#7+X-Bag in TL

1 messages · Page 3 of 1

chilly robin
#

new gamemode

bold citrus
long palm
#

it can work

winged tartan
#

dogchoke don't ask me i'm basically just the PR guy trying to manage misconceptions

boreal drift
#

I've been made aware keeneThumbsup

chilly robin
#

(that you can share, that is not coming from a staff position)

opal hamlet
#

Mathematically speaking, the vast majority of the player-base (95%) are not U rank or above

winged tartan
#

i do think 4th bag is a little out there to impact openers so i'd be alright with just axing the 4th bag being 7+1

honest oriole
#

I think this is just Walmart character system also everyone would just use t pieces

daring moss
#

Why ?

winged tartan
#

bonus points if this fucks with the PC loopers even more woomy

daring moss
#

They will all be equally balanced

winged tartan
chilly robin
#

i have gotten an invite from a friend

#

just make every piece an O

#

lets gooooo

onyx reef
#

so they quit because they thought high elo game was just the opener and not because the game was miserable because of openers?

tight harbor
#

wtf no love to pc loopers

long palm
daring moss
#

NO WAY 😭😭💀💀

honest oriole
charred walrus
#

how about the starting board has 1 block filled in

terse jacinth
chilly robin
long palm
onyx reef
#

7+X pc theory 💀

honest oriole
#

Can I get an invite if you actually do that oyes

charred walrus
opal hamlet
#

And have the S piece place blocks in your stack (over your active piece too if it's low enough) and make it give a free quad (and possibly an all clear too), perfectly balanced /j

ruby comet
#

then when i explain

severe spindle
severe spindle
#

It doesn’t particularly change

opal hamlet
hollow mist
#

but yea thats not rlly good for the game

terse jacinth
ruby comet
fossil charm
#

THE skill battle wombo combo

long palm
charred walrus
winged tartan
#

(updated with timestamp)

charred walrus
#

but good luck pcing

limpid zealot
opal hamlet
#

me when I use skills to have an infinite combo

onyx reef
#

well the point was that with everyone having an opener openers are no longer oppressive and the game resolved back to midgame most of the time

limpid zealot
#

i love fusing pieces into my stack to get all clear spam you cant even tank/cancel because it "damages" you

severe spindle
#

This change makes cheesers infinitely harder to deal with

fossil charm
#

day 1 skill battle funny
day 2 skill battle 0 players

limpid zealot
fossil charm
#

sad

onyx reef
opal hamlet
#

day 3, SOMEHOW negative players

severe spindle
#

Rip

boreal drift
#

This thread has now broken 2k messages

limpid zealot
#

but also that's kinda just PPT2...

fossil charm
#

myea true

tight harbor
fossil charm
#

tho it is a bit more active since a few months

limpid zealot
#

went on sale a bit ago i think

opal hamlet
#

me when I can press a button in puyo puyo to instantly get rid of all my garbage

daring moss
#

@split flame what have you done to us 😭

winged tartan
tight harbor
#

at least from what I tried in tetris games like that

onyx reef
#

cant introduce b2b and im not better than them at cheesing 😔

brisk badger
#

It's not that bad ngl

tired flame
#

I agree it's a problem

tight harbor
#

interesting in first day and then get boring really quick

tired flame
#

new players seeing openers and nope out

onyx reef
#

guess its time to learn 5 pps 6-3 for the same function hhhhh

charred walrus
onyx reef
#

i refuse

#

ill just artifically introduce clean and make them play my game of seesaw

tight harbor
#

tbf new players die to literally everything (my experience as new player)

fossil charm
hollow mist
tight harbor
#

and it's part of the fun

fossil charm
#

it started getting 75% sales then

atomic gorge
opal hamlet
#

have fun grinding TETR.IO adventure mode to level up your stats to stand a chance

chilly robin
#

honestly just do rank season resets if this change is perma

charred walrus
#

cheesing my goat

tired flame
#

#1233972737576276040 would be nice than how messed up 10 bag is,

atomic gorge
#

especially given how weak combo is in this game

onyx reef
severe spindle
#

I still hate them tho

daring moss
#

Whats really important though is the fact my “i” is capitalized to “I” in tetrio i do not want to be grammatically correct in this game 🤦And also adding apostrophes to contractions 😭

chilly robin
#

@sharp condor I did math wrong it's actually just under 16 million permutations for bag 1

atomic gorge
#

if you cant cancel thats just skill issue imo

chilly robin
#

bag one: (7 C 3) 10! / (2! 2! 2!) = 15876000
bag two: (4 C 2) 9! / (2! 2!) = 544320
bag three: (2 C 1) 8!/2! = 40320
bag four: 8!/2! = 20160

sharp condor
#

lol

boreal drift
#

Will be back when this thread hits 3k

sharp condor
#

yea thats why im saying its so hard to opener now

onyx reef
sharp condor
#

yea

onyx reef
#

they cant cancel

#

skill issue

atomic gorge
#

opener is way worse

onyx reef
#

?

