#Group Deck Testing/Improvement/Hangout/Party/Study Sesh

1453 messages Ā· Page 2 of 2 (latest)

sage cryptBOT
sand ginkgo
#

With all that said, what I need to do is cut out any leftover fluff and make space for new includes. Beyond the nonlands above, I think relying on cards like Diamond city is too optimistic

fast fjord
#

so, you win by putting your entire deck into the grave, then cracking [[aftermath analyst]] and getting tons of zombies, correct?

sage cryptBOT
sand ginkgo
sand ginkgo
#

You can also get multiple [[!valakut, molten pinnacle]] and burn people to death on the spot

sand ginkgo
#

Did so last night, had just 2 and returned 5 mountains for a total 30 burn

fast fjord
#

interesting

sand ginkgo
#

I'll also be adding back in [[!mirran safehouse]] as it can generate similar results with [[!buckleberry ferry]]

sage cryptBOT
#

No card found for ā€œbuckleberry ferryā€

sand ginkgo
#

[[!bucklebury ferry]]

fast fjord
#

how though?

#

safehouse doesn't get static or tb abilities

#

only active ones

sand ginkgo
#

You need at least 5 guys in play with Cradle, or 7 zombies withe Three Tree city. Float mana, pay the 1 to bounce Safehouse back, repeat for infinity of every color

#

Then you can activate all other abilities of lands in graves with what's floating

#

Another alternative that Im not sure will be included is [[!scorched ruins]] + [[ghost town]] + any flash enabler

Let's you do so with above and one less mana, gives redundancy in case Bucklebury gets exiled, and even if not using these exactly the flash allows you to combo on top of interaction

sage cryptBOT
sand ginkgo
#

It does take a good number of pieces in grave, but that's why we rush into radiation

uneven forge
#

This is fun stuff. Love it.

sand ginkgo
# uneven forge This is fun stuff. Love it.

It's been my pet project for years and this is the first time I've had a commander that allows the deck to play without overcommitting on a single gimmick. The list is surprisingly resilient

uneven forge
#

Nice!

#

Reminds me a bit of Belcher decks, but then in reverse.

sand ginkgo
#

Yeah, it's like a mix of belcher, treasure hunt, and dredge

uneven forge
#

I always love me some land decks. I always keep brewing more land decks.

#

I'll have a look to see if I have some more ideas for this one

sand ginkgo
#

You'd have to scroll up a pinch but the list before edits is above

#

I'm also working on a more budget friendly one in temur

#

The most important cards are not that costly [[$mariposa]] [[$mirran safehouse]]

sage cryptBOT
uneven forge
#

You are not yet running my favorite card in the game

#

[[Flagstones of Trokair]]

sage cryptBOT
sand ginkgo
#

It got cut in an early edit 😦

uneven forge
#

ok

#

I put it all my white decks. I'm biased.

sand ginkgo
#

The deck gets burned through super rapidly and often the most important immediate fetch is getting Dryad Arbor to neoform/fight, then surveillands for faster yard fills, and topping it off with a 5th mountain

#

I'll likely also be cutting [[!Idyllic Grange]] as it's never been tutored

uneven forge
#

It's easy to assume "ah, 80+ lands, that should mean you have plenty of space for land X" but it's probably not like that. Land slots tend to be quite contested in a deck like this. Your reasoning makes sense.

sand ginkgo
#

Hitting the nail on the head, you have to use a lot of space for sol lands to get Ryan out while others are still in setup

#

Your midgame is not as strong as other decks, but your late game is insanely flexible and your early turns are able to be 7 lands t1

#

You have to make removal a waste for opponents either by winning on mana and making commander tax a nonissue, or by having your options be so narrow in being able to be targeted that they have to focus other players/hold up reactions

#

There's also a lot of weird wording. Take [[!mariposa]], getting radiation isn't even a trigger

sand ginkgo
#

Though, our midgame gets a lot better with the new retrace changeling spell. Growing bodies, deathtouch if hit early, is a doctor so you can dig with Doc 14, and between hall of heliod, academy ruins, respective artifact/enchantment lands, and life from the loam, you can get a ton of giant dudes

#

It's why I'm cutting down on my creature count, it'll make snagging it more consistent overall

uneven forge
#

Oooh, yeah that card is a great fit. I can see now why you're all focused on this idea again.

