So I've been using Gley's IAP and VoxelBuster for the other services for sometime, and since they no longer support I'm thinking of transitioning full to Voxel's Billing Services.
However I have a few questions :
- Recently Google Play now has "Discount" in which we can set the discount%, we can also set the how many times can users use the discount IAP. Is it available in your plugin?
https://android-developers.googleblog.com/2025/07/new-tools-to-help-drive-success-for-one-time-products.html - One of the biggest issue in Gley's EasyIAP is on the IAP Manager, for some reason they don't really support "deferred purchase". There are 2 cases in which it doesn't work on the fly
-- Redeem Code : if players haven't opened the game, and they redeem a code through Playstore, when they open the game they don't receive any reward
-- Purchasing happen outside the game : if players choose a payment method in which they need to go to a convenience store, so usually they close the game, once they arrived at the convenience store-pay the cashier. But when they open the game, nothing is rewarded.
These 2 cases has been solved on our end, so we need to change the IAPManager code itself. It's kinda hard to test, so we wanna make sure if you've handled these 2 cases on your end, because if you haven't or at least don't know. Then we need to test with those 2 exact cases