atomic gorge
#

because it takes no skill to opener

atomic gorge
#

and a good amount of skill to cheese

tight harbor
tired flame
#

openers denies the game instantly

onyx reef
#

why does it take no skill to opener

atomic gorge
#

and by skill i mean time investment in this case

tired flame
#

if you dont know how to survive

charred walrus
#

cheese is harder than clean to play skillfully

tight harbor
opal hamlet
tight harbor
#

but yeah

onyx reef
#

so my 3 years of practicing an opener to push it to 17 kps are no skill

tired flame
#

dsing

tight harbor
onyx reef
#

that seems like a time investment to me

tidal magnet
#

has anybody figured out how many different x+y bags there are given x and y

long palm
#

yeah

chilly robin
ruby comet
charred walrus
#

the only skill is efficiency, there should be a 1pps speedcap

onyx reef
#

lst

#

pattern stacking

tired flame
barren lava
#

good morning

onyx reef
#

no one complains

tired flame
#

so openers are a bigger issue

#

until higher

tidal magnet
#

is there a proof too

ruby comet
charred walrus
#

tec is a strider game

tight harbor
atomic gorge
#

at lower level that is not true at all

chilly robin
charred walrus
#

its all upstack so speed matters even more

charred walrus
onyx reef
atomic gorge
#

learning how to build stickspin is substantially easier than learning to ds properly

tired flame
#

and then soem quit

#

ove rit

tight harbor
#

some ppl will just quit

chilly robin
tight harbor
#

which is honestly normal

onyx reef
#

therefore 0 issue and if you lose to opener just get better at the game and youll beat it

honest oriole
tired flame
tight harbor
#

I am pretty sure there are ppl going to quit the game if this becomes and thing

long palm
#

sdpc is a really easy crutch

tidal magnet
#

ok

tight harbor
#

and less ppl coming from other guideline games

opal hamlet
#

Given you're using 7+1 bag, that's 7!+7 or 5047 combinations (in combinations, order doesn't matter)

boreal drift
tidal magnet
#

but like 7+x

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and x+y

limpid zealot
tidal magnet
#

also

boreal drift
#

And announced it like it's an airport kogori

atomic gorge
sharp condor
tidal magnet
charred walrus
#

Emphasizing finger speed in a game can be problematic because it shifts the focus away from strategic thinking, problem-solving, and creativity, which are often more important aspects of gameplay. Additionally, it can exclude players who may not have the same level of dexterity or physical ability, leading to frustration and discouragement. A game that relies heavily on finger speed may also become repetitive and lose its appeal over time, as the challenge primarily comes from how fast players can react rather than engaging with deeper gameplay mechanics.

tidal magnet
#

of the case where

chilly robin
# tired flame duration of round, actually playing the game i guess

why is round duration an issue? you're still learning skills such as ds that you need to survive, in much the same way you need ds/freestyle skills to survive midgame — as anber said, if you lose to opener, just get better at the game until you beat it. you're developing a different set of skills, but skills nonetheless

also, you're making the biased assumption that using openers isn't "actually playing the game" which isn't a sound argument

tidal magnet
#

Z can be inserted into position 0 and 1 of ZLOSIJT

sharp condor
#

huhlol

tidal magnet
#

and then they're identical

atomic gorge
#

everyone in ssb brawl having their skill judged by how well they could fight meta knight was terrible even if it was arguably “fair”

tidal magnet
#

for x+1 bag it's x! * x * (x-1)

sharp condor
#

no you're just doing it wrong

chilly robin
opal hamlet
onyx reef
opal hamlet
#

wait I'm stupid

charred walrus
ruby comet
charred walrus
#

idk

onyx reef
#

they are not all emcompassing meta enders

tired flame
charred walrus
#

bard

tidal magnet
atomic gorge
#

at low rank i would argue they are

chilly robin
onyx reef
#

have you played at low rank

opal hamlet
#

It's 7+7 combinations

charred walrus
#

and its not exactly wrong

onyx reef
#

lately

atomic gorge
tired flame
opal hamlet
#

With 7+1-bag, that's 8 combinations

onyx reef
#

uc is different from just playing the game

tidal magnet
chilly robin
chilly robin
#

mb

charred walrus
#

it is gpt3.5

atomic gorge
#

ive met a bunch of low rank players in uni also

onyx reef
#

its a tournament ofc the people with the best opener and midgame will win

atomic gorge
#

im not just making a blind assertion

tight harbor
opal hamlet
#

I forgot that with a standard 7-bag, there's always one combination: all 7 pieces

tidal magnet
chilly robin
chilly robin
sharp condor
#

no way its tha tbig

drifting wave
tidal magnet
drifting wave
#

smilew

tidal magnet
chilly robin
onyx reef
#

idk i just dont think changing an entire bag system to eliminate multi-bag openers wil make the game anymore enjoyable

opal hamlet
#

With the extra piece, that adds 7 combinations (one per piece type)

charred walrus
#

A simple and effective strategy in a game can be considered bad if it leads to repetitive and uninteresting gameplay. Games thrive on variety, challenge, and creativity, and if a single strategy dominates the gameplay, it can diminish the overall enjoyment and satisfaction for players. Moreover, it can discourage exploration and experimentation with other aspects of the game, limiting the potential for players to discover new tactics and approaches. In competitive settings, a dominant strategy can also create imbalance and frustration among players, detracting from the fairness and integrity of the gaming experience. Thus, while simplicity and effectiveness have their merits, they should be balanced with diversity and depth to ensure a richer and more engaging gameplay experience.

opal hamlet
#

meaning 8 combinations

sharp condor
#

7 choose 1 times 8! ???

spare sun
#

Puzzle together in this free-to-win modern yet familiar online stacker in the same genre as Tetris. Play multiplayer games against friends and foes all over the world, or claim a spot on the leaderboards - the stacker future is yours!