#

I had that with my Jolrael cloupost deck idea. It was in the freezer for years, but then Bloomburrow printed like 12 cards that were the missing pieces to make it function. I was all over that deck idea for weeks.

#

Have it in paper now. It works.

sand ginkgo
#

Honestly, mood. It feels like someone at wotc is crushing on me or something, the deck doesn't get many cards but every set there will be one weird card that thoroughly enables the deck to work more and more efficiently

uneven forge
#

They know their audience

sand ginkgo
#

UB especially, I swear they break the rules on what lands normally can do there every time

uneven forge
#

I was thinking blast zone with mirran safehouse, but that's already in there

sand ginkgo
#

Yep, blast zone is a house

#

Even without safehouse it does so much work alongside [[!Deserted temple]], mainly due to how much mana we get

sand ginkgo
#

It's not uncommon to sit on 20+ mana in the midgame

uneven forge
#

temple's not in the list I'm viewing right now

#

was just thinking of that one (i'm just going over my lands decks to see if there's anything I can recommend)

sand ginkgo
#

Oh? I might have misclicked something then, I'll double check in a sec

#

Or it's showing up as weathertop

uneven forge
#

Ah, ok

#

Have you considered [[Crystal Vein]]?

sage cryptBOT
sand ginkgo
#

I have! It's on the list of stuff to go back in depending on what cuts look like

#

Beats out city of traitors here by far

uneven forge
#

I have an Erinis, Veteran Soldier deck where I love running it

#

(it's the flagstones of trokair deck)

#

You're already running all the lands I'd suggest

#

Awesome list. I'll save it for later for my own reference

sand ginkgo
uneven forge
#

Which Avacyn?

sand ginkgo
#

OG 8 drop

#

Uses catchup pieces as ramp off of saclands

uneven forge
#

That doesn't prevent you from sacrificing right? How does it make those lands ramp pieces?

sand ginkgo
#

[[!lotus vale]] lowers your land count while still increasing overall mana

sage cryptBOT
sand ginkgo
#

Flagstone is in there as an easy sac

uneven forge
#

Ah, ok. I thought you meant that avacyn was a good combo with them

sand ginkgo
#

Ohhh, no it's just the payoff/commander lmao

uneven forge
#

I am very, very familiar with "less lands matter" 😁. It's my favorite sub-theme

#

still want to make a mono white deck with that, but haven't found the commander for me yet

#

Do you run [[Strict Proctor]] in that list? works with some, but not all those type of lands

sage cryptBOT
uneven forge
#

(not with lotus vale, but it does work with lotus field and all the bounce lands)

#

I also put less lands matter in my mazirek deck, abusing things like [[Natural Balance]]

sage cryptBOT
#

Sorcery
Each player who controls six or more lands chooses five lands they control and sacrifices the rest. Each player who controls four or fewer lands may search their library for up to X basic land cards and put them onto the battlefield, where X is five minus the number of lands they control. Then each player who searched their library this way shuffles.

sand ginkgo
uneven forge
#

Do you have that list online?

sand ginkgo
#

I do not, but I can put it in. Will also be making some edits to it this weekend, time permitting

#

I will send it your way once I do!

uneven forge
#

I'd love to have a look. Thank you!

sand ginkgo
#

She's also a decent win condition in her own right when aiming to for a long game

The other one I routinely swap around to is Kytheon, and he may take over as the general given how many creature-counter movers there are in mono white now

#

Finding Luxior is easy, and any Gideon turns into a mini-doubling season without sacrificing tempo on a 5 drop enchantment

#

Also, Deification + Gideon of the Trials is very entertaining

uneven forge
#

Ah, like the worship combo's of old

#

This stuff is definitely outside of my wheelhouse

uneven forge
sand ginkgo
#

[[!Gideon of the trials]] (there are many) or any one that turns into a creature, [[!luxior]] onto the planeswalker you want to move counters onto, [[!ozolith]] or any other card that let's you move counters, and any means for a creature to die off

sage cryptBOT
#

Multiple cards match ā€œluxiorā€, can you be more specific?

