#General deckbuilding Q&A and Short Discussion

1 messages · Page 13 of 1

neon abyss
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finally yes, you could probably do so if you're aiming to play cheap counterspells and willing to leave that mana open frequently

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Spellpierce, Swan Song, Offer You Can't Refuse are all 1 mana options with their own ups and downs.

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Running 2 mana ones gets tricky, but Negate is neat way to stop a Farewell or Austere Command.

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(Or, [[Three Steps Ahead]] if you prefer a modal option)

hollow latchBOT
dense flicker
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So switching from 4-6 Counterspell to 6-8 at the expense of 2 U Sweepers isn't ideal?

I was thinking more counterspells would be better since it answers anything.

Opp boardwipes me, I counterspell
Opp uses Craterhoof, I counterspell
Opp destroys my Garruk Uprising, I counterspell

neon abyss
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Then there's quite a few counters that hit anything

grand coyote
tawdry ravine
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I did some goldfishing for my Gandalf the White deck, which is my first EDH deck. Over 20 sampled starting hands, I got acceptable hand 61% of the time with one mulligan and 83% of the time with two mulligans, taking into account dropping a card. Should I be concerned by these numbers?

leaden drum
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20 samples is a little low, but why are your starting hands a coinflip?

tawdry ravine
leaden drum
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So if you're able to tag your deck by type you can use that data to feed a hypergeometric calculator to estimate the quality of your opening hands without needing to sample at all.
I think you might be light on mana sources and acceleration if you're failing to draw any in >40% of samples after a mulligan

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How's your deck's curve?

north minnow
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How many lands are you running?

leaden drum
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Typically, until your deck is very tuned, you'll want to be between 35-45 lands.

north minnow
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(higher on land count if you are a deck that runs play multiple lands per turn.)

leaden drum
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About 39-42 is usually the sweet spot unless your curve is very aggressive or you have ways to cheat mana value

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And landfall decks sometimes go extremely high on land count

north minnow
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Agreed. I typically run minimum 37 lands

tawdry ravine
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I am on the low side of lands, then. I'm currently at 30.

north minnow
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far too few at 30.

leaden drum
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Oh yeah for sure. Landfalls are like free arcane signets

north minnow
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missed land drops hurt you a lot. I'd rather mana flood than be stuck drawing no lands

leaden drum
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If you're not hitting lands while your deck is doing its early 'unpack', you're basically giving everyone else an extra turn

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I'd go up 10 lands, and then add stuff back only if you find you're always a little flooded by turn 6.

north minnow
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dont forget the utility lands too.

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[[diamond city]] is one I put into a lot of commander decks recently due to it's cheap price and useful effect.

hollow latchBOT
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Land
This land enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
manat: Add manac.
manat: Move a shield counter from this land onto target creature. Activate only if two or more creatures entered the battlefield under your control this turn.

leaden drum
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If you've got really high card draw and ramp density, you can sometimes cut back on lands a bit.
But those last 10 lands I usually fill with miscellaneous taplands that have extra benefits, or with MDFCs (the two sided lands where one is a spell)

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Which commander are you brewing?

north minnow
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(or better yet share the decklist link if you wish to do so?)

tawdry ravine
leaden drum
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Oh, you're all-in on artifacts and monowhite. Go up 5 lands and then test again. You do still need a high land density to guarantee enough gas to start, but you've got a bunch of combo pieces so you just need consistency for the first few turns.

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Since you're so heavily in low mv combos, I'd maybe suggest cutting taplands unless they have crucial side-effects (in which case, count them as spells)

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Like I can't picture wanting to use Ishgard as a tapland unless your starting hand is very bad for these strategies. So I would count it maybe as a spell instead of land.

tawdry ravine
leaden drum
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Cool, I'd still suggest going up around 5 lands. Right now it looks like the hand averages around 1.7 lands

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If you go up 5 plains, you'll be around 2.3ish

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Count lotus petal towards your land slots though

leaden drum
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Nice

tawdry ravine
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That gave me 61% one mulligan acceptance and 82% two mulligan acceptance over 40 trials.

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Finding cards to drop has been difficult for me.

leaden drum
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Yeah, 61% and 82% are a little bit on the low end if you're trying to combo off. Might be 2 or 3 lands off the sweet spot right now

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But do remember to count your early ramp like petal and sol ring as lands while calculating

tawdry ravine
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Thanks for the advice.

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Would you recommend keeping Ishgard?

leaden drum
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I think so, I just think that using it for the land side will usually slow you down a turn. So I'd be expecting it to be a 5mv spell in a lot of hands

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It's a reasonably good backup if you lose combo pieces

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And it 'hits' on like 90% of your deck 😄

tawdry ravine
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I dropped [[White Auracite]] for [[High Market]].

hollow latchBOT
tawdry ravine
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I have quite liked Auracite, since it is removal and ramp.

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It is slow, though.

leaden drum
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Btw, are you measuring success by first 7, or first 8 cards?

tawdry ravine
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First eight might have a higher acceptance rate.

leaden drum
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Ah, gotcha. First 8 should be measured for multiplayer metas. If your opening hand has a sequence to draw a card, you can add one more to that trial (probably maxing at 9 cards 'seen' by your starting line)

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Because in multiplayer games, everyone effectively has a starting hand of 8. In 1v1, the starting 7 matters because being on the play is a bigger advantage

tawdry ravine
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I am just a madman that is building this wacky deck as my first commander deck.

leaden drum
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Ah, okay. So in 1v1, the two players draw a hand of 7. Then the first player begins without drawing, but the second player gets an 8th starting card. Most 1v1 decks want to play first.

But in multiplayer (3+ players), the first player draws first because their starting advantage is reduced.

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So to goldfish for commander, you should collect statistics on the first 8 cards your deck will draw.

tawdry ravine
leaden drum
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This is likely why, rather than 40-42 lands (based on deck analytics from 60 card formats), most experienced EDH players suggest 37-39 feels anecdotally better

tawdry ravine
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A lot of the Gandalf the White decks that I have seen are running fewer lands, but that is probably because they play the really expensive ramp cards.

leaden drum
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Absolutely. If they can always start with a Lotus Petal, Ancient Tomb, or Mishra's Workshop, they will happily cut a couple other lands

tawdry ravine
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The decks that I saw averaged 27.4 lands with those cards. I know that I need to run more lands than that, just not how much more.

leaden drum
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Yeah, moxen can potentially ramp 2 (the affinity keyword) on turn 1 and are effectively lands without the land type

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That kind of ramp makes it possible to cut 3-7ish lands so the opening hand is about 1 land less on average

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So without them, you do need to be a bit on the higher land count side

tawdry ravine
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Back to trying to find cards to cut for lands.

tawdry ravine
leaden drum
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Honestly, I don't play artifacts or monowhite much so I'm not totally sure. And the metas I play in are a little slower (bracket 2, sometimes 3), so stuff I'd normally suggest isn't on par with the ones you're already using, or they're the expensive classics (like Mishra's Workshop and Ancient Tomb)

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Archaeomancer's Map and Deep-Gnome Terramancer are the ones I'd normally suggest

tawdry ravine
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With Gandalf on the board, you get to draw four lands.

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Also, I am not looking to play in tournaments or anything, so I do not feel the need to grab the best options of everything.

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I was going to go for a Bracket 3 deck, but the play group that got me into the game told me to go for Bracket 4.

leaden drum
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For sure, follow their suit. That way even if your deck's a bit janky, you'll still have fun playing with them

tawdry ravine
hollow latchBOT
leaden drum
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Oh lol, I guess if you're starved for 2mv mana rocks, or trying to upgrade a vanilla 3mv one

tawdry ravine
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I'm already running [[Thought Vessel]], [[Mind Stone]], and [[Liquimetal Torque]].

hollow latchBOT
leaden drum
tawdry ravine
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Maybe I should add that.

tawdry ravine
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I'm potentially looking at [[Jeweled Amulet]].

hollow latchBOT
tawdry ravine
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The deck does not have a lot of great one cost cards, so this would work as a turn one play. It also allows for some Ironworks shenanigans, being zero mana.

storm grove
tawdry ravine
leaden drum
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Awesome, glad it was such a slim margin to get it working consistently

tawdry ravine
leaden drum
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Nice, brought it down by a mulligan

visual sable
grand coyote
visual sable
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Thanks!

reef yacht
open dagger
dense cradleBOT
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Long May She Reign! :crown:

leaden drum
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You've got reasonably good card quality, but I don't see much (aside from maybe Arabella) that screams "wincon"

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You've got Akroma's Will, which is good. But you're quite light on ways to turn tokens into a win. [[Moonshaker Cavalry]] and [[On Wings of Gold]] would help.
Impact Tremors is a good choice. I'd suggest removing Windcrag Siege and replacing with [[Warleader's Call]]

hollow latchBOT
leaden drum
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What attacking abilities are you duplicating with Isshin and Windcrag Siege?

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I think Generous Gift is quite weak in these colours. You're in [[Anguished Unmaking]] colours

hollow latchBOT
leaden drum
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I'd suggest [[Gruesome Fate]] as a potential finisher

hollow latchBOT
manic gazelle
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Anyone have any ways to cheat a creature from your library onto the battlefield with haste, in esper colours? Currently I'm surveiling with Consider and reanimating with [[Corpse Dance]] but looking for anything that could manage that in one card. Or just any alternative methods

hollow latchBOT
leaden drum
hollow latchBOT
leaden drum
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So you're basically looking for [[Buried Alive]] and any reanimation spell that gives haste

hollow latchBOT
manic gazelle
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I'm creating a doomsday pile of sorts with [[mirror of fate]]

hollow latchBOT
manic gazelle
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And need to get [[hellcarver demon]] attacking to cast the rest of the pile

hollow latchBOT
manic gazelle
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And like I mentioned I have the pitch to graveyard->haste reanimate line just looking to see if there's anything more compact. Trying to squeeze an extra card into my pile lol

leaden drum
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How are you filling your exile zone?