drifting wave
#

i literally logged on and played a match and wondered how the fuck i was playing so bad

onyx reef
#

people will always find a way to be annoying

brisk badger
severe spindle
#

Lmao

drifting wave
#

then i realized i got 2 z's and shit in a row

spare sun
drifting wave
#

like 😂

spare sun
#

free tr

onyx reef
tidal magnet
onyx reef
#

or westl learns 6 pps 4w

sharp condor
#

lol

onyx reef
#

itll be the same thing and the issue is still there

sharp condor
tight harbor
#

pretty much

atomic gorge
#

i just think that at lower ranks it’s become a barrier to enjoyment because the barrier to entry is fighting openers

onyx reef
#

the opener is unfun for those that dont learn openers

tidal magnet
drifting wave
#

mfs pushin updates to change meta like overwatch

sharp condor
#

not sure if this is correct

drifting wave
#

this shit is crazy

onyx reef
#

tbh

daring moss
onyx reef
#

i prefer a garbage reduction in the start

chilly robin
# sharp condor 7 choose 1 times 8! ???

we have eight pieces to order xOSZLIJT
there are 8! permutations

there are 7 choose 1 ways to pick x

x will duplicate with one of the other 7 pieces. e.g. x is O, then OOSZLIJT is the same as OOSZLIJT; we divide by 2! to account for this

sharp condor
#

i believe it is 7! * 7 * 7

onyx reef
#

you cant nuke with it in lower ranks

atomic gorge
spare sun
tired flame
#

Why is there math here 😔

onyx reef
#

you should

#

but there are better ways to fix it

daring moss
onyx reef
#

and also without pissing off a massive subgroup of people

long palm
tidal magnet
#

what would it be

charred walrus
#

yes, it should just be a competition of finger speed

atomic gorge
charred walrus
#

whoever can hit more keys in 10 seconds wins

opal hamlet
chilly robin
sharp condor
tidal magnet
spare sun
chilly robin
#

i'm talking about permutations for 7+1

tidal magnet
#

yeah ik

tired flame
#

I still think a compromise like 7+x appended instead of 10 9 8 8 bag would be better

rare sequoia
#

im surprised theres no way to change the bag system in zen, that would make it a bit easier to test out and form an opinion without needing to wager tr or wait for games in custom rooms

chilly robin
tidal magnet
#

how would ur formula adapt

sharp condor
onyx reef
#

personally, i dont like 7+x because it makes the opener extremely boring

ruby comet
#

no creativity o7 staring at my screen memorizing every single opener combination o7 not a thought going on in my brain o7

onyx reef
#

theres no

sharp condor
rare sequoia
charred walrus
#

Wait ok i like dont consider myself an opener main but im still getting trolled by 7+x

limpid zealot
onyx reef
#

theres no danger

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at all

chilly robin
onyx reef
#

like

rare sequoia
#

OH

onyx reef
#

i cannot die

sharp condor
#

no you can only play by yourself in solo custom room

rare sequoia
#

custom rooms

sharp condor
#

lol yea

severe spindle
#

And its just upstacj

tidal magnet
rare sequoia
#

ty

onyx reef
#

all there is to do is make b2b

tired flame
tidal magnet
#

3 * 4! / 2! =

sharp condor
#

6-3 simluator

#

its so stale

tidal magnet
#

3 * 24 / 2

sharp condor
#

tec gaming but without mega messiness

tidal magnet
#

3 * 12

onyx reef
#

id rather have a reduction of garbage at the start

tidal magnet
#

36

#

that works

atomic gorge
onyx reef
#

than this

chilly robin
#

actually hold on someone remidn me how 7+1 works

tidal magnet
#

hmmm that's weird

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my formula also seemed to work

onyx reef
#

which is the same thing ig

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but then

sharp condor
onyx reef
#

i get to deal with cheese

chilly robin
sharp condor
#

higher ranks as in X and higher

rare sequoia
tidal magnet
#

3! * 3 * (3 - 1) = 6 * 3 * 2 = 36

#

omg

#

what is going on

honest oriole
atomic gorge
hardy beacon
#

i think chess is a better game when the pieces have the start position randomized its more fair for the creative minded gamer

limpid zealot
chilly robin
tidal magnet
onyx reef
sharp condor
charred walrus
#

Wait ok can we just have a normal first bag and then 7+X idk the t piece always manages to troll

onyx reef
#

note the use

#

of personally

rare sequoia
#

7+1 is way easier to make openers for

onyx reef
#

im not asserting its boring for everyone lol

chilly robin
#

personally i disagreed with your opionon

sharp condor
tired flame
tidal magnet
chilly robin
sharp condor
#

theres 49x as many bags as before

tidal magnet
sharp condor
#

way easier but still not easy i think

onyx reef
#

well anyway

sharp condor
#

i'll believe that when someone comes up with a consistent opener

long palm
rare sequoia
sharp condor
rare sequoia
#

a lot of tsm openers

onyx reef
#

my opinon is really biased anyway because of the whole .1% of playerbase thing

sharp condor
#

tsm openers aren't known for being super good

rare sequoia
#

or waste t first bags

onyx reef
#

for most people its the same if not more fun

sharp condor
#

like people don't really use them anyway

tidal magnet
onyx reef
#

i think

sharp condor
rare sequoia
sharp condor
#

ah i see

rare sequoia
#

people use mko dont they

long palm
sharp condor
#

7 types of pieces and 7 positions to be inserted into

charred walrus
atomic gorge
#

i usually greedy upstack 2 floats + tetris on opener on this ruleset

severe spindle
#

The game for me feel more boring

tight harbor
limpid zealot
sharp condor
#

no look

#

consider SZIOTLJ

onyx reef
charred walrus
#

two O positions are the same

sharp condor
#

lets arbitrarilty choose s and insert

severe spindle
severe spindle
sharp condor
#

sSZIOTLJ and SsZIOTLJ are identical

charred walrus
#

yeah

sharp condor
#

so theres only 7 positions

limpid zealot
#

Ah, that makes sense.

