#trios + quads in qp

9 messages · Page 1 of 1 (latest)

thorny light
#

there isn't a lot to explain I think. I think this could be a fun addition for when you wanna play with more than one friend at once.

high night
thorny light
winged bay
#

In the current system of the quick play 2 economy, mod_duo already has an existing problem that makes me question the ability to form larger parties.

mod_duo has a system of balancing the APM output of both players to attempt to match the APM of a normal singleplayer person, by diving the effective power of attacks by 2. This changes the attack table in a way that it generates a lot more cheese because:
triples: sends 2 -> 1
quads: sends 4 -> 2
Sub-diving the attack power of each player would lead to the introduction of yet more cheese into the existing garbage economy.

rugged vale
#

in normal duos i just spam 4w and let the other guy (around as skilled as me) do whatever

#

free amethyst csp even tho i can barely get emerald/diamond myself without a surge pop

#

cheesier attacks = more csp

digital night
#

would also be hard to fit on screen

empty sapphire
#

just multiply 1/4 to the height 🥹