#RequestCameraAccess
1 messages · Page 1 of 1 (latest)
Ah! I see your point.
We wanted to simplify the api as the main functionality used is related to capturing from camera.
Let me think on providing a generic utility for requesting permissions in this case.
Well poo.. that kinda breaks updating the project 😀
Isnt there any other solution available for handling permissions till now?
I thought unity has permission api. Pls let me check.
Ok. Unity has Permission api but its only for Android. Thats something not great.
The reason I do it with ESK was cause it’s easy and all in one place 😀
I'm also getting these compile errors
Is it possible that you have an utility class without any namespace?
I will add a generic utility for requesting permissions for both ios n android.
Oh, maybe.. haven’t been in this project for ages, that hadn’t occurred to me - cheers
The only other Utility present in my project is the UnityEditor.Playables.Utility. I had to add code to ESK to point it directly to the correct Utility class (as is present elsewhere in the plugin)
Please let me look into it. Will add that package and see what's causing the issue.