#

My bad. oyes

tidal magnet
charred walrus
#

but then like

sharp condor
charred walrus
#

tilsjoz s at end is the same as

#

tiljozs s after l

sharp condor
#

i didn't think about 7+1 that much, mainly about 7+x but it's hard for me to envision viable 7+1 openers

#

that aren't mainly freestyle

spare sun
#

actively slamming with 6-3 against players that cant do openers anymore pepeCool

charred walrus
#

Dpc opener

rare sequoia
sharp condor
#

still kind of rng then right

tidal magnet
sharp condor
#

if you get exrtra T as your 1 piece i can't imagine the parity being nice

rare sequoia
#

openers have a lot of congruent shapes that save space and increase build chances past 1st bag

sharp condor
#

either you're forced to hold T and play holdless for 2nd bag

#

or you're forced to have really fucked parity

tidal magnet
onyx reef
tidal magnet
charred walrus
#

true

onyx reef
#

who coulda guessed 6-3 is fairly easy to build and sends a decent amount compared to everything else

sharp condor
#

lol

plush palm
#

lol, true

sharp condor
#

yea i would hate for the game to be 6-3 simulator

charred walrus
#

playing against ppl with 50% faster fingers is bad regardless of whether its sdpc or 6-3 spam

chilly robin
# tidal magnet wait what's ur formula

For an (m + n) bag where:

  • m > n is the number of distinguishable pieces are in a "normal" bag
  • n is the number of pieces inserted into the normal bag to create an (m+n) bag
  • n is uniformly chosen from the set of m pieces

then the number of permutations for the first (m+n) bag is:
(m choose n) (m+n)! / (2!)^n

note that if you distribute pieces among more than 1 bag, then the formula changes because we have prior information. for example, with how (7+3) is implemented, a TSZ chosen for bag 1 cannot be added to bag 2

onyx reef
#

and is theoretically the fastest way to build i wonder how this could go wrong with children with mechanical fingers

severe spindle
#

It would become who can stride faster

limpid zealot
#

6-3, Freestyle PC & C4W are the main paragons after these changes. Freestyle PC is generally seen to be skillful, so that's fine. As for the other two, I think it varies across the community.

tidal magnet
#

arent the bags also appended

atomic gorge
chilly robin
# tidal magnet yours seems to work

yeah I formally studied combinatorics but I also didn't go to lecture much so my formulas are usually on the right track but somewhat fucked

sharp condor
#

freestyle pc is really fucked

chilly robin
#

I just checked the one I sent you with a friend

foggy ferry
#

even as a tec player at heart this seems questionable lol

tidal magnet
#

i need to study combinatorics

sharp condor
#

i'm pretty good at freestylling pc and i had a lto of trouble doing them at a high speed

rare sequoia
limpid zealot
onyx reef
#

also it is like

sharp condor
#

i 9-0 in half my games

onyx reef
#

a ranks

atomic gorge
onyx reef
#

and s ranks

sharp condor
#

i hit U rank with liek 1.8pps 9-0 no tspins

atomic gorge
#

6-3 upstack with tspins is really hard

chilly robin
onyx reef
#

ok 6-3 upstack with no tspins

tight harbor
#

what about 2-7

severe spindle
#

Thats kinda just lst,,

atomic gorge
#

if theyre just striding thats a speed issue which has always been the case

charred walrus
#

with no tspins or long combos any survival is easy

tired flame
rare sequoia
#

yeah when i was SS people got by just fine with 9-0 only, obv changed a bit now but its very viable

sharp condor
charred walrus
#

unless ur like 6pps against my 2

onyx reef
#

for an x rank

chilly robin
rare sequoia
#

yeah

charred walrus
#

which… come to think of it i probably have played people who can 6pps quad

sharp condor
#

agree

tired flame
#

Still viable at low U 23k rn

atomic gorge
#

speed remains overpowered but i’m not sure how that relates to opener changes

charred walrus
#

i think i queued master101 once?

atomic gorge
#

speed is op at all stages of the game

rare sequoia
#

what if the game just goes into sprint simulator meta tf

onyx reef
#

6-3 isnt really midgame speed though

charred walrus
#

also queued microblizz today lol

sharp condor
#

i doubt it will be like that

onyx reef
#

its a very specific pattern

sharp condor
#

bags revert to normal after 5 bags worht of pieces

atomic gorge
sharp condor
#

me too

charred walrus
atomic gorge
#

but you can’t really do a specific pattern as easily on changed bag anyway

sharp condor
atomic gorge
#

at the very least no yuimetaling

onyx reef
#

yeah no yuimetal

rare sequoia
#

i feel like nerfs are just a better way to deal with this overall, keep in the fun variety of openers and remove their oppressive domination

charred walrus
#

well thats a lack of ds power

sharp condor
#

a few months ago i 1v1'd a few mid U ranks doing 0 tspin challenge

#

and i beat all of them pretty easily

onyx reef
#

people will have to learn how to actually 603

#

which is

#

tbf

limpid zealot
#

I think the fundamental question cab and anber are getting to is how much actual decisionmaking goes into 6-3 with the bag changes.

onyx reef
#

harder than openers

sharp condor
#

no i didni't pc

#

no opener no tsd

#

just quads only entire game

atomic gorge
charred walrus
#

skull

daring moss
#

7+X-Bag rotation should only be applied to countries that are not the USA because america deserves the best and none of the rest 🔥🔥

onyx reef
sharp condor
atomic gorge
#

i would clap most t200s playing no tspin

#

but that doesnt really mean anything

sharp condor
#

doesn't it

tidal magnet
#

do u mean bag (n) of queue or

opal hamlet
#

Aren't quad garbage clean?