#

Multiple cards match ā€œozolithā€, can you be more specific?

sand ginkgo
#

[[!luxior giada]]

sand ginkgo
#

[[!the ozolith]]

sage cryptBOT
uneven forge
#

Ah, that's super interesting

sand ginkgo
#

We keep getting more of these counter movers too. Now between enchantment, equipment, legend, and small guy tutors you can get any in the package

#

[[!resourceful defense]] is the one that shortens pieces the most but the others just need a sac outlet

rare dirge
#

hi gamers i took a break from mtg what we doin here

sand ginkgo
#

Gave a bit of an exposition above on it if you want to dive in to offer feedback

wicked cradle
rare dirge
#

@meager flume i need to find 2 cards, I know I'm putting FoMO in Satya, not sure what the other slot is.

#

[[Fear of Missing Out]]

sage cryptBOT
meager flume
#

Can you link your list again

rare dirge
#

this effectively replaces the thing Dockside does in my deck -- creating insurmountable advantage at a cost I can easily pay

meager flume
#

Will see if i can find something

rare dirge
#

yeah sec

meager flume
#

My first thought is White Plum Adventurer

rare dirge
#

WPA is an option, yeah

#

going a little deeper on initiative is probably a fine choice

meager flume
#

It also helps your defense game

#

You dont have Vigilance if you dont draw recon

#

So you get to keep initiative

#

Faery Mastermind i found to also work really well for me, unsure though if it might be a bit to slow for Satya

rare dirge
#

Yeah, also you don't get much for copying it.

meager flume
#

If you keep the copy for 2 energy you do get an extra draw per copy

rare dirge
#

yeah

sand ginkgo
#

Well, I now need to assess what goes into Treasure Hunt now that the Nadu package is out

meager flume
# rare dirge yeah

What about Palace Jailer or Skyclave Apparition, pretty decent removal and with jailer you also get monarch, which i dont see you losing often

#

Also wait, couldnt you play the Jolly Baloonman? As a second mini Satya basically

meager flume
fast fjord
#

their latest deck, it's in this channel

#

here

sand ginkgo
sand ginkgo
#

Such as [[!Treasure hunt]]

meager flume
#

Ah, so like supercharged cascade every turn

sand ginkgo
#

Pretty much, and then utilizing value off lands so that opponents have a hard time reversing the value you accumulate

meager flume
#

Sounds fun

rare dirge
#

wait gamers

#

is it time to put [[jeweled amulet]] back in satya

sage cryptBOT
rare dirge
sage cryptBOT
sand ginkgo
# meager flume Sounds fun

Got caught in laundry, but yeah, it's been a blast. Very unique, different card selection than most decks, and versatile play lines

rare dirge
#

Monarchy is signficantly better for slower control decks than decks that want to turn sideways every turn.

meager flume
rare dirge
#

It actually loses me so many games, usually when I lose a game of commander to something that isn't a combo, it's because I lost monarchy like twice to someone with a flyer and then they drew 5ish cards and used them to kill my dudes

meager flume
#

Thats fair

rare dirge
#

it's also why i dont like playing wheels

#

even though they should be good for me

meager flume
rare dirge
#

because giving my opponents 21 new cards (they probably didnt keep removal in the opener) to fuck me over is the quickest way to get targeted down, run out of steam, and never recover

meager flume
#

What do you think about Razorkin? You could realistically pay the 2 energy to keep the copy for the draw hate

rare dirge
#

idk what razorkin is

#

[[razorkin]]

sage cryptBOT
#

Multiple cards match ā€œrazorkinā€, can you be more specific?

rare dirge
#

[[razorkin needlehead]]?

sage cryptBOT
rare dirge
#

I'm not heavy enough in red to run this card

#

red/red is pretty hard to come by unless i have Arena of Glory

meager flume
#

Makes sense

ionic kite
#

I want some feedback on this bad boy

rare dirge
#

Survivor of the Unseen seems a little weird, nice tech but hard to keep consistently available.

