#0.99.14 Notes

14 messages · Page 1 of 1 (latest)

distant hawk
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1. Still takes two clicks on the main screen to start or continue a game when you first boot the game.```

```2. To increase FPS, would it be beneficial to not show conveyor belt movement while zoomed out? You cannot really see it anyways. And, the same might be said of resources on the belt when a belt is over a certain percent full and you are zoomed out. It's really hard to see anything happening at that point so could this save computation time? I know it still has to be tracked, but the calculations regarding displaying it wouldn't need to be done.```

```3. One of the missions calls for you to send the rover to the 'Engineering Center' but it is actually called the 'Engineering Lab'. The next one in this chain is actually worse. it has a really long name in the mission description, but when you look on the map trying to find it, it turns out to be called the 'Sociology Lab'. I get the purpose of naming them this way, but change the names AFTER you have visited them and you learn that they are willing to trade research work for resources.```
distant hawk
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4. when bringing an O2 storage online you get a 'NOT ENOUGH WATER TO OPERATE THIS MODULE' Message. Is this intended? water isn't a requirement for it to operate.```
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5. You also get that message for water storage. which still seems odd even if it is meant to store water, you don't require water for it to be operable.

distant hawk
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  1. I'm being charged for colonists? I don't have any and haven't ordered any.
distant hawk
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7. Fairly serious bug. This has happened 3 times already today. on big orders, the last ship will stop loading with one item left and the contract will fail. you can see that there is product on the conveyor, so it is likely that it was assigned to a bot. I can cancel this load and assign a new ship if I catch it in time. but that is all I have found guaranteed to fix it. A save and reload doesn't always fix the issue.
solemn bolt
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  1. Being assigned to a bot is not a serious bug. It just means you gotta wait for the bot to do the delivery.

The issue here is that. you should be able to tell these delivery buildings to ignore any item thats being belt fed on bot delivery so that bots will only carry items that aren't fed by belt. There's no way to do that at current but you can disable all bot deliveries if you want to.

It would also be better, if these centers could store a certain amount of each resource, or maybe had more inputs with a smart system that lets the supply ship hop from one to the other to grab resources from other belt fed system. This would likely require each one to store at least 10 of each belt fed item so that they can know whats being belt fed in the first place even when the supply goes low. Then the ship scans the other belt fed systems and hops to one that has what it needs if the one it landed on doesn't supply that.

Not really sure how that would work, but there's some ideas for the devs on handling belt fed ports like that. Those buildings are so massive, storing a little bit of each item isn't that big a deal. Up to 100 of each thing max if it can store each thing in the game.

solemn bolt
distant hawk
distant hawk
distant hawk
distant hawk
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8. have the truck drivers gotten drunk?
solemn bolt
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Dude, you said those things, twice now. You don't need to re-send them. I saw them.

distant hawk
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discord wasn't showing that they sent. sorry