limpid zealot
charred walrus
#

if i had no tspins i would be the next musik

tired flame
#

I've seen mid u with 2.5 pps .5 app which is basically quad spam app so I dont see how quad spam couldnt beat them

tight harbor
#

spike

sharp condor
tight harbor
#

there are a lot more spiking opportunity with T spin

onyx reef
#

personally i think 6-3 is specfic enough you can learn it and not really progress that much in other aspects of the game and abuse it in this bag system to get to like s rank

#

question is

#

is that fun to play against

brisk badger
#

more so than openers

onyx reef
#

because thats all that really matters

sharp condor
#

probably better than opener

onyx reef
#

better than opener

sharp condor
#

i think this change may be good for lwoer ranks

atomic gorge
tired flame
sharp condor
#

but i think openers are cool in x rank and stuff

#

like i feel like openers add a lot more depth for higher ranks

boreal drift
#

This thread has now reached 2.5k messages

tight harbor
#

I find it fun to play against opener

#

even at low rank

charred walrus
#

i dont

sharp condor
#

you're 1pps x rank 😭

onyx reef
#

and thats the issue whats fun to play against generally depends on your rank and playstyle

rare sequoia
#

yeah they do, separate games like tec and ppt are good places for less op openers

#

oops no reply

atomic echo
#

Openers are not fun tho if you're a low rank

onyx reef
#

tec has an op opener

#

its called 6-3

sharp condor
#

what is bro replying to 😭

onyx reef
#

lol

daring moss
#

Maybe openers should be appreciated because they give the slow folk a chance to shine. We need to appreciate the people who are not the brightest and the elderly in this game

rare sequoia
sharp condor
#

ppt opener meta: yui_eyes

charred walrus
#

opener troll slow players

rare sequoia
#

its just tds

sharp condor
#

ah ya

chilly robin
#

@tidal magnet sidenote:

you know those puzzles that ask what the next number in a sequence is? such as find ? if the sequence is "1, 2, 3, 4, 5, ?"?
you can define ? to be whatever you want lol

if {1, 2, 3, 4, 5, ?} represent the corresponding f(x) values for the first six nonnegative integers plugged into f(x), defined below, then x = 12345

f(x) = (4113/40)x^5 - (12339/8)x^4 + (69921/8)x^3 - (185085/8)x^2 + (563501/20)x -12339

sharp condor
#

i was gonna say c4w lol

limpid zealot
#

Honestly, the thing that saddens me about this change that I haven't seen talked about is the loss of openers that aren't decentralizing. Just stuff to do for fun, or to transition smoothly to midgame.

charred walrus
#

intpoly

chilly robin
rare sequoia
#

i havent seen 4w much in ppt

sharp condor
#

i don't opener because i want free wins

#

i do them cuz its fun

sharp condor
#

idk i like building reliable and doing tsd tsd tsd tsd tsd

cyan forge
#

can we remove bags completely

sharp condor
#

and i learned a lot of continuations with it

severe spindle
honest oriole
#

My LST in shambles

cyan forge
#

and replace them with shulker boxes

sharp condor
#

i'm not that good at freestyling so it's fun to learn an opener really well and learn how to b2b chain with it

cyan forge
#

they can hold much more than just 7 pieces

rare sequoia
sharp condor
#

fax

charred walrus
#

we should remove hard drop, 7bag, 0arr, and make pieces auto lock instantly

rare sequoia
#

theres a lot of cool research and fun to be had

tired flame
chilly robin
honest oriole
onyx reef
#

meta openers arent the issue

honest oriole
tight harbor
#

openers aren't an issue at low rank woke

daring moss
#

We should have AI play for us and we can just bet money on which one will win. Theyre gonna replace us anyways so lets just do it now

onyx reef
#

how do you make openers not overpowered at lower rank

#

is the issue

limpid zealot
atomic echo
severe spindle
#

Yea

chilly robin
severe spindle
#

But also thats just free b2b

daring moss
limpid zealot
#

A reduction of sent garbage at the beginning of the game could be interesting, I've seen that thrown around.

chilly robin
#

tetrio becomes a gacha game 2024

limpid zealot
#

It has the potential to be really damaging for other reasons, though, and just wouldn't be that fun (would make the opener phase feel largely meaningless).

onyx reef
cyan forge
tired flame
#

TST and PCs set to half garbage for the first 5 bag probably solves this opener issue?

daring moss
#

my ideas get crazier and crazier 😭

tight harbor
cyan forge
#

1728 bags

onyx reef
#

speed up the pace of the game

onyx reef
#

the game is simply slow rn in the opener because theres nothing on the board

atomic echo
chilly robin
#

you still get a good attack out of it

tired flame
#

4th bag?

