#Umaru’s Decklist Thread
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I mean all I used QB for was an anti-fog machine
Plus baloth making stuff uncounterable is extremely relevant
I've grown to really like [[valki god of lies]]
Legendary Creature — God
When Valki enters, each opponent reveals their hand. For each opponent, exile a creature card they revealed this way until Valki leaves the battlefield.
: Choose a creature card exiled with Valki with mana value X. Valki becomes a copy of that card.
2/1
Tibalt, Cosmic Impostor 


Legendary Planeswalker — Tibalt
As Tibalt enters, you get an emblem with "You may play cards exiled with Tibalt, Cosmic Impostor, and you may spend mana as though it were mana of any color to cast those spells."
+2: Exile the top card of each player's library.
−3: Exile target artifact or creature.
−8: Exile all graveyards. Add 

.
Loyalty: 5
I know you weren't looking for more discard-esque effects
It’s okay, but a thoughtseize with a pw attached to the backside it just fine imo
Valki doesn't feel like a midrange card
Maybe it is because of the hand attack effect
Yeah, that's why I run it
I need to research midrange more because it always seems to encompass so much more than I think it does
To me it’s basically all about grinding value with mid body creatures and efficient removal
oh swapping the big one for the baby
I can get behind that
Anyone got any goodstuff cards to put up for consideration for Jund?
I was deep mining scryfall and was wondering if anyone had spicy options
[[demon of dark schemes]] though might be too cute
I also considered [[ezzaroot channeler]]
Ooh I kinda like demon
Since [[soul of windgrace]] has a way to gain life for cheap
Legendary Creature — Cat Avatar
Whenever Soul of Windgrace enters or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control.
, Discard a land card: You gain 3 life.

, Discard a land card: Draw a card.

, Discard a land card: Soul of Windgrace gains indestructible until end of turn. Tap it.
5/4
But then you think about it vs. like [[massacre wurm]]
Yeah and the new one in FF
Legendary Creature — Human Noble Warrior
My First Friend — When Zenos yae Galvus enters, choose a creature an opponent controls. Until end of turn, creatures other than Zenos yae Galvus and the chosen creature get -2/-2.
When the chosen creature leaves the battlefield, transform Zenos yae Galvus.
4/4
Shinryu, Transcendent Rival
Legendary Creature — Dragon
Flying
As this creature transforms into Shinryu, choose an opponent.
Burning Chains — When the chosen player loses the game, you win the game.
"The heavens are too small a field for our dance. Let us transcend this mortal coil!"
8/8
That's it
DID SOMEBODY MENTION AVISHKAR!?!
Sure did
I will say I’ve wanted to try and make a deck with that and Cthonian Nightmare got me so hyped to try
And I still haven’t
But I think I still have my copy from my Prerelease
So that card has been with me for almost 10 years now
You could totally do orzhov/mardu energy in commander
But yeah, I’m literally looking at every creature in jund to see if I can find something spicy
Found a few goofy cards but nothing for the deck
I wasn’t gonna say it to a more open audience but the idea of a “Cunty” deck where everyone is either cunty in the art or as a character (think teysa karlov) would be funny as hell
lol
Oh, shit Olivia Voldaren too
The evil Glissas probably qualify
Nahiri
Tasigur
/Ian Malcolm
That twink will never escape the twink allegations
Also [[kotis fangkeeper]]
I have a pic of this on my phone and it never fails to make me laugh
[[diabolic tutor | KLD]]
I'm def putting this in the deck
Bc liliana
get some lesbian up in this
Tyvar is more himbo but at the same...
Maybe earns a spot?
Oh, Ashiok
Oko...
Mm
Tyvar’s definitely a himbo more than cunty, Oko is a 50/50 for me
I don't know what any of these words mean
Himbo = him + bimbo
It’s less offensive than calling a woman a bimbo though
Cunty is harder to explain
No, I knew I was off when I said it
Because I went, no, think more Walton Goggins since it's a description applied to him a lot
Hey everyone!
I know this is technically your decklist thread @misty geyser – but I had a quick question:
I currently have around 5 decks that I already own in paper, along with some ideas for adds and cuts for each.
Would it be okay if I shared my decklists here to get some thoughts and feedback from you all? 😊💭
I’m not sure if it would make more sense to post each deck separately or maybe even create a dedicated thread just for all of them. 🤔
I've noticed that some posts here don’t get a lot of comments, so I just wanted to ask before spamming too much.
And by the way – huge shoutout to @misty geyser , @frail flare, @sharp garden and @long ridge ! You’re super active and always helpful, really appreciate that! ❤️
I don’t mind lol
I’d recommend making a personal brewing thread and feel free to ping me
I second that recommendation and being open to being pinged
Okay then I will do it like this and prepare everything for a good post 🙂
Thank you guys ❤️
I don't think I've seen or assisted with your lists, but you can ping me too lol
Ping me too when you create one. I just want to feel needed 🥺
Thanks a lot guys I did a lot of preparation now so you should get everything at first glance in this post ..
Typing ..... ❤️
Gamers I need a cut for [[scrap trawler]]
i’m kinda stuck
I think myr convert is the cut personally. I don’t think you really need it
Probably not, true
Trading out an artifact creature for an artifact creature is good, I’m trying to keep my count up so I can reliably activate my commander’s abilities
Being able to make colored mana is important sometimes with colorless decks. Also, the Weatherlight is my suggestion for a cut because in the last 4 games with Greasefang it keeps causing me to bottom 3-4 land while I'm stuck on 4.
Artifact
Whenever you cast an artifact creature spell, it gains sunburst. (It enters with a +1/+1 counter on it for each color of mana spent to cast it.)
At the beginning of your end step, if there are thirty or more counters among artifacts and creatures you control, this artifact deals 10 damage to each opponent.
That’d be a good alt win con for this deck, I think
Gamers, I want to build a control deck in simic with [[Gretchen Titchwillow]] but I don't know how to do some particular ratios and need help
I love seedborn muse effects so I want to run as many of those as I can
I don't want to win via combo, but other stuff is not off the table. Big Blue Sun's Zenith is very fun
This may be one of the very few non-combat decks I make
So, I'm used to Gretchen being like a t3-t4 combo deck
But the big thing for me is "how do I win, and how many of each card effect should I run between removal, game winners, ramp, and draw"
Several of those are built into Gretchen
[[simic ascend]]?
Enchantment


