthbend is so good
Especially for reusing fetchlands and depletion lands
Or as a target for harrow
Mhmm
How does earth bend interact with fetchlands
You sac the fetch, trigger to search on the stack, earthbend trigger will also go on the stack to bring it back tapped
Youd get the fetch back and the land off the fetch
Now the question I have is
If I have any enters untapped effects does it come in untapped?
yes
Earthbending being a triggered ability doesn’t really work that way
Tho a “for each land you control, earthbend n” would be fun
Below are things I'm considering for earthbending here: [[Bumi, unleashed]] [[earthbender ascension]]., maybe one of the tophs?
Enchantment
When this enchantment enters, earthbend 2. Then search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Landfall — Whenever a land you control enters, put a quest counter on this enchantment. When you do, if it has four or more quest counters on it, put a +1/+1 counter on target creature you control. It gains trample until end of turn.
ETB earthbending is kinda cool with its ability to synergize with Nantuko
If you have an untapper I think, like spelunking
Not sure if infinite, probably not? Since the nantuko costs 2 or 3 to copy?
2 to copy
Or an “earthbend 1 x times, where x is the number of lands you control”
[[beifong bounty hunters]]
Creature — Human Mercenary
Whenever a nonland creature you control dies, earthbend X, where X is that creature's power. (Target land you control becomes a 0/0 creature with haste that's still a land. Put X +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
"Let's take them now."
4/4
Yeah
[[rockalanche]]
Sorcery — Lesson
Earthbend X, where X is the number of Forests you control. (Target land you control becomes a 0/0 creature with haste that's still a land. Put X +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Flashback 
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
And we don't really have that many creatures
[[the boulder]]
Multiple cards match “the boulder”, can you be more specific?
Its mostly tokens
[[ready to rumble]]
Smh
Which tbf makes rakdos charm a bit of a funny card to keep
[[the boulder ready to]]
Legendary Creature — Human Warrior Performer
Whenever The Boulder attacks, earthbend X, where X is the number of creatures you control with power 4 or greater. (Target land you control becomes a 0/0 creature with haste that's still a land. Put X +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
"The Boulder's gonna win this in a landslide!"
4/4
I reckon you could kill off scuteswarm tokens, but you're already winning if you have scute swarm tokens
[[Toph earthbending master]]
Legendary Creature — Human Warrior Ally
Landfall — Whenever a land you control enters, you get an experience counter.
Whenever you attack, earthbend X, where X is the number of experience counters you have. (Target land you control becomes a 0/0 creature with haste that's still a land. Put X +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
2/4
Unfortunately the ai toph is really good here
The what toph???
[[toph hard headed]]
Legendary Creature — Human Warrior Ally
When Toph enters, you may discard a card. If you do, return target instant or sorcery card from your graveyard to your hand.
Whenever you cast a spell, earthbend 1. If that spell is a Lesson, put an additional +1/+1 counter on that land. (Target land you control becomes a 0/0 creature with haste that's still a land. Put a +1/+1 counter on it. When it dies or is exiled, return it to the battlefield tapped.)
3/4
Oh
Kinda sus, idk if we ever got any confirmation
Cool

Fuck
Jund makes all cards better
inb4 Chund?
@normal raft
Hyund
Shame.
Should try out mono green
Mono green if they had any interesting commanders
They do. Fight me
Hell we just sent the mono green toph into this chat
[[the tareasque]]
Oh yeah? Name 300 then
Are there 300 mono green legends?
idk, maybe
Landfall isn't an interesting mechanic by itself
223 mono green commanders
Ha, so you can't. Mono green proven to suck.
For like 2019 and that was it
Find me 300 mono red commanders that are fun to play
Or 5c
Monored is just ass
But seriously, the mono green toph looks super fun
Yes
😑
Mono red is fun because it's ass
Idk if redirection is too new for red. Its felt like its been a thing for a while
Theyve just made the effect even more common
Yeah, it's definitely not new
Well more so that they’re doubling down on it
Making it more accessible
Redirect lighting feels good af
I needa make a few cuts to my list
I wanna include that and valakut awakening
Oh my [[avatar’s destiny]]
Enchantment — Aura
Enchant creature you control
Enchanted creature gets +1/+1 for each creature card in your graveyard and is an Avatar in addition to its other types.