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This seems about as Rube Goldbergy as [[Harness Infinity]]

hollow latchBOT
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Instant
Exchange your hand and graveyard.
Exile Harness Infinity.
"As I stepped into the star arch, it all became perfectly clear. Life and death are not opposites, but an endless path, twisting around and back upon itself, never ending and never beginning." —Zhaer, professor of biophilosophy

manic gazelle
hollow latchBOT
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Enchantment
Cumulative upkeep—Exile the top card of your library. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When a player doesn't pay this enchantment's cumulative upkeep, that player exiles all cards from their library.
Exile the top card of your library: Prevent the next 1 damage that would be dealt to you this turn.

manic gazelle
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oh also [[Selective Memory]]

hollow latchBOT
manic gazelle
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pretty funny way to get everything exiled

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anyways I found an answer

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had a card in the pile I didn't actually need

manic gazelle
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won last night with an extra turn on t9 but wanted to use teferi's instead as it's funnier

west zephyr
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So why do people put more non basic lands than basic lands in there deck?

wintry jetty
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Usually because they’ve got a mana base full of strong utility lands, fast mana and dual lands

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Which basics aren’t quite as strong as usually

upper basin
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Something that can tap for multiple different colors is stronger than something that can’t

west zephyr
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Why on archidekt is slicer hired muscle a finisher card?

wintry jetty
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Because Slicer kills people

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And usually pretty quickly

upper basin
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Mostly as the commander, getting it out early leads to a short game

somber sentinel
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How many Typed lands would you run if your only watch to fetch them is Nature's Lore and Three Visits + 1 fetch? https://archidekt.com/decks/1712591/here_come_the_runts

Considering if it's worth it to slot in the new Vernal Fen/Festering Thicket into the deck.

Archidekt

Chatterfang, Squirrel General - Commander deck

(1) Commander • (2) Anthem • (7) Drain • (9) Draw • (3) Finisher • (34) Land • (3) Protection • (17) Ramp • (8) Removal • (2) Sac Outlet • (14) Tokens
Create Squirrels, Buff Squirrels, Kill Squirrels, it's Squirrels all the way down

WinCons are both from overwhelming opponen...

leaden drum
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Depends how likely you are to owe the Moon tax

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And Path or Trophy become a freebie if you have no basics. Settle the Wreckage blows you out if you don't have 5 or 6 lands

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So I would suggest something like 5-10 basics

deft karma
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i got a gift card from this place that only has murders of karlov march of the machines and the starter precons which deck should i get

open dagger
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what creatures should i cut

grand coyote
open dagger
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Caesar

upper basin
# open dagger Caesar

There’s should and then there’s can, are you wanting to lower the amount of creatures to fit in other cards or are you looking for anything that doesn’t really help the deck?

open dagger
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Im just looking to focus up the deck a bit more

upper basin
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Don’t remove esper sentinel

open dagger
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Yea idk why they said esper sentinel

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Maybe they're casual players

upper basin
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Even if they are they should know how strong esper sentinel is

manic gazelle
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its kinda weak in low power

upper basin
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Braids though, you probably want to be doubling down on anything that makes you a token

manic gazelle
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people dont play many noncreature and they will pay the 1 np

upper basin
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Hah, not at my tables

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We don’t pay taxes and get nuked because of it

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Loyal apprentice is neat burn, but if you make enough tokens Caesar can kill without worrying about incremental burn

queen ivy
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"weak in low power" is a strange thing to read out of context

manic gazelle
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In my pod

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That and archivist of oghma both draw me very few cards

upper basin
open dagger
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whats a good cut here at 101 cards

upper basin
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Probably city on fire

placid wave
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I’d cut some rocks for a few more lands, maybe utility ones

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Or mdfc

open dagger
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Is this card good in every white deck even ones that dont have a lot of etbs

upper basin
placid wave
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You really want to be in a deck with extra etbs to leverage its strengths

upper basin
hallow wyvern
rotund forge
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What are your goals for it in terms of performance? How fast do you want it to win, etc.? What is it playing against?

upper basin
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It’s my first time building a deck designed for what it wants to do (I think the usual term is spellslinger), so I’m definitely open to feedback

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I don’t need it to be a T4 win or anything absolutely absurd like that, something ~bracket 3 is good

rotund forge
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OK

upper basin
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I’m not sure how to describe what it’s playing against since even outside of an lgs my playgroup has a lot of decks

rotund forge
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When I did a theory craft for it I ended up b4 because I was going for an [[underworld breach]] list

hollow latchBOT
rotund forge
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One thing to know is that infect works

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I think you do want harmonic prodigy in here more than the flame painter

upper basin
rotund forge
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I built mine as a general storm list with like [[tendrils of agony]]

hollow latchBOT
upper basin
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Oh that’s a great card

rotund forge
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Goblin sharpshooter doesn't seem to be doing a ton here

hallow wyvern
upper basin
upper basin
hallow wyvern
upper basin
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If those pingers went off because of it then my sentence still makes sense

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And even it it wasn’t that the fun part of the English language is that “it” could be the prosper deck itself rather than Tendrils

upper basin
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I don’t mean to be monopolizing the thread though, should I make a post on #1020353936592470147?

rotund forge
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Go for it! Sorry I had to step away because needed to work on dinner

lost shuttle
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I just bought the scene set [[Aragorn, Hornburg Hero]] b/c I wanted to take apart my Anzrag deck as the deck is very clunky! I'm just not sure where I want to take the deck, I thought about adding some Mobilize, but their is not enough cards for that. So I'm a little lost on where to go from here!

hollow latchBOT
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Legendary Creature — Human Soldier
Attacking creatures you control have first strike and renown 1. (When a creature with renown 1 deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Whenever a renowned creature you control deals combat damage to a player, double the number of +1/+1 counters on it.
4/4

glacial yacht
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What would be a good commander for a color hate deck? Like, a deck based around using cards like [[painter's servant]] and [[virtue's ruin]] that are normally situational in conjunction to be actually effective.

hollow latchBOT
wintry jetty
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Black and white have most of the cruelest color hosers

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So something in that ballpark probably

civic wasp
hollow latchBOT
young patrol
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!!! I just realized my original concept for [[River Song]] might actually be easier to do now.

hollow latchBOT
young patrol
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I had wanted to do something akin to half cards from standard and half cards from the earliest days of magic, with the standard half having to change at every rotation.

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Foundations being semistable makes that require fewer updates to stay on theme.

mild temple
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actually creative theme deck

finite mica
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Hello guys, what do you think of a Simic planeswalker deck with Tamiyo as a commander? The alternative would be a Bant with [[Morska, Undersea Sleuth]], but in any case it will have obviously proliferate, value planeswalker and those creatures that put counters on themselves or make tokens when you draw cards. The problem I see is that it maybe would have too many mechanics

hollow latchBOT
open dagger
lost shuttle
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ANyone who will listen or help, I have taken apart my Tinybones, Bauble Burglar deck for Kefka and trying to make a discard deck with the previous build.

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Its a rough sketch of what I am looking for, I don't play these colors very often so I am struggling a lot

gilded verge
upper basin
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Are there any near-infinite mana combos in Rakdos?

leaden drum
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You've got red and black, both of which can do rituals and resurrection very well.

  • Gravecrawler, Phyrexian Altar, any zombie, and Pitiless Plunderer
  • Grinning Ignus, Birgi, and Ruby Medallion
  • Reiterate, basically any mana ritual, and Storm-Kiln Artist (if the ritual is Dark Ritual)
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Dualcaster goes infinite with a ham sandwich

upper basin
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…I know all those cards, why didn’t I remember any of them lol

leaden drum
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Oh lol, no worries. Combos aren't easy to deckbuild on short notice. Some of them I know because I've played against them.

I guess Grave Crawler, Soul Warden, and Pitiless Plunderer is another one if you don't want an Altar and wanna be 3 pieces instead of 4

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And when you drop known combo pieces like this, they'll probably be immediate targets

upper basin
hollow latchBOT
upper basin
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I just wasn’t sure on what mana combos would be good for the deck (and what existed)

last elbow
leaden drum
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Are you aiming for a specific power level or strategy?

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(By default I usually assume bracket 3 types of decks)

last elbow
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Artifact recursion

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Just playing casually with friends

west zephyr
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Do I need an infinite combo in my deck?

upper basin
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“Need” vs “want” are different things

west zephyr
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And I'm asking if I need one

manic gazelle
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no

upper basin
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…no. Not a single deck “needs” an infinite in order to work

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Anyone who puts one in is using it because that’s how they want to play the deck

west zephyr
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My deck works fine without ATM but I've been seeing these mtg skits were these guys get infinite combos on like turn 5

manic gazelle
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there are a lot of different power levels people play commander at

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if youre happy where you're at that's all that matters

upper basin
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I wouldn’t build off of skits

west zephyr
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This combo that I'm trying to build is pretty hard to set up but I'm seeing if it works or something idk I'm still trying to figure it out in live time

manic gazelle
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I have a deck like that

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basically its exiling 7 combo pieces and then assembling a stack that wins the game with [[mirror of fate]]

hollow latchBOT
manic gazelle
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I dont play it too much though, I don't think it's too interactive for everyone else at the table lol

west zephyr
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Is there any like good combo with mirror style master, flame rush rider or flame shadow conjuring?

solar forge
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https://moxfield.com/decks/6ELIqoSXxkmbMqU6_VFMyQ

Trying to pare down a list for a Jetmir deck I haven't touched in a year or two. Rough strategy is gradual tokens with resiliency tricks to keep the train rolling. Side wincon involving table-wide pingers like Purphoros, Weftstalker Ardent, etc. Aiming for bracket 3/4ish, budgets aren't an issue.

Anyone see any cards that seriously underperform, or might not suit the strategy?

west zephyr
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how does copying enduring scalelord create an infinite combo

placid wave
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Eg [[spark double]]

hollow latchBOT
upper basin
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#1020353936592470147 making a thread there can help you get sustainably long help

west zephyr
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How much artifact removal should I play?

manic gazelle
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generally I dont run much if any dedicated artifact removal, but instead a few generic removal spells like [[unexplained absence]]

hollow latchBOT
manic gazelle
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my minimum is usually 1 board wipe that can hit artifacts/enchantments and 2-4 targetted options. Can easily run more though if meta demands it or colours/plan support it

manic gazelle
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additional removal for creatures

west zephyr
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How much removal for creatures?

manic gazelle
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7 give or take a few maybe

#

again depends a lot on the deck..

west zephyr
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Ok

west zephyr
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How many mana rocks should I play?

upper basin
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That depends on the deck

west zephyr
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Well jeskai striker runs like 7 even tho it's a instant and sorcery Deck

manic gazelle
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my 3cmc instant focused [[yshtola, night's blessed] deck runs 14 ramp spells
I also have other decks that have a very cheap curve that run none

late summit
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is there any cards in GW that let me return things from my hand to my library?

upper basin
#

[[Leashling]]?

hollow latchBOT
upper basin
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That’s the only one I’ve seen with that effect

graceful knot
#

I wanna say [[penance]]?

hollow latchBOT
graceful knot
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YEAAAH baby I love this thing

shy garnet
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I don't have any dedicated Bracket 2 decks, so I'm trying to brew one up now. Obviously no game changers, but specific hard rules aside, any guidelines on how much punch one of these should have compared to Bracket 3?

late summit
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is there any cards that return attractions to my attraction deck?

