#Add delays when playing the 'gravity' mod

54 messages · Page 1 of 1 (latest)

warm quest
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Most players who play on high gravity in tetris (20G+) use line clear delays and entry delays to stack properly. In TETR.IO, there are no delays and you can mess up really easily (especially in F9/10+). If almost every Tetris game (tetris.com, TEC, TGM, etc) have these delays, TETR.IO should have them too.

heavy blaze
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I NEED IT

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6F ARE 6F line ARE

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For reversed gravity

heavy blaze
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With the ARE I could perfom some IRS/IHS just like those 20G games to let me could go full speed even on F8/F9

summer berry
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there's a saying among TGM players: "TGM is a rhythm game"

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stacking cleaner and faster requires maintaining a good rhythm. disruptions to that rhythm can throw you off and cause you to misdrop. having even small amounts of entry/line delay helps maintain the rhythm

cedar crystal
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ericicx tetra legends NON gameplay kagaBlush

summer berry
balmy charm
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I think no delay is better; it shows precision of skill better

heavy blaze
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20G is not fully required tempo

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non is required you to place the piece in exactly 3pps with 0 ARE

heavy blaze
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go play some high difficulty 20G game first before say it

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0 ARE is terrible with 20G
because the IRS/IHS is an important thing in it

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we need it to let the piece wouldn't be stuck in the hole

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another is why 0 ARE 20G is that difficult
because you can't think where you should place in 0 ARE
you need to think and move it before the lock delay runs out

summer berry
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entry delay allows for more consistent gameplay in maximum gravity

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lack of entry delay doesn't show precision of skill in this context. it just makes gameplay much more error-prone and needlessly frustrating

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low gravity and maximum gravity require very different skills, and game tuning that works well in one may not work well in the other

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you also get to buffer inputs during entry delay. DAS preservation gets super awkward in maximum gravity without entry delay. IRS and IHS are a game-changer. it's why Shirase mode in the third TGM game is so fun to play

heavy blaze
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ye

shut creek
summer berry
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high entry/line delay with low lock delay feels weird, so yeah

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you can play at ridiculously low lock delay with step reset instead of move/rotation reset if the delay is long enough

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without decreasing the entry/line delay accordingly, the game would still be a bit slow

cedar crystal
rustic portal
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Can agree as a 20G fan (every game I played that featured 20G had delays and they were a blessing)

full sluice
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The delays allowed us to das for more leniency

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And it’s basically been implemented in every 20g game ever since

winter nacelle
versed barn
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Is there Entry Delay in TEC master mode?

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Just wondering if this mod is based on TEC master mode

cedar crystal
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there is

versed barn
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I wonder if it’s too late to add this

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Oh wait I forgot QP leaderboard reset weekly

cedar crystal
graceful oracle
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it shouldn't matter if this change lets you get higher scores

rustic portal
fallen fox
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Here's what I think the spawn and line delays should be for Freefall:

  • Floor 1: 24 Lock, 15 Spawn, 12 Line
  • Floor 2: 22 Lock, 13 Spawn, 11 Line
  • Floor 3: 20 Lock, 11 Spawn, 8 Line
  • Floor 4: 18 Lock, 8 Spawn, 8 Line (spawn and line delays from TGM2 PLUS T.A. Death Lv. 300-399)
  • Floor 5: 16 Lock, 7 Spawn, 7 Line (spawn and line delays from TGM2 PLUS T.A. Death Lv. 400-499)
  • Floor 6: 15 Lock, 6 Spawn, 6 Line (spawn and line delays from TGM2 PLUS T.A. Death Lv. 500-999 and TGM3 Shirase Lv. 300-499)
  • Floor 7: 14 Lock, 6 Spawn, 6 Line (spawn and line delays from TGM2 PLUS T.A. Death Lv. 500-999 and TGM3 Shirase Lv. 300-499)
  • Floor 8: 13 Lock, 6 Spawn, 5 Line (same as TGM3 Shirase Lv. 500-599)
  • Floor 9: 12 Lock, 6 Spawn, 5 Line (same as TGM3 Shirase Lv. 600-999)
  • Floor 10: 11 Lock, 6 Spawn, 5 Line (spawn and line delays from TGM3 Shirase Lv. 600-999)
heavy blaze
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(in my thought less than 12f is better)

fallen fox
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Updated

heavy blaze
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Better

warm quest
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We need ARE so badly...

I can't even do floor 8 in freefall but can consistently do guideline lv30

rustic portal
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I am a little bit faster in Techmino (where there's ARE) than in TETR.IO

heavy blaze
deft thicket
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Im too used with line delays when playing 20g

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It gives me times to think

radiant stratus
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as a TGM player, i beg for this to be added

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freefall should be more like shirase

fallen fox
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And T.A. Death to an extent