limpid zealot
sharp condor
onyx reef
#

for lower ranks it wouldnt matter because people arent building 10 b2b chains there

limpid zealot
#

imagine being softlocked against an opponent at row 19 bc you literally cannot send them garbage

tight harbor
#

getting obilerated by haha funny at the beginning is part of the fun of playing game

onyx reef
#

LOL

sterile pagoda
#

i will no longer get opener mained 🥳

charred walrus
#

“ATTACKING YOURSELF!”
“Opener Detected”

spare sun
sharp condor
#

yea just ban openers like jstris beginner room with 4w lmao

chilly robin
cyan forge
#

frick

winged tartan
#

noep

cyan forge
#

ok

winged tartan
#

i kinda forgot polls existed

molten pecan
sharp condor
#

yea is there any thoughts on increasing garbage cap

tidal magnet
cyan forge
#

sending garbage now has a 0/100 change of sending

sharp condor
#

like maybe start at smth lower and go up to 8

daring moss
#

Remove srs and tspins they ruin the game. Let’s go back to the stone Age NES days

tidal magnet
onyx reef
#

borin

chilly robin
tight harbor
#

sending lines have chance to deal critical damage

winged tartan
tired flame
#

I do think quickplay garbage mechanics might fix openers if tweaked

sharp condor
#

idk theres a lot of possiblities

tight harbor
#

sending 2x the lines

charred walrus
honest oriole
#

Just immediately force topout if you pc more than 3 times tf

sharp condor
#

like increase delay by a little bit at the start

tidal magnet
sharp condor
#

and after 5 bags make it normal

onyx reef
#

what about uh

cyan forge
#

wait garbage cap is a good idea

onyx reef
#

like

limpid zealot
#

Glad to see the entire community universally agrees that the 50/50 of garbage sending is the path forward. Issue solved. Put it in TL posthaste. edgeteMfw226826

charred walrus
#

what about

sharp condor
#

i still like garbage cap idea

#

actually idk

#

i guess it doesn't help lower ranks that much lol

charred walrus
#

you start with 100 lines of cheese

sharp condor
#

probelm is still the raw amount of apm

onyx reef
#

yeah they still die of death lol

fossil charm
#

and it plays funny sound effect

onyx reef
#

its the ease and raw amount

limpid zealot
daring moss
onyx reef
#

new idea

tight harbor
#

true

charred walrus
#

and the person who downstacks it all in the least amount of blocks wins

onyx reef
#

new idea

tired flame
chilly robin
tired flame
#

will even pay tbux

onyx reef
#

10% chance to start with stickspin piece

limpid zealot
winged tartan
#

(real tetris game by the way)

honest oriole
sharp condor
#

quad pc yui_eyes

chilly robin
#

for every tier of supporter you have, the chance goes up 10%

chilly robin
onyx reef
#

exactly

honest oriole
#

Wait also .2% chance to send yourself garbage

sharp condor
#

1400

fossil charm
#

I know, when you start a round you pull a new board (both the starting pieced and a starting field) and they have star ratings

chilly robin
#

just replace both boards with colorful slot machines

#

and just compare scoress

onyx reef
#

time to donate a few thousand

fossil charm
#

Yes.

#

It has already been made

chilly robin
#

omg osk i love you thank you so much

charred walrus
cyan forge
#

possible ideas:

  • 7+x
  • garbage cap
  • reducing garbage itself
  • removing tetra league altogether
fossil charm
#

It will go live tomorrow at 3:15am

honest oriole
#

After 100 lines sent backfire .5x gets turned on

limpid zealot
honest oriole
onyx reef
#

remove tetra league forever end the addiction of thousands

sharp condor
#

if the problem is for lower ranks then garbage cap doesn't solve anything

daring moss
#

If you post your ID and SSN to tetrio you can get a free month trial of supporter (and osk will never use it to open credit cards in your name)

limpid zealot
charred walrus
atomic echo
#

Ok listen what if we make openers a feature AND have a character system so you have like sdpc character, pc character, etc that start with a field and boom noobs don't have to deal w openers and openers stay alive (sarcasm dont actually do this)

onyx reef
#

7+-x to the sqrt of pi tr

cyan forge
#

wait 7-x

boreal drift
cyan forge
#

is lowkey terrible

daring moss
#

what 😭

sharp condor
#

why

honest oriole
#

7+i bags when

boreal drift
#

I don't like bringing up that thread

#

Lol

sharp condor
#

7-3 then 7-2 would suck

chilly robin
charred walrus
#

7+-sqrt(x^2-4yz)

fossil charm
#

7+0.83bag

chilly robin
#

osk just invent an 8th piece problem solved

tidal magnet
#

if we are doing 7+x bag can we at least have 10 next pieces 🥺

winged tartan
chilly robin
#

just make 8-bag the standard for TL

charred walrus
#

WAIT how about

honest oriole
# chilly robin imagine

You have regular board and your secret invisible imaginary board that’s 5 tall and you can win by topping opponent out on either board

charred walrus
#

we replace the first bag I with a trimino i

chilly robin
#

how about you just get your pieces chopped into 3rds for the first minute

cyan forge
#

9 + sqrt(e^3.8π)+In(2π)

sharp condor
#

You start with 1 preview and gain a preview per bag

charred walrus
#

it stops all pc openers

honest oriole
#

Like fusion in ppt but even worse

limpid zealot
#

The amount of extra pieces should actually increase every round until you're just stuck in an endless sequence of one piece. Is it an I piece? Great! Is it an S or Z? eggs, go next

sharp condor
#

That way it doesn’t fuck with gameplay

#

And it kills openers

tight harbor
#

it would just become stalling so you get more leeway for bursting

cyan forge
#

another idea: place a singular garbage piece to begin with on a random

sharp condor
#

Especially in lower ranks

cyan forge
#

space

chilly robin
#

osk please osk please osk please

cyan forge
#

first 2 rows

honest oriole
winged tartan
#

what if it works like Gran Turismo Rolling Start races and a bot auto places like 12 pieces as if it were just 9-0 stacking before you're allowed to take control

