#Combine a reverse mod and normal mods.

91 messages · Page 1 of 1 (latest)

valid ether
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A few days ago someone recommended that we could combine reverse mods, which... went not well, but I propose a new idea; being able to use a single reverse mod along with extra normal mods. Such as... Invisible Freefall (non-garbage visible every 5s with 20G and lowering delay), and Last Stand No Hold (14-high board w/ more garbage and cancel + no holding pieces). Obviously some combinations should be omitted from being chosen due to being near impossible (such as Volatile Garbage Damnation, which would give you 2x garbage and you can't cancel it) to reach any good floor with, but that's about it. You should be able to choose up to three regular mods if a reverse is selected.

quasi onyx
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this still has similar issues

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swamp water and reversed mods are difficult but not blantantly unfair

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what about combos like damnation + messier garbage

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or all-spin + loaded dice which could provide an advantage

wanton nova
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Tyrant + expert = ????

valid ether
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obvi some combos should be omitted

nimble saddle
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you say obviously but tailoring an arbitrary list sounds stupid

quasi onyx
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you can exclude combos arbitrarily but it doesn't solve the problem that these mods aren't meant to be combined

valid ether
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just like how there are some mods in osu! where if you pick one, it says "incompatible with (other mod)"

valid ether
valid ether
wanton nova
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And how about magician + reverse magician? It's just reverse magician

quasi onyx
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anyway

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reversed mods are already inaccessible to most of the playerbase

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the only real point of adding more difficulty is novelty of "what if you got floor 2 with this"

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which would wear off after like a day

valid ether
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so if you select a reverse mod, you can only select no hold, gravity, or invisible as additions (because those don't affect base difficulty)

nimble saddle
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well the real situation is people would just slap mod_allspin on most unoptimized reverse mods and immediately tangibly improve by a lot

valid ether
nimble saddle
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ok so either reverse is portrayed as:
→this is a tailored experience—you have no options to change it
or
→here's 3(sometimes two) of the most boring mods. this is clearly a compromised experience

quasi onyx
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that's the answer to "why not"

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you've gotta cap off the power scaling somewhere

valid ether
quasi onyx
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if you keep adding more "final challenges" then beating a "final challenge" doesn't exactly feel final

valid ether
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i mean ok

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adding mods to a reversed one isn't that good...

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but i think there could be something else

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i was thinking a special addition mod that can only be selected with a reverse

quasi onyx
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that doesn't really fix anything

valid ether
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what i was thinking was

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"All negative attributes increased, all positive attributes decreased"

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the exact parameter i think for this would be like

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20%?

quasi onyx
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now you just have the "do it on hard mode" problem

nimble saddle
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20% of what in mod_exile pankpause

valid ether
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so like

quasi onyx
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nobody cares about the easier mode if a harder mode exists

nimble saddle
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or mod_asceticism

valid ether
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if you have all-spin for example

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the description of all spin on tetriswiki is
In addition to base effects:
Penalties become 20 wound lines.
Every non-Spin line clear counts as a Single.
Start with 10 separate lines of garbage.
Garbage is messier.

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so with a mod increasing all negatives by 20% it would be

quasi onyx
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(hey i wrote that one)

valid ether
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In addition to base effects:
Penalties become 24 wound lines.
Every non-Spin line clear counts as a Single.
Start with 12 separate lines of garbage.
Garbage is messier.

quasi onyx
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24 wound lines is barely different you still insta-die

nimble saddle
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① doesn't matter because it's designed to kill you
③ is kind of negligible

quasi onyx
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so you just have 2 extra lines at the start

valid ether
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it's a more linear progression

quasi onyx
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why do you need linear progression

nimble saddle
quasi onyx
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climbing the tower is the linear progression

nimble saddle
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who is making a youtube video of mod_gravity's WR

valid ether
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reach F2 -> reach F5 -> reach F9 -> reach F2 with mod -> reach F5 with mod -> get 30km total with mod, unlocking reverse mod -> playing reverse mod until you get more used to it -> adding the x1.2 modifier -> mastering that

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loop that for every mod in the roster (excluding duo)

nimble saddle
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well to be honest this is no longer #1333579633676783616

quasi onyx
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let's compare it to adjustable speed in rhythm games

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you play a song until you've mastered it

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so you play it on 1.1x

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then on 1.2x and so on

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the difference is that a rhythm game track is a fixed goal

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increasing the difficulty affects it by exactly that amount

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in tetr.io your runs go for as long as you can survive

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by adding a "1.1x" difficulty

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it's actually the same difficulty but you just get a lower score at the end

valid ether
valid ether
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your goal is not "make number of meter up fast"

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it is "reach floor 10"

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and almost always specifically floor 10

quasi onyx
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maybe but that point doesn't work for reversed mods

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the majority of people playing them can't get them to floor 10

valid ether
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on normal mode: it's usually floor 10 is the goal

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with a mod? floor 7-8 is what i've seen people go for

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with a reverse? floor 5

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with expert reverse (tyrant)? floor 3

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that's what i've seen

nimble saddle
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didn't you say a majority of the playerbase doesn't even have one reverse mod

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all that kind of remains is the real professional professional players who're uploading youtube videos, and for them, yes, the goal is to get as much done as possible as quickly as possible (fatigue is their lifespan)

valid ether
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alright this isn't working

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take 3:

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maybe a separate mod(s) that you could add that makes time-based debuffs appear X amount of time sooner, happen X% less time between each other, or are X% stronger

quasi onyx
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that's a little better but now considering top players their run just gets cut short arbitrarily

valid ether
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this one could work well(?) with tyrant bc it adds more debuffs

valid ether
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nah it was someone named patcail\

quasi onyx
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Single Reverse mod is Already too hard why they want to stack that syathonk

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noone can reach f5 w combine reverse i guess stare64p