#Colonists won't eat.
31 messages Β· Page 1 of 1 (latest)
I've had similar stuff happen with. Ine. I would suggest adding your game save files so they can check yours out if they need
should really check to see if others have already posted this issue. it's been forwarded
i am happy i don't use nor rely on colonists π
same issue had to set work time to 0
having the exact same issue...won't eat or sleep...plenty of food and tables and beds...
Building a bar and cafeteria solved this for me.
that shouldn't be the fix thought
yeah, but ok as workaround for me
my colonists aren't eating ether, save files attached.
Here are mine.,...
Two colonists were "stuck" and I reloaded an autosave. It then caused all my people to become stuck.
v95.80 does not seem to address either the sleeping or the eating issues.
Sorry, still working on it. π£
v95.88 does not seem to address either the sleeping or eating issues
How about a factory for producing robots/androids to substitute colonist workers with them like service bots in Surviving Mars do?
try #1070100569336856647
Have you tried changing the 'work/free time' balance to add more free time? Because my colonists eat and sleep well.
so they're so stupid that they will work themselves to death?
and starve themselves to death? By Default?
this is how it is and how it defaults...
Yep, 30% to 70% is roughly 7 hours of free time and 17 hours of work.
so plenty of time to eat and sleep
Doctors say you need at least 8 hours of sleep per night. π
I've lived on 4-5 per night for 40+ years
v95.95 does not appear to address eating/sleeping issues either. I have tried changing work/free times to 40/60, and even turning off the lab. No avail.
Have you tried starting a new game? Most likely, the old save can't be fixed anymore. If the problem persists -- send me the new save again.
that was a relatively new save...just started that one on the version before 95.80...
The one you uploaded is version 0.67. Could you please upload the new one?
sorry when you said to start a new one, I deleted the old one. 95.95 on a new save seems to work correctly for colonists