#confirm button doesnt work after maintenance
27 messages · Page 1 of 1 (latest)
more specifically, I can press hte confirm button one time to enter one of the main menu items. After that it doesn't work until I reload (and then works 1 time again)
works for me? check if it was just patched in the second maintenance
nope
The same button is bound to rotate right and that works correctly
but i havent changed anything
this only happened after the server reset
I even tried rebinding
it accepts the bind when i push the button
but I still can't select anything with that button
what if you use a button thats only for confirm? just to test
still doesnt work
i changed the rotate bind to be different, no change.
Put it back and change dconfirm to be something else, no change
the corresponding key/button works when used for any other funciton besides confirm/cancel
ctrl+f5 and try now?
cancel works now, confirm still doesnt.
Only when custom controls are used.
with Guideline or WASD selected in the options, both commands work fine
But even with the same keys used in custom controls, it doesnt work
ok seems to be good now
just wish i could back out of quickplay with the cancel button 😄
(thats been around)
oooh, i think i know what the issue there is too
fixed!
its because it uses spectating keybinds which both:
- were never bound to controller, and
- were bound to strange binds (movement keys, not menu movement keys)