suggestions
Gas pipes price.
Can you put in a podium or Large screen so I can have a movie theater or meeting hall here?
Storage Balancing
Show belt upgrade cost
dismantle/recycle vehicles
Moveable objects rather than delete and rebuild.
Prioritize drone loading of conveyor-fed facilities
No option to send structure purchased (in the pod) to underground.
Need to piretites the drop pods from earth (brought products)
Early game struggle with medicine that need late game gasses
New contract filters
Drones Prioritizing Contracts with Shortest Deadlines
more questions
Fill to truck capacity button
[beta_exp] Autosale feature is useless with current price logic
Buying resources should let me deliver to FCC
Collecting Scattered Material
Atlantis mission and Hope-2
Disable drone delivery to buildings
Some advise about build consumption
Slag, we all have it and all hate it.....
UI Improvements for surface missions
AUTO RESEARCH
Update and backup
Excess elements
More input ports on Expedition Control Center and Flight Control Center
[0.99.15] Show user the cost when upgrading conveyor belts
[0.99.15] Allow joining multiple buildings in straight line with conveyors
[0.99.15] Add bulk select/change for resource storage such as refrigerators
Multi-Regolith Refinery Inputs
[UI/UX] [0.99.15] - add days remaining to all things being researched currently
Repeater and Tech center need some love
Indicator showing that unwanted items are blocking conveyors
Why is my power flickering
What's the Launch Station for?
Various suggestions
More convenient for upgrade conveyor belt,splitter
Shipping containers
"Smart" battery charging / discharging?
THE DRONES ARE SO PAINFULLY BROKEN! PLEASE FIX THEM!
Plants & Oxygen
Power Refill Calculation
Disable Monthly
Keep Camera Location
Automatic Cargo Pod Landing (Delivery/People)
0.99.14 Notes
belt tier when hovering over them/ upgrade price.
Three suggestions
Suggestions
Idle truck sound effect