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either from the battlefield or from the junkyard

late summit
leaden drum
# shy garnet I don't have any dedicated Bracket 2 decks, so I'm trying to brew one up now. Ob...

As always it depends a bit on how skilled your groups are. Bracket 2 doesn't necessarily mean weak, it just means none of the cards that warp the meta and none of the early wincons.

I think if you aim for something a little beginner friendly with potential to take off, that's a good target for bracket 2's meta. This is a budget deck I've used in a lot of beginner matches with my home pod:
https://moxfield.com/decks/sTbzErifWEqEdbz4D8MJVg

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It's focused on using Widow of the Realm's front face to deal 10+ lifelink damage a turn, and pressure everyone to reduce my life total fast. Aside from a couple intentionally weaker wipes and removal (it's for beginner matches), it seems to play nicely and I've got the option to flip Ayara early if someone's got a lead and I need to start a beat down.

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So you can see some stuff I swapped in for less salt, like using Hippogriff Prototype instead of Steel Hellkite

graceful storm
#

If anyone has any cool ideas for this deck I would welcome them

shy garnet
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May I link you a deck I made, get your opinion on if it's bracket 2? I took a strong bracket 3 I had and tried to strip it down.

light vessel
#

What do y'all think of putting [[Zellix, Sanity Flayer]] Into a token focused [[Teval, the Balanced Scale]] Deck? I've currently got 11 ways to self mill

hollow latchBOT
upper basin
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Add [[Intruder alarm]] and [[Insidious roots]]

hollow latchBOT
vale belfry
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How does the “Mutate” keyword work?

upper basin
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  1. #mtg-rules-questions can help in general with stuff like this
  2. it doesn’t You pay the mutate cost to cast it on top of a non human creature, and it’ll have the p/t of whatever you choose the top card to be
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If it’s confusing you’re not the only one, I think the official design team have said mutate was a mistake

vale belfry
#

Does it gain the abilities of the bottom card?

upper basin
#

Yes, to my limited understanding of mutate

vale belfry
#

How does “More the Meets the Eye” work??

upper basin
#

[[Cyclonus]]

hollow latchBOT
#

Legendary Artifact Creature — Robot
More Than Meets the Eye mana5manaumanab (You may cast this card converted for mana5manaumanab.)
Flying
Whenever Cyclonus deals combat damage to a player, it connives. Then if Cyclonus's power is 5 or greater, convert it. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
2/5

Cyclonus, Cybertronian Fighter
Legendary Artifact — Vehicle
Living metal (During your turn, this Vehicle is also a creature.)
Flying
Whenever Cyclonus deals combat damage to a player, convert it. If you do, there is an additional beginning phase after this phase. (The beginning phase includes the untap, upkeep, and draw steps.)
5/5

upper basin
#

You can cast it as the front side for 2BU, or the back for 5BU

vale belfry
#

Wack

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Ty

west zephyr
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Should I have lier disciple of the drowned glamdring arcane bombardment and Strom klin artist in the same jeskai striker upgrade deck that I'm making

west zephyr
#

Also follow up should I get rid of monastery mentor?

long anvil
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How do you make sure you have no 2 card combos in a life gain and life loss deck as it seems super easy to accidently have one, I have removed a few cards to stop this from happening since moxfield doesn't say infinity combos I am having hard time making sure it doesn't go infinite

upper basin
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The simplest way is to simply not play cards that enable that combo in a given game, unfortunately

#

Like not playing them certainly feels like sandbagging but those effects are super good for a life gain deck

long anvil
vale belfry
#

Sorry for a strange question:
less rules and deck building question (kinda)
But what kinda decks/cards do most people find annoying to play against?

upper basin
#

That varies super wildly

#

Like one person might loathe token decks, another might dislike combos, and another might be really upset over mill

#

If everyone tried to make decks that wouldn’t upset anyone ever the game wouldn’t exist

vale belfry
#

That’s fair- I just want to play a deck that both players can have fun against

upper basin
#

The “problem” is fun is subjective, and prone to whims

#

To my understanding though the only deck plan that is near universally hated is MLD tribal

vale belfry
#

MLD?

upper basin
#

Mass Land Destruction

#

I don’t think there’s a deck that everyone will enjoy fighting against, but as long as you have good vibes and are a decent sport you should be good

graceful storm
#

I swear, the next time I am at a table and I am the only person running interaction I will genuinely have to ask them what the fuck they are doing

vale belfry
graceful storm
vale belfry
#

That just sounds like an average green deck?

graceful storm
#

You can do it with any color or tribe

#

ive seen em all

vale belfry
#

Could you elaborate on it a little more? Are you just running vanilla monsters and swinging?

graceful storm
#

its more like, you are slowly ramping up to your big monster

#

and then you swing after you land it

#

basically its a deck whose entire focus is to swing out all at once and kill everyone with their boardstep after not interacting for however long it takes to build up

vale belfry
#

OH- so it’s like “I either win in one turn or die” kinda deck?

vale belfry
#

Oh. That sounds awful to play

long anvil
# vale belfry Sorry for a strange question: less rules and deck building question (kinda) But ...

Id say no mass land destroying kinda sums up all of it, some people might not like being milled or something but all of that is preventable and even destroying artifacts that produce mana might seem mean but thats the choice of running mana rocks, basically everything has a counter but be prepared to be hard countered if you run a really obnoxious deck someone might just switch their deck to prevent you from doing anything.

#

basically think of a card if it has 2 weaknesses to something its fine but if it only has like 1 hyper specific counter maybe think about what it does

#

like the one ring if you are going to run it maybe think about running something similar or you will probably be targeted tell you die or win and stuff like that is just anoyying to play aginst and even more so if it has no reason to be in your deck

vale belfry
#

Ok- so would an Azurious control deck be considered annoying?

long anvil
upper basin
#

Azurious control that limits threats to themselves but lets everyone build board states: ok

Azurious control that prevents everyone from playing at all: not ok

#

But that’s more for #format-philosophy

vale belfry
#

What does [F] near a card mean?

fallen totemBOT
west zephyr
#

So is chaos warp bad?

late summit
#

is there a frenetic efreet but for dice?

queen ivy
queen ivy
queen ivy
west zephyr
#

What commander starter deck has loyal guardian

queen ivy
#

It was also reprinted in several sets

#

So it’s pretty cheap

vale belfry
queen ivy
#

Oh. No idea. If you tap on the f it might tell you?

#

Sorry, I don’t use manabox

queen ivy
#

That makes senseee

vale belfry
#

When buying cards for a deck, how do y’all go about it? Tcgplayer, look for people near you? Or something else?

queen ivy
vale belfry
#

Does Hylda’s ability proc off of Authority of the Consuls?

rotund forge
#

No

#

She only does it when you're making something tap

#

So she also doesn't trigger off of [[charismatic conqueror]]

hollow latchBOT
rotund forge
#

Because when it taps the person is choosing to tap it, the effect isn't tapping it.

vale belfry
#

THOUGHT SO! Thank you!

austere path
#

I'm building a g/w +1/+1 counter deck, are cards like Overrun useful/necessary or are you fine as long as you have enough sources of trample (with maybe the one finisher to keep people on their toes)

upper basin
#

It really depends on how you want the deck to play

#

I know that’s not a great answer but at least one card like overrun is helpful in general

quiet rapids
#

hello, looking for good ways in RB to get value from [[Kardur, Doomscourge]] ETB, so far I have:

hollow latchBOT
faint vector
#

[[malakir rebirth]]

hollow latchBOT
#

Instant
Choose target creature. You lose 2 life. Until end of turn, that creature gains "When this creature dies, return it to the battlefield tapped under its owner's control."
"Those who fail to escape Malakir become part of the city's defense." —Doros, expedition guide

Malakir Mire
Land
This land enters tapped.
manat: Add manab.
"Getting into Malakir isn't difficult. It's getting out that's the hard part." —Doros, expedition guide

west zephyr
#

What set hast the most cards with haste

#

What set has the most cards with flash?

faint vector
#

golden argory and sword of hearth and home are repeated flicker effects

vale belfry
#

How does equipment work?
What happens when the equipped monster gets destroyed?

upper basin
#

Unless the card reads “destroy creature and all equipment attached”, the equipment falls off and stays on the battlefield

#

You can equip it to a different creature for its equip cost (on your turn)

tawdry ravine
#

I am the type of player that likes Lantern Control. My playgroup is asking me to build a Bracket 2 deck, and I am having difficulties doing that reasonably. I can follow all of the official bracket guidelines, but the decks I create still are generally too powerful. I've looked at precons, but none of them are screaming "Buy me!" I am looking for some advice.

late finch
#

Hello i was wondering if anyone is willing to look through my Optimus prime deck and give me feedback on it?

upper basin
#

Without the GC it’s B2

tawdry ravine
upper basin
upper basin
tawdry ravine
upper basin
#

It is! It’s my favorite deck

#

You can easily remove the GC and it will still play pretty well

lethal hound
#

Can a saga have zero counters on it? Would anything happen if that happens? I am making a deck and I was thinking to put [[Summon:Shiva]] and [[Scholar of New Horizons]] in it but I am uncertain of the interaction on a saga with zero counters on it.

hollow latchBOT
#

Enchantment Creature — Saga Elemental
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Heavenly Strike — Tap target creature an opponent controls. Put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
III — Diamond Dust — Draw a card for each tapped creature your opponents control.
"Let us summon a sea in a new dream world."
4/5

upper basin
#

The sacrifice trigger is after the last ability, a saga should be able to exist on a board with zero counters on it

vale belfry
#

When deck building, should I have more than 1 Legendary Creature that shares the exact colors of my commander for more flexibility for who can be in the command zone?

hallow wyvern
rugged umbra
#

and do people have other things i could add? aiming for bracket 2

abstract cobalt
vale belfry
#

Question:
which color is the best to start with when getting someone into magic?