When enchanted creature dies, mill cards equal to its power. Return this card to its owner's hand and up to one creature card milled this way to the battlefield under your control.
Omg why is it non token
Wait
I can use token
Field of the dead
Avenger of zendikar
Scute swarm stocks
Yesss
Maybe this is a little slow but I would like to use it
God I have no room
What do I cut tho
[[horizon explorer]]?
Guys
What do I drop for earthbend
Horizon explorer is great
Nah this card is good
Alright got some avatar cards
The deck is so tight, I don't know what to replace for earthbending lmao
Guys
Elemental teaching looks better than I think it does
Wait no
I can do more land combos
[[elemntal teachings]]
Instant — Lesson
Search your library for up to four land cards with different names and reveal them. An opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest onto the battlefield tapped, then shuffle.
"Understanding others, the other elements, and the other nations will help you become whole." —Iroh
I’m on [[seismic sense]]
Sorcery — Lesson
Look at the top X cards of your library, where X is the number of lands you control. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
"Even though I was born blind, I've never had a problem seeing ... I feel the vibrations in the earth, and I can 'see' where everything is."
Helps to really dig through the deck
This feels nuts?
Yeah it's been really good
I run both Nahiri's and [[hew the entwood]] which is not quite as good, but either one, with hearthhull and maybe another pinger like [[tannuk, memorial]] or [[sabotender]] can finish a game quick
Sorcery
Sacrifice any number of lands. Reveal the top X cards of your library, where X is the number of lands sacrificed this way. Choose any number of artifact and/or land cards revealed this way. Put all nonland cards chosen this way onto the battlefield, then put all land cards chosen this way onto the battlefield tapped, then put the rest on the bottom of your library in a random order.
Shit and here I thought I was done with building the deck
[[tectonic split]]
Yeah that card slaps
Is this effectively another amulet of vigor but with summoning sickness?
You can effectively layer the etb triggers so that all lands enter untapped?
yes
just run [[ Tiller engine]]
Was my most recent addition
Dropped mayhem,szarel,braids, bigger on the inside godeternal
Traveling chocobo
Is it me or is [[Nissa of shadowed]] like insanely good
Legendary Planeswalker — Nissa
Landfall — Whenever a land you control enters, put a loyalty counter on Nissa.
+1: Untap target land you control. You may have it become a 3/3 Elemental creature with haste and menace until end of turn. It's still a land.
−5: You may put a creature card with mana value less than or equal to the number of lands you control onto the battlefield from your hand or graveyard with two +1/+1 counters on it.
Loyalty: 4
I've had her in a few decks, and she's always been mid
It’s like infinitely better
I cant really recommend strands of night in this deck with how few swamps it has
[[nissa of shadowed boughs]]
Legendary Planeswalker — Nissa
Landfall — Whenever a land you control enters, put a loyalty counter on Nissa.
+1: Untap target land you control. You may have it become a 3/3 Elemental creature with haste and menace until end of turn. It's still a land.
−5: You may put a creature card with mana value less than or equal to the number of lands you control onto the battlefield from your hand or graveyard with two +1/+1 counters on it.
Loyalty: 4
I just run urborg so I’m fine
I mean yeah but still a bit specific
Agreed
Is Nissa cool?
Fair
Dryad also fixes the issue if swamps no?
Yes
Cool stuff
Super happy with the new build
Hearthull is the deck that goes from
UwU to
Absolute menace to society
from seemingly out of nowhere
Whats everyone's thoughts on [[Awaken the Woods]] in this deck? It would go hard with [[Moraug, Fury of Akoum]]. Thoughts?
Legendary Creature — Minotaur Warrior
Each creature you control gets +1/+0 for each time it has attacked this turn.
Landfall — Whenever a land you control enters, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.
