#trios + quads in qp
9 messages · Page 1 of 1 (latest)
Wouldnt this be a little overpowered?
potentially, but I imagine the devs would be able to balance it
In the current system of the quick play 2 economy,
already has an existing problem that makes me question the ability to form larger parties.
has a system of balancing the APM output of both players to attempt to match the APM of a normal singleplayer person, by diving the effective power of attacks by 2. This changes the attack table in a way that it generates a lot more cheese because:
triples: sends 2 -> 1
quads: sends 4 -> 2
Sub-diving the attack power of each player would lead to the introduction of yet more cheese into the existing garbage economy.
in normal duos i just spam 4w and let the other guy (around as skilled as me) do whatever
free amethyst csp even tho i can barely get emerald/diamond myself without a surge pop
cheesier attacks = more csp
would also be hard to fit on screen
just multiply 1/4 to the height 🥹