#Ms. Bumbleflower: Communal Brewing
1 messages · Page 2 of 1
But, like, imagine Rishkar’s expertise where you also drop a 5feri
And trigger bumbleflower the second time
Rishkar’s isn’t really a 6 mana spell here since it also gives you a freebie
So in reality it’s like 6 mana discounted by however much the next spell is
Which even if our curve is a little lower than three, I’d “pay” the “extra” mana to tack drawing 10-15 cards onto that
Garruk, Primal Hunter —> Rishkar’s Expertise
Coz 5/6 mana make a beast is kinda……
Tbh, all garruk ever did for me was make people concede after I already had a teferi and tamiyo emblem, so…
I know it gets better over time but realistically you are making a beast the first turn
Eh, I just -3 immediately most times
Which is even more reason to run rishkar’s instead
Then I feel rishkars is way better
We’ve officially passed 1,000 messages on this thread!
Man I can’t send gifs
I was gonna send the “with a million more well on the way”
I love community brewing decks it’s great
How works this deck?
Give opponents cards, we draw more cards coz of payoffs
And how wins this deck
Use card advantage to bury people
So smotherig thide is great for this deck
Picking up my cards from the shop that I was missing
Coz my glussy copy of gluntch is going in the fire
Missing? Spore frog and forgotten ancient are in the precon holmes
I didn’t buy the precon
Oh i see
I bought ms b and had the rest of the cards in my deck already
I need to find my full art foil Jolrael, I know I had a couple sitting around
I want to nab a full art foil whale
Full art foil whale was £0.30 more than the normal whale
You can bet I’m paying that bit extra for shiny rectangle
100% I want to fully foil this deck
I’ve not even finishing foiling my tatyova yet
Fetchlands are killer
And fa foil FoW is savage
I fortunately got pretty lucky in my MH3 boxes and eventually traded up to a old border foil bloodstained mire
Coz the Dom remastered one looks like anus
because the old art is great
Having funds in the bank is also great
Pancakes and I are watching for the APs to become available
Her art is the best 😭
how do artist proof
Contact the artist usually
Removed timeout; just change the .gg to .com
bypasses the automod
no worries! sometimes folks forget
That’s the Artist Proof discord
Heh, I like
No UK?
Oh, yeh. Sorry homie
Wot
They cant/wont ship to the UK? Or do they jsut charge more?
Coz ill pay £10-20 in shipping if I need to
ive gotten things in the past but I generally just buy local because ive been turned down quite a few times by EU-based and US-based people before
Sea of Clouds, Bountiful Promenade, Rejuvenating Springs —> Polluted Delta, Marsh Flats, Verdant Catacombs
Better to get the color I need right now than hope I get it from the bond lands tbh
And, flavorfully, I think adding a hint of black to the deck shows our true intentions :3
i feel like I need to add fetches
given im playing shocks and duals
might also get the triome
My decks always have on-color fetches, duals, shocks, and triome if applicable
I’ve started adding the surveils because they’re crazy good value
I wish they’d make the scry lands typed lol
I wish the surveil lands weren't so darn expensive
$5.13
$4.98
$5.50 • €3.86 • 2.44 TIX
$7.25 • €5.69 • 2.40 TIX
Oh yeah
I forgot they’re floating around the $5 range
https://discord.com/channels/675113113934364683/1270745265841897522
If y’all wanna chime in on bumbleflower brewing
Thoughts on [[tamiyo inquiditive]]? We can reliably flip her and the -3 can buy back our protection spells
No card found for “tamiyo inquiditive”
[[tamiyo inquisitive]]
Legendary Creature — Moonfolk Wizard
Flying
Whenever Tamiyo, Inquisitive Student attacks, investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this artifact: Draw a card.")
When you draw your third card in a turn, exile Tamiyo, then return her to the battlefield transformed under her owner's control.
0/3
Tamiyo, Seasoned Scholar
Legendary Planeswalker — Tamiyo
+2: Until your next turn, whenever a creature attacks you or a planeswalker you control, it gets -1/-0 until end of turn.
−3: Return target instant or sorcery card from your graveyard to your hand. If it's a green card, add one mana of any color.
−7: Draw cards equal to half the number of cards in your library, rounded up. You get an emblem with "You have no maximum hand size."
Loyalty: 2
I ended up cutting [[steelburr champion]]
Creature — Mouse Soldier
Offspring 
(You may pay an additional 
as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)
Vigilance
Whenever an opponent casts a noncreature spell, put a +1/+1 counter on this creature.
"The secret to victory is simple. Don't lose."
1/1
Some are creeping up towards 10 iirc
Oh jeez
Told ya to cut steelburr forever ago haha, whatd you replace with?
Tamiyo
She can make us make while buying back protection, and the -1/-0 isn’t to be sneezed at
Plus her ult is yet another “i win if you don’t deal with this” effect
Yeah definitely better
I'm not really a planeswalker enjoyer so I never include them
Steelburr was one I saw and though nah that’s precon chaff
Coz offspring is just weird squad
And squad was awful outside of heinous amounts of mana
[[$tamiyo inquisitive]]
$23.57 • €33.88 • 20.42 TIX
$30.68 • 19.95 TIX
$61.58
hm seems pricey for what it is
Yeah, price isn’t a huge issue for me, just the effect
im already playing [[tamiyo, collector of tales]]
Legendary Planeswalker — Tamiyo
Spells and abilities your opponents control can't cause you to discard cards or sacrifice permanents.
+1: Choose a nonland card name, then reveal the top four cards of your library. Put all cards with the chosen name from among them into your hand and the rest into your graveyard.
−3: Return target card from your graveyard to your hand.
Loyalty: 5
Interesting
we got some tergrid
but yeah $30 for that tamiyo seems overpriced to me
the card is mid in edh at best, most id be willing to pay is $15
See printer also go brrrrr in my meta but im weird
and I only print cards I already own
Its entirely self imposed like no one asked me to do it
Could probs snag a copy off a friend for cheap though
They tend to open too many packs
My friends just give each other cards that are good in our decks
Yeah im not that kind
I think of the cards I actually use, my average card cost has to be above $10
I do to an extent. I got way too much bulk and am happy to lose a couple bucks on a trade if it means a card that’s rotting in my binder gets used finally
if its a common or uncommon sure, but rares and mythics that ive held onto are usually pricey
I straight up chuck the packs I buy for entry to FNM in the bin and keep the land if its full art and the playable rares/mythics
I think the most expensive thing I’ve given away is a [[$mithril coat]]
$12.95 • 0.03 TIX
$11.99
$12.04 • €7.99 • 0.02 TIX
$15.12
$10.51 • €7.51 • 0.03 TIX
Which the guy was playing Bello and 100% needed it and I wasn’t using it lol
Problem is I also play pauper so I like keeping the best ones of those lol
I had one pack of NEO that I opened and took the FA land out and binned the rest still in the booster pack 🤣
I checked the cards ofc, just didnt see anything worth keeping
Thats my standard now, I have too many cards at home
I usually just go through my box and cull the truly unplayable stuff every once in a while
I’ll end up giving like 1.5k cards to a newer player
I cant keep bringing back a pack or two a week, that adds up over time, especially if I do prereleases
see I dont
mine just keeps building
Sounds like ya gotta evaluate if you really need the cards or if you want to make a new player’s week 😉
We play group hug IRL because it means more people to play magic with heh
honestly id happily chuck them at a new player
my wife would celebrate as one of the desk drawers became empty
So I have a question. Whats the highest power level anyone has found success with bumbleflower?
