Something I've always wanted for TETR.IO is to have a campaign mode where you complete stages in order, which could give a larger goal to the game rather than "make the number on your profile really high". Unlike most other suggestions I make, I actually put some effort into this, by defining all 85 stages that should be in the mode. The 85 stages will be split up into 10 worlds of 8 stages each as well as a final challenge containing the other five. At the end, when all the stages are complete, maybe roll some credits and play the rejected Floor 10 music (which is actually how I got the idea for this). The stages must be completed in sequence (e.g. you can't complete 8-3 before you complete 8-2) and you must pass the stage to complete it. In the top left of the mode's menu should be a completion percentage of some point. Incomplete stages are 0% complete, D ranks are 80% complete, Cs are 86.7%, Bs are 93.3%, As are 100%, and S rank completions count as 110% completion (due to their higher requirements). These are then averaged across all stages and then put as your completion percentage on your profile. Also, in the top right, when a stage is selected, it shows its' info (e.g. best score, rank, requirement, stage index, etc.) like an image (see image).
Hope this gets added :) [please i spent like 4 hours designing this]
#Main Campaign mode (but I actually put some effort into it)
256 messages · Page 1 of 1 (latest)
btw i specifically made it so that people around S to S+ can complete it reliably, and worlds 1,2,3 are really beginner friendly (D and C rank)
also, maybe you could make some achievements to this as well
Completionist
Complete the Main Campaign.
A giant gauntlet, never to be underestimated.
Finale Speedrunner
Fastest time to complete Stage X-RMX
The final countdown.
Damnation++
Total lines cleared in Stage 9-7
The devil has become the God of Hell.

but maybe also allow like more open world-ness
like undertale or other campaign games
idk osk's intentions but open world wise it would maybe get more ppl into the game
but yeah that downside is that it would take away from ppl playing tetra league/ qp2 etx
i think that was the case for TL when qp2 released, so many people were trying out QP2 that TL became ghost town
idk
but all i know was that it did feel like that when i started tetyrio towards the start of season 2
yeah...
someone cooked fire here...
someone wasted a couple afternoons here
i can't tell if this is a compliment or an insult
i gave this thread an hq
all good
seriously tho this is like
the only request i've made in the past ever that hasn't gotten a flood of twelve
within the first day
what do you think are the chances of this getting added to the game
(disregarding the nightmarish amount of coding required to do this shit)
haven't started reading the 10kb file yet
just kinda drawing comparisons to te:c campaign and revival tasks in qp2 
preliminary thoughts:
id say possible
So you're telling me... there's a chance.

what do you mean 
speedrun except you need to start right after it releases (so you can get in top 100 and lb)
me after reading it: nvm it's not for me (idk how to do spin triple, other than t)
idk how to L/J spin, bcs it's so counterintuitive
the i piece:
S/Z spinning and L/J spinning all follow nearly the same rules as TST
create a hole to fit the piece
and it's done
create an overhang so it goes in, and voila
at that point in the campaign (around world 7-9) you should already have been playing long enough to get a feel for how tetr.io's rotation works
also
a couple more achievements:
Supercompletionist
Get a completion percentage of 100% or higher in the Main Campaign.
Now you have truly done it.
A Stacker of Gods
Get an S rank on every stage.
A god among the gods, not to be understood.
Survival++
Total time survived in stage X-3
72 lines per minute or bust.
Skip The Tutorial
Complete the entirety of World 1 in 6 minutes or less.
"Just get on with the real game already!"
maybe?
not sure tho
dude this is so cool i hope it gets added
you mean like "pick a random challenge and if you complete it, you get a thing"
yes kinda
yeah this has been cooking in my mind for the better part of the forever
maybe some of the higher requirements should be stricter because clearing a spin in less than 45 seconds (2-3) is free for anyone above A rank
or just add U and X rank like techmino 
it’s supposed to be pretty friendly to beginners
you should be able to complete it if you're around S- rank, maybe S+ at worst
yeah and it is
but higher level players should also have something to aspire to (if anything make the higher ranks hidden until you are high enough to obtain them like some achievements)
idk i'm not an expert balancer 
i also requested an issued achievement for this
which is #1346598743952195676 message
basically, do everything perfectly
could be done with SS-U rank
tbf the setup for the i-spin is the same across three ranks
just with different rotations
i-spin triple is literally free
just set up a 6-3 and then "accidentally" misdrop your I on the far left side in the horizontal position
i know
what i recommended for campaign is just a rough draft of sorts, osk and their team can balance it later
idk felt like using the emoji
Dude i like this idea
ty
ima un
to just
it again
Someone's been cooking on their feature request! /proud
lgtm!!!!
