-ammo finder - its kinda weird that the ? detects ammo but there are no dots for it, how about a ubgrade that shows you their location with purple dots, great for finding that hidden ammo when you need it
-longer range - this ubgrade would allow you to hold right click when holding tracker to zoom out and see larger area, it wouldn't show where secrets are but would help with finding spiders
-sigma module - classic from the first game shows you number of remaining spider's, great for every maniac and completionist that want this number go to zero
-map - adds room outlines to your radar, would be pretty handy with identifying which side of wall the spider is on
-spiderdex - another classic, it would help with deciding which weapons you want to use and help with some quests that require you to find specific spider type.
#few tracker ubgrades ideas
1 messages · Page 1 of 1 (latest)
One problem with the sigma module is that some levels have infinitely spawning spiders
maybe they could be excluded from the counter.
are we talking about arachnitopia?
Yes
well I will say that you are wrong.
The buildings just randomly spawn spiders, no?
only 5 spiders each come from the buildings.
I swear I've spent multiple hours in that level and still had spiders spawn
the spiders only spawn when you get close to the buildings.
run near the same building several times in a row.
that should be enough proof.
this is coming from one of those "maniacs and completionists that want this number go to zero" people.