#

also, you're playing Arthur but you don't have [[Sensei's Divining Top]]

sage cryptBOT
rare dirge
#

i think that's the first two things that jump out

#

another thing that sticks out is the noninclusion of [[Sunken Citadel]], are you just not fueling it fast enough in testing? @ionic kite

sage cryptBOT
rare dirge
#

wrong one sorry

#

[[Sunken Palace]]

sage cryptBOT
#

Land — Cave
Sunken Palace enters tapped.
manat: Add manau.
mana1manau, manat, Exile seven cards from your graveyard: Add manau. When you spend this mana to cast a spell or activate an ability, copy that spell or ability. You may choose new targets for the copy. (Mana abilities can't be copied.)

ionic kite
#

I considered Top, but I decided that rearranging the top three only doesn't do a lot for the deck, especially because I can't use it to move a creature from hand onto the top of the deck

#

As for sunken palace, I don't really see what it enables for the deck

rare dirge
#

Palace gives an extra copy of all of your already very powerful ETB effects, but also provides a lot of protection. You win pretty well any counter war if you use Sunken Palace to copy whatever counterspell you're using, almost turning any counterspell into Flusterstorm. Similarly, it protects against getting things like Rift or Borne Upon A Wind countered, since you get two of the spell.

#

It's just a generically very powerful land. If you don't include it, that's fine, it's a taste thing at the end of the day, but in a rather similar deck I've found a lot of success with it.

#

Good reasoning on Top, I thought it might be useful for if you get your Scroll Rack killed as a way to dig past non-hits for Arthur, but that's very fair.

#

I'd imagined it as a way to ensure that you're never drawing the creature you intend to hit off of Arthur for turn or off of any of your draw engines, rather than anything else.

#

@sand ginkgo am i insane here on top being pretty good for Arthur?

meager flume
#

I dont see top doing well, if it was a brainstorm kinda effect sure, but only rearrange is not relevant enough

rare dirge
#

JTMS is also an option, although hard to keep alive sometimes.

wicked cradle
#

Balloon man has the benefit of haste and a 1 mana copy.

#

[[Saheeli, sun's radiance]] [[jaxis the troublemaker]] and [[orthion]] also are around

sage cryptBOT
#

No card found for ā€œSaheeli, sun's radianceā€

#

Legendary Creature — Human Warrior
manar, manat, Discard a card: Create a token that's a copy of another target creature you control. It gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step. Activate only as a sorcery.
Blitz mana1manar (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
2/3

#

Legendary Creature — Human Soldier
mana1manar, manat: Create a token that's a copy of another target creature you control. It gains haste. Sacrifice it at the beginning of the next end step. Activate only as a sorcery.
mana6manarmanarmanar, manat: Create five tokens that are copies of another target creature you control. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.
3/3

rare dirge
#

Jaxis might be the play, actually.

#

I've got a pretty Jaxis

meager flume
#

Jaxis is a good call

rare dirge
#

yeah, so Jaxis and Fear of Missing Out?

#

maybe cut a creature clone for a land?

#

FoMO is just such a phenomenal card for Satya.

rare dirge
sage cryptBOT
rare dirge
#

lets you get 2 spins off of Arthur if you can proc it

ionic kite
#

I didn't, I haven't really touched the deck since BLB

sand ginkgo
rare dirge
#

yeah, fair

#

Well fish wizard i'd maybe consider FOMO

#

in testing with Satya it was really good, and they're very similar decks in how they have to set up to work

sand ginkgo
#

Fomo has been pretty solid in the short time I've seen it

rare dirge
#

card is like, actually phenomenal

sand ginkgo
ionic kite
#

Not very good if it enters off of Arthur though

rare dirge
#

yeah, that's an unfortunate one

ionic kite
#

As it's an attack trigger

#

I might give it a go though

rare dirge
#

i'd give it a shot

#

worst case scenario you take it out, i'm pretty sure it's not seeing standard play so price should be low

#

[[$fear of missing out]]

sage cryptBOT
rare dirge
#

and it'll be good in something at some point

#

that text is too powerful for it not to be

ionic kite
#

That's true.