You could very easily get her to high power
I've just won a lobby for 8. Curious to see how far into the CEDH territory she goes.
I think giving away cards is too bad for you in cedh
So normally, yes. However in practice it could be a much different story given the meta.
I feel like ms b gets to about "an 8" at most.
Maybe. She can definitely get way up there but giving away cards has a very direct ceiling
Yeah, giving people card draw is bad when people are playing A+B's
Because card advantage with any other commander is bad. You maintain parity and have a ton of tools to break it that aren't worth high power counters compared to what other threats folks will be slapping down.
True
So you want to be parasitic and sorta leech off everyone else doing things
I could see that
It's a valid strategy
You’d definitely need as much free interaction as you can get your hands on
Ive got a number of high power decks that do that
Turbo Kriik is one of em
Interaction almost zero.
But its fast as fuck boi
I'd imagine a CEDH bumbleflower would run a ton of counterspells, seedborn muse, and much more durable mana dorks than what we all run
Likely more blink as well to leverage higher power staples like one ring
I think it would be a stax deck tbh, with a+b combos in it and a ton of counters
Updated list: https://www.moxfield.com/decks/Y08hnsGhakm5pT0pp4IiuA
Removed: Space beleren, Azusa, Swan song, Wandering archaic, Calamity's wake, T3f, sunfall
Added: dreamtide whale, Jolrael, Evolution witness, Spore Frog, forgotten ancient, Profts, rishkars
Things im consdiering cutting: Shabraz, Monologue tax, avacyns pilgrim, Kodamas reach
[[Shabraz]]
Shabraz has been such a good card for me
Once you really get going you start gaining a ton of life and shark just naturally becomes a lethal threat
I think im finally at that stage where kodama reach and cultivate arent playable
they just never feel good to resolve now
Kodamas reach is a great spell
What are you talking about
i feel like [[harrow]] is way more playable
Run both
Forgot to order Faerie Artisans 😡
[[Entish Restoration]]
Instant
Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. If you control a creature with power 4 or greater, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.
"Welcome to the Treegarth of Orthanc!"
Yo that’s even better
Yeah if the power level you’re shooting for allows for nadu it gets real nasty
I haven’t had Nadu come up yet so I’m not entirely sure how that one goes
Has [[faerie mastermind]] been mentioned? 1000+ messages is a lot to look through
yeah its in myl ist
So much value
pretty sure it was in umaru's too
It's in most of our lists yeah
Could someone tell me the general playstyle/gameplan if Ms. Bumbleflower?
Like I get the group hug aspect, but a bit more in depth.
Use the +1/+1 counters to make threats, use payoffs to fuel your hand to get the second trigger off bumbleflower.
Protect your board while you grow it and then start chinning people with largemen
Usually people leave you alone because you give them cards.
Utilise that to push advantage
Also ulting planeswalkers just ends the game basically, especially Tef hero of dominaria
It plays kind of similar to Breena, but you control the incentives more closely.
There's several different builds that focus on separate aspects of Bumble's ability.
You can generate more card draw to end up having card advantage.
You can use things like Rites of Flourishing to be able to accelerate quickly, using a higher land count and maybe another extra land play card like Azusa or Case of the Locked Hot House. Basically leaning into the simic value angle.
There's "toxic positivity" in which you use the group hug and bounce spells to overflow opponent's hands and force unfavorable discards.
There's straight group hug, where you strip out a lot of winning potential to give yourself "kingmaker" tools.
Lastly, there's a more control build that uses the refill from bumbleflower to interact continuously on opponents turns.
What does the precon go into?
The +1/1's can build into a lethal voltron-esque kill as well.
It's split between all.
Precon is unfocused
Yeah you kinda need to pick a direction yourself.
My best suggestion, play the base version a few times to find what cards really speak to you, then lean into that strategy. There's a lot of flexibility in building the Bumbleflower of your dreams lol
Damn. Would a small mix up superfriends be good? Like undecided theme + superfriends subtheme?
There’s also and I wish I was kidding [[food chain]]
I'll probably do that with a little bit of Planeswalkers.
Umaru uses planewalkers and dreamtide whale to great effect, peep his list to get some inspiration 🙂
You can also use spells like [[mutational advantage]] over the usual heroic intervention
Instant
Permanents you control with counters on them gain hexproof and indestructible until end of turn. Prevent all damage that would be dealt to those permanents this turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
"Ow, my pipe!"
oh wow food chain combos in this deck who would’ve guessed !!!
walkers are tough in edh but you have good proliferate colors & it works w your +1/ +1 counters
so go off
I could see an argument for doubling season or vorinclex monsterous raider for cheesing the ultimates out.
I’ve been not liking doubling season as of late
I've moved from "its a value card" to "if it isn't being used in a combo, the space is better opened up for something else"
You got the colours to find the bits and bumbleflower doesn’t have a limit on “opponent drawing cards” though you can reset the hugs rabbit to get the draw again
The argument that it’s 5 mana do nothing was always there but w better wipes & removal & etc etc the 5 mana nothing rlly bites now
Also there’s so many other good cards you can play now
you dont run doubling season, you run [[innkeepers talant]] because it helps protect all your key pieces from removal
Enchantment — Class
(Gain the next level as a sorcery to add its ability.)
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.
: Level 2
Permanents you control with counters on them have ward
.

: Level 3
If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead.
uhh sooo apparently
0 mana artifacts can combo off in this deck
this is news @pastel agate
It is now
what artifacts are doing this and how?
I have, like, 7 walkers in my version
❤️
👀👀👀👀
Bant proliferate?
Nah i kinda knew about it. Josh Lee Kwai built his Game Knights deck around casting his second spell each turn
Note for myself:
-Eerie interlude
+mutational advantage
Lots of 0 mana baubles
That’s what I’m thinking
but how does that 'go off'?
Mutational is kinda nuts
sure its a free artifact spell
you get your second resolution and you draw the 2, then what?
Idk how it combos but certainly hitting your second spell more reliably is good?
but it doesnt
unless you can bounce those 0 cost artifacts back to your hand
its not a combo, just synergy
umarus list would combo with 0 mana artifacts tho
A combo is multiple cards interacting to end the game.
I dont see how adding a bunch of cheerios wins you the game in any of our lists currently.
if we played hullbreaker horror then maybe i see it
Individual card power is pretty high in my list, it’d be a hard sell to cut any of them for a low-no cost cantrip
Like, maybe git probe?
Food chain is a funny combo with bumbleflower, considering you can just deck your opponents
Or, like, deck two and kill the third
The way i play currently is, card quality is pretty high so to cut decent cards to play combo pieces. They'd need to function in isolation also
Yeah. Control lists 100% need their avg card quality to be as high as possible
So I had someone rage quit my pod the other day
Said bumbleflower is unfair and they want to play with normal decks

That’s Umaru approved salt right there baybeee
“How is it unfair, I’m literally giving away card draw”
I was kinda stunned, I was like bro im playing an average power deck which gives you cards.