: Put a +1/+1 counter on target creature you control.
Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on this enchantment.
At the beginning of your upkeep, if this enchantment has twenty or more growth counters on it, you win the game.
I don't like combos but I do like control, is the issue. Commander control decks tend to be combo because they're compact, but I think that maybe a BSZ and friends could be good?
[[trainign grounds]] seems good eh
Oh 100%, same with benthic anomaly
Ah
Gotcha
So like, I need to find that middle ground between "Have only removal in my hand and nothing else" and "not being able to stop anything because I have too many support pieces"
And how many permanent-based interaction to run vs. stuff like counterspells
I do want to run a Nexus of Fate, maybe get to some nexus loops and eventually draw people out with bsz if I've drawn my deck out
This is main greatchen list with a primer. https://moxfield.com/decks/9NynA609AkWFdJim94kKNg
Why Gretchen Titchwillow ?
Gretchen Titchwillow is a very powerful simic option for cPDH, as she functions very similarly to Thrasios, Triton Hero in cEDH. Gretchen doesn't care if the card you drew with her ability was a land or not. As long as you have a land in hand, she can ramp you. This i...
I think it would be easy to change it up to be the sort of control list you're looking for
True true, I'll have to take a look when I get home from work
Just because it's gameplan is "draw your deck and generate infinite mana" inclusive
I'm not even opposed to the manual draw-out plan tbh
Like once my library is empty, have a few ways to win off that
I wouldn't run thoracle, maybe lab man to slow down the win a little
But more likely just nexus + bsz
Thoughts? I can change the lands as needed, I just wanted an idea on the list itself first
I don't feel great about it but I'm not sure what else to do
Pulling it up now
What's the part you're not feeling great about?
OK, nm I see what you're talking about
It has a feeling of 3 decks in a trenchcoat
I'm trying to tease the 3 lines apart but there's a stompy and a spellcaster for certain
I feel like [[koma, cosmos serpent]] has a place in this list with the number of additional upkeeps you're giving yourself
Legendary Creature — Serpent
This spell can't be countered.
At the beginning of each upkeep, create a 3/3 blue Serpent creature token named Koma's Coil.
Sacrifice another Serpent: Choose one —
• Tap target permanent. Its activated abilities can't be activated this turn.
• Koma gains indestructible until end of turn.
6/6
I'm just thinking it's a rude deck but doesn't win the game very well
Koma's a good finisher
Yeah
It almost feels like it wants to be Kinnan just for mana generation. 🤔 But I think that's a different vibe than you want
I'm not really making a lot of nonland mana?
Yeah, so maybe [[nyxbloom ancient]] is what I"m thinking of
https://moxfield.com/decks/KCGM0TG9xEaaOMao9EjulQ
I made a thing
So - one thing I'm thinking on in Jund Midrange
oh?
I run very few single target removal spells and I'm struggling in my games to make the deck feel satisfying to play
I think I was getting my head in the sand on one sided board wipes and high value creatures (which translates to durdling a lot)
So I feel like replacing some "cool stuff"//"High value" creatures with a better removal suite and better engines it might work out better
So, I'm thinking lowering the curve some can help with this
so like I should replace a good # of creatures that aren't really doing much with more efficient removal
Keeping all the card draw engines
And tbh stuff that pushes damage that isn't the greatest at doing so could be on the chopping block
Stuff like Barrowgoyf are unironically really great
Because they fulfill so many roles at once
So - things like [[in garruk's wake]] are really cute, but not worth running
Cultivator Colossus is one I added recently that I think will be really efficient
Etali is just fine
It's stompy, but not my favorite
Lumra is also just kinda cute
It ramps me a bunch but doesn't help much other than provide a decent ramp when it comes down
Lord windgrace is nice, but I don't think it's providing what I want it to
Thoughts on syr konrad? I just wonder if i can't just instead run a blood artist or something
I like Szarel, because it lets me hit land drops consistently in addition to stacking counters
Flip vorinclex is a favorite of mine, but I maintain that it doesn't jive with the deck a lot
I think what's really funny is that there's a possible lifegain deck with soul of windgrace
Bc of his first activated ability
And [[zuran orb]]
There are so many life for land going in gy cards in general too
I'm thinking of revisiting a [[Rocco Street Chef]] deck now that green has gotten even more absolutely insane ways to put +1/+1 counters on creatures
Legendary Creature — Elf Druid
At the beginning of your end step, each player exiles the top card of their library. Until your next end step, each player may play the card they exiled this way.
Whenever a player plays a land from exile or casts a spell from exile, you put a +1/+1 counter on target creature and create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
2/4
The archetype has been juiced beyond belief
And it allows me to run cheap aggressive creature
I'm wondering if I don't need ramp, so much as a good curve
I admit focusing on counters feels odd to me somehow
It's me, that's like my whole MO
That's funny
So, I think you want different ramp definitely
I really do enjoy seeing a commander that can make people go in completely different directions
Is long term accelerant
Legendary Creature — Lobster Citizen
Artifacts you control are Foods in addition to their other types and have "
,
, Sacrifice this artifact: You gain 3 life."
,
, Sacrifice a Food: Ragost deals 3 damage to each opponent.
At the beginning of each end step, if you gained life this turn, untap Ragost.
2/2
Yep
With Rocco, one thing that generally happens is you don't really ramp as much as you get to 3/4 and then it explodes
And I've reliably seen that across a lot of different builds
[[gourmand's talent]] also makes all artifacts food
Enchantment — Class
(Gain the next level as a sorcery to add its ability.)
During your turn, artifacts you control are Foods in addition to their other types and have "
,
, Sacrifice this artifact: You gain 3 life."

: Level 2
Whenever you gain life for the first time each turn, create a 3/3 green Raccoon creature token.

: Level 3
Whenever you gain life for the first time each turn, put a +1/+1 counter on each creature you control.
I have a major fondness for [[Maester seymour]]
Legendary Creature — Human Elf Cleric
At the beginning of combat on your turn, put a number of +1/+1 counters equal to Maester Seymour's power on another target creature you control.


