here's the decklist. Mostly just added most of the Summons from the Final fantasy set and switched out the commander to Narci, fable singer. https://moxfield.com/decks/R9T346PtAkqzUv6TPrt-WQ
#Abzan enchantress, mildly upgraded precon. Looking to make it either a strong 3.
25 messages · Page 1 of 1 (latest)
Hello, what sort of help are you looking for with your Narci list?
I guess my big issue is I always have a hard time balancing win-cons vs synergy support pieces.
Like if I made a [[Lord of the Nazgul]] deck, I might add too many [[talrand the sky summoner]] effects and not enough instances or sorceries.
Like the Summons are fun, but I'm not sure they're the reason I'm doing as well with this deck as I am.
Lord of the Nazgûl <:mana3:292901508771610624><:manau:292901508754702338><:manab:292901508872273920>
Legendary Creature — Wraith Noble
Flying
Wraiths you control have protection from Ring-bearers.
Whenever you cast an instant or sorcery spell, create a 3/3 black Wraith creature token with menace. Then if you control nine or more Wraiths, Wraiths you control have base power and toughness 9/9 until end of turn.
4/3
It seems more like the issue is people are struggling with an enchantress deck in general vs anything Narci is doing on her own.
Ah, the issue of type enablers vs actual types
honestly, I mostly seem to win because I stay out of the fight till I can finish folks off with with the Saga damage from Narci's ability.
That sounds accurate from my experience
FWIW this is my Narci list https://moxfield.com/decks/nrMDYEWkC0mgWv_njGKhYw
I tried to focus enablers around also being humans
why is Sheodred in the deck? her saga side technically doesn't have a mana cost to trigger the damage.
It uses the MV from the front face
So the back triggers for MV of 5
So the same for Dion triggering for mv of 4
also I don't get the transforming sagas. [[Boseiju Reaches Skyward]] exiles itself when it resolves instead of sacrificing.
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.)
I — Search your library for up to two basic Forest cards, reveal them, put them into your hand, then shuffle.
II — Put up to one target land card from your graveyard on top of your library.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Branch of Boseiju
Enchantment Creature — Plant
Reach
This creature gets +1/+1 for each land you control.
Though they razed the surrounding forest, the builders of Towashi left Boseiju unscathed, shaping the city around the ancient tree.
0/0
okay, that clears things up.
[[summon: primal odin]] actually managed to knock someone out with this dude's ability.
Enchantment Creature — Saga Knight
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Gungnir — Destroy target creature an opponent controls.
II — Zantetsuken — This creature gains "Whenever this creature deals combat damage to a player, that player loses the game."
III — Hall of Sorrow — Draw two cards. Each player loses 2 life.
The elder primal Odin has returned to Eorzea.
5/3
I haven't drawn it yet but it feels like it should be very good