Hit Tamiyo before I ult her maybe?
I would personally say there’s justification in playing slightly higher power cards since we’re giving cards away, but yes definitely hit the walkers lol
Surprisingly enough that time I ulted tamiyo and 5feri was the SECOND time I’ve ulted tamiyo
Yeah tamiyo is nuts in bumble
People just don’t even look your way at all if you’re giving them free shit
casting spells for free is a helluva drug
Speaking of - are we to the point of running as many free spells as we can get our hands on?
I.e. subtlety, flawless maneuver, fierce, solitude, endurance, misdirection
FoW if your table is that kinda level
I feel like we should
But i personally dont
id maybe make an argument for flare of fortitude as well.
I had flare in my paper list for a while
But i didn’t consistently have a white nontoken creature that wasn’t bumbleflower
I been taking some cards out of my piles for the bumbleflower
we putting ledger shredder in right
what about 6 mana teferiri
It’s definitely a pet card of mine
and 4 mana jace
Eh. 5feri is much better suited
Which 4 mana jace
the draw deck win game one
Oh, yeah. That’s already in my list
He’s a great backup plan when you deck yourself
is there an issue with white cards in the deck, is there not many? since im not sure how many to put in
I wouldn’t worry about color as much as effect
The only minor consideration is for stuff like solitude, but ideally you’re not gonna have to worry
I haven’t hardly ever had a problem so far exiling something not relevant to solitude
The walkers are definitely personal bias - I really like the repeated draw they provide, and the ult basically winning you the game is the cherry on top
Not to mention a good few of the ones I run providing repeated removal too as a backup
I think I'm making this deck a main deck where I play [[innkeepers talent]] so would make sense to put walkers in
Enchantment — Class
(Gain the next level as a sorcery to add its ability.)
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.
: Level 2
Permanents you control with counters on them have ward
.

: Level 3
If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead.
because level 4 would win games when walker comes in
I need to find a copy of the card ;-; it got so expensive so quick
[[$innkeepers talent]]
$18.95 • €6.18 • 2.90 TIX
$20 current listings, roughly $2 more than EU
Man what the heck 🤣
How???
Yeah your reactions are mine exactly
I’m still confused now
For some reason I though this thread was Umaru’s
I’m now realising that we just took over hahaha
Mine are concerned when I start handing out cards for free
But most of them aren’t worried yet
Nope! This is for the community of Bnuuy enjoyers
haha, we've got the gift
commander givce counters to your greats
creatures
cards also give counters to your creatures
how does something that also gives counters to your creatures, plus ward 1 for 3 mana, not a good card?
Because we shouldn’t care about ward 1 or getting a singular counter per turn.
Could you explain? I'm curious as to why you think that's not good.
Depends on the power level, I’d say. If you’re pushing the deck to the absolute max then caring about +1/+1 counters is useless
I’m suspecting you’re building her as a significantly higher power, Templar
The only part we care about is the counter doubling. The others we have way better options for. The first ability is not made for commander.
It certainly helps
If it wasn’t the cost of 6.3 loaded beef nachos from taco bell I’d say fine go ahead, but it’s not good enough in the deck to justify paying for it.
Ah, if we’re doing $cost/benefit analysis then sure
For the purposes of my deck I am not considering $cost
[[$innkeeper’s talent]]
$18.83 • €6.18 • 2.90 TIX
Yeah that's real. I'm just running Hardened Scales myself
It’s also 204.37 Norwegian Kroner!
It’s probably better than Lae’zal so it’s something.
Oh 100%
So I guess our question is: how badly do we want [[luminarch aspirant]] effects?
There’s ups and downs to each
Upside: constant counters, breaks board stalls very very well
Downside: slow building counters vs. just simply casting more spells
The protection is nice, but like I’ve said before the ward
on the talent is an annoyance at best
Enforcing countering the spell or ability in commander is usually a no go, from experience
Yeah to be honest, not very much. If it's tacked onto something, yeah it's nice
That's why Talent looked alright for me. Scales to late game and whatnot
Enchantment — Class
(Gain the next level as a sorcery to add its ability.)
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.
: Level 2
Permanents you control with counters on them have ward
.

: Level 3
If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead.
Right
I’m just wondering if this is a case of “players evaluate modal spells way too highly”
its insane with certain cards you are wanting to be playing
Costs split over multiple turns does help though. I'm just playing devils advocate here but its not terrible, I think it's pretty good
Idk about you but I have a lot of available mana in my build
Yeah. I suppose this could be a good opportunity for specific testing
its low to the ground, but it scales and allows some planeswalkers to ult right away in a way that is gamebreaking for the gameplan
If that’s the part we care about, why not Lae’zel?
if the meta goes to 7-9 turns consistently, there is room for the card to make the win on the spot
She does practically the same thing for 3 mana
[[lae'zel]]
Multiple cards match “lae'zel”, can you be more specific?
[[lae’zel vlaakith]]
that does not do the same thing
It only adds one, but we aren’t adding more than one 99% of the time anyway
and I'd rather have pir
[[pir imaginative]]
Legendary Creature — Human
Partner with Toothy, Imaginary Friend (When this creature enters, target player may put Toothy into their hand from their library, then shuffle.)
If one or more counters would be put on a permanent your team controls, that many plus one of each of those kinds of counters are put on that permanent instead.
1/1
It does less on a body, which is a downside in and of itself
pir finds toothy so
Ooh
For the purposes of doubling putting counters on stuff, I really gotta disagree
Peek through the decks, we’re only putting one counter on things at a time
im looking to ult walkers 🙂
Pir is good
I’m talking about the doubling vs. the +1 counters bit
And yeah. I agree that I like Pir more
[[toothy imaginary]]
Legendary Creature — Illusion
Partner with Pir, Imaginative Rascal (When this creature enters, target player may put Pir into their hand from their library, then shuffle.)
Whenever you draw a card, put a +1/+1 counter on Toothy, Imaginary Friend.
When Toothy leaves the battlefield, draw a card for each +1/+1 counter on it.
1/1
This could be really, really good
let me try make list
My only issue is that, potentially, we wouldn’t be able to flicker toothy but I think that’s just having our cake and eating it too in this deck
Hmmm… pir and toothy simic planeswalkers….
That’s a brew for tonight I think lmao
Turn him sideways until someone has to deal with him lol
That’s my thinking
He also gets fucking huge in this deck in no time
Basically Shabraz 2.0
Okay, so
I also would like to test Pir and Toothy
I’m thinking of cutting Innkeeper’s talent as I’ve been sold on not keeping it - I will certainly keep it in mind though. So, I need one more cut
I’m thinking forgotten ancient buuuuuut he would synergize so well with both bumbleflower AND the new packages
Maybe cultivate?
I do have a lot of card draw in the deck
[[Glen Elendra Archmage]]
For the most evil of builds
ive never played group hug or control in edh
i cant get that to load for some reason
But there’s easy changes to make to tone down the budget while also keeping good power
Hm
im getting a 400 error
Loads fine for me
let me try a different browser
Might be your internet
Could clear your cache/cookies
That can cause whoopsies sometimes
wow thats pricy
Like I said, easy to make changes to tune down the price
almost all the instants are $20 at least lol
If you want, you can duplicate the deck and remove all the cards above, say, $5
What is your budget?