abstract cobalt
#

A lot of people say green

upper basin
#

I was introduced with Esper

hallow wyvern
upper basin
hallow wyvern
dusky needle
#

After a few disappointing runs with my [[bladewing, deathless tyrant]] deck, I am trying to decide if I want to turn it into [[grist, voracious larva]] or [[chainer, nightmare adept]] as the commander. What I like about Chainer, is that it will let me use a bunch of zombie cards. I also haven't played many games with Rakdos. I really like that Grist is doing something similar to Bladewing and seems more resilient. I am a bit bored play green though. Thoughts?

hollow latchBOT
#

Legendary Creature — Insect
Deathtouch
Whenever Grist or another creature you control enters, if it entered from your graveyard or you cast it from your graveyard, you may pay manag. If you do, exile Grist, then return it to the battlefield transformed under its owner's control.
1/2

Grist, the Plague Swarm
Legendary Planeswalker — Grist
+1: Create a 1/1 black and green Insect creature token, then mill two cards. Put a deathtouch counter on the token if a black card was milled this way.
−2: Destroy target artifact or enchantment.
−6: For each creature card in your graveyard, create a token that's a copy of it, except it's a 1/1 black and green Insect.
Loyalty: 3

rotund forge
#

I personally like Chainer a lot

#

So I'd say go with it?

cold linden
#

Would adding [[Urza, Lord High Artificer]] to a [[Morska, Undersea Sleuth]] be cringe? I know Urza is a strong card,but in a detective/clue deck would it be that bad?

hollow latchBOT
#

Legendary Creature — Human Artificer
When Urza enters, create a 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control."
Tap an untapped artifact you control: Add manau.
mana5: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.
1/4

rotund forge
#

It isn't bad, but just know it would raise the level of your Morska deck to at least bracket 3 since he's a game changer. Also you might have more table aggro

cold linden
#

Yeah right now my deck is 2 but upgraded. I jist think in a deck more centered around him it would be more potant rather than being one of the 99

#

@rotund forge

rotund forge
#

As someone who has an Urza deck and has him in the 99 of decks he warps things more than you would think.

#

As an alternative there is [[jaheira friend]]

hollow latchBOT
rotund forge
#

She allows the artifact tokens to tap for green mana instead of blue and isn't a game changer

#

[[$jaheira, friend]] [[$urza lord high]]

hollow latchBOT
#
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rotund forge
#

She also costs a lot less if you don't already own the Urza

#

Also, since Morska's precon does have other cards that make non-artifact tokens, Jaheira notably also works with those

cold linden
rotund forge
#

OK! Sometimes people don't know about her

#

My husband runs both in his Morska deck

cold linden
#

Yeah I do extensive research when upgrading 😂 I'll keep the Urza in mind though. Just seems too good to pass up

cold linden
#

Husband sounds based

#

uh oh, does this count as being in depth for this thread

rotund forge
#

I think he's made updates since this but hasn't put them online. I know that Jaheira and Urza are both there

#

This is fine

cold linden
#

my idea is to basically pump Morska or someone else and just make them unblockable. considering putting an [[All That Glitters]] inside it

hollow latchBOT
rotund forge
#

iirc my husband changed Urza in instead of Chulane

cold linden
rotund forge
#

He also has/had a Chulane deck (still together but in drydock)

cold linden
#

Yo that Tamiyo planeswalker is legit

#

i love looking up other peoples decks to see what spice they got

rotund forge
#

She's his favorite planeswalker (the bant one specifically, not the character)

#

Her + ability can be used on an opponents' creature though.

#

And you get the draw, not the controller

cold linden
#

ooooh bet

rotund forge
#

It also triggers if they block, since it's any combat damage

cold linden
#

do you draw for each one or just one?

rotund forge
#

Each one

cold linden
#

you sold me on the card haha

junior ridge
#

i need help winning with my deck https://archidekt.com/decks/15962602

long story short its a secret commander deck where i find [[neerdiv, devious diver]] and then ideally pump the frick out of her and untap her a bunch. then i just win by making my opponents mill their libraries.

the problem comes in actually pumping her enough and untapping her enough.

Archidekt

Tocasia, Dig Site Mentor - Commander deck

(1) Commander • (10) Card Engines • (1) Finisher • (21) From Yard • (38) Land • (1) Neerdiv • (2) Protection • (5) Pump • (2) Ramp • (2) Recursion • (2) Removal • (2) Tokens • (1) Topdeck Abuse • (7) Tutor • (6) Untap

hollow latchBOT
crimson vortex
#

so, i have [[othaari, suns' glory]] as a commander and i want to skip taxes without having to have a rebel on the board... any good reanimate spells that can hit her?

hollow latchBOT
graceful knot
#

good reanimation spells, no

#

But there are a few at 4cmc, a couple conditionals at 2, and you can arguably just [[feldon third path]] it

hollow latchBOT
placid wave
#

Probably better off investing in more protection or ramp

#

Swords to plowshares is literally the third most played card in the format

rugged umbra
shell osprey
#

What are some fun wincons I could go for in Dimir with [[oona queen of the fae]] as my commander?

At the minute iv got [[isocron scepter]] and [[dramatic reversal]] for infinite mana and I can go wide with faeries

hollow latchBOT
upper basin
#

[[Freed from the real]] and [[Loreth of the healing house]] can help go for infinite mana

hollow latchBOT
shell osprey
shell osprey
upper basin
#

You can also use [[Ashnod’s altar]] to loop into extra mana

hollow latchBOT
shell osprey
#

Do you reckon the deck as it is looks reasonable then?

upper basin
#

I can’t look too closely but it looks fine to me

ocean swift
#

I have a [[Lord of the nazgul]] , 9 [[nazguls]], [[ringwraiths]] and the one ring and .... i wanna use them all in a deck, what are my viable options for build a deck that stays bracket 3 while going for the Nazgul theme?

hollow latchBOT
languid fiber
#

Was wondering people’s thoughts on [[Squall Leonhart]]. Have a list for him up but need assistance tuning it

hollow latchBOT
young jungle
#

Hi all, trying to make some sort of token deck with main win cons of Kunckles/Revel in Riches, or through some sort of burn with token gen if those 2 get stopped. This is my first time making a deck from scratch. Mainly looking for anything obvious that I don't have enough of (draw/creatures?), but open to any card suggestions as well (only have 94 right now). Definitely don't want it too strong, only added in one game changer I felt really meshed with the deck (Smothering)

If there's a better commander that inclues black and red, I could be interested as well

https://archidekt.com/decks/16196204/tokens

Archidekt

Dihada, Binder of Wills - Commander deck

(1) Commander • (1) Burn • (1) Copy • (2) Creature • (4) Drain • (4) Draw • (40) Land • (3) Protection • (21) Ramp • (3) Recursion • (9) Removal • (5) Tokens

shell osprey
#

Currently building an Azorius Blink deck with [[Sharae of Numbing Depths]] at the helm. I'm struggling a little with wincons. All of my winning combos are based around going infinite with [[Felidar Guardian]] which I think makes it a little too flimsy as I basically need that one card to win games. What sorts of things would yous do to close out the game in a deck like this?

hollow latchBOT
#

Legendary Creature — Merfolk Wizard
When Sharae enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Whenever you tap one or more untapped creatures your opponents control, draw a card. This ability triggers only once each turn.
2/3

modest sky
#

I am trying to find some interesting ways to consistently bust out [[denizen of the deep]] in mono-blue because I like the art. any fun ideas?

hollow latchBOT
rotund forge
#

[[jalira, master]]

hollow latchBOT
rotund forge
#

Along with a way to stack the top of your deck

#

[[long term plans]] or something like that

hollow latchBOT
modest sky
rotund forge
#

It could be a token creature, and you'd be returning everything anyway

#

I can think of things you could do if you were doing 2 colors instead

#

Azorius or Simic

#

You can do [[kenessos]] as mono blue

hollow latchBOT
rotund forge
#

Even though the identity is simic because the ability is hybrid mana

#

And run [[kiora, behemoth beckoner]]

hollow latchBOT
rotund forge
#

But, Kenessos is cheap to re-cast, can deploy it significantly earlier than normal, and still works within your framework of wanting a mono-blue deck

modest sky
rotund forge
#

In mono blue, not really

#

There are other leviathans that bounce everything though

#

You can have them as well

modest sky
#

As time goes on, it feels like [[defense of the heart]] is just the most efficient way to play out your creatures. it's 1 card for 2, puts your opponents on the defensive, and is mana efficient. Maybe Oath of druids too

hollow latchBOT
queen ivy
#

Oath of druids is really funny

rotund forge
#

If you want to do full simic you can definitely use those

#

I was trying to give you an option that I thought would work for playing as mono blue

modest sky
crystal geode
#

So weird question, newbie to deck building, how many basic lands should I run in my commander deck? A buddy of mine runs a rakdos deck and runs 0 mountains and swamps saying why run them when it’s more efficient to run dual lands, legendary lands, mdfc lands etc. is this idea wrong/bad for deck design? How many basics should be in a dual color deck?

neon abyss
hollow latchBOT
neon abyss
#

(and how many cards you have that search for basics exclusively)

#

For instance, in White [[!Archeomancer's Map]] and the like means I usually run at least 5 basic plains even in tri-colour decks

cold linden
#

I have no idea how or when I would use [[Kappa Cannoneer]] in my [[Morska, Undersea Sleuth]] deck. Would I play it early and just let it scale up? ward 4 is hard as hell to gey rid of i imagine. or at least annoying

hollow latchBOT
crystal geode
crystal geode
#

I guess should emphasize pod plays tier 2/3 mostly. So really not worried about a blood moon.

neon abyss
neon abyss
#

In general, Bracket 2-3 is not a place where I'd be concerned about nonbasic hate.

crystal geode
#

Appreciate it @neon abyss you’ve been helpful. Main issue we’re running into in the pod is 2 players tend to always politic with each other no matter what and they’re also playing decks that are above the power level of everyone else. Kinda toxic but 🤷🏻‍♂️. I’m currently working on a [[!Bria, Riptide Rogue]] deck.

late summit
#

any ways in mono black to make creatures non creatures that keep their abilities?

cold linden
#

I probably don't want to have [[Lier, Disciple of the drowned]] in a Narset Enlightened Exile deck right?