: Monstrosity X, where X is the number of counters among creatures you control. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)
1/3
[[welcome to sweettooth]]
Monstrosity is an instant speed ability, so you can monstrous in response to his combat trigger
Legendary Creature — Elf Advisor
Each other nontoken creature you control enters with an additional +1/+1 counter on it.
,
: Proliferate X times, where X is the number of nontoken creatures you control that entered this turn. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there.)
2/3
Tromell is insane too
This is a cool card
Night of Sweet's Revenge is similar
[[astrid peth]] sadly went up in price
Legendary Creature — Human
Whenever Astrid Peth enters or attacks, create a Food token.
Brand-new Sky — Whenever you sacrifice a Clue or Food, Astrid Peth explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
2/2
Because of Ragost
$5.56 • €3.49
$7.08
$5.41
$9.55
Oh that's not terrible
She was under $1
Damn, that price skyrocketed
Astrid is climbing yeah
Kylie Minogue
[[freestrider lookout]] and [[magda, the hoardmaster]] are the two crime cards I'd probably more generically recommend
Creature — Human Rogue
Reach
Whenever you commit a crime, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
3/3
Legendary Creature — Dwarf Berserker
Whenever you commit a crime, create a tapped Treasure token. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Sacrifice three Treasures: Create a 4/4 red Scorpion Dragon creature token with flying and haste. Activate only as a sorcery.
2/2
Freestrider just slaps
[[melt eulogist]] I think is a nice piece for counters
Card is Nadu but not broke
I tell people I'll put the counter on one of their creatures if they use the thing in exile
See I'm not a fan of those kinds of cards, because I'd rather just protect my board over getting something out of losing it
Otherwise people just let it rot to avoid giving me food
Same reasoning I never run The Ozolith
Tbh I'm fine with that - I'll just do it myself
No, I know, but crime!
There is a strong overlap between combat triggers and exile
Fair enough. I like making combat more painful for people so cards like that make it in my mind harder for people to decide whether to block or not
[[pia nalaar, consul]]
The answer is usually "If it won't kill me, no"
So might as well make 'em as big as possible
See the more they make that choice the more likely I fireball them for lethal
Hell yeah
If you're focusing on counters on your own things [[kami of celebration]] is a reasonable finisher
[[the war doctor]]
Legendary Creature — Time Lord Doctor
Whenever one or more other permanents phase out and whenever one or more other cards are put into exile from anywhere, put a time counter on The War Doctor.
Whenever The War Doctor attacks, it deals damage equal to the number of time counters on it to any target. If a creature dealt damage this way would die this turn, exile it instead.
3/5
Since it counts your opponents exiling cards as well
But each turn cycle is at least 4 time counters on him assuming Rocco is out
The curve on cast-from-exile decks is always so high, jeez
I keep looking into it and keep getting disappointed at how high the curve tends to be
Like most of the cards that are, like, absolute shoe-ins for the deck start at 3 and tend towards 5
[[party thrasher]]
Creature — Lizard Wizard
Noncreature spells you cast from exile have convoke. (Each creature you tap while casting a noncreature spell from exile pays for
or one mana of that creature's color.)
At the beginning of your first main phase, you may discard a card. If you do, exile the top two cards of your library, then choose one of them. You may play that card this turn.
1/4
Yeah, party thrasher is sick
[[liara portyr]]
Legendary Creature — Human Soldier
Whenever you attack, spells you cast from exile this turn cost
less to cast, where X is the number of players being attacked. Exile the top X cards of your library. Until end of turn, you may cast spells from among those exiled cards.
"It's a ghoul-eat-you world out there. Follow my orders if you want to survive."
5/3
But then you've got stuff to synergize with rocco like [[Peregrin took]], [[Rosie cotton]], [[aerial extortionist]]
Legendary Creature — Halfling Citizen
If one or more tokens would be created under your control, those tokens plus an additional Food token are created instead. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Sacrifice three Foods: Draw a card.
"Sam! Get breakfast ready for half-past nine!"
2/3
I'm not going to lie, this may be part of the reason my Rocco list is running 36 creatures and 31 lands
Oh! Off topic, but I REALLY want to build mono u Katara
Dw about the subreddit, it popped up on my main feed
Draw go would be so good with her
That gets messed up very quickly
Even an opt + brainstorm = draw 2 discard 1
Flash artifacts count too: https://scryfall.com/search?q=t%3Aartifact+o%3Aflash+cmc<3+commander%3Au&unique=cards&as=grid&order=name
Or like [[spectral sailor]]
Here’s what I threw together
Might need more ways to make her unblockable
I would run all the good 1-2 drop can't be blocked stuff yeah
Wait this is the perfect deck for [[mental misstep]]
[[security bypass]] ex
Enchantment — Aura
Enchant creature
As long as enchanted creature is attacking alone, it can't be blocked.
Enchanted creature has "Whenever this creature deals combat damage to a player, it connives." (Its controller draws a card, then discards a card. If they discarded a nonland card, they put a +1/+1 counter on this creature.)
True true
Oooh
Alright I’ve updated the deck
What y’all think
She’s cool!
It lends itself to being a draw go deck so well
I think my only concern is actually closing the game
[[nerd rage]]
[[empyrial armor]]
Wrong one
How necessary would a [[jace wielder of mysteries]] effect be
She's sadly not azorius yeah
I’m looking for the equipment
Oh man if she would’ve been anything but mono blue
Is it plate
Armor
[[empyrial plate]]
There it is
Oh yeah plate then
Not necessary. You just need stuff that means you don't lose for drawing from an empty library
Is there a version with flash?
So like draw replacements, etc.
I mean, if I’m preventing losing I might as well be winning no?
I'm just saying if you don't want win the game effects
there are draw replacements
But if you're OK with labman go for it?
I just can pretty easily see stuff where Katara is drawing 20 odd cards
If you can get vecna equipped early
Wasn’t there a [[naiad of hidden groves]] effect in eoe?
OTJ had a drake
[[thunderclap drake]]?
Not quite
[[geyser drake]]
That one
Well there’s that but I thought EOE had one too
No
The main card id like to put forth for consideration if you take a Voltron subtheme
Is [[smoke bomb]]
I don't remember it having any cost reducers
Ohhh no
[[uthros psion]]
[[uthros psionicist]]
that's what you're thinking about
Not a fan?
No, sorry, that was for uthros psionicist
Smoke bomb is neat, but I wonder if there isn’t another flash speed option that sticks around
Though tbh with how quick this deck goes, idk if I even need more than a few attacks
Ohhh my god
[[weftwalking]] would be so funny
[[lost in the maze]] is closest I think
But that's only if she's tapped
That’s a good one
Only so many cards that lean well into drag go and Voltron, so I thought it might be a good fit
True true
or [[silver shroud costume]]
Already have it in there
[[pemmin’s aura]] is a good one for this deck
Yeah it’s especially really good here
Hey, draw, punch, go can be fun too!
I have such a specific subset of draw, punch, go that I enjoy and it’s weird
Voltron doesn’t quite meet that but Katara is just too neat to not try
I wonder which swords if any I should do
Like the UW one is good here
OH! One of the weird cards from MH3
I imagine forge and frontier is solid? Extra land drops is good
[[triton wavebreaker]]
Enchantment Creature — Merfolk Wizard
Bestow 
(If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)
As long as this permanent is a creature, it has prowess. (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Enchanted creature gets +1/+1 and has prowess.
1/1
Oh, cool
It's basically an aura that gives prowess
It's the only way to give a creature prowess
Really?
Legendary Creature — Otter Rogue
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Other creatures you control have prowess. (If a creature has multiple instances of prowess, each triggers separately.)
Whenever you cast a noncreature spell, target creature you control can't be blocked this turn.
3/3
Legendary Creature — Human Monk
Creatures you control have prowess.
Whenever Narset attacks, exile target noncreature, nonland card with mana value less than Narset's power from a graveyard and copy it. You may cast the copy without paying its mana cost.
They called her unique insight a "gift." Then she saw the truth, and suddenly it was a "threat."
3/4
Oh, so it is
Nexus of Fate is extra powerful here
Gives an extra turn, is repeatable, and can be cast on other people’s turns
So I can effectively take two consecutive turns if I cast it on the person to my right’s end step
I admit, Katara as a U-auras commander is funny
Just looking at like [[charisma]]
and [[auramancer's guise]]
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2 for each Aura attached to it and has vigilance.
"Consider not what the mask hides, but what it can reveal."
My friend’s Kotis deck runs a decent amount of blue auras
It’s really good
You could run the [[compulsive research]]es of the world too
[[curious inquiry]] is the other
Damn, mono blue kitara looks sweet
I was going to create a mono blue tetsuko umezawa deck for U, but I may reconsider now
This is basically the same
Yeah, just similar enough
[[bender's waterskin]]
Craaazy
I looked up and saw the curiosities and was like “are we rebrewing flying men?”
Okay, you know what? I think more discard is in the question for my Jund deck
running people out of cards is huge
I'm trying to go back to my roots and figuring out what made Jund Jund back in the day
I heard discard so I came sniffing around
And like a third of the cards in the deck as we knew it was discard
I knew I could count on you
I love discard!
And there’s some fun options in Jund for that purpose. Including some old school stuff 60 card Jund didn’t have
So here's my deck currently: would lotv be useful here? I haven't had much luck with it really.https://moxfield.com/decks/KzTxzHT21EyO6ELrQKQxsA
I still think "each opponent"/"each player" discard is the best bet here
Remind me what lotv is in this context?
[[Liliana of the Veil]]
Ah okay
Classic boomer jund card, but importantly good discard
I want to make this deck good power-wise but still with that feel of jund midrange, as you know
I think Veil can do well, repeated wide discard is good and you can theoretically make good use of anything you discard
So I want to be skeptical of my bias towards running boomer jund cards just because they're boomer jund cards
It’s a bit more investment but what would you think of [[tinybones bauble]]
Legendary Creature — Skeleton Rogue
Whenever an opponent discards a card, exile it from their graveyard with a stash counter on it.
During your turn, you may play cards you don't own with stash counters on them from exile, and mana of any type can be spent to cast those spells.

