A suggest for a rank update in tetra league. More ranks = more fun am i right or am i right?
Introducing new ranks such as Double X and Ultima X reseved only for the best of the best.
Also making +/- rank for X, U and SS is a good choice here.
Don't forget about lower ranks tho. They have a new ranks aswell such as whole new Tier "F"
Here's a little cheat sheet on how percentages could work with this ranking system.
- 0.01% or only #1
- 0.05% or places #2-#10
- 0.1% or places #11-#50
- 0.5% or places #51-#100
- 1%
- 4%
- 8%
- 12%
- 19%
- 25%
- 30%
- 35%
- 40%
- 45%
- 50%
- 54%
- 58%
- 62%
- 66%
- 70%
- 75%
- 78%
- 83%
- 87%
- 90%
- 93%
- 95%
- 97%
- 100%
The matches in this could work like this:
-
ft3
-
ft5
-
ft7
-
ft9
Its all my random idea and im just throwing it out here cuz why not. Maybe someone will like it.
player and a
player, especially when you compare a
player to a
one (same two-rank gap if you look at it generically enough)

to
) could be compressed as the skill variance is very little between the ranks compared to the top 1/6
to
) where there are massive skill swings in the same rank.










. Yet what is the factor that determines a top 5.01% player is allowed yet a top 4.99% player is not despite both players being practically the same skill? The answer is an arbitrary cutoff. Which is fine because that line has to be drawn somewhere.
and
rank is going to be good at the game, and a
rank is going to be near the bottom, if not the bottom). 0-25000 magic internet points? that's going to take some explaining. -∞ to positive ∞ glicko? have fun reading





and
are actually about average. It looks good because people associate 'A' with a good assessment (like getting an A on your test.)
)











rank was actually planned but it was scrapped by osk for the same reason

suggestions. 
rank
rank

rank and
rank would be a lot more easily compared
though
#1227570192066936874 (3 messages) was moved here.



is very bad

and
be combined?