what are the approximate chances that this gets added
on a scale from "yeah there's no way this gets added" to "if osk doesn't add this i will send 10
directly to his location"
implemented literally as described? if you want my honest answer, i don't really see it happening
i do see more singleplayer variety in the future with a campaign mode of some sort but garbo wants to go his own route and that probably won't involve revive tasks on decaff
the document itself reminds me a lot of https://docs.google.com/document/d/1ikFyqyMJsVeHfBObAnp7-cF1Xp3QU0yt5wjjsvV7fAE/edit
it's very "this is legibly possible in a solo custom game but why would you go out of your way to play that"
like, what makes people remember the clear goal of 4-X?
i know every stage can't be a smash hit in terms of memorablity but like i said, there's not a lot stopping you from setting up 0.3G gravity and seeing how long you can go (it's forever, it's always immediately forver, until you get to master levels)
0.3G is 1 drop/3 frames-ish, do remember that
this is meant for people who have JUST started the game
20G doesn't phase me to any capacity whatsoever
it shouldn't if you're above like....SS rank
just hit the rotate button a few more times
i almost want this to be the replacement for the first gamemode a new player plays
singleplayer tetr.io is just too solved at this point so i have a pretty pessimistic look at something you could theoretically recreate by changing custom game values
usually, when someone starts playing tetr.io, the places they normally go are, what
QP and custom rooms
and probably zen mode
i designed the mode so that it should be completable by people around A+ to S- rank, and perfected (get an S rank on every stage) by S+ to SS ranks
well sorry, i'm not trying to be above everything and everyone else but i still just see an uninspiring checklist 
i mean, i basically just designed the mode as a rough draft, it's not set in stone like "if you don't implement it EXACTLY like this then i will be pissed"
i'm just trying to give our lord and saviour osk some ideas
well garbo's the game designer, and i'm sure he's put thought into this issue. development just has to catch up before an addition of this magnitude is considered
also what was 4-X again? i don't have access to the original doc atm
Clear as many Quads back-to-back as possible in 3:00, 6 required to pass (C: 8, B: 10, A: 12, S: 15)
ig theres a goal on the side of the board
when i'm talking about memorable moments, the obvious comparison is spirit drop evolution, and i do think that one has some meat to it
shouldn't that be pretty easy to remember? i mean it's literally just "quad spam 6 times, got it"
yeah but why would anyone bother memorizing this
also read this
the beginners don't have much commitment
the mid-levels and pros have already beaten it
i'm not talking about ingame lol
i'm talking about the theoretical conversation occurring in #tetrio·general where a new player asks for tips on how to beat 4-X and the U rank of the day groans and has to re-open the game because there's no way they know what 4-X was
wait i just had a insane idea
what if i divide them into categories
for example, world LN would be things like clear X lines in Y time
world SC would be score X points in Y time
world QD would be clear X quads in Y time
world BB - reach B2BX in Y time
maybe odder stuff like world SP
meaning stuff like clear X Y-spin Zs in W time
what is the Zs in that
probably lines cleared at once
one thing that i’m kinda afraid of is that this is gonna feel too far away from smthng like “adventure mode” and more towards the “grind until u get it to grind more”
so uhh we might need garbo here
also, some recommendations for how XP would be gained
world 1 stuff gives you 200xp per, world 2 gives 300, world 3 gives 400, all the way up to w10 which gives 1100
these get multiplied based on stage rank (c: 1.1, b: 1.2, a: 1.3, s: 1.5)
world X gives 1500
and stage X-RMX specifically gives 2000
xp grinding + improving various aspect of skill
good for users, but osk might think that's too unbalanced
also maybe here's an achievement:
I Understand It Now 
On world 8 or above, fail the first stage once and then get an S rank on every stage in that world immediately afterwards.
-# And that's when I learned that I know how to play the game.
what
so this when
Where is MASTER.IO
what
it's a google docs description and you're left to your own devices to recreate it in solo custom
probably never
looking back on this i now realize this idea was probably one of my worst
X+-RMX:
Gravity does not increase over time, and 8 garbage lines with hole on column 5 are injected into your board every 15 seconds.