6/6
its very good
And thoughts on comparison... [[Terror of the Peaks]] vs [[Warstorm Surge]]? Creature vs enchantment which does almost the same thing.
lol I was so confused by this, like why would you need this in hearthhull
Okay but hear me out
Landfall and reverse landfall with all the token generators
Terror of the peaks as a finisher
Every landfall on rampaging Bayloff is 4 extra damage
Don’t even get me started on scute swarm
Yeah lmao
Yo, I showed this card to some people yesterday and they all collectively lost their minds
OH YEAH
its so funny
this is my list
Interesting
Here’s what I’m at
I dont run enough swamps in mine to be runnin strands of night, but also pretty sure flowers deck is way beyond bracket 3 with that card quality lol
If you’re running any of the mana rock gc I assume it’s bracket 4+
I dont count mana rock gc as the only reason your 4, if your deck is very synergistic, which most of these hearthull decks are at this point, your already pushing bracket 3, if you then throw game changers in to, its pretty much b4, because there arent any pet cards or anything, its all a very focused deck, and alot of people ignore that part about the brackets
If you’re an upgraded bracket deck and your gcs are chrome mox, mana vault, and mox diamond, that might make me curious but Im not gonna just relegate you to the optimized bracket space, especially since those are the only 3 you’re running
GCs are only part of the story though
right
that's why someone running a set of gcs like that doesn't tell me their deck isn't an upgraded bracket deck
You think so?
Typically I win around t6
T5 jf I get lucky
Tbh I would run it in a pure artifacts deck just for value
win turn doesnt automatically mean its a lower bracket, your card synergy and power is way up there
I dropped a lot of interactions in my deck
For redundancy
I’m considering dropping exsanguinate
I still gotta edit my paper list since I still have a couple things to swap
My friends told me that
My deck is really hard to stop
Cuz I have so many redundancy
But they just end up killing me
With damage
Should I even do exsanguinate
Or go for greensleeves
t6 win is a really fast win too
I just typically let people know I just build strong 3s
I feel like I just accidentally end up being b4
This is what I ended up doing
I only kept removal and deflecting swat
I've come to announce that [[toph hard headed]] is very very good in the deck
Legendary Creature — Human Warrior Ally
When Toph enters, you may discard a card. If you do, return target instant or sorcery card from your graveyard to your hand.
Whenever you cast a spell, earthbend 1. If that spell is a Lesson, put an additional +1/+1 counter on that land. (Target land you control becomes a 0/0 creature with haste that's still a land. Put a +1/+1 counter on it. When it dies or is exiled, return it to the battlefield tapped.)
3/4
Indeed!
I have not tied it
Does it just make
1/1
Yes
But since you get to earthbend the lands, you can sac them and get them back
So you can very easily profit
The ability to easily earthbend is huge for a deck like this
Especially for just playing the game
This toph is the most consistent way to earthbend
mhmm
Plus I got to Blas act twice in a row
Funniest shit ever
Animating a surveil land and sacking it to get more surveils is awesome
Keeping your fetch lands is even better
Combine that with any of the land untappers
You get so many lands out for free
Okay I will get a copy
I am building hearthhull and I do think earthbending is just so fucking good but can't go too hard on it as you need repeatable earthbending to pay off
my deck alr sao cooked
i have no room
Toph is the only repeatable way
[[Bei Fong Bounty Hunters]]
Creature — Human Mercenary
Whenever a nonland creature you control dies, earthbend X, where X is that creature's power. (Target land you control becomes a 0/0 creature with haste that's still a land. Put X +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
"Let's take them now."
4/4
Goes infinite with some stuff too eg field of the dead and sac outlet
No card found for “alter of demen”
[[altar of]]
Multiple cards match “altar of”, can you be more specific?
[[altar of demen]]
i mean if u wanna self mill?
but u can usually do that with like
an icetill
or life from the loam
(target player)
Ya I cannot say this deck is b3 anymore
It’s just a b4
It’s now at the point where I can play thru
3 counterspells
Thooo someone Galadriel dismissal me
And that cooked me
I’m also in the same boat
I recently had a turn 5 win
So idk if I sit in b3 anymore
Even without game changers
My deck has so much resilience that even upon the removal of my board I just get it all back the next turn
Build it before what?
Also
Ok a side note
Tectonic split
Is broken
And uninterrupted my deck usually wins around t5-6 as well. T3-4 if I draw well
Copy, I can’t figure out what to cut for it
I wonder if the seed could be pushed into some cedh viability
Idk seems cope
yeah station is too slow and vulnerable in cedh, and this isnt in the colors to provide a lot of protection
Yeah true
Tbh you can just run it as all gas no brakes
Like semi blue does
Putting that aside
If tectonic split is in grave, shifting woodlands can basically become it for the turn right?