Also the dual lands whose prices aren’t listed
ill honestly be starting with the precon and maybe $10-20 in upgrades that are immediately game changing lol
Okay, so let’s start at the precon
Got a list?
I’d recommend duplicating the precon list and we can edit from there
That’s the precon
Post the list here
So first we can start with a few cuts
Here’s my first cut recommendations. I can provide reasoning for any of then if you like.
coveted jewel
ghirapur orrery
triskaidekaphile
Intellectual offering
Jolly Gerbils
Rites of Flourishing
1x island
Hoofprints of the stag
Sphinx of Enlightenment
Sorry had to give it some thought lol
Jolly gerbils is the only one i wondered about
Cause the deck has little gift cards I assume.
It has gifts, but the deck not only isn’t built around it but also only has, like, 3 gifts cards
understood
Just counted, it has 4
So since you’re on a budget, a great way to play against opponents above your weight class is to use their weight class against them
You want to protect yourself and your board while also enticing them to attack each other
And, notably, you do NOT want to be giving out value unless YOU choose to do so
Hence why I recommend removing coveted jewel, ghirapur orrery and rites of flourishing
Because they give it to everyone without you saying so
makes sense
im at 93 atm
I’ll ping @solemn hamlet and ask for their decklist because they have a much more aikido-focused gameplan
aikido?
Aikido is a concept that you use your opponents strength/weight against them - in commander that means using your opponents creatures and effects back at them/against each other
Effects like [[propaganda]], [[ghostly prison]], and [[duelist’s heritage]] entice your opponents to send stuff elsewhere
Ms. Bumbleflower - Commander / EDH deck
+1/+1 Counters • Casual • Aikido • Politics
(1) Commander • (4) +1/+1 Counters • (11) Aikido/Politics • (10) Draw • (4) Enablers • (2) Hate • (13) Interaction • (35) Land • (3) Protection • (14) Ramp • (2) Recursion • (1) Tutors
Aikido without Deflecting Palm? How is that possible?! I guess we'll find o...
Nvm I found their list
So one fantastic addition I’d 100% recommend no matter what is [[heliod radiant]]
Legendary Enchantment Creature — God
When Heliod, the Radiant Dawn enters, return target enchantment card that isn't a God from your graveyard to your hand.

: Transform Heliod, the Radiant Dawn. Activate only as a sorcery. (
can be paid with either
or 2 life.)
"Compleat the faith, compleat the god." —Ajani Goldmane
4/4
Heliod, the Warped Eclipse
Legendary Enchantment Creature — Phyrexian God
You may cast spells as though they had flash.
Spells you cast cost
less to cast for each card your opponents have drawn this turn.
"Compleat the god, compleat the plane." —Ajani Goldmane
4/6
He gives you flash speed, and makes your spells cheaper
Since you’re forcing your opponents to draw, it’s super effective
@amber pawn if your meta is less combo focused and has a lot of big creatures/effects aikido is super strong and rewarding. It also scales to the tables power to an extent. The aikido gameplan can operate in a wide range of pods and not be overpowering, because after all a lot of stuff you do depends on your opponents actions.
what is aikido though?
#1268557458767614043 message
How I'm seeing it, it's essentially putting your opponents into a vat of sugar and hoping they have a sweet tooth. Right?
Not really.
It’s more “I’m going to make you not able to attack me, want to attack someone else, and/or force you to get punished for trying to attack me”
Ah sorry I had missed the response you sent earlier
All good
The punish part is the crux of it. Because when someone does inevitably come at you, that's when you want to be ready to pull out all the stops.
[[comeuppance]]
Instant
Prevent all damage that would be dealt to you and planeswalkers you control this turn by sources you don't control. If damage from a creature source is prevented this way, Comeuppance deals that much damage to that creature. If damage from a noncreature source is prevented this way, Comeuppance deals that much damage to the source's controller.
That’s awesome
Yup, so once you’ve put up a bit of a shell and they still decide to attack? Wipe their board and deal them a ton of damage back
All the while you’ve got a huge bunny that gets bigger every turn and flies on your turn, so you have a great attacker AND blocker
Another thing to consider is alt win cons like you said you liked - there’s plenty of good options
Namely things like [[approach of the second sun]]
Great in this deck since you can churn really easily through
i do like that card alot
ok. so with what i took out, what are the main add ins that youd start with?
This is the harder part tbh
Personally, I’d say let’s do some obvious ones and work from there
[[heliod radiant]]
Legendary Enchantment Creature — God
When Heliod, the Radiant Dawn enters, return target enchantment card that isn't a God from your graveyard to your hand.

: Transform Heliod, the Radiant Dawn. Activate only as a sorcery. (
can be paid with either
or 2 life.)
"Compleat the faith, compleat the god." —Ajani Goldmane
4/4
Heliod, the Warped Eclipse
Legendary Enchantment Creature — Phyrexian God
You may cast spells as though they had flash.
Spells you cast cost
less to cast for each card your opponents have drawn this turn.
"Compleat the god, compleat the plane." —Ajani Goldmane
4/6
[[$kros defense]] [[kros defense]]
$0.29 • €0.37
$0.41 • €0.59
Legendary Creature — Cat Advisor
At the beginning of your upkeep, put a shield counter on target creature an opponent controls.
Whenever you put one or more counters on a creature you don't control, tap that creature and goad it. It gains trample until your next turn. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
2/4
[[$hardened scales]] [[hardened scales]]
$1.14 • €1.23
$1.42
$1.50
$3.04
$0.94 • €1.75
$1.84 • €1.41 • 0.07 TIX
$1.08 • €1.52 • 0.06 TIX
$2.08
0.78 TIX
$1.15 • €1.18 • 0.08 TIX
[[$ghostly prison]] [[ghostly prison]]
$8.76 • €4.88
$3.56 • €2.72 • 0.30 TIX
$3.56 • €2.40 • 0.59 TIX
$13.16
$3.35 • €2.22
$3.33 • €2.54
$3.64 • €1.99 • 0.15 TIX
$3.22 • €2.54
$5.38 • €2.94
$3.23 • €2.60
Oh wow, that’s a maybe
I didn’t realize it had gone up so much
[[$propaganda]] is much more reasonable
$1.19 • €0.93 • 0.33 TIX
$2.33
$1.39 • €1.35 • 0.36 TIX
$3.12 • €1.60 • 0.38 TIX
$5.11
$5.77
$2.58 • €2.49
$18.00
$2.56 • €2.61
$25.43
ok added all those in
[[rishkar’s expertise]]
[[evolution witness]]
Creature — Elf Shaman Mutant

: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
Whenever one or more +1/+1 counters are put on Evolution Witness, return target permanent card from your graveyard to your hand.
She remembers every breakthrough, from the gene's mutation to the new life's propagation.
2/1
One of my favorite board wipes is [[tragic arrogance]], it’s certainly the most impactful
Sorcery
For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents they control.
The spear thrown by Kytheon's own hand was the weapon that felled his friends.