,
: Each opponent discards a card. Activate only as a sorcery.
1/3
6 mana to discard a single card seems not great
I like that Tinybones denies them value from their discards even if you never theft them
I do run [[bottomless pit]] which has proven really good
Assuming you have other discard sources
Bottomless pit is actually really insanely good because most of my individual cards are good so I don't have to worry about getting screwed by discarding an important piece
Yeah I wouldn’t use Bones as my only source
I mostly like that he denies rival grave users any value
That requires a base amount of discard tho to be worth.
I think [[dauthi voidwalker]] is a little more potent here
Creature — Dauthi Rogue
Shadow (This creature can block or be blocked by only creatures with shadow.)
If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it.
, Sacrifice this creature: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.
3/2
It can also swing in really well
I don't necessarily care about the card advantech of tinybones so much as I do hating on their graveyard
I had him in the deck for a LONG time
But 5 mana and having to wait a turn cycle to get the same thing as a 3 mana planeswalker can do the turn it comes down is bad EV
Fair I suppose.
What’s your feelings on one time discard sources?
Not a fan as they don’t apply pressure on hand size so much as reusable ones, but if you have good suggestions I’d still hear them
I think in the world of wider hand denial cards like [[bandit talent]] and [[hopeless nightmare]] can hit hands and then provide additional value towards strangling opponents. [[arterial flow]] (even without a vamp]] and [[delirium skeins]] can leave opponents rapidly hellbent faster than Lili can.
Enchantment — Class
(Gain the next level as a sorcery to add its ability.)
When this Class enters, each opponent discards two cards unless they discard a nonland card.
: Level 2
At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, they lose 2 life.

