#Add a mission to search for an army in a foreign city.

14 messages · Page 1 of 1 (latest)

tranquil jungle
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If you capture all of your enemy's cities, they can hide their army and navy in other cities, and you'll never be able to find it.
In Ikariam, it's already impossible to inflict significant damage on a player, unlike, for example, in Travian, where you can destroy an enemy city.

The inability to find an enemy army and navy makes the game boring for those who enjoy war.

I propose:
Adding a new mission for spies that will show the cities and number of units of the target of espionage stationed in other cities.
Moreover, it doesn't matter which player's city you're spying on; it shows the overall result (as is done, for example, when spying on messages).

What this will do:
This way, you can hide your army and navy only if they are constantly on the move. Otherwise, enemy spies will find out where the gold caravans are going to supply that army. 🙂 This will make wargames more interesting and lively.

cosmic shore
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Ikariam is a tactical wargame. To be able to make it difficult to find someone's army must stay a part of it. Guerrilla style of warfare is fun too. Especially if your enemy is significant stronger than you.

tranquil jungle
cosmic shore
#

Never had any one hitting you over and over again with armies, have you ?

strong pendant
#

troops even aborad in foreign cities, have an allocated town, so maybe make it so that mission only shows you where troops from this town are located, that way it's gonna be far more harder to find them, but still far more doable than currentlly

gleaming marten
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This would just heavily nerf the usage of Raids (since those are easily spyable), making it much harder for F2P-Players who dont use city-relocations to get into enemy territory (less of a nerf if like @strong pendant proposed, but still mainly affecting those).

Those who play hide&seek and dont use raids wont rly bother by it, since those usually would have high spy-defence everywhere.

tranquil jungle
strong pendant
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But here most likely you'll have to infiltrate a high level hideout city (in the case you make it town per town and not empire wise)

gleaming marten
strong pendant
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Honestly at many occasion it would have been helpful when I look back at how many times I was like "where are his troops" and he send them on defense on the island on a random town for 8 hours

gleaming marten
strong pendant
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Difficultly spyable I'd say, not worth the effort for movement only, but for stationed as currently discussed yes, most cases where like "they hide on an island close, occupying a port pr a town"

Since it's really not broken at all if you add it per town, I really don't see a problem adding that mission, you can easily dodge it : just change the allocated town

sullen slate