And you keep the benefits
Boooooooooo
❤️
What's the win con there - that's a lot of damage to be doing when I don't see many loops
The entire deck is loops
I can kill with hearthhull
Valakut
Mount doom
Combat damage
Tokens with field of the dead
Copies with spring heart
Infinite health too if I want
Yeah but like what loops are happening in the first 4 turns
Hearthhull only gets out turn 3, maybe 2 if you get an early burgeoning or exploration
You might want to consider Mirrorpool and Vesuva. Maybe also sun scorched desert
You have the makings of lumra loops
No need
Mount doom does that
No lotus field
It’s there
Oh right it's the weird art without the text at the top
Mhm
Yeah mirrorpool loops are strong
Lumra mirrorpool shenanigans
You already have the rest of the combo
I run without imo
It feels dead in hand
I don’t have ways to make colorless
So I can’t activate it as consistently
Ah true
I forget that my lumra list is mostly colourless mana
Need mountains
[[mount doom]]
My group plays a lot of mom
So he just often times is dead jn hand
Enough credit and love
As its own deck it’s fucking scary
You can get lethal on someone wayyyy too quickly
[[elesh norn mother of machine]]
Ah
Guys
What’s the verdict on
Elemental teaching
I think it’s
Ok
If ur only win is land combos with stuff like blossoming tortoise
It’s great
My deck has multiple so
I decided to drop it
Also I feel like the deck does not need lord wingrace
yeah I havent run lord wingrace since the first time I drew him, hes just win more
Evendo brushrazer has taken his place
[[evendo brushrazer]]
I run both
I won't dare
I dropped windgrace for
Torment of hailfire
Since I make soooo much mana in the deck
I love lumberjack so much
I wish I had gotten Foglio's version before it increased in price
[[orcish lumberjack]]
[[!orcish lumberjack|SLD]] 
Its so good
It's pretty strong. Not [[squandered resources]] but few things are
few things get banned in block constructed...
Fuck it ima build turbo seed
turbo seed is soooo funny
thats what mine is
just win t4
what are interaction
ur commander is just backup plan
making copies of avenger of zendikar with springheart nantuko is sooo funny
HMMM [[cycle of renewal]] is tought not to run lmao
I already have like 4 effects
I would run it over any cultivate effect in this deck
Jokes on you. I want to be down lands!
Right, it's not part of the cost to sacrifice
Yeah I don’t think the sac as part of the cost is too big a detriment, especially since harrow puts the lands in untapped
Having a hard time cutting cards for [[tectonic split]]
are yall playing badgermole cub at all?
$46.97 • €54.08 • 24.01 TIX
$62.77 • €67.66 • 26.00 TIX
I put in the gruul toph though
i work minimum wage so i proxy like 90% of cards. so i dont look at that tbh.
Yall
How has gruul toph been
I have not tested
But idk if it’s worse for us or not
It’s insanely good for us
Being able to earthbend at will is so fucking busted
Especially when I earthbend a fetch land
And have an untapper on board
While just going about my game plan
There are too many cool cards for landsy decks, I can't pick which to keep
I want so much earthbending
I want ashaya loops. I want lumra loops.
I have like 30 infinites in my deck
Do I ever use any?
