#game keeps crashing

1 messages · Page 1 of 1 (latest)

paper mural
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i just started to play kiwf2, and i dont know if this is happening because of my computer or not... but every once in a while id be playing and then i just get this message... sometimes i can click out of it... sometimes i cant... my laptop is older, but i have the settings on potato and resolution at 10... any ideas of what i could do? cuz sometimes i would be able to go a couple of levels. and sometimes i load in and immediately get this pop-up

oblique fox
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Same thing happens to me too. I've got a very strong pc with a 3060Ti and it keeps happening in the arachnotopia level and can't progress. I have a thread too here but noone bothered. Hope someone sees it soon for both of us

EDIT: found a solution, on steam right click the game, go to properties and on the launch options you add -dx11 close the window restart steam and play now. It fixed it for me

tall grove
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I have encountered a similar issue, occuring in the HSF vindicator and Artois manor with the game crashing, same error message, the dx11 fix has not worked, adding a delay to the computer registry, has not worked, altering graphical settings has not worked, game only rarely crashed before the April 19 update, now it consistently crashes within each 10 minutes of playing the game

lunar lynx
bright egret
tall grove
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Unfortately i tried all of these options, and included the hyphen in the launch option, the game still frequently crashes but it is mostly playable, perhaps the kani engine dislikes intel drivers?

bright egret
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KIWF2 just uses UE5. And yeah - if you're running intel integrated graphics they're usually a bit underpowered. Maybe you're running out of video ram or something?

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You might try turning the graphics down, even if you're hitting a good framerate.

tall grove
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No i thought of that too, i still had 28 Gigabytes or RAM left, i tried with all graphics settings and the aspekt Ratio in the in game settings

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The game especially crashes in the vindicator next to the portal and also during the alpha one challenge battle

bright egret
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Hmm - like, when you're just standing next to the portal?

tall grove
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Mostly when looking at a bearing of 45 from the computer terminal, and also rarely when walking towards the portal

bright egret
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And you're getting the same error message that Chaos Gremlin originally posted?

tall grove
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Yes

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That and another one, if you give me a couple hours i can replicate the error

bright egret
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If you've got that launch option correct, it shouldn't be possible to have the exact same error message. -dx11 should force UE5 to use DirectX 11 and the error message refers to DirectX 12.

tall grove
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Hmm, alright, the message was the same before the launch option, and IT did change afterwards i Will Go post the New error message as soon as possible

bright egret
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Sounds good! Please ping me when you upload it.

tall grove
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@bright egret here is my report, i neglected to mention a few things before so I included them here
crash 1, -dx11 option enabled, crashes upon bearing of 45
crash 2, dx11 option enabled, crashed shortly after opening the game
9 attempts total for running game on -dx11 setting, 2 per graphics setting from potato to epic, all crashed before able to proceed past the second room, i remember experiencing this issue after enabling the setting and so disabled it to actually play the game, sorry for not including that fact, the following are examples of the game crashing without the -dx11 setting
crash 3, same message as the one recieved by chaos gremlin, occuring most frequently during the portal room in the vindicator, and the second challenge of arachnitopia, but occurs everywhere else, -dx11 not used for this crash, however for some reason running my game with -dx11 causes the game to crash pratikalno immediately, as seen in the first two pictures.

bright egret
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Hmm...I really have no idea. Just doing some googling, it seems like it's some sorta conflict between the Unreal and your graphics drivers. Have you tried updating them?

tall grove
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i think they are updated but i can check again

bright egret
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At some point, I'm going to update the UE5 version that KIWF2 uses, and that might fix your problem...but it probably won't happen for a while. Until then, I think this is probably an issue that's beyond my capacity to fix.

tall grove
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alright, thank you for looking into it, the game was possible to complete fully however it still crashes every so often, other than that and the tape issue in the other bug report the game works perfectly, thank you again

bright egret
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Ok - good to hear! Thank you for your patience with this issue. I'm sorry I haven't been able to resolve it, but we'll hopefully fix it someday! 🤞

livid seal
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it's that simple...