hollow latchBOT
sturdy trout
#

Kind of struggling with building an Anti-Venom deck, do you guys think the reanimator direction is better or is it the +1/+1 counters?

queen ivy
#

[[anti venom]]

hollow latchBOT
#

Legendary Creature — Symbiote Hero
When Anti-Venom enters, if he was cast, return target creature card from your graveyard to the battlefield.
If damage would be dealt to Anti-Venom, prevent that damage and put that many +1/+1 counters on him.
"You are a sickness on this city. I am the cure!"
5/5

queen ivy
upper basin
sturdy trout
sturdy trout
upper basin
sturdy trout
upper basin
pine thistle
#

Would anyone be willing to offer any advice on what to cut from a Meren decklist? My LGS has kind of progressed towards mainly bracket 4 decks and I've never had to build one before, so I'm struggling to keep up.

west zephyr
#

Should I buy either the aether drift bundle or the edge of eternity bundle for robots constructs and vehicles to help me build my eggman deck

lethal holly
#

What options do i have in mardu to get back enchaments in a Terra, Herald of Hope commander deck

#

[[Terra, Herald of Hope]]

hollow latchBOT
willow jacinth
#

Is Blood Moon worth running in a Gruul werewolf deck?

neon abyss
modest sky
hollow latchBOT
bright drift
#

Looking similar effects to Mindslicer/sire of sirenity, basically looking ways to get every1 discard their hand effectively with 1 card. jin gitaxias is there too but might not have the slot to use for gc

gusty depot
hollow latchBOT
#

Legendary Creature — Human Advisor
manat: Draw a card, then exile a card from your hand face down. You may look at that card for as long as it remains exiled. You may pay mana4manaumanau. If you do, transform Jacob Hauken.
"Our world may be dark, but there's still plenty to see."
0/2

Hauken's Insight
Legendary Enchantment
At the beginning of your upkeep, exile the top card of your library face down. You may look at that card for as long as it remains exiled.
Once during each of your turns, you may play a land or cast a spell from among the cards exiled with this permanent without paying its mana cost.

gusty depot
#

High tide gets early casts up as well

languid fiber
#

Hey yall, I’m just wondering if I can post my deck lists here for people to take a look at and lmk what bracket they’re in?

hallow wyvern
sturdy trout
#

How good/bad are [[Archivist of Oghma]] and [[Deep Gnome Terramancer]] for mono-white decks? Would love to hear people's experiences with them

hollow latchBOT
abstract cobalt
#

Both put in serious work in most games

modest sky
#

Are there any strong strategies / decks around [[see the unwritten]] , [[bramble familiar]] , and [[summoning trap]] ? It seems like a fun way to drop some creatures - how can I consistently cast those cards?

hollow latchBOT
grand peak
#

Would love any advice on list

graceful knot
hollow latchBOT
#

Legendary Creature — God
Trample
Whenever Ojer Kaslem deals combat damage to a player, reveal that many cards from the top of your library. You may put a creature card and/or a land card from among them onto the battlefield. Put the rest on the bottom in a random order.
When Ojer Kaslem dies, return it to the battlefield tapped and transformed under its owner's control.
6/5

Temple of Cultivation
Land
(Transforms from Ojer Kaslem, Deepest Growth.)
manat: Add manag.
mana2manag, manat: Transform this land. Activate only if you control ten or more permanents and only as a sorcery.
Chimil gave the Oltec sacred lands. Ojer Kaslem brought them to life.

somber sentinel
#

@silent terrace your list is triggering the spam filter, id upload your ddck to Moxfield/Archidekt

#

Plus users are more likely to interact with it in that way than a list as well

willow jacinth
neon abyss
bright atlas
#

Also open to suggestions, but that would mean I need to cut even more cards lol

dusky needle
#

I have a [[grist, voracious larva]] deck that I just recently played. Once flipped, it got immediately hit by a flyer. What's a good way to protect it from fliers? OR from being killed on sight?

hollow latchBOT
#

Legendary Creature — Insect
Deathtouch
Whenever Grist or another creature you control enters, if it entered from your graveyard or you cast it from your graveyard, you may pay manag. If you do, exile Grist, then return it to the battlefield transformed under its owner's control.
1/2

Grist, the Plague Swarm
Legendary Planeswalker — Grist
+1: Create a 1/1 black and green Insect creature token, then mill two cards. Put a deathtouch counter on the token if a black card was milled this way.
−2: Destroy target artifact or enchantment.
−6: For each creature card in your graveyard, create a token that's a copy of it, except it's a 1/1 black and green Insect.
Loyalty: 3

grand coyote
hollow latchBOT
grand coyote
#

Expansive in a mana sense, of course

dusky needle
hollow latchBOT
dusky needle
#

I like that one though bc it makes them either burn a wrath spell or have to target multiple creatures.

nova sonnet
#

is [[betor kin of all]] is good for reanimate deck?

hollow latchBOT
#

Legendary Creature — Spirit Dragon
Flying
At the beginning of your end step, if creatures you control have total toughness 10 or greater, draw a card. Then if creatures you control have total toughness 20 or greater, untap each creature you control. Then if creatures you control have total toughness 40 or greater, each opponent loses half their life, rounded up.
5/7

nova sonnet
#

sorry i mean [[betor, ancestor's voice]]

hollow latchBOT
#

Legendary Creature — Spirit Dragon
Flying, lifelink
At the beginning of your end step, put a number of +1/+1 counters on up to one other target creature you control equal to the amount of life you gained this turn. Return up to one target creature card with mana value less than or equal to the amount of life you lost this turn from your graveyard to the battlefield.
3/5

nova sonnet
#

thx man

#

oh what about hatebear?

hallow wyvern
#

I mean...Betor's pretty niche with a focus on gaining/losing life but as long as you have an effective core for that the general shell around it can probably go however you really want it.

nova sonnet
#

what about betor kin to all?

#

the other one

hallow wyvern
# nova sonnet what about betor kin to all?

The other Betor is pretty explicitly a big toughness deck, I don't really see hatebears as an archetype for him. At least, its not one I'd expect.

[[Thalia and the Gitrog Monster]] lends better to that theme IMO.

hollow latchBOT
nova sonnet
ocean swift
#

crafting [[lord of the nazgul]] deck with all the 9 nazgul and i'm fascinated by [[mask of the mimic]] and [[retraced image]] in order to cheat them onto the battlefield, are there any other blue/black cards that i can use to reach similar effects? i tried looking for it but the best i could find was [[Echoing Return]] to return them to hand from grave and [[Assembly Hall
{5}]]

hollow latchBOT
hollow latchBOT
modest sky
#

I want to cast [[flood of tears]] but I often don't have four permanents in play for it's added effect, are there any cards that can help me put other non-token permanents into play easily? For example with [[Agency outfitter]] I get 3 cards in one on the battlefield, but the card is expensive to cast

hollow latchBOT
willow jacinth
#

https://moxfield.com/decks/YNNxXlVTrk2v5aM3dgHjFQ
I'm currently running [[Rhonas's Monument]] and [[Hazoret's Monument]] with [[Ranger Class]]

While i do get some use out of the +2/+2 from Rhonas's monument and the wolf and counters from ranger class, i rarely use the card draw from Hazoret's monument, would it be worthwhile to swap them out for [[The Earth Crystal]] and [[The Fire Crystal]] with [[Innkeeper's Talent]]? or maybe just swapping hazoret monument for either earth crystal or innkeeper's talent (or both and take something else out as well).

hollow latchBOT
#

Enchantment — Class
(Gain the next level as a sorcery to add its ability.)
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.
manag: Level 2
Permanents you control with counters on them have ward mana1.
mana3manag: Level 3
If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead.

willow jacinth
#

on a similar note, would it be better to just run [[rage reflection]] over [[berserker's onslaught]]? its 1 more mana cost but then i will always have double strike, not just when im attacking

hollow latchBOT
upper basin
wet drift
#

Could anyone help me with my deck i just got into Magic around the end of July and did my first prerelease with Spider-Man man and pulled anti venom and finally decided to build my fist deck thats not a precon its a mono white deck with Anti venom as the commander and abit of a budget deck i planned the deck to be around 100 not counting the commander i pulled and some cards i traded for this is what it look like rn https://archidekt.com/decks/16402072/anti_healer?sort=price&stack=custom
any help/advice would be greatly appreciated whether it's on cards I should cut or some really good one to add

Archidekt

Anti-Venom, Horrifying Healer - Commander deck

(1) Commander • (2) Artifact • (1) Creature • (6) Draw • (1) Enchantment • (4) Evasion • (33) Land • (20) Protection • (3) Pump • (13) Ramp • (4) Recursion • (12) Removal • (1) Stax • (1) Tokens • (1) Tutor

rugged umbra
ocean swift
#

You are packing lots of highly powerful auras and pretty much every "Draw on aura" card I can recall

#

But it is not unlikely here that you cast a 4 CMC aura or even 5, draw two and do nothing cause you can't use it any of your draws cause you are left with 2 mana and they cost 3

#

Even when accounting for your commander buff of costing less

#

It is wise to have a deck that can work (even if poorly) without him in play

#

Cause it's voltron

#

People get very creative for killing your main character

rugged umbra
#

and at 2 cmc i can recast him a couple of times before he gets too expensive

tight seal
#

Hey everyone I'm thinking of building this and what to know your thoughts. Is this a hated commander or is it welcome at most tables?

ocean swift
#

i'm thikinf of doing something nasty with [[séllshock]] to make it asymetrical. What options in White/Red do i get that can allow me to prevent damage from one source perpetually or just "prevent X damage " every turn?

hollow latchBOT
ocean swift
#

NEVERMIND

#

FOUND IT

#

[[SPHERE OF LAW]]

hollow latchBOT
ocean swift
#

i'm about to become evil

#

[[manabarbs]]

hollow latchBOT
manic gazelle
#

Hello, anyone know of a card that can protect an enchantment for a whole turn cycle that is not perch protection or teferi's protection? Can't target on the stack as the protection and enchantment are cast at the same time

cedar cedar
hollow latchBOT
manic gazelle
cedar cedar
#

Oh no targets.