#

Might even put it in my casual gev deck

rare dirge
#

hell yeah

#

i've been looking at throwing it in Minsc & Boo as a way to just push a bunch of damage

#

just like, attack, untap boo, attack again?

ionic kite
#

Minsc & True

#

This is the gev deck btw

#

I kinda built out of stuff I had lying around

#

Mostly

rare dirge
#

its a lizr

meager flume
#

Oh yeah Pell, I finnally got myself a Minsc&Boo for my walker deck

ionic kite
#

The deck is crazy strong, even without Redcap combo

#

I finally found an aggro deck that I like

meager flume
#

Cause i heared your very good words about it

ionic kite
#

Minsc & Boo is cracked

#

It's one of three two gruul cedh lists for a reason

#

(I don't think Etali is living past this ban btw)

#

Although [[Roxanne]] might be good now

sage cryptBOT
#

Legendary Creature — Cat Druid
Whenever Roxanne, Starfall Savant enters or attacks, create a tapped colorless artifact token named Meteorite with "When Meteorite enters, it deals 2 damage to any target" and "manat: Add one mana of any color."
Whenever you tap an artifact token for mana, add one mana of any type that artifact token produced.
4/3

sand ginkgo
#

Shoot, as far as cedh goes Dockside being gone is a huge boon to Imotekh

#

It's one of those lists I've only been able to make fringe because Dockside on his own makes me have to take too much tempo off to push some wins, or forces me to play greedier

#

Not so much any more

rare dirge
#

man, i can actually play enchantress now

#

do i finally build [[estrid the masked]] ?

sage cryptBOT
#

Legendary Planeswalker — Estrid
+2: Untap each enchanted permanent you control.
āˆ’1: Create a white Aura enchantment token named Mask attached to another target permanent. The token has enchant permanent and umbra armor.
āˆ’7: Mill seven cards. Return all non-Aura enchantment cards from your graveyard to the battlefield, then do the same for Aura cards.
Estrid, the Masked can be your commander.
Loyalty: 3

meager flume
#

Ellivere is gonna be neat now

ionic kite
#

I've wanted to make [[Chiss-Goria]] work for a while now, and Dockside being gone is great! But Jeweled Lotus was 4 mana for that deck

sage cryptBOT
#

Multiple cards match ā€œChiss-Goriaā€, can you be more specific?

ionic kite
#

[[Chiss Goria, Forge Tyrant]]

sage cryptBOT
#

Legendary Creature — Dragon
Affinity for artifacts (This spell costs mana1 less to cast for each artifact you control.)
Flying, haste
Whenever Chiss-Goria, Forge Tyrant attacks, exile the top five cards of your library. You may cast an artifact spell from among them this turn. If you do, it has affinity for artifacts.
5/4

rare dirge
#

Ellivere is going to be very strong now, yeah

#

Chiss-Goria gets to run [[jeweled amulet]] now

sage cryptBOT
rare dirge
#

instead of lotus šŸ™‚

ionic kite
#

I mean, there's worse things than a 0 mana rock in the deck

rare dirge
#

amulet's really good imo

#

big fan

#

it's not a mox diamond or anything but it does the job

hidden osprey
#

I may be incorrect- is this just a thread for workshopping decks and advice and stuff ? :))

alpine kelp
#

It’s a smaller group of people who were helping each other with particular decks, yeh

hidden osprey
#

I was reading, just confused by the name. (Random npc encounter my bad lol)

alpine kelp
#

I mean, you can definitely join in on the fun

meager flume
#

Most of the regulars here are pretty chill and there is a wide range of playstyles and powerlevels so you will probably get good advice for near to anything you wanna do

hidden osprey
#

Oh dope dope!

