I don't know how, but it would be nice to have an option to slow down fleet.
for example:
let's say it's 23:00 p.m., I have 20K free space for a specific resource in city B, I sent 50K from that same resource from city A to city B. shipping time is 3 hours, meanwhile, I'm upgrading the warehouse/depot (let's say something like 4.5 hours).
I won't be active at 3:30 a.m to then do the stuff, but if it is possible to delay the ships (the opposite way of triton/poseidon) it can save time and keep something else for the morning.
In other case (because there is an option of trade routes), if my shipping time is way too long (like over 12 hours, and completed over 50%), and out of nowhere someone sent resources to city B from the same island of B, and I can't upgrade my warehouse/depot, the resources will get lost.
you're welcome to add your thoughts/additions 🙂
#delay fleet
9 messages · Page 1 of 1 (latest)
No, we dont need to delay fleets. There are already too many options for people fleeing from combats. We dont need to extend the fleeing options.
same opinion
I support this idea. It's always good to have more control over your troops/fleet. This also gives more options and more strategy. Support
only for resources, not army, i had a mistake there
You can make a trade route and set the time.
did you read everything or you just stopped in the middle?
I dont get what you wrote with the trade route. Isn't it simple to upgrade warehouses for capacity and set time for trade route to arrive after that?
let's say another building is upgraded. or i sent wood and stone but another player sent wood only