No
The deck functions too well despite
Yup I need emergence zone
[[emergence zone]]
Ohh that's awesome
I also wanna get on[[tyvar jubilant]]
Stationing is an activated ability
Yes but can still only be done during your turn
And you can already station as though the creatures had haste
So kind of does nothing
Moraug plays are always silly
Hm, so I got a box of avatar boosters and I popped both Toph metalbender and badgermole cub, and now Im torn on adding them to hearthull, or taking apart hearthhull and building toph
Nah
The card pool for those two legends is so different
Either brew both or keep hearthhull
yes and no, alot of the stuff in hearthull would be useful in toph, like the multi land / land from gy stuff
like zuran orb, icetill explorer, azusa
Ugh I was so sure I was going for hearthhull but then I realised naya toph is cool
yeah, its a challenge lol
Stasis coffin loop is op
I think hearthhull and toph are sufficiently different to not feel too overlappy
Depending on how sweaty you make them
I think as they become more combo-y, they also become more similar
yeah, I might try to figure out a toph deck that doesnt crossover with hearthull, because I really dont want to take apart hearthhull, its still one of my all time favorite decks
Yep
Eggs. Tho that kind of crosses over in game plan even if the cards are different
hm, eggs, I dont have an eggs deck
Make a green eggs and ham deck
but also probably a different thread then hearthull
[[formidable speaker]]
Yeah Ive been planning to get on this hunk
Have we considered [[birthing pod]]
And [[noxious revival]]
Pod no, revival the same as I would for any green-x deck
[[colossal grave reaver]]
Yeah this is really good for reanimator strats
Wait sorry wrong server
This is still a cool card
Been messing with elemental teaching piles
Current pile is
Vesuva
Shifting woodlands
Echoing deeps
Valakut
[[hew the ent]]
Sorcery
Sacrifice any number of lands. Reveal the top X cards of your library, where X is the number of lands sacrificed this way. Choose any number of artifact and/or land cards revealed this way. Put all nonland cards chosen this way onto the battlefield, then put all land cards chosen this way onto the battlefield tapped, then put the rest on the bottom of your library in a random order.
I already run this as a backup to Nahiri's Lithoforming, its worked a couple of times, its not as great and you sort of have to have something out that lets you play lands from gy to really recover from it, but if its your kill shot its good
What do you folks think of this precon out of the box? Last friday, a friend of mine wanted to learn how to play magic, so they came to commander night at the LGS. I didn't have any beginner decks, so I bought this to play with them. I'm thinking of keeping it as-is so I have a precon level deck. Is it a good deck for that, or am I better off upgrading this and finding a different precon to use as my beginner deck?
Out of the box I think its very good
Szarel is a commander that has interested me for a long time, but I've never actually built it because I was concerned it would be too similar to my other 

decks. So I think holding onto this as a out-of-the-box precon will let me stick to the playstyle I enjoy even when I play at a lower power level
Yeah it's quite good out of the box.
I haven't tried with szarel at the helm, but I imagine they would also work well
I tried this deck with Szarel, Id definitly stick with hearthull as your commander, the deck, especially the precon fires much better, Szarel needs a lot of upgrades to really do much, and even then isnt very unique as you say
I think it also that it plays well out from the box, if you want to do like 10 swaps it plays even better and smoother and just bumps level a bit but smooths out the gameplay
[[planar engineering]] another one!
Gotta run a lot of basics for that though
But it's a banger
I really want to build Hearthhull but it feels so op
This is a lands matter deck.
You gotta run lots of basics
Just be rich and you don't need basics
Nah you always do when you run enough lands I guess
There needs to be more rewards for playing basics
so I finally took apart my hearthhull deck after what 8 or 9 months, but I built Tifa instead, so Ill play this in tifa all day long
My Hearthhull deck is also no longer with us
Pouring one out as we speak
yeah, I just reached a point where it was either too strong in the pod or too weak in the pod so it would either stomp everyone or lose, and thats too binary for me for anything that isnt cedh, and while I could have detuned it, I found myself just holding till I got the combo with hew the entwood or nahiri to go for the win instead of doing much with the rest of the deck and tuned everything around that combo, and that got boring after a while
no, the 5c one
that's how much I love evoke: I can put aside it being a "5c" legend
wow, I played the precon for a bit, even threw some cards like sunderflock and flamekin harbinger in it, but I just cant do the 5c thing
then again I have terrible luck with mana screw, it happens often
I literally had multiple games with hearthhull on 38 lands where somehow I got like 3 lands in the first 8 turns
tbf, I have not played the deck since the first week I got it
I plan to again soon, but if I keep ignoring it I may also dismantle that one
Is this not Tifa?
Or is it a different tifa I'm thinking of?
[[tifa lockheart]]
this one @tepid lintel
Yeah that sounds even more feast or famine 😅
yeah
thats why I was like if Im already going for the ridiculous chain I might as well just make the whole deck about it
building it took a huge amount of the cards I had in hearthull
That's why you keep him at the 42 lands
Why did you cut 4 lands in a lands matter deck @nova ore ?
because with so many fetches and ramp you shouldnt need 42 lands, otherwise you wind up getting land flooded and no gas
or
, Remove a depletion counter from this land: Add

as long as it was cast.
,
.

.
can be paid with either