#

That’s good primarily because I vary a lot in the power levels I play and archetypes I play but my pod does not lol

livid sonnet
#

Anyone have time to take a look at my Trostani, Three Whispers deck / give me some compliments/critiques/criticism? šŸ˜‚

hidden osprey
#

I’ll give their deck some time be talked about and then I’ll share my list that might appreciate some eyes :))

meager flume
#

I would cut down a bit on the ramp, seems like a bit overboard, also if its in the budget [[agathas soul cauldron]] would be a good add

sage cryptBOT
hidden osprey
sage cryptBOT
#

Legendary Creature — Dinosaur Vampire
Trample
Whenever you attack, choose one —
• Create a tapped and attacking X/X green Dinosaur creature token with trample, where X is the greatest power among other attacking creatures.
• Create X 1/1 white Vampire creature tokens with lifelink, where X is the number of other attacking creatures.
12/12

meager flume
#

I like the Fynn, fun include

#

Trouble in Pairs is also a good advantage engine, sadly cant think of much more as i only recently build my first actual combat deck

livid sonnet
meager flume
#

You both grow your creatures and are able to steal abilities and it also works as a stop to grave decks as you can just banish whatever card they are targeting with reanimation

ionic kite
#

Enables a bunch of combos

livid sonnet
meager flume
livid sonnet
meager flume
#

I would include some more grave hate cards, aswell as a few more removals

#

I love interaction

livid sonnet
# ionic kite Enables a bunch of combos

Ah, I see. This build doesn't go the combo route as I prefer (as does my playgroup) to go the combat damage route for games as we enjoy the back and forth / story that unfolds as a result. I do see the interest in combos though; There's definitely a different story there!

silver nacelle
livid sonnet
meager flume
#

Interaction is usually not that synergistic

#

I would add a Vanquish the Horde and like a Soulguide lantern

hidden osprey
#

So; does anyone have experience with high power/cEDH black reanimate decks?

meager flume
#

Not really cEDH but i do play a bit of monoblack Lurrus reanimator/aristocrats

hidden osprey
#

Lurrus is yummy

#

I have this list, my passion list, and I was wondering if anyone had suggestions tho lol

https://www.moxfield.com/decks/mzlkA1LFdkGowr_c7GVtmQ

sand ginkgo
#

Can give the deck a look, it'll be a minute though

hidden osprey
#

Love me some Imo, very fun

meager flume
#

Gave it a quick look, the first thought is why not [[Dance of the Dead]] its just a second Animate Dead

sage cryptBOT
#

Enchantment — Aura
Enchant creature card in a graveyard
When Dance of the Dead enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Dance of the Dead." Put enchanted creature card onto the battlefield tapped under your control and attach Dance of the Dead to it. When Dance of the Dead leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step.
At the beginning of the upkeep of enchanted creature's controller, that player may pay mana1manab. If the player does, untap that creature.

hidden osprey
#

It's in and out of the list. I love that card, all around. Right now; I think the reason i cut it was for some more stax/hand control package

meager flume
#

Also really surprised at no Bowmaster

hidden osprey
#

I playtested the hell out of bowmaster- and I found, at the time- they hindered my strategies as a usage of mana

#

But now post banning might be back on it

#

Generically good cards got cut in favor of, well, Stax. Stax and some more ramp

#

(I am absolutely listening to suggestions, I like it when people ask questions about choices because that makes me think about them more-)

meager flume
#

Do you use vito for value drain or just combo, like i see that you drain someone for 20 if your commander dies, however if you only really use it for combos there is a 2 mana version

hidden osprey
#

Combo, and Value Drain? I do a bit of both. I find myself reaching for [[Enduring Tenacity]] more often when it comes to combos recently

sage cryptBOT
meager flume
#

[[Starscape Cleric]]

sage cryptBOT
hidden osprey
#

That's pretty solid.

meager flume
#

Yeah, i like it

#

My friend uses it in Sorin

#

Really neat card

hidden osprey
#

[[Vito, Thorn of the Dusk Rose]] (Pulling up for comparison)

sage cryptBOT
hidden osprey
#

oh yeah, that's real.

wicked cradle
#

I decided to make new Nashi for this week.

rare dirge
#

hell yeah

meager flume
#

Enchant or legend?

wicked cradle
#

It's sort of between them. Leaning more enchantment I think. I'm going to program it into moxfield later

meager flume
#

Looking forward to seeing it

wicked cradle
#

OK, programmed it in. The cards in the sideboard are ones I have with me that I can swap in still.