This seem good
So what is the goal of the deck then? Politicing for safety? And then try to use a wincon?
Wait tragic arrogance, you have to do that to yourself too right
Ive only ever played it in decks with no board presence so its neve rmattered before
Yea, but you pick your stuff AND your opponent’s
So you keep all your best stuff and they keep their thopter token
Can you pick that as the artifact and creature both?
Yep
Notably, though, you do HAVE to pick something of each
So they do keep one of each thing if applicable
But people rarely have their eggs in that many baskets
So you can’t pick the same permanent for both things even if it has both types
Yes you can
But you have to pick each card type, even if it’s the same permanent
So for instance, if you want to kill a planeswalker they control, they’d have to have a second planeswalker for you to pick
Otherwise you have to pick that as something that stays
One neat trick I pulled was when someone was playing an auras deck, they had a mana dork with an aura attached and a creature that was stacked with a ton of them, so I let them keep the mana dork but keep the aura that was attached to the big creature
So that way, they sac the creature with the tons of auras and the aura attached to the mana dork is sacrificed
No
Approach is something you build around and not just a generically good card
An auto include imo is like [[smothering tithe]]
ok. so the main deck does have wincons though?
Punch people with progressively larger creatures is pretty valid imo
Or you can play any of the cards that read when your deck is empty and you draw a card, you win
[[jace|WAR]] is my favorite
Multiple cards match “jace” in War of the Spark, can you be more specific?
~I have done some more tweaking
not sure how im feeling about the list
If scheming fence doesnt work out ill source an on the trail to replace it
I should prob slot back in Managorger or Forgotten Ancient hmm
[[scheming fence]]
Creature — Human Citizen
As Scheming Fence enters, you may choose a nonland permanent.
Activated abilities of the chosen permanent can't be activated.
Scheming Fence has all activated abilities of the chosen permanent except for loyalty abilities. You may spend mana as though it were mana of any color to activate those abilities.
2/3
Oh, eh. Lemme know how it goes
I’d at least keep the ancient because he can turn bnuuy lethal
Let me know how herald fares
Either it will be removed or I’ll win games off the back of it, that’s exactly how it went in Najeela haha
Maybe I'll just get rid of Stormdrake. Haven't even wanted to use it on anything yet
-Long River's Pull -Volatile Stormdrake -Orim's Chant +Dovin's Veto +Forgotten Ancient +Snakeskin Veil
https://www.archidekt.com/decks/8612729/ms_b_stirs_the_pot
Long River's is cute and in the Bloomburrow vibe but I'm missing out on Dovin's veto. The points made before about Stormdrake being a flying blocker given to someone did not go unwarranted, and most of the time it's not worth to cast (although it does steal a lot of commanders haha). Forgotten Ancient goes back in, and it's still in line with the aikido game plan. Orim's chant is just a fog 99 percent of the time. I have enough fogs, so I added an extra piece of protection.
Ms. Bumbleflower - Commander / EDH deck
+1/+1 Counters • Casual • Aikido • Politics
(1) Commander • (4) +1/+1 Counters • (11) Aikido/Politics • (10) Draw • (4) Enablers • (2) Hate • (13) Interaction • (35) Land • (3) Protection • (14) Ramp • (2) Recursion • (1) Tutors
Aikido without Deflecting Palm? How is that possible?! I guess we'll find o...
So in all honesty. Is the precon pretty strong? Or is that more dependent on the player?
Compared to like Merfolk that stupid strong out of the box
It requires a little more thinking and capability in politics but it remains quite strong right out of the box. Gotta play as the cute bunny until you can lash out like the war criminal she actually is
Ah. Fair enough. Might sell my ulamog to get it
I’ve kinda been looking for something new. So maybe this’ll be what I need
Really need to scratch the combo itch though
She can play combos pretty well, just gotta make sure you’re playing at an appropriate power level
And combo decks typically aren’t terribly budget inherently
Question for y’all
Monarch/Initiative: thoughts?
My thinking is running [[court of garenbrig]]
Enchantment
When Court of Garenbrig enters, you become the monarch.
At the beginning of your upkeep, distribute two +1/+1 counters among up to two target creatures. Then if you're the monarch, double the number of +1/+1 counters on each creature you control.
Makes bnuuy lethal, like, immediately
I saw this last night in a pile of cards and thought huh we could probably use them
do you really want to be getting monarch when you want them to use resources against others?
[[dream halls]] plausible?
This applies to everyone btw
If you want monarch I think [[court of grace]] is a really nice option
No
We are feeding people cards, we can’t also allow them to cast them for free
Unless we have some kind of stax piece to counter spells cast without paying mana that we can bounce during our own turn
So we’re playing bad cards to facilitate the use of dream halls, which adds a layer of inconsistency
[[vexing bauble]] ?
Sure but we’d like to bounce it rather than sac it
As then we need another card that can consistently get it back when we need it to stop others
So again we’re jumping through hoops with many cards to facilitate one good card
[[Aluren]]
This is more doable
Since you can combo with it. But I'd only use it as a combo piece:/
Yeah, that’s why I was on the fence about it. It would entice people to attack us, which is the same reasoning as to why I cut Coveted Jewel
the combo I mentioned yesterday is any 0 mana sac artifact or any sac artifact that refunds its cost, bumbleflower and evolution witness in play
[[lotus petal]] being the main one I guess
I think actually im going to put lotus petal in the deck im brewing
That's actually really goos
Good
You should run Kutzil or Grand Abolisher if you're gonna do that
kutzils already in the list

am I meant to have more than 2 dorkys
and 3 ramp sorceries
[[evolution witness]]
Creature — Elf Shaman Mutant

: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
Whenever one or more +1/+1 counters are put on Evolution Witness, return target permanent card from your graveyard to your hand.
She remembers every breakthrough, from the gene's mutation to the new life's propagation.
2/1
My curve is similar to yours but I still run a lot of ramp for simic bs
i think im very confused how this deck ends up winning
is it moslty counters and swinging with the bunny?
If you’re not doing combos, then yes that’s the primary plan
How you get there can be from multiple routes, and what you put the counters on can be different between decks
ah ok. sounds good
holy fuck I told people to get [[$caretakers talent]] 4 days ago and its massively up already
$9.21 • €1.16 • 0.09 TIX
is that good in the deck?
well not really this one, but in general
mentioned it here at least
for lists that include [[smothering tithe]] effects.. it could really see play because this also draws you a card too lol
its "tokens you control" not creature tokens
i didnt say it in this discord thats why, but its decent
considering how many cards in peoples lists have create tokens in them
let me count
its not that much, not I guess depending on the list, if it makes lots of funky tokens every now and then with clues, treasures, food, creatures, offspring effects, it could add up
Not a fan of Monarch/Initiative here. Don’t like other people having control of when I give them cards and our mander doesn’t reset the initiative for free to abuse it.
I want to make room for something.
should I cut a cantrip, or one of my ramp? (I have 14 ramp)
Opt out for now
i got the crime green dude this evening and played it
what, the, fuck.
that card is way better than i gave it credit for
Do tell
dropped it turn 3 and never missed on a land for the rest of game and it never got removed
i was playing 2 lands a turn from turn 5 onwards and i won the game at like 16 lands
it even lived through 3 boardwipes
there was a farewell which I cast tefs protection in response to, I used selfless spirit and also a linvala later on.
