Hello,
I purchased this Essential Kit because implementing it with iOS native plugins has been challenging, especially since fetching items doesn't work as expected.
Could you please provide the minimum setup required to authenticate and fetch the signature, teamPlayerID, publicKeyUrl, salt, and timestamp using your plugin? I saw a response in the Unity forum that mentioned your plugin works for this issue, and I also received confirmation from your support email before purchasing.
Can I remove the Apple.Core and Apple.Gamekit packages that I previously installed after integrating this plugin?
Edit:
3. I found that I could retrieve the necessary values for Unity Authentication from ServerCredentials in your EssentialsKit. However, Unity's documentation advises fetching these values again before reusing them as they may become outdated (teamPlayerID, publicKeyUrl, salt, timestamp). I haven't found a way to refresh these values through your plugin.
Thank you.