(using DeepL because im ///ing bad at long sentences)
(no proof. sorry)
Recently, when playing Tetra-League, as soon as a match starts, I often get a "Game Canceled" message and the match is pretended to have never taken place.
Sometimes the same opponent would cancel several times in a row, and when I checked the player later, I found that the player's rate had not changed.
It is possible that there is a way to intentionally pretend that you were not matched with a stronger opponent, and I would like to see this specification fixed if possible, as it is very unpleasant to have that wait time pretend it never happened after waiting for more than 20 minutes in the first place.