: Level 3
At the beginning of your draw step, draw an additional card for each opponent who has one or fewer cards in hand.
Thoughts on [[syphon mind]]?
I do like bandit’s talent
Syphon Mind is a great card imo, was concerned it might be too high mana curve for your needs
The Syphon series of cards is an old favorite of mine
I think it’s the peak of the four I sent there
Bandit's talent is great
“Modern Jund” in my head is efficient threats/answers and 2-for-1’s
A good commander card emulating modern jund vibes would be [[windgrace judgement]]
I could also be thinking like casualties of war and decimate
Deck did okay today, but it really really struggles when other deck start popping off/playing “unfair”
Imo I prefer [[urgent necropsy]] over decimate just because of the flexibility/less chance of getting got
Instant
As an additional cost to cast this spell, collect evidence X, where X is the total mana value of the permanents this spell targets.
Destroy up to one target artifact, up to one target creature, up to one target enchantment, and up to one target planeswalker.
"The Golgari can read the dead like a newspaper." —Taboro of the Foundway Associates
@coarse drift If you're interested in slapping something together
Big boomer energy here
Also @dense wadi Because there's a LOT of discard present in this idea
Y'know, I think I should run a TON of lands
Like
50 lands
and lots of ways to get more lands
Gives you lots of space for stuff like the NEO Channel lands
[[pick your poison | mkm]]?
I like the track you're on, looks like a neat deck. Atm i'm too sleep minded to suggest any changes but I'll keep watching the thread
Oh the neo channel lands make it into every deck I build
I like pick your poison
Okay, so nelly borca
Hmm
[[Hot pursuit]] and [[prisoners dilemma]] have been the most impactful non-specifically goad cards
Enchantment
When this enchantment enters, suspect target creature an opponent controls. As long as this enchantment remains on the battlefield, that creature is also goaded.
At the beginning of combat on your turn, if two or more players have lost the game, gain control of all goaded and/or suspected creatures until end of turn. Untap them. They gain haste until end of turn.
Sorcery
Each opponent secretly chooses silence or snitch, then the choices are revealed. If each opponent chose silence, Prisoner's Dilemma deals 4 damage to each of them. If each opponent chose snitch, Prisoner's Dilemma deals 8 damage to each of them. Otherwise, Prisoner's Dilemma deals 12 damage to each opponent who chose silence.
Flashback 


I would
[[argus kos]]
No card found for “argus kos”
Multiple cards match “agrus kos”, can you be more specific?
oh come on
Interesting that you have so little ramp
[[Argus kos]]
No card found for “Argus kos”
...
most of it is treasures
also speaking from experience Keeper of the Accord gets out of hand, tho only grabs plains
there's 3 Kos people
[[spirit of justice]]
Legendary Creature — Spirit Detective
Double strike, vigilance
Whenever Agrus Kos enters or attacks, choose up to one target creature. If it's suspected, exile it. Otherwise, suspect it. (A suspected creature has menace and can't block.)
"Eventually I'll give retirement another shot. But not today."
2/4
living, ghost and also ghost
there we go
Original, jumpstart and mkm
was happy to slam this into the deck
I've not seen a lot of variety in Nelly decks
but yeah there's a lot of fun spells that really drove me to wanting to make Nelly
Agrus (above)
Take the Bait
Taunt from the Rampart
Windcrag Siege
Vows
Forth Erolingas! (didn't need to be this but I knew I wanted it in the deck anyways)
That's also one thing that has dissuaged me in the past
I wonder if Nelly herself is enough goad for the table in a game
In order to not need to run anything else?
Right, mostly to not require having to find multiple sources of goad
I've never seen anyone not use additional goad
Because if I have to find multiple sources to reliably slow my opponents then I'm basically just building a goad deck
Which is not what I want to do
This is what I get for watching Tumblr deep dives until 3am
I think Commander Liara Portyr is the best way to do nontoken creature aggro in boros?
Maybe I just do Mardu with tymna and some red partner
Why Liara specifically?
Draws cards mostly
Tymna style effects are the best to have in the command zone for this kind of aggro imo
The cost reduction is gravy
Since the curve would tend to avg out at 2-3
Hmmmmmm...... [[Amber Gristle O' Maul]] and [[Noble Heritage]]
Legendary Enchantment — Background
Commander creatures you own have "When this creature enters and at the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. For each opponent who does, you gain protection from that player until your next turn." (You can't be targeted, dealt damage, or enchanted by anything controlled by that player.)
@still needle Don't you have a Tymna//Jeska deck? Am I remembering that right?
Not meeeee
Rip, i don’t remember who ahd that
Was it Pontus?
I'm finding a deleted user referencing jt
Pontiff
Pontiff is so deleted that his moxfield is gone
Damn
Yeah
Damn
I know I'm jumping around a lot but back on my Jund deck, there's something I didn't realize before - I did the math on the amount of discard in the "typical" jund midrange list in modern, and it came out to about 16% discard effects
Which means I'd be running roughly 16 discard effects if I want to be similar to that
Which is.... way, way more than even the most discard focused version I've run
Of course those were all one offs vs. most of mine likely being repeatable, save for 4x lotv
These are hand attack discard effects?
I guess I run 12 discard effects in mine, so that's about right
The one thing I'd say is that I think this deck works but I also think it's 3 different decks
Thoughtsieze, Inquisition, for the hand attack and lotv for general discard in the modern deck
It does tend to be that, yeah. I noticed it was like a weird mix of ramp, discard, and stompy and control
- land retrace
- value stompy
- "memories of jund"
The land retracing is mostly just to set up a few engines
Yeah
Windgrace himself lets me ramp every turn
I wonder if you want to sort of combine some of it into land crimes?
I kinda want to drive it more control
If we utilize lands to do that, great
Like I was considering adding W6 because it's a pseudo crucible that pings dorks and if it ults I can just retrace removal over and over
By land crimes I mean kind of more reanimator theft oriented
Just because windgrace can steal discarded lands from the gy
This deck wants [[aclazotz, deepest betrayal]] a lot
Legendary Creature — Bat God
Flying, lifelink
Whenever Aclazotz attacks, each opponent discards a card. For each opponent who can't, you draw a card.
Whenever an opponent discards a land card, create a 1/1 black Bat creature token with flying.
When Aclazotz dies, return it to the battlefield tapped and transformed under its owner's control.
4/4
Temple of the Dead
Land
(Transforms from Aclazotz, Deepest Betrayal.)
: Add
.