#

I have 38 hits and would have had more if I'd been willing to float legendary lands

#

I thought hard about putting in [[sword of the squeak]] but didn't because I didn't want to include intentional ways to get it back

sage cryptBOT
meager flume
#

Will try to take a look later, sadly the electrical outlets on my trainride are broken so i have to use minimal light on my phone and cant read the cards

wicked cradle
#

I hope the rest of the ride is safe!

meager flume
#

Thanks

wicked cradle
#

Yeah, I ended up going with [[blackblade reforged]] just because I felt the floor would be better

sage cryptBOT
wicked cradle
#

since if I milled it with Nashi I could get it back

meager flume
#

Finally back home safe and sound

#

will take a look now

#

First question i have is about the Ozolith inclusion, outside of Nashi himself you only have 2 cards that generates +1/+1 counters, seems very much like a dead card most of the time

wicked cradle
#

Yeah, that's one that is the swap out for one of the sideboard

#

I had it in in an earlier version with more counters and then stayed in when I couldn't find the pieces

meager flume
#

similarly Ripples of Potential looks like one of those cards from an earlier version

wicked cradle
#

Pretty much

meager flume
#

Dont know how strong you wanna go, but Animate Dead and Dance of the Dead seem like perfect fits for this deck, litterally enchant reanimates

wicked cradle
#

Yep, just couldn't find copies

meager flume
#

Hedron Crab also should be a good include

wicked cradle
#

I was planning on the "constellation crab" from tbd

meager flume
#

tbd?

#

oh you mean Theros beyond death, [[Sage of Mysteries]]?

sage cryptBOT
wicked cradle
#

Yep

#

Sorry, trying to eat and not be late to commander

meager flume
#

no need to apologize

#

we all have our own stuff going on, text is asynch for a reason

wicked cradle
#

I changed out the cards. Haven't made the changes yet though. Ended up winning because vial smasher chose not me to do 3 to

meager flume
#

that is the Vial Smasher experience

wicked cradle
#

Was able to swing for 29 because [[callaphe]] became her full size after opponent died

sage cryptBOT
meager flume
#

I really like Callaphe's second ability

wicked cradle
#

That's part of why she's in here

#

It's not like I can run the green protection spells

meager flume
#

i mean, you are in blue, you can just run counterspells instead

#

a card i can recommend is Terror Tide, very nice boardwipe for a selfmill deck

wicked cradle
#

That's true but an enchantmenty deck will have more things to protect than I can run counters for with 3 opponents

meager flume
#

I would think the opposite, enchant removal is kinda rare

#

comparativly speaking

#

Not saying to get rid of Callaphe, she is good, but you generally only need like 3 counters all game to protect enchants in my experience

rare dirge
#

callaphe should probably be in keyman right

#

since you can recast her from grave?

meager flume
#

i think so yeah, its a neat little card

wicked cradle
#

FWIW, apart from Callaphe the other card that did a lot was [[nowhere to run]]

sage cryptBOT
wicked cradle
#

It's why I survived at 2 at least

wicked cradle
#

I had a loose idea for a deck last night [[rukarumel]] slivers with manifests.

sage cryptBOT
#

Legendary Creature — Human Wizard
As Rukarumel, Biologist enters, choose a creature type.
Slivers you control and nontoken creatures you control are the chosen type in addition to their other creature types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
mana3, manat: Create a 1/1 colorless Sliver creature token.
3/3

wicked cradle
#

So, like [[abhorrent oculus]] etc.

sage cryptBOT
meager flume
#

Just got to play 3 of my newly updated decks today, very happy with the results

wicked cradle
rare dirge
#

yes

hazy ember
#

yo

#

is this a good chat to post decks id like feedback on

dire bronze
wicked cradle
#

The tempo feels off reading it. What pace do you want it to move at?