Complete the following 20 tasks in order in 35 minutes:
- Clear 40 lines
- Reach B2B x50
- Clear 5 spins in a single combo
- Clear a S/Z-spin triple
- Get 300K points
- Clear 8 spin minis without doing any other clears
- Clear a mini T-spin double
- Send 100 lines
- Clear an I-spin single/double/triple each
- Perform a 8-combo
- Clear 40 lines
- Have more finesse faults than keys pressed for the past 10 pieces
- Clear 65 spins
- Have the top of your stack stay above the top for 20 seconds
- Get 500K points
- Clear 3 spins while only rotating counterclockwise
- Send 65 lines over the past 10 pieces
- Clear 2 S/Z-spin doubles consecutively
- Perform a 8-combo
- Clear 2 O-spin doubles consecutively and reach quad clutch
that's too hard tho
only one person has done the last one
i want this to be completable by anyone around S+ rank
and 110%-able by any SS rank or above
2 OSD...
how, no garbage lines there
I even think this should be something impossible if no ARE and SRS only
question:
is the final task(X-RMX) need to do it one by one?
Yep 🙂
At least in my mind yes
or it will be meaningless to write inclusive tasks
f
just tried X-RMX (skip task 8)
600k is too crazy
I failed A-rank requirement when still have 15-minute limit(start at 439,494(13:53.817))
uh here's the thing
levels go up over time in all stages involving scoring
oh
no wonder why
sshould i design an end screen for each stage
i think that would be cool to have that
let me break out mspaint rq
done. @verbal chasm how does this look
still kind of like an uninspiring "checklist"? 
no like
the little graphic i made
intended to be shown at the end of a stage
the "survive n minutes under high gravity" arent good
theyre just stall simulator
high gravity should be either score or lines or specific clears
not time
time attack under high grav (e.g. 9-3) sounds like fun tho
and 8-X sounds like hell (i never tried master levels so like how would that work?)
it goes up to M20 how hard is that
maybe smth like over () pps
also im reading X-3 and HELL NAH JIGSAW YO TRIPPIN
THATS JUST JSTRIS SURVIVAL BUT FASTER
😭
i hope the reduced mesiness helps
lemme try it in zen
like i get it this isnt meant to be first-tried but like i can barely live for 20s
just did :40
god damn
maybe not for s+?
prob not
cuz like heres me trying X-1
i mean X-RMX
THE GROUND YOU STOOD ON NEVER EXISTED IN THE FIRST PLACE ahh mode
💀💀
heres one of the very well-thought out X-2 mode
Reach as high a B2B chain as possible in 8:00
i think i got either B or A until misdropping
also you mean not breaking b2b right?
also its allmini+
?
also does it mean leveling not mentionded = no leveling?
if yes then these are free
again, trying X-3
hell nah jigsaw u trippin
barely can live 30s
one more of X-3
bro this 50% mesiness is like
50% chance to be clean
and 50% chance to be the cheesiest shit on earth
@thick jewel have you considered playtesting your campaign
im done with X-3
i"m just
done
i barely got 100k with heartmech spam (all default custom game settings (is that wrong?))
fym 200k in 2min to barely pass
you need levelling
it was default custom leveling
i think its what was meant in the .rtf
my blitz pb is like
but i dont think it means blitz leveling for that
i mean it expliticly states its not that
its static 10-line leveling
and use 10 lines per level scaling instead of Blitz's level scaling, unless mentioned otherwise
can't remember if the default is 10-line levelling

again
the balancing is not set in stone
what i made was just a template of sorts
also
a different way we could do the order of stages
have it be sort of optional
but you still need to complete all 7 normal stages before the boss stage
like this!
to unlock a specific stage, you must beat at least one of the stages connected to it on the left
with the exception of stage [#]-X, where you still need to beat all 7 levels
this way, if you can't beat a level right away, you can put a pin in it and move on
5 should be in middle
instead of 4
because its kind of powerful by unlocking both 6 and 7
no?
ok some way i think it could be done
you can complete the levels in any order
and you only need to complete 6 of the 7 main levels to unlock the X stage
so if you're stuck, you aren't stuck forever
Imo every score stage should be higher and scores should works like 5M blast
I dont like PC looping for scores that much
eh