#Shalai and Hallar needs help!

32 messages · Page 1 of 1 (latest)

thorny patrol
wise ridge
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I do have some thoughts, but will take me some time, busyish day etc.

My first off the cuff recommendations are, [[myojin tower]] and [[hard scale]] [[kami hope]] [[lae champi]] either ozolith, [[vigor]] as some options

small mossBOT
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Legendary Creature — Spirit
Myojin of Towering Might enters the battlefield with an indestructible counter on it if you cast it from your hand.
Remove an indestructible counter from Myojin of Towering Might: Distribute eight +1/+1 counters among any number of target creatures you control. They gain trample until end of turn.
8/8

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Multiple cards match “hard scale”, can you be more specific?

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Multiple cards match “kami hope”, can you be more specific?

thorny patrol
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I’m interested to see your thoughts in more detail when you’ve got the time though, always looking for suggestions

tacit forge
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I'd probably consider add [[Surrak and Goreclaw]]

small mossBOT
tacit forge
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Just because the haste is excellent and it naturally emphasizes +1+! Counters.

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Plus Trampling over to push for damage is clutch.

thorny patrol
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Oh thats a spicy one! I have a few ways to give trample already, but redundancy is always good!

tacit forge
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Yeah 😄

timid river
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something I really dont GET why people ignore to add in a +1 counter decks are Bloated Contaminator, and Contaminant Grafter Yes they have toxic but they both are solid bodies and proliferate on contact. I mean yes having to contact an opponent can be difficult but they are decent cards

honest ginkgoBOT
timid river
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sorry new here messed up the card search

honest ginkgoBOT
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Creature — Phyrexian Beast (ONE Rare)
Trample
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
Whenever Bloated Contaminator deals combat damage to a player, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
4/4

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Creature — Phyrexian Druid (ONC Rare)
Trample, toxic 1
Whenever one or more creatures you control deal combat damage to one or more players, proliferate.
Corrupted — At the beginning of your end step, if an opponent has three or more poison counters, draw a card, then you may put a land card from your hand onto the battlefield.
5/5

timid river
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I mean the toxic is nice but the abilities are really good especially since grafter itself doesnt have to attack to trigger and a 3cc to 4/4 body is good rate regardless.

thorny patrol
thorny patrol
timid river
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I imagine with the red terror and other bits we can do that salty is always going to be a problem. I mean i intend to scurry oak + rosie of cotton lane as the other set of combo in here which will do the same thing as terror as a go wide backup plan/total table kill.

vague beacon
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I think the land count is superlow for the mana curve. Would add 3 at least. Other than that, I would suggestFelidar Retreat and Defiler of Vigor, these guys put in quite some work for me.

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Would cut the Red Terror tho, as it's kinda anti-climatic

timid river
vague beacon
timid river
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Basic doesn't mean BAD. Also why should a deck give up one of the ways to WIN. I go to play commander to actually win or at least defeat my opponents. Can I have a good time doing so talking joking and engaging other people and still spank the table? Yes I can.

vague beacon
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I mean sure, there is nothing wrong with wanting to win, but either way, it's not gonna happen with 32 lands in a list like that

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even if the deck had 36 lands, the avg. cmc would still be really high

timid river