#Upgrading my first high power deck

1 messages · Page 1 of 1 (latest)

vital gazelle
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Heya, I got this deck for a great price (100$) and I think that it looks kinda strong and really fun!
It will be my first high power deck and I was curious what can I change in it before going to a pod.
I added a few cards from my collection that seem really fitting and now I'm thinking if I should add them and if yes, what should I remove to include those. What do you think about the deck overall? What power level would you say it is? What do you think about the cards that I consider adding (they are in sideboard).
Cheers!
decklist: https://www.moxfield.com/decks/ed5MKTQpl0mGYHXGYj3jEQ

rugged moth
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i think cut "pyroblast" or "red elemental blast" for chaos warp. red does struggle a bit with removal options but running as flexible removal as possible is really useful for saving you slots while also being able to adapt to different scenarios. id also run "abrade" and cut "mogg salvage". running cards that care about what your opponents are running i think are usually never worth the risk unless you know the meta of what people tend to play really well.

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id also add "vandalblast" due to its ability to wipe all your opponents' artifacts if need be

rugged moth
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your tutors should be tailored for doing a specific thing to help further your gameplan so if its just there bc its a powerful card id consider cutting it

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i also dont think any of the cards in your side board are that worth adding. i think "rite of the dragon caller" is a very lackluster card in this deck since you arent really playing spellslinger so your ability to consistently make dragons off of it is inconsistent. twinflame tyrant i think is the only one of those cards i think could be good since you can consistently get it with magda to be a finisher

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answering your question about power level, i think the more consistent the deck is the more powerful it will become. i think magda is a pretty powerful commander but how powerful she is really depends on how youve built your deck. as your deck currently is i dont think its that powerful. i think making some tweaks to it can help the deck function much smoother and thus make it more powerful, though i dont think this deck is insanely over powered or cedh level strong

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i dont think using a 1-10 scale can really determine a decks power level effectively. i think you should just be upfront with your playgroup if you have any strong cards or potentially upsetting wincons or similar

marsh creek
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This is one strong magda deck

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the decklist is essentially the cEDH list minus a few free rocks and some payoff artifacts like portal to phyrexia

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I think overall the deck is quite good, I'd maybe keep just red elemental blast and cut the pyroblast

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in terms of power level I think this is decently high

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if I were to put this in a scale it would probably give it a high 7 to mid 8?

rugged moth
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every deck is a 7 lol

marsh creek
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I'd add cards like proffesional face breaker for more card advantage/treasure generation, clown car or smuggler's copter to tap your dwarves when you can't attack with them, academy manufactor for more artifacts (and desperate draws)

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mycosynth garden is a pretty decent card to add

marsh creek
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I still fear magda lmao

rugged moth
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yeah fair, magdas kinda nuts

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also the deck is pretty solid just as i mentioned i think theres a bit of fluff in some areas

rugged moth
marsh creek
marsh creek
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if you wanna power the deck down then cut xorn

rugged moth
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xorn is way too feast or famine i think face breaker is much better. i think xorn makes the deck a lot weaker

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also goldspan is a better xorn in this deck since magda can get it

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smug cop is a really good add

marsh creek
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it doubles the amount of tutors you can do

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without requiring a combat step like FAF

rugged moth
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its only good when youre already ahead on board. the card does like nothing by itself. ik it has a good effect but i think there are better ways to get treasures

marsh creek
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since you just make treasures out of thin air

rugged moth
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you need magda to make the treasures still

marsh creek
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if magda herself wasn't a dwarf, I wouldnt like it as much

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but magda being a dwarf means xorn + magda swing already refunds 2 mana

marsh creek
rugged moth
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not necessarily

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the deck is really reliant on magda but i dont think cards like xorn that are only good when your commanders out should be kept in the deck if you want it to be consistent. xorn is only good when magdas out. there are like 3 other cards that make treasures in the deck which i dont think is enough to justify xorns inclusion. xorn is only good in a best case scenario when you have magda out and a few dwarves ready to tap

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without magda its basically a vanilla creature. face breaker generates enough value by itself while also being good in this deck

rugged moth
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i think face breaker is better in every way and there are better cards that can go in instead of xorn

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i thing smug cop is much better than xorn

marsh creek
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xorn doesn't double mana, it doubles treasures

rugged moth
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yeah

marsh creek
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if it doubles mana I'd have a secend thought but

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it doubles treasures

rugged moth
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ik what xorn does

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ik magda cares about treasures but there are better ways of getting them

marsh creek
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the most efficient version of this effect is this

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most creatures in this deck aren't big enough to always hit and trigger facebreaker

rugged moth
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dockside is way better in everyway bc when you cast dockside it does something immediately. xorn doesnt do anything unless you already have magda out and ready

rugged moth
rugged moth
marsh creek
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no I think I got near the meaning I meant but was a bit far at the same time

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Xorn doing nothing is definitly something that happens, but just the fact that it does so much with even a single dwarf is what makes it so good

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it's a mini roaming throne

rugged moth
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i agree xorn can make a lot of treasures but it doesnt really do anything unless you are already in a situation where youre doing well. if youre behind its a dead draw but if youre ahead it allows you to double tutor. i dont think the games where its a dead draw justify it being in the deck just for the times it can be really good

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if i was playing against this deck and they cast a xorn id kill magda before they got to combat and now their xorn does nothing