#

Protect in what way. Does Shroud and Hexproof count?

manic gazelle
#

yeah that would work. Really anything that makes it not a total sitting duck.

cedar cedar
#

Mono white?

manic gazelle
#

esper colours

neon abyss
hollow latchBOT
worn ridge
#

could a Bracket 3 [[ashnod the uncaring]] list be made for 100 dollars or less?

hollow latchBOT
#

Legendary Creature — Human Artificer
Deathtouch
Whenever you activate an ability of an artifact or creature that isn't a mana ability, if one or more permanents were sacrificed to activate it, you may copy that ability. You may choose new targets for the copy. (Sacrificing an artifact for mana to activate an ability doesn't count.)
1/4

worn ridge
steel rampart
#

I have currently (a few months back) made a deck with Nicol Bolas (Chronicles - 1995) with several rules applied to the deck.
It cannot have more than 4 'Game Changers' or Staples, and I can only use cards printed between Beta - Eighth Edition. Down below is the current deck list. It's somewhat janky, but does have some level of power but kind of in the middle.

charred pelican
#

what should i change? (budget is ~$300 but i'm always grateful to pull it lower)

south sleet
west zephyr
#

Can y'all check my maybe board for my tidus deck and tell me what cards I should replace for my maybe board cards if any

neon abyss
hollow latchBOT
neon abyss
#

I also think Twisted Spider Clone looks kinda mediocre. Probably rather play a card like [[Flux Channeler]] or [[Experimental Augury]]

hollow latchBOT
neon abyss
west zephyr
#

Well I can't get experimental or flux I'm kind of restricted to what cards I can and cannot get but then again I found this new store where I live maybe they have them

#

But y'all wouldn't add any of my other maybe board cards?

neon abyss
#

Don't really know many of the other ones well, I'm afraid. Anafenza is often lacklustre and Archetype of Endurance has a very low floor

west zephyr
#

Right ok

neon abyss
#

I'd probably cut [[Deep Recon]], the 4 mana spiderman with a similar effect or the eagle for Kami of Whispered Hopes tho

hollow latchBOT
neon abyss
#

Kami is incredibly poweeful

west zephyr
#

How about gyre sage is that good?

neon abyss
#

Yeah, Gyre Sage is good

west zephyr
#

Also earlier you said I should get rid of eagle did you mean abzan falconer?

west zephyr
#

And which spiderman twisted spider clone or spiderman Brooklyn visonary

neon abyss
neon abyss
west zephyr
#

Oh that eagle

#

Uh I have incubation druid

west zephyr
#

If anything I might get rid of twisted spider clone for kami

graceful storm
#

How's this deck look for b2?

split sequoia
#

Wondering if there’s anything in Grixis aside from [[River Song]] and [[Grenzo, Dungeon Warden]] that cares about bottom of library. Anything else?

hollow latchBOT
leaden drum
graceful knot
#

I am once again asking why the designers at WOTC decided to make [[soundwave sonic spy]] so gosh darn bad

hollow latchBOT
#

Legendary Artifact Creature — Robot
More Than Meets the Eye mana2manawmanaumanab (You may cast this card converted for mana2manawmanaumanab.)
Whenever one or more creature tokens you control deal combat damage to a player, exile target instant or sorcery card with mana value equal to the damage dealt from their graveyard. Copy it. You may cast the copy without paying its mana cost. If you do, convert Soundwave.
5/4

Soundwave, Superior Captain
Legendary Artifact
Whenever you cast a spell with an odd mana value, convert Soundwave. If you do, create Ravage, a legendary 3/3 black Robot artifact creature token with menace and deathtouch.
Whenever you cast a spell with an even mana value, convert Soundwave. If you do, create Laserbeak, a legendary 2/2 blue Robot artifact creature token with flying and hexproof.

graceful knot
#

I feel I have to play it in paper somehow because soundwave is my boy but dear lord the card blows

graceful knot
#

anyway, for a very standard soundwave would you rather run [[bond of insight]] or [[talent of the telepath]]

hollow latchBOT
#

Sorcery
Target opponent reveals the top seven cards of their library. You may cast an instant or sorcery spell from among them without paying its mana cost. Then that player puts the rest into their graveyard.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may cast up to two instant and/or sorcery spells from among the revealed cards instead of one.

graceful knot
#

Decided talent was less consistent and harder to cast, even if cooler

thorn wraith
graceful knot
thorn wraith
ruby crow
#

Hi all! I make alot of decks and atm im trying to make my friend a deck for Christmas and my idea is to make him a kenrith deck that has core cards in it, but can have 15-25 cards swapped out to give it a different play style if that makes sense ive been racking my brain for days and every-time I’m close to making it work I notice another problem

The original plan was giving opponents bad things like curses, lord of the pit lots of goading very chaotic etc
But then have it so I can swap 20-25 cards out to make it aggro damage so instead of giving opponents my creatures i just keep them and swing and keep the chaotic theme but it seeming much harder a challenge than initially thought
Kenrith has alot of abilities to help but even still finding the right cards is seeming very tricky

#

I was thinking a core of things that help creatures regardless of where they are, whispersilk cloak, curse of stalked prey/bloodletting, fiery emancipation etc if that makes sense.

graceful knot
#

I did this with [[burakos]] a while back and just changed up the background/coloured cards to be able to be any of the colour pairings and it was much easier since the theme and less colours meant less cards to sort through and a more streamlined process

hollow latchBOT
ruby crow
#

Very intersting

#

Backgrounds are smart

graceful knot
#

Keeping both 5c and no specific theme on the commander just makes it very difficult to streamline the process

#

Backgrounds are super sick

#

[[Ellyn busy]] is also good for the 5c background switching since tokens are generically available and theres a background in each colour that supports them

hollow latchBOT
ruby crow
#

Yeah thats an idea I hadnt thought of a mono deck splashing in colors with background or partners

#

Ill have to research that more!

tight moat
#

Pretty sure this combo has probably already been found, but I just came up with it.
[[Dionus, Elvish Archdruid]], [[Cloudstone Curio]], [[Concordant Crossroads]] and enough Elves to generate at least 6-8 mana, to recast an Elf and Dionus and reset his ability, seems like infinite mana and counters on all your mana-producing Elves.
Priest of Titania effects make it a fair bit easier.

hollow latchBOT
tight moat
#

If the mana production is wide enough, Crossroads maybe isn't needed. It's mainly if you're trying to do it with a Priest of Titania effect.

languid jackal
#

Trying to build a deck with the guild pact nephilim using [[Omnath, locus of all]]. Other than multicolor matters, what kind of sub theme should I go for?

hollow latchBOT
#

Legendary Creature — Phyrexian Elemental
If you would lose unspent mana, that mana becomes black instead.
At the beginning of your first main phase, look at the top card of your library. You may reveal that card if it has three or more colored mana symbols in its mana cost. If you do, add three mana in any combination of its colors and put it into your hand. If you don't reveal it, put it into your hand.
4/4

willow jacinth
#

what would be a good ratio of dual lands vs basics? (specifically in a 3 color deck)

willow jacinth
#

Im currently sitting at 40 lands (+1 MDFC) which is split to 10 basics, 20 duals, and 10 nonbasic/utility(command tower, path of ancestry, evolving wilds, etc)

vapid hornet
#

Like if you have a commander that is 1 Black, 1 Blue, 1 Red to cast and your deck wants to cast it on turn 3 every game, you will have to run a lot more duals

olive atlas
#

could someone tell me if this a good build? ive only used cards in my collection, cuz wife hates it if i buy to much cards XD
https://archidekt.com/decks/17830356/angels

Archidekt

Lyra Dawnbringer - Commander deck

(1) Commander • (4) Anthem • (1) Blink • (1) Bounce • (1) Creature • (4) Draw • (3) Evasion • (38) Land • (1) Landfall • (4) Lifegain • (6) Protection • (3) Pump • (6) Ramp • (20) Removal • (1) Stax • (6) Tokens

vapid hornet
olive atlas
vapid hornet
#

It is also hard to build something coherent from bulk. Like you might want to do mostly anthems and tokens, then just not have enough

#

And ramp that can go in mono white is pretty rare so, even if you wanted to put in more ramp, you might not just have it

olive atlas
vapid hornet
#

Mono white is just harder to build out of bulk. Adding green would help a lot cause green land ramp is really cheap, plentiful and effective.
Like who doesn't have an extra copy of Cultivate

olive atlas
#

ok, tnx 🙂

graceful knot
#

Not trying to do anything too crazy, just casting from other places for value and a knowledge pool lock because I love it.

sturdy flint
#

Hi I wanted some feedback on my Yarok deck. What should I do to it to win more games. It's supposed to be landfall main theme. https://archidekt.com/decks/15988277/yarok_the_desecrated_version_1

Archidekt

Yarok, the Desecrated - Commander deck
Landfall • ETB Effects • +1/+1 Counters • Tokens
(1) Commander • (3) Creature • (4) Draw • (2) Evasion • (1) Finisher • (34) Land • (3) Landfall • (2) Mill • (1) Protection • (1) Pump • (14) Ramp • (11) Recursion • (14) Removal • (1) Sac Outlet • (3) Tokens • (5) Tutor

graceful knot
sturdy flint
#

I usually draw into a lot of ramp. Or it goes off with a lot of extra land play increases going wide with tokens from landfall triggers from swarm or rampaging. Enabled from fabled passage.

#

When it’s working

sturdy flint
#

My stuff keeps getting blown up.

graceful knot
# sturdy flint My stuff keeps getting blown up.

If the stuff being blown up is the major concern, things like [[genesis]] or protection pieces like [[Sylvan safekeeper]] might be the sort of things that can keep you in the game when there's a lot of interaction stifling your value

hollow latchBOT
graceful knot
#

Genesis existing mostly in the graveyard means it cant be hit except by grave hate, and safekeeper can protect itself as well so its very self-sufficient as long as you have lands, and by the sounds of it you often have excess lands

#

Overall though, its important to remember your deck reasonably should be aiming to hit between 24-28% win rate anyway in a truly balanced pod, so unless this is for casual tournaments of some kind (oxymoron I know but roll with it) it may already be performing just fine

#

It also looks fairly complex to play, and it may just be a practice thing of holding some stuff back and letting other decks/threats eat interaction first since Yarok Landfall is a known menace to a lot of folks

queen ivy
#

@graceful knot just had a thought, do you still have a [[Katilda and Lier]]?

hollow latchBOT
queen ivy
#

Because I just realized that [[Genesis wave]] would be very funny with this deck. Lands enter untapped, so if the gen wave is big enough there’s a very high chance you can just cast it again off of the lands you get from the first gen wave

hollow latchBOT
queen ivy
#

And all the instants and sorceries you hit go to the gy too

graceful knot
#

It never progressed past theorycrafting, and the bant slot was taken by the Kellan list further up in this chat

queen ivy
#

Fair

#

Also I just realized it says when you cast a human

#

So that point is moot

thick rampart
hollow latchBOT
#

Legendary Snow Creature — God
Whenever Jorn attacks, untap each snow permanent you control.
"Wherever snow falls, I am home."
3/3

Kaldring, the Rimestaff mana1manaumanab
Legendary Snow Artifact
manat: You may play target snow permanent card from your graveyard this turn. If you do, it enters tapped.
As the sagas tell it, Jorn collects a sliver of ice from every realm he visits.

solar forge
#

How do people feel about Rule 0 Partners to make unique 4-Color decks? I'm looking to build a Non-G artifacts deck, but I've run Breya for years and I've gotten bored with that singular option.