,
: Transform this land. Activate only if a player has one or fewer cards in hand and only as a sorcery.
Chimil gave the Oltec peace in death. Aclazotz ripped it away.
See I had aclazotz in the deck but he felt so clunky
Like he's perfect, but 5 mana AND waiting a turn just didn't feel like it was fast enough
Especially when I can just run LotV and discard as soon as she comes down
Like all my other 5 drops do something immediately as they come down
Do you like rottenmouth viper?
I don't really have any sac fodder regularly
I like the card but I'd be hardcastingit for 6
I honestly think it's good even honestly cast tbh, but not like i cast mine
You do need sac fodder to get the best out of it though, yeah
I always mention it, but I really like valki for hand control
A familiar suggestion lol
Bah... still needing to cut 7 but have to go back to work. This is what I have for suggestions. Cut suggestions are in the sideboard: https://moxfield.com/decks/ee-zMmOVHkOtdUNkwDpZjQ
I was trying to add more ways of getting haste and/or trample
But like [[glacier godmaw]] or [[cactusfolk sureshot]]
Creature — Leviathan
Trample
When this creature enters, create a Lander token. (It's an artifact with "
,
, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")
Landfall — Whenever a land you control enters, creatures you control get +1/+1 and gain vigilance and haste until end of turn.
6/6
Creature — Plant Mercenary
Reach
Ward
(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
At the beginning of combat on your turn, other creatures you control with power 4 or greater gain trample and haste until end of turn.
4/4
Vigilance could be good
Other ways to increase the number of targets for the +1 for M&B
[[pernicious deed]] is actually one I'm proud of myself of thinking about.
It's something you can have as an onboard threat and can re-cast with Six
Oooh, I've never seen pernicious deed
$3.56 • €6.95
$1.41
$2.34 • €5.38 • 7.72 TIX
$5.20 • €5.49
7.66 TIX
$48.85 • €25.25
$12.44 • €10.20 • 10.41 TIX
It's mostly used in PW decks now
Yeah, that's definitely true
I think with high mv decks it really has a place though
Even just activating it for 2-3 can do very little to your board while decimating others
My friend just made a golgari superfriends deck, so maybe I'll show him it
Does seem great in PW decks
@misty geyser so, I was looking at lists of people from my store and I found one that I thought you might find interesting from a more historically oriented jund list, just farther back https://moxfield.com/decks/xHt9ML_E8kygItANWtSYkw
It's clearly more oriented on pre-bloodbraid jund
That's just a lands deck really though
I know lands are midrange, but it doesn't really evoke the same idea IMO
It's when you get down to like [[primal order]]
Unrelated, but boy did windgrace price spike with EOE
This is my thinking
It's hard to find the line here between "this is Jund midrange" and "this is just a landfall deck" in commander lol
Which is old jund
Checks out
Did old jund use anything other than PoP though?
Fair. I guess I just mostly think of tarmogoyfs and lightning bolts
[[destructive flow]]
okay wait I love that
I got a copy for my hearthhull deck
Man if only my play group was cool with nonbasic hate
They get REAL upset at the idea
I basically just run pop
PoP is certainly the least offensive
If you were going wider there was [[mercadia's downfall]] too
Tbh mercadia's downfall is good generally
Sure, I'll give my two unblocked dudes +5/+0
Eh, if you get through with just a couple things that can still be huge damage
Sometimes you don't need to add trample becuase you just want it to be a board wipe
That too - make your dudes big enough and they won't survive a second swing
Hard to justify a slot still imo
Yeahhhhhhh.... problem with the idea for my deck is that it's basically just goodstuff with a focus more on flexibility and reosurce denial
So I mentioned this yesterday but I wanted to get y'all's thoughts
basically the same as my tempo deck but more aggro focused
I’m tackling an idea for Alphinaud and Alisaie Leveilleur
Mostly flurry stuff, but also with a relatively higher curve
It’s like bumbleflower, but no green, no +1/+1 counters, no flying, but significantly more ramp
https://moxfield.com/decks/eu9-6jeYxkqJAPCptyjVBw
i need like 9 cuts
Oh shoot I meant to do [[polymorphist’s jest]]
but amphibian downpour works better tbh
[[xerex strobe knight]] just feels fine
Yeah I’m better off making prowess or flying tokens
I don't love [[the eternity elevator]] here
[[unstoppable plan]] would need to be paired with it I think in order to comfortably get it stationed
or [[white plume adventurer]]
To leave blockers up?
And mana rocks
So, I'm seeing it as you have sort of two mechanisms working here
You have draw and tokens
Yeah, flurry makes tokens and draws and the second draw is for when I flurry too
Teferi's ultimate gets you there, but you need to get him to that ultimate
Tragic arrogance feels like a lot unless you're trying to only teferi's protection before it
[[aminatou's augury]]
I'm wondering if it should be there over the dragon. But that may just be me having problems with dragons
Know that the token doubling doesn't work for the token created for any spell Taigam copies
Yeah, I know about that. I actually took taigam out bc I don’t think it’ll be as helpful as I think
I just refreshed
I feel like I’m not running enough 2mv rocks
I don't know if the timing is right for proft's
Though I could run some 3mv
Because you're drawing most of your cards after combat
Not necessarily
OK, rephrasing, if I was piloting a deck like this I'd probably be drawing most of my cards during or after combat
It might be on [[reprieve]] over counterspell
I could see it being approach
It would definitely want to be on reprieve then
To reprieve your own copy
Rather than letting it resolve
True
I can pitch the idea of running a lot of counters stuff, maybe making bodies for protection but that’s it
More removal, tutors for approach
Hero of dominaria feels wrong
From a vibes check
[[subtlety]] has never worked for me
It's just so narrow
Even if it can be free
Just hitting a creature or a planeswalker spell on the stack is just... fine?
Fair
It allows to hold up counter magic, tucks a creature and draws cards
Plus with the 2 cost reduction it’s insanely good
No, I get that. I'm just trying to figure out vibes
Thoughts on [[skrelv, defector]]
Legendary Artifact Creature — Phyrexian Mite
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
Skrelv can't block.
,
: Choose a color. Another target creature you control gains toxic 1 and hexproof from that color until end of turn. It can't be blocked by creatures of that color this turn. (
can be paid with either
or 2 life.)
1/1
As a cheap legend
I was just looking at louisoix
It’s still 1 mana if it’s my second spell which is neat
Yeah, also mox amber. Which is a cheap second spell but skrelv means it can tap earlh
Also retake the initiative
But yeah, mom is also good
I think the list is close now
I know you want to have more lands but I've found less as being OK.
Depending on your draw tempo
Yeah, I’m thinking 35 is a good number
I’m at the point where I can swap instead of remove
Yeah
Well, I wasn't expecting an upgrade for Esper this new set
Oh?
Hell yeah
2 mana 2/2 flier attached to a blind obedience?
Beautiful
It also gets slam dunked into mono u tempo in canlander
Immediately going into my legendary hatebear deck
What's the commander?
Spongebob
Tbf we also got a sidegraded Birgi and Urabrask
I just thought Spongebob being annoying would be very funny
I hardly ever win with the deck tbh, nor do I get to take advantage of jodah stuff tbh
It's also a gates deck too lol
Understandable
I could just swap it out with the wandering misntrel and it would be the same deck
Legendary Creature — Spider Human Hero
Whenever you attack, put a +1/+1 counter on target attacking creature.
Whenever a modified creature you control deals combat damage to a player, exile the top card of your library. You may play that card this turn. (Equipment, Auras you control, and counters are modifications.)
3/3
Or [[araña]] blech
Legendary Creature — Spider Human Hero
Whenever you attack, put a +1/+1 counter on target attacking creature.
Whenever a modified creature you control deals combat damage to a player, exile the top card of your library. You may play that card this turn. (Equipment, Auras you control, and counters are modifications.)
3/3
I’m probably gonna go my classic tempo route
I can do the impulse draw path instead
Nah actually +1/+1 counters
So i can accelerate the aggro more
Training and mentor go well here
Is there much for +1s in broos?
Is that a real question
Yeah, I try to avoid boros like the plague
Yeah before green got everything boros was, like, the de facto aggro colors
Both in bodies and counters
Ah. I always associate green with counters, but I'm also very new.
So the idea of the deck I think is gonna be like 4 or 5 creatures all putting +1/+1 counters on each other
Mentor, training, gloria and co. combining to make big bois quick
[[prairie dog]] is kinda neat as payoff for impulse drawing
Creature — Squirrel
Lifelink
At the beginning of your end step, if you haven't cast a spell from your hand this turn, put a +1/+1 counter on this creature.