fossil charm
#

10.5wide board, bag contains some 3.5-mino pieces

limpid zealot
fossil charm
#

there, game fixed

charred walrus
#

you have to let dellacherie play for 20 pieces

sharp condor
#

I think it’s a genuinely good idea that I wouldn’t hate

honest oriole
#

Love how this has just devolved into bad suggestions

chilly robin
sharp condor
#

Like i think it kills stickspin and whatever in lower ranks

ruby comet
chilly robin
sharp condor
#

Higher ranks it would still be rly difficult

chilly robin
daring moss
#

Make clash royale evolutions. Choose a piece and they’ll be evolved to have an ability.
For example, the 5th time you play an O piece it’ll break structural integrity and make all itself and all tetriminos below it break structure and fall to the ground

winged tartan
#

vudei game fixed

onyx reef
#

ok guys to ruin the meta for everyone if 7-x becomes permanent im making a gabo-esque video on how to build c4w with 7-x bag and why youll get x rank with it

charred walrus
honest oriole
#

Who made it

winged tartan
#

zyrixia made it

sharp condor
#

hmm

#

Yea stickspin is too easy to build Rigjt

tight harbor
sharp condor
#

idk surely their 3rd bag gets fucked or smth

charred walrus
#

sdpcspin is 100% after bag1

honest oriole
#

Add upgradable pieces and you can build your bags

sharp condor
#

Damn

charred walrus
#

if u do the stupid so placement

chilly robin
limpid zealot
#

The shortened piece queue idea preserves the 7-bag system for good stacking while preventing openers inherently because you don't know what dependencies you'll be able to meet. The only problems I can think of are speed reduction (which is... not even necessarily a bad thing?) and lucking into usually-buildable openers by chance. @fossil charm any thoughts on this?

honest oriole
#

Upgrade t pieces to need one corner for a tspin

rigid zenith
#

are we getting a bit off tracked?

atomic echo
#

Just have a character system and one of the characters is "Anti-Opener" where you take and deal 50% less attack for 1 minute serikabwah

sharp condor
#

At least less previews would slow players down a lot

limpid zealot
honest oriole
sharp condor
daring moss
#

If you lose 3 games in a row you get put into a queue where 7+X-bag doesn’t apply

chilly robin
charred walrus
#

yes, we stopped talking about 7+X and started talking about X+7

chilly robin
#

x+7 is mathematically equivalent to 7+x

#

let's call it that

daring moss
#

gameplay wise too lol if u think about it

onyx reef
tight harbor
#

7+X for lower rank only tf

tidal magnet
charred walrus
#

7-X and if ur X its just 7

#

cuz u add the X

sharp condor
#

I think speed reduction at the start is healthy

onyx reef
sharp condor
#

It’s nothing janky like enforced handling

onyx reef
#

finally

#

i can rest

chilly robin
tidal magnet
limpid zealot
chilly robin
long palm
chilly robin
honest oriole
#

Garbage send delay for first 10 seconds + passthrough for first attack tf

charred walrus
onyx reef
#

7-X+X

fossil charm
onyx reef
#

^X

sharp condor
sharp condor
long palm
#

i need sleep

honest oriole
#

7+x^2

long palm
#

its 11:57 PM

honest oriole
#

goodnight good night

sharp condor
#

7+x is way more flow breaking I think

chilly robin
sharp condor
#

I’ve played both 7+x and fucked around with reducing previews

#

7+x actually kills my gameplay at the start

#

I just have no idea what to do

daring moss
#

Maybe make the maximum that is given garbage (the max is around 12 i believe) less so there is an easier chance to defend against a huge spike?

long palm
#

ill look into route count tomorrow

tight harbor
#

how would reduced preview affect lst?

chilly robin
charred walrus
#

I feel like if I already had some stack i could fit pieces

sharp condor
#

With reduced preview I still know what stacking I’m doing, it’s just needing to plan more carefully and having to react to the less previews more

charred walrus
#

But rn i just like troll and infskim in 7+x

limpid zealot
#

You actually did remind me that I should get to sleep myself, though, so I'm gonna do that.

#

Hang in through the hate comments!

chilly robin
#

gn badgoblin

sharp condor
long palm
fossil charm
#

smth that I can at least write code for since its easy to implement

atomic echo
#

Was there any consensus on lowering 7+x to smth less disruptive like +2, +2, +1?

sharp condor
#

And you probably want it to sum to 7 for a full bag

fossil charm
sharp condor
#

well I guess you don’t have to but it feels complete that way lol

fossil charm
#

the real despair comes from within

tight harbor
limpid zealot
#

Well, the real hope can come from within, too, if you let it.

#

For every one person who hates you, there are a thousand who don't. You've gotta be doing SOMETHING right. Remember that.

tired flame
#

Just finished my first TL match with it.

my thoughts are its just feels random until 35 pieces are placed, and if someone managed to preserve a good b2b board by then and then go spike like normal

bold citrus
#

after an hour of playing, the new thing is wait for your attacks and counter, rinse and repeat, but I'm fine with that

onyx reef
#

i mostly just spam 6-3 and build b2b like i usually do with sdpc-spin

#

it works... somewhat

#

sometimes the bag just kills it and sometimes the opponent just gets lucky with c4w

long palm
#

im not gonna play tl during this time as my tr would drop as bad as the 2008s housing crisis, but i do visualize how painfully annoying and helpful 7+x is to people