Has anyone else looked at Rule 0 options to remedy this?

upper basin
#

Rule 0 stuff is more of a playgroup thing, as in you’ll get better answers asking people you’re about to start a game with if they’re ok with it

solar forge
upper basin
#

I don’t have a 4C deck so I can’t really say much on that

#

But if you’re looking for a Non-G artifact deck [[Drafna]]

hollow latchBOT
#

Multiple cards match “Drafna”, can you be more specific?

upper basin
#

[[Drafna, founder]]

hollow latchBOT
upper basin
#

Could be good

solar forge
#

Thanks, I'll keep that in mind, I do enjoy artificers

#

With the debut of EOE, I was thinking of combining a Spacecraft with someone to be the "Captain". Perhaps [[Inspirit, Flagship Vessel]] paired with someone like [[Armix]] or [[Anrakyr]]

hollow latchBOT
#

Legendary Artifact — Spacecraft
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.)
STATION 1+
At the beginning of combat on your turn, put your choice of a +1/+1 counter or two charge counters on up to one other target artifact.
STATION 8+
Flying
Other artifacts you control have hexproof and indestructible.
5/5

ocean swift
#

i really wanna craft something where casting [[Blood of the Martyr]] makes sense

hollow latchBOT
ocean swift
#

ideas of cards where taking damage is beneficial?

upper basin
#

[[Vilis]]

hollow latchBOT
#

Multiple cards match “Vilis”, can you be more specific?

ocean swift
#

or at least detrimental to my enemies, like [[witch-king of angmar]]

hollow latchBOT
upper basin
#

[[Vilis, broker]]

hollow latchBOT
upper basin
#

[[No mercy]]

hollow latchBOT
ocean swift
#

hmmmm

#

something something white black

upper basin
#

[[dissipation field]]

hollow latchBOT
ocean swift
#

NON-ARISTOCRATS ORZOV????

#

THE DREAM?

#

OH

#

[[MICHIKO]]

hollow latchBOT
#

Multiple cards match “MICHIKO”, can you be more specific?

ocean swift
#

[[konda truth seeker]]

hollow latchBOT
ocean swift
#

oh

#

the bad enlesh norm

#

[[elesh norn]]

hollow latchBOT
#

Legendary Creature — Phyrexian Praetor
Vigilance
Whenever a source an opponent controls deals damage to you or a permanent you control, that source's controller loses 2 life unless they pay mana1.
mana2manaw, Sacrifice three other creatures: Exile Elesh Norn, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
3/5

The Argent Etchings
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.)
I — Incubate 2 five times, then transform all Incubator tokens you control.
II — Creatures you control get +1/+1 and gain double strike until end of turn.
III — Destroy all other permanents except for artifacts, lands, and Phyrexians. Exile this Saga, then return it to the battlefield (front face up).

willow jacinth
#

I want to make an [[edgar markov]] deck, but i want to add some more flair with blood tokens using [[arterial alchemy]] and [[voldaren bloodcaster]]. what would be some other good includes that i can easily swap in?

hollow latchBOT
#

Creature — Vampire Wizard
Flying
Whenever this creature or another nontoken creature you control dies, create a Blood token. (It's an artifact with "mana1, manat, Discard a card, Sacrifice this token: Draw a card.")
Whenever you create a Blood token, if you control five or more Blood tokens, transform this creature.
2/1

Bloodbat Summoner
Creature — Vampire Wizard
Flying
At the beginning of combat on your turn, up to one target Blood token you control becomes a 2/2 black Bat creature with flying and haste in addition to its other types.
"Humans throw rice and release doves at their weddings? How quaint."
3/3

willow jacinth
#

something like [[grisly ritual]] would be a nice removal but 6 cost is way too much for a single creature/planeswalker + 2 blood tokens :/

hollow latchBOT
leaden drum
hollow latchBOT
#

Legendary Creature — Elder Demon
Flying
Sacrifice another creature: Create a Blood token. If you sacrificed an Angel this way, create a number of Blood tokens equal to its toughness instead.
manawbmanawbmanawb, Sacrifice six Blood tokens: Return each creature card from your graveyard to the battlefield with a finality counter on it. Those creatures are Vampires in addition to their other types.
6/6

leaden drum
#

Other ones I guess you can get away with would be Bloodvial Purveyor, Pointed Discussion, Anje Maid of Dishonor, Ivora Insatiable Heir, Moonstone Eulogist, and maybe Transmutation Font.

#

But as a whole, most Blood token cards are not playable, and many are conditional includes for specific decks

upper basin
#

Hey @hallow wyvern, didn’t you have a Strefan blood token deck?

leaden drum
#

[[Strefan, Progenitor]] is an example if you're very heavy into vampires and want a Kaalia imitation

hollow latchBOT
#

Legendary Creature — Vampire Noble
Flying
At the beginning of your end step, create a Blood token for each player who lost life this turn.
Whenever Strefan attacks, you may sacrifice two Blood tokens. If you do, you may put a Vampire card from your hand onto the battlefield tapped and attacking. It gains indestructible until end of turn.
3/2

hallow wyvern
leaden drum
#

Yeah, lol you were faster at typing it. Strefan's one that's not unplayable, just conditional 😄

hallow wyvern
leaden drum
#

Jaws and Odric are also pretty good examples of how there's blood tokens cards that are playable in the right decks

#

Loved Sanguine Statuette and Oni-Cult Anvil in the standard meta, but both are kinda slow for edh

willow jacinth
#

While being a thematic fail, would [[caretaker's talent]] be a good include?

hollow latchBOT
remote mirage
vernal nebula
#

Hey I'm still in the early brewing stages of my Frodo and Sam deck but I'm really confused with what kind of ramp I should have. Usually you want 2-mana ramp for 4 CMC commanders and 3-mana ramp for 5 CMC or more, but with a 2 CMC and 3 CMC commander I'm left confused and not really wanting to go with only 1 CMC ramp. What should I do?

graceful knot
#

What function do you want the ramp to perform?

graceful knot
# vernal nebula Hey I'm still in the early brewing stages of my Frodo and Sam deck but I'm reall...

Its considered fairly fundamental to have some, but usually its just to get commanders down a turn early or because your curve is high. If your core strategy is mostly playing 2-4 cost cards with only a few top-ends, and the game is probably going to last long enough to cast them naturally because youre playing a lifegain deck, it may be better to eschew most forms of ramp and focus on disruption effects or ramp that colour fixes you. Things like [[lotho]] or [[weathered wayfarer]] might be good, since life loss is negligible and searching any land means you can fetch important silver bullet or utility pieces

hollow latchBOT
vernal nebula
graceful knot
#

Not really, unless your other ramp sources are very geared to getting far above the normal land count

austere path
#

normally the ideal play with stuff like that is to use it with things like bouncelands to make it so you're always behind on lands but have the same mana

graceful knot
#
  1. There's usually somebody else ramping
  2. If youre not going 1st, you can activate it before your land drop and naturally other people will have turn count of lands while youre on turn count -1
#

It also doesnt need to be good forever

#

Its a 1st turn play, a chump blocker, fetches any land, and thats before making additional accommodations for it

austere path
#

wayfarer can search up a bounceland or lotus field so that's hardly a pipe dream either

graceful knot
#

If you fetch a utility that goes away (urzas saga, any fetch etc) then you also increase your windows to activate it since it isnt restricted to sorcery speed

austere path
#

wayfarer isn't always ramp on its own though, it's more for hitting your land drops

vernal nebula
#

Yeah I didn’t really think of utility lands I could use but that’s certainly a possibility. It’s all kind of strange though cause I don’t see myself not putting green ramp spells in my deck, but I completely agree with you guys. Turn 1 mana dork into my two commanders seems strong.

graceful knot
vernal nebula
vernal nebula
#

Here’s my list (needs a couple of cuts) https://moxfield.com/decks/jItFNtoBrkeklTRc0RIxlw

Would Elanor, Mirkwood Bats, Merry Warden of Isengard, Rapcious guest, Samwise Gamgee all double trigger with Gandalf the White? I’m a bit hesitant with “when sacrificed” effects but the others I feel like they would.

I’m basically wondering if Gandalf the White is good value in this deck. Maybe the flash legendaries is good enough to be able to play many creatures in the end step. Then the double trigger would just be graavy.

graceful knot
#

Pretty general question but I am stuck on a specific example.

How do you make the decision on whether your CZ is a payoff or an enabler for your strategy? Obviously all the best commanders are both, Korvold, Kefka, Rocco Street Chef etc.

But when there isn't a clear standout option like those or you're trying to bridge subthemes, building CZ agnostic often leaves me with more information but the same questions. The 99 still has the same sort of cards, enablers, payoffs, subtheme bridges, but the cz is the final glue that brings those together due to its consistent presence and the synergy cards that rely more heavily on it.

Ill post the follow up specific example im struggling with in a few minutes in #suggest-a-commander as it seems better for the specific question

carmine surge
#

https://manabox.app/decks/AZridABMd4yns0F7yGbnFQ
think ironed out this deck but if anyone has recommendations to change it would be appreciated. Going in with pingers and a little bit of storm/copy. Wear them down until I can finish them off with a large crackle with power, underworld breach, aetherflux reservoir, or a ghyrson kicked comet storm. Was thinking of adding a third path iconoclast but i already have a young pyromancer so idk lol. Thank you!