: Until end of turn, if you would put one or more +1/+1 counters on a creature you control, put that many plus one +1/+1 counters on it instead.
2/2
I really like [[aegis of the legion]] here
Artifact — Equipment
Equipped creature gets +1/+1 and has mentor. (Whenever it attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Whenever equipped creature mentors a creature, put a shield counter on that creature. (If that creature would be dealt damage or destroyed, remove a shield counter from it instead.)
Equip 
Yeah J like that too
[[lion sash]]?
Artifact Creature — Equipment Cat
: Exile target card from a graveyard. If it was a permanent card, put a +1/+1 counter on this permanent.
Equipped creature gets +1/+1 for each +1/+1 counter on this Equipment.
Reconfigure
(
: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
1/1
I like Lion Sash
There were some jumpstart cards that are insane
Uh
OH
MY GOD
[[agrus kos eternal]]
Legendary Creature — Spirit Soldier
Vigilance
Whenever Agrus Kos becomes the target of an ability that targets only it, you may pay 
. If you do, copy that ability for each other creature you control that ability could target. Each copy targets a different one of those creatures. (
can be paid with either
or
.)
3/4
hell yes

I might brew up [[Falco spara]]
he is significantly more powerful than I’d expect him to be
Could just straight up replace tidus too though
He's one I haven't seen built much at all
He is shockingly powerful
Oh, I know. Future sight effects are silly good
Had a friend build it and switched the commander to tidus as a way to power it down
Well, especially if it’s not restricted
I like [[errant and giada]] but their restriction severely limits what goes in the deck and how often they are used
You also get access to stuff like [[vizier of the menagerie]]
Yeah, I probably wouldn’t double up in spara though
Assuming he gets removed. But it does allow for the mana fixing
"can spend mana of any type to cast"
Depending on how creature heavy (if at all)
True
I would like to see the finished list 🙂 I also build him with most of the stuff which I used for Ms. Bumble.
I have another idea for a bracket 1 deck
I really wanna build Kefka, but people don’t like how oppressive he is in a normal game
So I might just play him as a chaos commander, themed entirely around clowns and minigames
How do stickers work on DFCs
They stay, I think?
Yeah I think stickers are on the card regardless of form or zone
Are you going to use the clown sticker umaru?