It was a mad game
[[Mistbreath elder]]
This is the paper list I’m playing currently
Seems to work pretty effectively:
Not sure on the silence effects anymore without having a combo to use them with so might cut those for some more counterspells
YES FUCKING SIRRRRR
So uh
My list won against supposedly considered “hogh power decks” in its current state
I miiight have been pubstomping this whole time without realizing it
I've been putting Bumbleflower together over the last week or so and she had her first game today and I am HOOKED. This thread was super helpful
Here's the WIP list: https://www.moxfield.com/decks/6GoV_C8uz0q5NIEGd4fsAg
HELL YEAH DUDE, THE BUNNY ARMY GROWS
Speaking of which, Bumbleflower took a game against a high power table, I had a ton of card draw and a good huge suite of removal. Smart plays lead me to winning the game against two combo decks, one including Nadu
Also, mockingbird is sick as FUCK
Whoever recommended that is so smart
First game I copied faerie mastermind, second game I copied Ledger Shredder
Yeah ramp, it turns out, is essential.
The games I win it’s because I’ve ramped to the moon and I can just keep playing cards to draw more cards
I am not on mockingbird at the moment but I will be purchasing one. I read it again last night when I was going through my friends yuriko list and said yeah I’m dumb to not play that
This is why I keep saying, Bumbleflower with a good pilot and solid build can take a "meh" list from a 6-7 to a 7-8.
An optimized list with skilled pilot likely falls between 8.5-9.5 depending on the quality of counters
I still contend there's likely a full on tournament level CEDH build to be discovered, just nobody wants to push the bunny to that level.
Yeah, I don’t deny that bumbleflower could definitely be real good
I've been creeping up in the lobbies that I join and currently have been hovering 8.5-9 with my build so far.
Still hovering around a 35% win rate, but a part of it definitely is player perception thinking I'm the weakest link at the table.
Yeah, I think cedh players will tune in on that is my problem
There's that old saying about never getting into a land war in Asia.
A new saying I picked up from reddit about Bumbleflower...
"You never want to get stuck in a 1v1 with Bumbleflower, it's never a good time"
Oh that’s 100% true
It heavily depends on the "local" meta at the time. Since CEDH is defined by a few early combos, there is a potential you'll be ignored in favor of the solitaire mindset.
One thing that’s absolutely elevated the hell out of my deck is knowing when to board wipe and what to board wipe with.
That’s fair
[[ondu inversion]] + [[dawn's truce]] or other indestructible effect is chef's kiss
Sorcery
Destroy all nonland permanents.
"At first rumble you'd best hold on tight and pray to any gods you still hold dear." —Nys Dal, Sea Gate trapfinder
Ondu Skyruins
Land
Ondu Skyruins enters tapped.
: Add
.
"It always seems so quiet in the aftermath of wrenching violence." —Nys Dal, Sea Gate trapfinder
A lot of times, if you run the right board wipes you don’t beed a heroic intervention effect.
I currently run Austere Command, Damning Verdict, Cyc Rift, Ezuri’s Predation, and Tragic Arrogance
@pastel agate me 🙂
Each and every one of those in the right setup or the right moment can be almost or completely one sided
It was a good shout! Thanks homie
You running proft's memory yet?
100%
That enchantment is bonkers
It’s absolutely rocketed bumbleflower into lethal several times now
I was playing against a sheoldred pilot yesterday
They dropped a [[font of mythos]]
LOL
In my upkeep, I solituded sheoldred and went to my turn
Drew like 8 cards in total and fucking wrecked that player
My friend is bringing me an innkeeper's talent this weekend, which will be dope
Still debating on cutting branching evolutions for it, or making a cut elsewhere to bring my 1/1 counter synergies to 4.
I feel like its a better branching
the issue with branching is that its better if its 2 counters to start with
but most of the effects are only one, which is where hardened scales is better, but in this case if you have walkers, getting access to ward 1 for 3 mana is pretty good
That's my sentiment as well. Branching provides no innate 1/1s and no protection.
BUT
4 more mana for the double counters, parity for the pseudo-evasion
branching needs hydras in the deck to shine
What I like is that it churns 1/1s at a base for only 2 mana, so that's an extra nadu and fathom mage trigger for me.
I am off Innkeeper’s talent tbh
https://www.moxfield.com/decks/acjL0TjDNkiD7fT7Tc-D4g this is my list at the minute but I got no games in yet because still waiting on cards to show up
It’s just way too much mana to start doubling counters
You out here clowning with planewalkers xD of course you're off it
I mean, planeswalkers would love talent
I cut communal brewing, people got wise real quick not to take the card
[[communal brewing]]
Enchantment
When Communal Brewing enters, any number of target opponents each draw a card. Put an ingredient counter on Communal Brewing, then put an ingredient counter on it for each card drawn this way.
Whenever you cast a creature spell, that creature enters with X additional +1/+1 counters on it, where X is the number of ingredient counters on Communal Brewing.
I obviously didn't read the card well enough xD
Eh, I'll toss it back in and see what it does.
What’s your list look like? I was under the impression you were going the cedh route
Nah, I'm aiming 8-8.5.
are you talking about tempt with discovery?
Fair
Yeah thats the one. Also I use Mind's Aglow. Only had that one pop once >.>
I gotta edit this moxfield list, give me a bit. Gotta figure out whats different to what I'm running now xD
Yeah, tempt with discovery is actively a bad card imo
If people are smart they’ll never take it and you might as well run [[hour of promise]], and if they’re not smart you’re just fucking winning the game, because you’re so far ahead
is [[planar genesis]] a consideration?
I mean, we weren’t keen on growth spiral
That’s basically a better growth spiral
But, uh
I still think no
Every ramp piece in my list has been pretty carefully considered atp
im considering putting in nantucko for the meantime to copy one of my creatures
It could be good, the effect is kinda mana hungry though
I’m just making my curve lower by the day it seems
I mean, that seems to he the best move tbh
Is the raccoon precon good compared to the bunny?
Bello is great
Don't have it
But it's the one I'm.getting
It seemed interesting
the one exception imo is when your deck really wants to find one specific land. i have a deck whose ramp package is a bunch of untap cards and lotus field, so I run this not caring if anybody else gets a land.
That or [[sowing mycospawn]]
True. That card gets another line of text every time I look at it
Made more changes, cut the nadu
I decided more mana good. Doubled down on ramp.
Put him back.
See I would but I’m not tutoring out the Nadu so most games I never see it. I’m slowly moving towards 1 and 2 MV cards while cutting higher costed stuff. I also feel like Nadu might be a bit strong for the games I’m playing bumbles
The way I view Nadu in this deck is that the bird belongs here more than any other place. Because you're incentivized to only trigger twice per turn, it doesn't snowball nearly as bad as with the equipment. With Bumbleflower, it ends up just being another simic value engineer similar to Freestrider Lookout.
Acquired ledger shredder and trouble in pairs
Glorious.