ManaBox

Deck created with the ManaBox app

#

15 creatures might be a little light? Not sure though

willow jacinth
#

while not a vampire, would [[moonstone eulogist]] be a great add for the vampire/blood token deck?

hollow latchBOT
rotund forge
#

It would at least be fine

hallow wyvern
#

I have a blood tokens deck. In testing, I've not found great success in that specific way of making blood tokens. But thats less because of the trigger and more because of Kamber being just...a card of all time.

This is far better between the two, though if you count [[Markov enforcer]] as a similar effect and you can only afford one slot to it, the Enforcer is the best of the three as it turns vampires into effective removal.

hollow latchBOT
olive mirage
#

Hey! i’m looking for a few specific things for my deck, i’m looking for a low mana green creature that can tutor for an artifact, im making a green combo deck, and i wanna be able to consistently find my umbral mantle or staff of domination. im also trying to figure out what 3 mana creature with 4 power would be the most efficient, because fanatic of rhonas and umbral mantle are common for my deck

#

i’m running [[Yisan, the wanderer bard]]

hollow latchBOT
willow jacinth
#

kind of a stupid question, but mostly just want confirmation. Would something like [[leyline of anticipation]] let me cast [[gravecrawler]] from graveyard during opponents' turns? I'm thinking of combining it with [[bender's waterskin]] for some shenanigans

hollow latchBOT
warped nexus
willow jacinth
#

would [[reckless fireweaver]] and [[ceremonial knife]] be an infinite? a very weird bloody infinite, lol

hollow latchBOT
willow jacinth
#

i guess not cause its not combat dmg, nvm

willow jacinth
#

Really trying to decide if i want to toss in [[the wind crystal]] and [[Bontu's monument]] (still an edgar deck)

hollow latchBOT
willow jacinth
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As well as [[cleric class]]

hollow latchBOT
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Enchantment — Class
(Gain the next level as a sorcery to add its ability.)
If you would gain life, you gain that much life plus 1 instead.
mana3manaw: Level 2
Whenever you gain life, put a +1/+1 counter on target creature you control.
mana4manaw: Level 3
When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to that creature's toughness.

spice gyro
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Hi everyone, reworking my commander Party Time deck wisely and would love few feedbacks on it + card suggestion/cards missing for the few 3 slots, thank you ( I wanna keep it mid budget, somehow bracket 2/3 ) !

I think it's missing few creatures, maybe move on few sorceries/artefacts ?
And I didn't touch much the lands so any cheap and great suggestions are welcome 🙂

My goal is: get the party synergy pretty well, being able to mitigate the randomness of the top of my library and bring few stuff from the graveyard if necessary. I wanna keep it thematic and dynamic/fluid to play 🙂 ! CHEERS

https://moxfield.com/decks/y51wwPWkp0yNdC0ACtVgfw

gentle stump
ember badge
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I need something to damage a opponent when I sacrifice a token/permanent

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Any recommendations?

austere path
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mirkwood bats is the most obvious. Susurian voidborn is another. Agent of the iron throne.

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do you care specifically what you're sacrificing?

river granite
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My playgroup doesn’t have any banlist.

That means banned cards, Silver cards, Playtest cards, Heroes of the Realm cards are legal.

What are some of the most disgusting things I can do without those restrictions?

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That’s my deck. It’s an enchantment prison deck. It aims to establish a hard or soft lock and then win through planeswalkers.

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What disgusting things can I do without a banlist?

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The deck name is a Technoblade quote btw

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The primary goal is to create a boardstate where creatures are irrelevant as a permanent type, lock down other relevant permanent types and then lock with either [[Knowledge Pool]] and [[Rule of Law]] or [[Land Equilibrium]] with mass land destruction.

hollow latchBOT
river granite
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Then use a Planeswalker like Ugin to close out the game unopposed.

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[[Nexus of Fate]] is played to give me a win-condition if I hard lock without a winning board state. I’ll just discard it to hand size and never draw myself out.

hollow latchBOT
river granite
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Maybe I should just make a thread…

willow jacinth
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would [[annointed procession]] combined with [[legion loyalty]] be a good combo for aggressive vamps? (edgar markov deck)

hollow latchBOT
willow jacinth
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my understanding is it would make 2 token copies of each attacking creature tapped and attacking for each player, though they would still get exiled after combat

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and then the followup question, would [[renewed solidarity]] make copies of those tokens at end of turn even though they were exiled?(effectively keeping the tokens that were made and really ramping up the board) or since you no longer control them, would it not trigger?

hollow latchBOT
upper basin
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Since you don’t control them anymore there’s nothing for the enchantment to copy

willow jacinth
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rip

hollow latchBOT
safe grove
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I’m trying to make wins smoother

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Maybe another win engine or something

spice gyro
gentle stump
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Wow, two party decks? Without overlap?

spice gyro
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yeah haha, I like parties

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what do you mean overlap ?

gentle stump
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Well, if you want to build a new deck, I'm guessing you don't want the same cards in both decks.

spice gyro
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yeah yeah dont worry

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i'm building it

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you have blue color here, so ofc you add other cards too

gentle stump
# safe grove https://moxfield.com/decks/jPCb9zr--UyS0hEehYxuoA I can get a lot of card draws...

Makes sense. I think you're correct in trying to keep the insect count high. There are a few more changelings coming out that might be worth taking a look at. As far as wincons go: you could push for more creatures (even if not insects) in the deck. This would improve the power of Grists ultimate/Syr Konrad/Aatchik. You could then perhaps also put in more 'creature-in-graveyard' wincons like Season of Loss and Izoni, Thousand-Eyed.

safe grove
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I’ll look into those cards

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Unearth, Eternal Witness, and phrexian altar is also lethal with Syr Vondam

gentle stump
grand coyote
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I would like some advice:
I really want to build a deck that wins with [[the great synthesis]] or just getting all the versions of Jin-Gitaxias out, but I'm unsure if I want Jin-Gitaxias as the commander. Any ideas?

hollow latchBOT
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Legendary Creature — Phyrexian Praetor
Ward mana2
Whenever you cast a noncreature spell with mana value 3 or greater, draw a card.
mana3manau: Exile Jin-Gitaxias, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you have seven or more cards in hand.
5/5

The Great Synthesis
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.)
I — Draw cards equal to the number of cards in your hand. You have no maximum hand size for as long as you control this Saga.
II — Return all non-Phyrexian creatures to their owners' hands.
III — You may cast any number of spells from your hand without paying their mana costs. Exile this Saga, then return it to the battlefield (front face up).

grand coyote
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I'm divided on a Jin-Gitaxias cEDH deck

mystic mango
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Can anyone suggest any funny but not bad card that can fit into my simic control commander deck?

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[[galadriel of lothl]]

hollow latchBOT
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Legendary Creature — Elf Noble
Whenever the Ring tempts you, if you chose a creature other than Galadriel as your Ring-bearer, scry 3.
Whenever you scry, you may reveal the top card of your library. If a land card is revealed this way, put it onto the battlefield tapped.
"I pass the test. I will diminish, and go into the West, and remain Galadriel."
3/3

grand coyote
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I have a Galadriel list (albeit a slow one) if you want to check it out

mystic mango
grand coyote
mystic mango
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Ye i did see some card that I might consider add to my deck

remote mirage
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I’ve got this list for an Urza brew im working on and have heard some mixed feedback. I’ve still got a few more cuts to work on, but I was just wondering if anyone would be willing to give it a quick once over and tell me if I’m currently in the right direction or what looks like a decent list, or a complete trainwreck that should be reassembled from the ground up: https://moxfield.com/decks/Qmiq3DsIPkm8feuJJY_ZUQ

gentle stump
# remote mirage I’ve got this list for an Urza brew im working on and have heard some mixed feed...

Looks cool, decent list, what target bracket?
Some thoughts:
Kindred Discovery is fun, but may not play out ideally (you set it up for one thing, but end up having mostly other tokens after a wipe or so)
You have quite a bit of power in just a few cards. If anything, I might take out some of the anthem effects for an extra land and something like [[Marionette Master]] in case attacking is just not working out.

Depending on the bracket, you might also want to add in two more counterspells. At higher brackets, this deck is not likely to be the fastest threat at the table, but if it hinders opponents enough, it can surely get there after the first threats are kept in check.

hollow latchBOT
remote mirage
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I was likely targeting either B2 or B3, wasn’t certain which it would fit better in

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Thank you very much as well!

gentle stump
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I think for bracket 3 you're on the right track. For bracket 2 you may wish to replace some of the generic good stuff for weaker on-theme cards. Deadly Rollick, Mana Drain, Mox Opal and maybe Akroma's Will feel a bit out of place there. There is something to be said for Urza, Lord High Artificer being on theme in this deck, but that cards powerlevel is quite absurd in bracket 2 too. Esper Sentinel, well, maybe.

All in all, it seems to me that the deck would fit best in bracket 3.

crimson inlet
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Why do some threads in deck brewing get comments and others are ignored?

remote mirage
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Great to hear, if I may ask, do you believe the deck would be able to perform adequately in Bracket 3, or should I aim to shift down to B2

upper basin
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Making a post in #commander can get more eyes on it, the mods are aware that deck brewing as a channel can be passed over pretty easily but there’s no easy solution to that

crimson inlet
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thanks for the tip!

gentle stump
willow jacinth
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how pointless of a combo is [[boarded window]] and [[orbs of warding]]? i feel like it would be a good way to negate some of these go wide decks, at least before they pop lords or one of their finishers on you.

hollow latchBOT
graceful knot
hollow latchBOT
coarse charm
willow jacinth
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continuing my stupid pointless combos. play [[grafted skullcap]] and then [[fractured identity]] on it, you give everyone an extra card on their draw step but they have to discard their hand at the end of their turn

hollow latchBOT
upper basin
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That’s not that bad of a combo, especially if you’re running stuff like [[Razorkin needlehead]]

hollow latchBOT
willow jacinth
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lol I got [[bark of doran]] from prerelease, time to toss it onto [[the walls of ba sing se]]

hollow latchBOT
hollow locust
willow jacinth
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[[Mirrormind crown]] about to be a massive problem in token decks. I already dont like scute swarms/hare apparent and possibly goblin decks, but i dont want to deal with them getting online even faster or harder. Though admittedly i do want to toss it onto my [[hollowhenge overlord]]

hollow latchBOT
willow jacinth
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Thats not even counting tossing it onto a lord or utility creature, sure lets have 10 [[blood artist]], lol

hollow latchBOT
ocean swift
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How much flying hate do you generally put in your deck?

long anvil
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boardwipes also count since that usally destroys flyers XD