That’d be cool
[[possibility storm]] is fun, but may be too much
Enchantment
Whenever a player casts a spell from their hand, that player exiles it, then exiles cards from the top of their library until they exile a card that shares a card type with it. That player may cast that card without paying its mana cost. Then they put all cards exiled with this enchantment on the bottom of their library in a random order.
[[eye of the storm]] is probably too much, but I could see being fun
I also like [[chaos wand]] and [[wand of wonder]]
Artifact
,
: Roll a d20. Each opponent exiles cards from the top of their library until they exile an instant or sorcery card, then shuffles the rest into their library. You may cast up to X instant and/or sorcery spells from among cards exiled this way without paying their mana costs.
1—9 | X is one.
10—19 | X is two.
20 | X is three.
[[plargg and nassari]] is similar too
Legendary Creature — Orc Efreet
At the beginning of your upkeep, each player exiles cards from the top of their library until they exile a nonland card. An opponent chooses a nonland card exiled this way. You may cast up to two spells from among the other cards exiled this way without paying their mana costs.
5/4
^^
Should I run “regular” ramp?
Or is that not on vibe
I’m running bucknard’s purse and rakdos signet because
Yknow
I don't think regular ramp is really on theme
[[treasure nabber]] is the goat though
I also really like [[planar chaos]]
[[confusion in the ranks]]
A lot of chaos effects are just super disruptive, but hey, that's part of chaos I guess
[[hive mind]] too
Add in [[perplexing chimera]] too!
Legendary Creature — Vampire Assassin
Flying, lifelink
Whenever one or more outlaws you control deal combat damage to a player, create a Treasure token. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
, Sacrifice two Treasures: Put two +1/+1 counters on each creature you control. Activate only as a sorcery.
3/3
She’s just rad
she is cool
Plus we keep getting more and more neat outlaws
Maybe i just do the funny things over the powerful things
But i do want to run Necropotence and necrodom bc fun
I have an Olivia deck which feels surprisingly good
But I still prefer Vihaan
Here’s what I had back in april of last year https://moxfield.com/decks/jL4ZmPlAnkuKwEo6yE1mgw
Is here anybody with a Will the Wise and Lucas, the Sharpshooter partner Deck and could help me with an Decklist or share his? 🙂
Seems like kind of a weird question to ask in someone else’s deckbuilding thread
Idk which ones those are but i haven’t really messed with the stranger things cards
If it is inappropriate @misty geyser please let me know 🙂
Just thought since there are a lot active people I could throw it in 🙂
Didn't want to cut any running discussion ❤️
I mean I’m not the thread police it just seems like something to post in #commander where the general populace is rather than a thread about helping Umaru
🤷♀️
Tbf people have posted stuff in my thread if it was something for me to maybe look at, but that’s not necessarily something everyone should do
Idc really
It sort of is heavily contextual (ex: sharing a list to help the person vs asking them for help with your list)
And is dependent on the person who made the thread's wishes.
mhmm
You could just put Vihaan back in
I think breeches doesn’t do as much as I want it to?
[[vihaan, the gold]]
No card found for “vihaan, the gold”
That’s true
[[vihaan]]
Legendary Creature — Dwarf Warlock
Other outlaws you control have vigilance and haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
At the beginning of combat on your turn, you may have Treasures you control become 3/3 Construct Assassin artifact creatures in addition to their other types until end of turn.
3/3
Wait he’s already in the deck
I'm blind
I wanna add bitterbloom bearer too
[[all fates stalker]]
Creature — Drix Assassin
When this creature enters, exile up to one target non-Assassin creature until this creature leaves the battlefield.
Warp 
(You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
"You again?"
2/3
[[claim jumper]]
Creature — Rabbit Mercenary
Vigilance
When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card and put it onto the battlefield tapped. Then if an opponent controls more lands than you, repeat this process once. If you search your library this way, shuffle.
3/3
Creature — Drix Warlock
Haste
You may cast this card from your graveyard using its warp ability.
Warp—
, Pay 2 life. (You may cast this card from your hand or graveyard for its warp cost. If you do, exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
2/2
gets in early
Yep
Comes back well too
Outside baseball suggestion based on tokens [[teysa karlov]]
Legendary Creature — Human Advisor
If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Creature tokens you control have vigilance and lifelink.
While Kaya is guildmaster, Teysa waits patiently at the center of the Orzhov web of power.
2/4
I should also prolly run the new elspeth over anointed procession yeah?
Probably
I'm just looking at my Vihaan in comparison to your Olivia for ideas. I know they're different decks but there are similarities
My outlaw deck is Rakdos lizards so pretty far off the mark
Thoughts on [[angelic sell sword]]? Draw engine on a good sized body but 5 mana is a good chunk in mardu
Creature — Angel Mercenary
Flying, vigilance
Whenever this creature or another nontoken creature you control enters, create a 1/1 red Mercenary creature token with "
: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Whenever this creature attacks, if its power is 6 or greater, draw a card.
4/4
I kinda wanna add lizard man back in for the funsies
I have the game day promo one
Jasper is a funny guy
I like sell sword ftr, if having a lot of mercs is part of the plan it’s nice
I'm still running it but I'm also running the convoke enchantment
Get that out of here
[[we ride at dawn]]
Enchantment
Legendary creature spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a legendary creature spell pays for
or one mana of that creature's color.)
Whenever your commander attacks, create a 1/1 red Mercenary creature token with "
: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Not bad
You cut it from the original list, but the angel is better because of it
15 without Olivia
What am I missing
Massacre girl maybe?
I know I miss legends if they don’t have commas in their name
Oh wait it’s 16 including olivia
17 is a fairly significant amount
My bad
One sec
I’m looking at all the options for legends I could add
Assassin’s creed added a bunch
This was since I last updated the deck before this
I could transfer to a legends subtheme
That’d give me a lot of other cool cards to add
Like [[arbaaz mir]]
Legendary Creature — Human Assassin
Whenever Arbaaz Mir or another nontoken historic permanent you control enters, Arbaaz Mir deals 1 damage to each opponent and you gain 1 life. (Artifacts, legendaries, and Sagas are historic.)
"Until you have found a cause worth fighting for, you cannot know what you will sacrifice for it."
2/2
Arbaaz is a cool guy
I also am very partial to the couple
[[aya alexandria]] [[bayek siwa]]
Legendary Creature — Human Assassin
Menace, lifelink
Whenever a historic creature you control deals combat damage to a player, create a 1/1 black Assassin creature token with menace. (Artifacts, legendaries, and Sagas are historic.)
". . . and our blades shall never tire."
4/3
Legendary outlaws that synergize and make more outlaws on the one end
[[astarion the decadent]] could synergize with the lifelink olivia has too
I really need to make a deck for them someday
He’s an outlaw, which iirc is on flavor
[[sami, wildcat]]
I don’t know that it fits ftr but I feel the need to mention that [[Raven Eagle]] is an outlaw
Creature — Bird Assassin
Flying
Whenever this creature enters or attacks, exile up to one target card from a graveyard. If a creature card is exiled this way, create a Clue token. (It's an artifact with "
, Sacrifice this token: Draw a card.")
Whenever you draw your second card each turn, each opponent loses 1 life and you gain 1 life.
2/3
Yeah raven eagle was kinda the reason I wanted to start looking at it again
We’ve had a ton of outlaws since OTJ
[[elena turk recruit]]
Legendary Creature — Human Assassin
When Elena enters, return target non-Assassin historic card from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.)
Whenever you cast a historic spell, put a +1/+1 counter on Elena.
"Looks like talking alone won't cut it. You're going to have to feel some pain!"
1/4
Plays nice with legends matter
(an energy counter).
can be paid with either