We lost to them casting like three board wipes in a single turn to try and deal with me and eventually winning the interaction pile
I bet sleepy didn’t know what they had in store with this thread
100% they did, it was intentionally made for collective brewing
Pretty much, it has been very effective for my deck building at the very least, and I love hearing the game reports and looking at other people's lists
It was just pointed out to me that Fathom Mage combos with full lvl Wizard Class
Also last night I decided to cut Hardened Scales. It really only pushed me towards the beatdown plan and I never wanted to play it early in my list. It drew a bit too much eyes. So I'm putting in [[stocking the pantry]] in place of it because it's a huge flavor win
Did someone borrow your deck?
I also love this.
Yeh
@rough dove i've been going through the thread and noted that you've seem to be doing well in high powered pods - do you mind sharing your list? I am hoping to play bumbleflower with some higher powered friends as well - thanks! (also open to other people's higher powered lists!)
Nadu, smothering tithe and consecrated sphinx need to be in a high power list
You guys do fast mana in your high power?
Because if so you can easily run the moxes and crypt for hitting your second spell as well
Free interaction is also peak in bunny
if there isnt any lightning greaves I think nadu is fine in mid power too
if anything, its a removal target that helps protect the key pieces
Not in bunny, in bunny it’s far too good
I think Freestrider is a fine lower power version to run since it’s only once per turn period with bunny, and only gets lands tapped
Been thinking about this. I don’t think this is true. You don’t need to stop casting spells unless you run out of mana and giving opponents cards is fine because we’re either effectively drawing cards or putting lands into play to fuel the next spell. So effectively if you have a low enough curve you can just cantrip through your deck as long as you can keep casting
I think Nadu is pretty strong here in theory and doesn’t really belong in a mid list
Thoughts on [[Borne upon a wind]]? Just a lukewarm enabler since we can't really win off it in low-mid power?
I'm considering [[final word phantasm]]
Running cantrips to make nadu work in the 99 definitely lowers the resilience of the deck to a point that it's likely either draw Nadu or you don't have enough fuel to close out the game.
On the flipside, using Nadu as a value piece without cantrips means you're extremely unlikely to have the play your whole deck out gameplay that Nadu is notorious for.
I use all the value engines to be able to reliably late game dig out Approach of the Second Sun and OTK with it. Freestrider only makes the combo very flimsy to assemble. Having Nadu gives that extra 2-3 cards drawn. Given that by turn 10, I'm averaging around 30-40 cards drawn in the game. Using deck thinning like fetch lands, scry/surveil lands, and Nadu/Freestrider that furthers the likelihood of drawing into Approach in any single game to around 45-50% depending on the sequencing. [[Thundertrap Trainer]] also is in my new newest build to further be able to dig for either Approach or a piece of removal that I'll need.
Creature — Otter Wizard
Offspring
(You may pay an additional
as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)
When this creature enters, look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
1/2
Using soft deck manipulation like thundertrap and deck thinning on top of Bumbleflower can easily push the likelihood of seeing any particular card to about 50% VS the usual sub 18% most decks naturally see by turn 10 without additional draw.
Best part is, it's consistency without tutors, but with the added variance to make every game a puzzle to solve.
If you're in a pod that Tempt With Discovery gets full value, definitely use it to grab 3 fetch lands unless you have a play lined up. Use the fetches to grab surveil lands and cackle like a mad genius as you've effectively thinned your deck to a point that Bumbleflower starts woefully out value other decks.
I cut tempt with discovery, card sucks lol
It indeed does lmao. But there's always a meme situation with most cards that turns them into something crazy.
It’s either people are tempted, which means they’re morons and you’re going to win anyway, or they don’t take it and you might as well have used another ramp spell
I am firmly in the “never ever be tempted” camp
If everyone else is tempted, I’ll do it too just to later point out when they inevitably win that they gave that person the game
Tempting people is exactly what it says on the tin. It’s bad to become tempted.
I will never cut tempt with bunnies, its 80% the reason I play the deck is to have those words come out my mouth
Unless you are absolutely screwed on mana you never take that tempt
Even then don’t take it
And in that case, concede and build your deck better.
Or mull better
Every single time everyone took the tempt I’ve won the game when I’ve played those kinda spells
They don’t realise how far ahead it thrusts you
Tempt with bunnies is honestly a lot more tame
Yeah, it’s just fine
Fun? Sure. Playable, nah I’m good.
I do kinda hate how I’m optimising the fun out of bunny over time though
I'm sitting here like "lys doesn't like Nadu, but literally hates on the midpowered fun of the deck" xD
The curve is getting flattened and now I’m looking at Nezahal and shark like it might be time for them to cross that rainbow bridge
Nadu would be going back in tbf
And id just play more tutors
Man, Nez is so cool. I wish it was just like 1-2 mana cheaper.
It just sounds like you’re venturing more and more away from control and more towards a storm route
Yes and no, I tested a super low control route before and it does still do the control do. Just more spells per turn lol.
For my control list I don’t mind my costs being higher because I run a lot of ramp and draw to run away with the game and use those big creatures as finishers
I like the higher impact individual cards is all
I've settled more on midranged cards. [[ojer kaslem, deepest growth]] is a good example
Legendary Creature — God
Trample
Whenever Ojer Kaslem deals combat damage to a player, reveal that many cards from the top of your library. You may put a creature card and/or a land card from among them onto the battlefield. Put the rest on the bottom in a random order.
When Ojer Kaslem dies, return it to the battlefield tapped and transformed under its owner's control.
6/5
Temple of Cultivation
Land
(Transforms from Ojer Kaslem, Deepest Growth.)
: Add
.

,
: Transform Temple of Cultivation. Activate only if you control ten or more permanents and only as a sorcery.
Chimil gave the Oltec sacred lands. Ojer Kaslem brought them to life.
I turn the snowball into an avalanche
I’m running like 15-16 pieces of “ramp” and I think it just isn’t enough
I’m tempted to play stuff like chrome mox and mox amber.
Probs not mox opal though because I don’t think I play enough artifacts to reliably get metal craft
Could start running higher impact ramp spells like [[open the way]] or go the bloom tender route
I think I'm actually going to start using that
I got to tempt with discovery with my pod once and they said never again, so its the play xD
15 mana turn 8, perch protection + ondu inversion, gift the eldrazi player an extra turn with several annihilators while having the approach otk assembled...
By far one of the worst war crimes I've commited as bumbleflower
I’ve casted nexus of fate three times in a row before
Artifact
: Put a coin counter on Wishing Well. When you do, you may cast target instant or sorcery card with mana value equal to the number of coin counters on Wishing Well from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. Activate only as a sorcery.
This is a card I've been thinking about using for some recursion.
[[ojer pakpatiq, deepest epoch]]
Legendary Creature — God
Flying
Whenever you cast an instant spell from your hand, it gains rebound. (Exile it as it resolves. At the beginning of your next upkeep, you may cast it from exile without paying its mana cost.)
When Ojer Pakpatiq dies, return it to the battlefield tapped and transformed under its owner's control with three time counters on it.
4/3
Temple of Cyclical Time
Land
(Transforms from Ojer Pakpatiq, Deepest Epoch.)
: Add
. Remove a time counter from Temple of Cyclical Time.

,
: Transform Temple of Cyclical Time. Activate only if it has no time counters on it and only as a sorcery.
