suggestions
Downgrade from 0.93.26 to 0.93.22
Condense Room Building
hurricane mission needs to much in too short of a time
First Impression of Demo
DAWN OF CERES
Let's terraform the Moon!
Better pathing on world map
Multi Regolith Refinery
Mining rig can flatten the surface.
Larger Excavation Brush Size
when is the FPS problem in midgame going to be addressed?
L.U.N.A. - Logistical Universal Navigation Array
Preplanning zones.
Breakdown / Repair Timing
Ore sorter for endgame
Powered off building still require repairs
Being able to send more than one cargo truck to a mission.
Prioritization
Colonist Assignment
Storage should pop an 'i am full' notification up top.
Multiple suggestion over the gameplay
Introduce brush tool for priority cleanup in specific area
Flight Control Center
variable storage size and overflow control
Mine All Button.
Ok, my few cents...
Add an inside/outside conveyor connector
Saving Research of Technologies
Simple Task, HOTKEY.
Could you please add a new layer to the game - development of orbital lunar station?
multilevel conveyor
Removal of input resources in multi-production constructions such as the Assembler
Möglichkeit den Schwierigkeitsgrad anzupassen. The chance to adjust the dificulty
incentives for repeated play-through (even without further ingame content)
Alert Sounds
The game's progression is very slow, a lot of people will drop the game quickly
contract UI
multi-building or area clearing
Truck delivery center
Underground Belts should be more expensive!
Market Screen update
Slow the drones down.
Option to downgrade conveyor belts
Trucks should park in the expedition centre
Need a better way to deal with slag
Slag Input to Mushroom Farm.
Improving the conveyor belts
FPS DROPPING
Large Solar Panel respec/resize
Stash salvage