#bugged death happens with specific settings (getting fixed)
15 messages · Page 1 of 1 (latest)
@celest solar it turns out you don't need to change Line Clear ARE
talon told me about this, we tested a bit and found that it's only ARE and continuous entry garbage
whether it works on other gamemodes we have no idea and are currently about to test more
@celest solar originally found this bug and reported it on GitHub
https://github.com/tetrio/issues/issues/1282
This bug is not stale and still occurs.
Checklist I've checked both open and recently closed issues to ensure this issue is not already reported. I am using the newest version of TETR.IO. I am using a supported browser or the Desktop...
apparently, if you don't harddrop while receiving garbage you don't die
That can occur with settings
ARE: 30
Line Clear ARE: 50
Garbage Entry: Continuous
to trigger the bug, hard drop at around the same time that a line of garbage enters
I've not thought of this bug in a while but yes, still very there ( death bug ).it seems an older bug where a player goes missing but still playing is also seen occasionally. But reproducing it has been a problem
@amber perch You can close this report now; Dimentio closed the GitHub issue and said it should be fixed in the next update
Maybe add [resolved] to the beginning of the title