Chimil gave the Oltec time. Ojer Pakpatiq gave them the tools to learn its lessons.
Another one I've been debating on for more recursion / pseudo ramp
Yeah nexus of fate is fun
I cast it twice in a game the other day and people just said yeah you’re good.
[[tanazir quandrix]] seems like another good midrange wincon
Legendary Creature — Elder Dragon
Flying, trample
When Tanazir Quandrix enters, double the number of +1/+1 counters on target creature you control.
Whenever Tanazir Quandrix attacks, you may have the base power and toughness of other creatures you control become equal to Tanazir Quandrix's power and toughness until end of turn.
4/4
That is a crazy suggestion tbh. I haven’t seen quandrix since strix
Has a nice alt art too
Most definitely.
It's a weird one I saw the other day when looking through my cards and I was like "huh, this really lines up with bumbleflower"
I'm falling out of love with Approach and I'm thinking I'm going to move towards more of a big value deck for wins instead of instant wincons.
[[void slime]] is also super nice for countering triggers
Voidslime kinda nice tho 👀
I was thinking of trying Bant Charm but may run that instead
I'm personally running her as a +1 Counters deck. Had a counters deck a few years ago, took it apart and when she came out I decided to rebuild it but without black this time. It's super fun
My problem with it is that I’d rather run [[jolrael mwonvuli recluse]] to flatten the curve
Legendary Creature — Human Druid
Whenever you draw your second card each turn, create a 2/2 green Cat creature token.


: Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards in your hand.
"Humans bring nothing but suffering and deceit. They are not welcome in my forest."
1/2
Got a list? I was considering making another bumbleflower deck focused on counters
Yup I have it on Archidekt but I've been swapping stuff around here and there cause I'm in my foiling phase
Based
I can dm it to you if you'd like
Feel free to post it here!
No [[arwen weaver]]?
I probably should play that instead of Master Biomancer but we'll see
I’d run both tbh
Eh I don't get out the Master enough to warrant playing both
Have you considered [[grateful apparition]]?
I used to run that and the Bird but I cut them to make space for other cards
I do love that whiskervale is getting used
Nadu being in a casual deck is blech though
I saw an opportunity and I took it
anyone used or thought about [[ripples of potential]], especially whomever I'm sorry I can't remember who has the more planeswalker-y version?
Instant
Proliferate, then choose any number of permanents you control that had a counter put on them this way. Those permanents phase out. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)
We talked about it a bit. It's neat
It’s a really good card
Snagged one from my buddy this evening, definitely going to try it out. Need a bit of a run at my list tomorrow so I'll post it for interest prior to fnm.
Playing at my friend's tonight I (and the other 2) got graveyard combo'd out one game and I was at the wrong end of a Pariah'ed Stuffy Doll in the other... I at least know I'm not playing enough interaction 😁
ill be playing more bumbleflower this evening
so ill let you know how my changes fare
👍
damn, this is hard lol. So many possible directions. I'm looking at a little infect package here too - Norn's Decree / Bloodroot Apothecary / Prologue to Phyresis / Infectious Bite to get started then Dreamtide Whale / Evolution Sage / Flux Channeler
Suggestion if it’s not already made. Maybe make a $20, $40, $60, etc upgrade guide for the precon based on what everyone has seen
I know a lot of people getting into the game looking for a new deck type would appreciate something like that. Personally I enjoy that kind of guide because it makes my card hunting and shopping easier. And i don’t have as much brewing time as I’d like
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Show Notes:
Are you looking to dole out some beats while you’re giving out treats? Bloomburrow has the perfect deck for you with the new “Peace Offering” (blue/white/green) precon! And we’re here to...
They do $50, 10 cards in 10 cards out
Here's where I'm at now https://www.moxfield.com/decks/sRk5w9qfc0m2Lk7ZfxgHQQ
https://www.moxfield.com/decks/7F_c5XEua0qlZqy99_ovnw
I want to do the 10 upgrades for under 50 dollars thing, here's the 10 upgrades I'm thinking
Dreamtide whale is actually crazy
Like probably the craziest card I’ve added so far
The biggest I've gotten my whale was an 18/16 double striking with Duelist's Heritage
Truly glorious
It is insane at proliferating walkers
Bunny brewers!! What do we think of [[elminster]]?
Legendary Planeswalker — Elminster
Whenever you scry, the next instant or sorcery spell you cast this turn costs
less to cast, where X is the number of cards looked at while scrying this way.
+2: Draw a card, then scry 2.
−3: Exile the top card of your library. Create a number of 1/1 blue Faerie Dragon creature tokens with flying equal to that card's mana value.
Elminster can be your commander.
Loyalty: 5
Basically another biiiig draw engine
We are, uh…
Very passionate about the bunny
And, I won’t lie, I’m gonna praise sleepy for coming up with the idea
It’s been a truly awesome experience
I need to start writing up my games more because I’ve started getting lazy
Has anyone looked at [[teferis ageless insight]]
It s'more cards
It’s also a win more card
I mean, I highly recommend giving it a try if you’re wanting to prove to the class
But personally I’m not convinced
I'd rather play cards that benefit from your opponents drawing cause that's what's happening a majority of the time
Well it's going into my nezehal deck I've been brewing
I even got the fancy version
Plus it’s way more fun to benefit from your opponents trying to find an answer for you
“Oh, you drew your second card looking for a board wipe for me? Draw 4, counterspell?”
Psychic Possession, Smothering Tithe, Consecrated Sphinx, Faerie Mastermind, Heliod the Radiant Dawn, or if you wanna just stop them from drawing all together, Narset
I believe ageless insight would trigger off of someone casting a noncrrature spell on their turn
Smothering tithe is another one I don’t run out of principle lmao
Correct
It's crazy in nezehal
I miss my old Nezahal deck, good times
[[Vensers journal]] too, but I'm using my only copy in [[imskir]]
Legendary Creature — Demon
Affinity for artifacts (This spell costs
less to cast for each artifact you control.)
When Imskir Iron-Eater enters, you draw X cards and you lose X life, where X is half the number of artifacts you control, rounded down.

, Sacrifice an artifact: Imskir deals damage equal to the sacrificed artifact's mana value to any target.
5/5
That's was around 24 life per upkeep
Chiming in, I've run it in every build since I got the deck. Definitely puts in work.
Has worked as a smokescreen to eat enchantment removal as well to save Innkeeper's Talent/Branching Evolutions
Hmm
[[jin-gitaxis, progress tyrant]] I'm going to cut Approach for this lovely fella
Legendary Creature — Phyrexian Praetor
Whenever you cast an artifact, instant, or sorcery spell, copy that spell. You may choose new targets for the copy. This ability triggers only once each turn. (A copy of a permanent spell becomes a token.)
Whenever an opponent casts an artifact, instant, or sorcery spell, counter that spell. This ability triggers only once each turn.
5/5
I got traded bloomburrow mythics to tone my Loot deck down (had 10 praetors in it lol). So, as a compromise my group is letting me spread the praetors around
https://www.moxfield.com/decks/B8zzpDQtNkGBPXpSWrXH8w
What would you cut here for insight?
For Jin?
Nah, for teferi’s insight


: Target Human gains flying until end of turn.
(You may pay an additional