#Mouth stuck open (with blendshape) when clicking play (NOT ON THE AWTTER)
1 messages · Page 1 of 1 (latest)
Jaw bone is likely slotted in the humanoid settings for the armature, remove jaw bone reference
and uh.. where would I find that :,)
Click the avatar fbx in the assets directory (not the scene), go to armature tab and the humanoid settings are there
I dont think that was the issue? I could be in the wrong spot aswell tho)
also idk if this has anything to do with it but it plays my headpet anim when I click on play until the gesture manager is applied