#

You have several strong things but they aren't singing

dire bronze
# wicked cradle The tempo feels off reading it. What pace do you want it to move at?

I’m trying to build this for high powered play. My buddy is trying to put together a higher powered pod. I’d say a midrange pace. I’m going up against blink Gyruda (https://www.moxfield.com/decks/mPJP5gKLZkqVs8FWnDEYMA) as one of the decks in the pod, so something that can prevent a turn 4-6 pop off. So maybe something a little faster?

wicked cradle
#

What are your budget restrictions?

dire bronze
#

Uhhh… no more than like $1-1.2k

wicked cradle
#

Ok

wicked cradle
dire bronze
wicked cradle
#

I can see that

#

I thought about including [[erinis]] but you might think they were too slow

sage cryptBOT
wicked cradle
#

But it's another way to work with glacial chasm recursion

dire bronze
#

I saw you got rid of a few stax pieces like torpor orb as well. Preacher of the Schism might be a good cut. If I’m going to be using a lot of creatures, I’d rather them have interactions with +1,+1 counters to give Kutzil more card draw

wicked cradle
#

Torbor orb wasn't in the list you linked

dire bronze
#

Oh damn

#

Where’d it go

#

I have a few different lists for this

#

My b. Must’ve cut it without realizing it

dire bronze
wicked cradle
#

It doesn't have the benefit of replaying additional lands that azusa has though

#

So I just wanted to mention it

dire bronze
#

Do you have any suggestions for cuts?

wicked cradle
#

That's why I was doing an attempt to tweak the deck

#

Avenger of zendikar is a good finisher but you don't focus enough around plants and it's very late game so it's not making sac fodder

#

If you were doing more things with creature loops I could see [[insidious roots]] instead maybe

sage cryptBOT
dire bronze
#

Maybe cut birds? The big issue I’m having is with figuring out good win cons to slot in my deck, not mana generation. Good combos that can help me finish out games

wicked cradle
#

Vanquish the horde is something I wanted to cut for either something more flexible or more asymmetrical. You were low on artifact/enchantment removal from my perspective and went with farewell because it could cut down on the recursion you'd have to deal with

#

[[winds of abandon]] was another consideration as a substitution

sage cryptBOT
wicked cradle
#

I think skullwinder could be a different [[eternal witness]]

sage cryptBOT
wicked cradle
#

I went with rutstein but I think I was wrong on that

#

I know you want a lot of lands, but 44 seemed like a lot lot. 40 felt better

dire bronze
#

I like eternal witness for this deck better than Skullwinder, yeah

wicked cradle
#

Ooh [[anafenza, the foremost]] is interesting

sage cryptBOT
#

Legendary Creature — Human Soldier
Whenever Anafenza, the Foremost attacks, put a +1/+1 counter on another target tapped creature you control.
If a nontoken creature an opponent owns would die or a creature card not on the battlefield would be put into an opponent's graveyard, exile that card instead.
Rarely at rest on the Amber Throne, Anafenza always leads the Abzan Houses to battle.
4/4

wicked cradle
#

It exiles creatures that are milled

#

and would do at least slow buffing for power increases

dire bronze
#

Oooo

#

I like that a lot

#

Cut schism… and we still need one cut. Damn

#

Maybe Fell the Profane?

wicked cradle
#

I was viewing it as half a land

#

Or a land that could be a removal spell

#

Horn of greed?

#

It's symmetrical and only works if you play a land

#

I know azusa breaks that

#

I don't know

#

My husband plays it in his azusa deck

dire bronze
#

I’m hesitant because horn is a method of consistent card draw

wicked cradle
#

Yeah

dire bronze
#

And that was an issue I was running into

wicked cradle
#

Nature's lore was an addition I made, maybe that.

#

If you felt you weren't having a problem getting lands

dire bronze
#

Yeah. Cut that and that should be 100 with Anafenza

#

Thanks for your help! Time to play test it a bunch

#

I typically do 20-30 rounds of playtesting from turn 1-10