onyx reef
#

with everyone not able to do openers some people just

#

cant do anything

#

they are too used to the influx of clean

charred walrus
#

pretty sure even people with good midgame are like

#

toothless in opener

#

at least unless theyre megastriding 6-3 or something

sharp condor
#

I think most high X ranks I’ve played have a powerful opener

tight harbor
#

change kagaDespair

sharp condor
#

It’s pretty rare to see a top100 not 150apm in opener phase

tired flame
#

also T O T as my first 3 pieces is 💀

sharp condor
#

Tot

charred walrus
sharp condor
#

Yea that must feel shit

onyx reef
sharp condor
#

Holding t = fucked parity

onyx reef
#

pps is the same though

sharp condor
#

Interesting

onyx reef
#

its cause im striding 6-3 which i already did

sharp condor
#

Yea how do you deal with double early T

#

Do you jsut waste them both lol

onyx reef
#

6-3

tired flame
#

also this is funny i rnged this

onyx reef
#

yeah

sharp condor
#

Yikes

onyx reef
#

i just make a box

#

my only goal now in the opener is to build to 8x b2b

sharp condor
#

If it was a different queue yoy could have gotten IIII

charred walrus
#

my goal went from counterspiking to not immediately trolling my stack

onyx reef
#

real

tired flame
#

that I in the stack was 4 pieces ago

sharp condor
onyx reef
#

well after awhile ppl will get used to it

#

and not have to worry about trolling

sharp condor
#

I don’t wanna just 6-3 lol

tight harbor
sharp condor
#

I hate 6-3

onyx reef
sharp condor
#

Tsd chaining must be like 100x more fun

onyx reef
#

now you got like 3 options

sharp condor
#

if I wanted to 6-3 then I would be doing it already

tired flame
#

or was that someone else

sharp condor
#

reliable is not 6-3

onyx reef
#

freestyle, 6-3, or c4w smh

sharp condor
#

reliable cna go into 6-3

#

So can like

cosmic creek
#

c4w can die

sharp condor
#

Dt cannon probably

cosmic creek
#

(yes i am a hater)

onyx reef
#

hey haya

sharp condor
#

Heya haya

boreal drift
#

We're now 100 messages away from 3k messages

rotund cairn
#

hello

#

this is going to take a lifetime to read this thread

#

btw why was this not announced in news with a @all or smth

#

seems pretty important

long palm
#

well

#

not everyone's in the discord

winged tartan
#

it's kinda something osk did on a whim

rotund cairn
#

just felt like it?

#

lol

winged tartan
rotund cairn
#

lol alright

long palm
#

if everyone in this discord was a ranked TL player, it would only account for ~75% of all ranked people

rotund cairn
#

btw for 7+x does it slowly turn back into 7 bag

#

its just kinda messed up in the opening phase right

long palm
#

yes

rotund cairn
#

alright

long palm
#

+3, +2, +1, +1, then 0 after

rotund cairn
#

aha alright makes alot more sense

tough light
#

the bag change dropped my apm from 50 to around 38 so I can say it's a good change

rotund cairn
#

lmao

#

rip openers

long palm
#

mine might get halved

rotund cairn
#

just got murked

daring moss
#

no affect on mine because i put my money on garbage rng

rare sequoia
#

did some testing, i think you can build DT semi reliably on most bags

tight harbor
#

dt into 4w

rare sequoia
#

following the basic outline of O on left and whatnot

tight harbor
long palm
#

we need 80% of the millions of possible bags

#

for "provability"

#

imo

#

80% build rate already is a low bar

sharp condor
#

i think 80% is high as fuck lol

#

stickspin is only 75% buildable

rotund cairn
#

btw whats stopping people from just making new openers for this bag system

long palm
#

oh

hushed oxide
chilly robin
rotund cairn
#

i mean its insanely rng

hushed oxide
#

for opener rate

chilly robin
#

16 million routes

rotund cairn
#

hm

#

well dt

#

as you guys said

long palm
rotund cairn
#

is still doable most of the time

long palm
#

dm me

sharp condor
#

idk what semi reliable means yet

rotund cairn
#

cant other openers also be yeah that

sharp condor
#

i dont think that means most of the time

rotund cairn
#

semi reliable

sharp condor
#

and also dt is extremely simple

chilly robin
sharp condor
#

huh

rotund cairn
#

imagine opener mains find an even more powerful opener than stickbase somehow with this bag system

#

lmao

sharp condor
#

why is bag 4 8!/2!

#

shouldn't it be 7! * 7

rotund cairn
#

isnt the first bag 7 + 3 random ones

daring moss
sharp condor
#

take a standard bag and insert a fixed piece anywhere

sharp condor
#

7 positions so it should be 7! * 7

chilly robin
long palm
#

yeah

chilly robin
#

extra piece can match with 1 out of the 7 existing pieces

rotund cairn
#

aha ive done this in school ill try XD

chilly robin
#

so divide by 2!

sharp condor
#

you're doing 7! * 8 / 2

#

it should be 7! * (8 - 1)

#

you don't divide by 2 for it being a duplicate

long palm
#

yeah

sharp condor
#

you just remove a possible position

sharp condor
long palm
#

you do divide it in 2

sharp condor
#

huh

long palm
#

A1A2
A2A1

#

2 bags look same

sharp condor
long palm
#

but have same exact meaning when it comes to pieces

rare sequoia
# long palm most is not enough

what i meant to say is that its relativbely simple/clean to build dt on most bags, but freestyling the shape is possible all the time as long as you know what youre doing

sharp condor
sharp condor
#

the only possible "openers" will be heavily freestyled

#

buildability won't be high even so

tight harbor
#

pls remove freestyle from the game

rotund cairn
#

dont you choose a position first for the 3 extra pieces in the first bag then you can choose them from the 7 possible choices

peak jasper
#

Still possible to freestyle pc on first bag