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xorn is a dead draw late game whereas facebreaker can let you dig through your deck more if need be

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getting a dragon out with magda is when the deck is winning. having xorn just for the sake of getting you more dragons makes it a win more card. ik treasures are good regardless but most of the cards are pretty low cmc aside from the dragons which youll be cheating out anyway

marsh creek
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the gameplan is extremely streamlined (outside of maybe the fluff dragons)

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cutting xorn just makes the potential win attempts slower than needed

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although I don't think this deck has enough stuff to win with the comob

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lemme check

rugged moth
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you only need 5 mana for the combo no? i dont think you need xorn to hit that

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dualcaster twinflame only needs 5 mana for it to work

marsh creek
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not the DCM combo

rugged moth
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what magda combo

marsh creek
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I think this is why we had this argument

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there's a combo with clock of omens, an artifact dwarf and magda

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and 1 more artifact I think

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but any artifact

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yea yea

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Tap Clock of Omens or any artifact and your artifact dwarf ( Universal automaton for example). Then, activate Clock of Omens to untap your Universal automaton . Magda, Brazen Outlaw will trigger to make a Treasure

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Let resolve Clock of Omens, now you have a Treasure untap and your Universal automaton to untap Clock of Omens. Now repeat the step #1 but use the Treasure instead of the Clock of Omens

rugged moth
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yeah infinite treasures

marsh creek
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then you get infinite tapped treasures

rugged moth
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i dont think you need xorn to make that work

marsh creek
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get lathliss and terror and panharmonicon

marsh creek
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to achieve

rugged moth
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its an infinite combo

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if they show you the loop its over unless someone has a response

marsh creek
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it reduces the amount of time needed by half

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maybe I'm too focused on winning on one turn

rugged moth
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the time doesnt matter if they have the loop tho

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like if they have the loop its over

marsh creek
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the clock of omens + artifact dwarf

rugged moth
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even then its still a best case scenario like its only make you win harder

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youre already winning at that point you dont need xorn

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if xorn did other stuff i wouldnt argue against it but it literally does nothing without magda

marsh creek
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the deck is a magda deck

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making magda better is the deck

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it's a very commander focused deck

rugged moth
rugged moth
marsh creek
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or 2 mana dwarves

rugged moth
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ik why theyre in the deck

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that doesnt mean i agree with the reasoning

marsh creek
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winning

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?

rugged moth
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theyre in the deck bc theyre cheap and make sure you can tap them with magda

marsh creek
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what's the issue with that..?

rugged moth
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i think some of them contribute nothing to the deck outside of helping magda and could be cut

marsh creek
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like that is the whole point of the deck

rugged moth
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not necessarily

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there are also better dwarfs you could add

marsh creek
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second magda is interesting

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that one i do agree with

rugged moth
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erebor flamesmith, hangar scorunger, second magda, skewer slinger, pardic miner, insufferable balladeer

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they at least do something where some of the dwarfs in this deck do literally nothing

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dwarven lieutenant

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dwarven forge-chanter

marsh creek
rugged moth
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enslaved dwarf, liberated dwarf, dwarven trader

marsh creek
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that's the whole point of the dekc

rugged moth
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and?

marsh creek
# rugged moth and?

having more 1 mana dwarves mean you can extremely easilly t1 dwarf t2 magda and start pumping out treasures

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it's essentially a llanowar elves in this deck

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look at it that way

rugged moth
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ik what theyre doing

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but they literally do nothing without magda. especially the ones that get sacrificed to buff a creature that isnt in this decks colors

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i think dwarven trader is fine but like these are such bad draws late game

marsh creek
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have you played magda

rugged moth
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i dont need to play a deck to know how it functions???

marsh creek
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aight I'm leaving this conversation

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that tells me enough

rugged moth
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crazy

marsh creek
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play the deck with and without the 1 mana dwarves and let me know how it goes man

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but for the guy who posted this

marsh creek
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the rest is fluff

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mb for the disturbance

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jolly holidays\

vital gazelle
# marsh creek Around here is where we gave deck tips

thanks, tbh I'm really unsure what I want to focus on in the deck, I just understood the gameplan because it's a deck I bought not made from scratch and ngl, just having a big dragons sound so much more fun lmao.
My other problem is that I wanted a higher power level deck, because all the other ones I have are around upgraded precon level, which isn't that high, so it makes me torn on what to focus on lmao.

vital gazelle
# marsh creek Around here is where we gave deck tips

my other question is also - would cutting ancient tomb hurt the gameplan that much? This card is kinda expensive and while it's good, I paid like 100$ for the deck and I can easily sell it to get half of it back and upgrade other decks I have. I just cannot justify this being the most expensive card that I own lmao

marsh creek
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I feel like ancient tomb is the last card you wanna buy for decks, the 2 mana is great but minimal

vital gazelle
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yeah I feel like that too and while it speeds up the deck I can get some good stuff for my other ones by selling it, like other copy of tibalt trickstery or Kodama of the west tree for my landfall manifest deck, which I think would have much bigger impact on my decks overall

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or roaming throne for my Kibo deck lmao

vital gazelle
marsh creek
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nice swap

marsh creek
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great card, can be tutored with the ability

vital gazelle
marsh creek
vital gazelle
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or I can just proxy one and if someone doesn't like it I can very slowly swap original copy between the 2 decks

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that's what I did with Ozolith lmao

vital gazelle