#Server Merge every 2y.

22 messages · Page 1 of 1 (latest)

shrewd fog
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Do mandatory server merge every 2y. Maybe its not that fun for individual players, as they can move forward and backwards whenever they want for addiotnal fee. But its cool thing to keep game active for Alliances. It takes one year to settle the politics, another year to carry on with what is set up. And then, all intrigues start fading. New new environment and neibourhood brings vivid colours again

rare vine
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I would not look forward to racing for islands, and leveling up said islands over and over. It's probably fun if someone is looking to brawl in their neighborhood, for everyone uninterested in that, not so much.

shrewd fog
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yah, "racing for islands" is a downside. I agree. But its only at the begining. Look at the positive things 🙂

fallow vault
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Negatives outweigh the positives by A LOT...

shrewd fog
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Is anything else apart racing for island and dig up quaries again, negative there?

rare vine
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Then there is the question of server boosts, players who chose a certain boost last time, are likely to make the same choice next time, so the environment isn't even changed too much. Just reset.

#

To me this just sounds annoying, the war servers exist for anyone with the main goal of chaos, battles and politics. I'd assume

shrewd fog
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Yeah, but my main goal is change enemy selection. So server boost does not matter. Well it is matter coz whole ally needs to find middle of the road but yet, is not that hard compared to server "stagnation" whihc happens when you sit in same server for too long.

fallow vault
shrewd fog
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"What you describe is an issue on some servers and only for some people.
For most of the people this is going to be just unnecessary stress every two years." Can you point me please where did you find such statistics "some" and "most" ?

fallow vault
shrewd fog
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Knowing how many players there are in the server and how many spoke up here - not enough to make such a statment "most" and "some". In ally I am there are about 200+ ppl. And to you comfort - most of them do complain about challenges they have to face which you pointed above. But once its done - its done, then the fun part begins again. Its like jumping to cold water. No one wants to do so, but once pushed by force, they have no choise. And afterwards - enjoy fresh game again 🙂

fallow vault
shrewd fog
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I have to kids. Im pushing kids do homeworks. They dont want to. But I'm still pushing. How devil mum I am 👹

vagrant pumice
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I’m also on board with merging servers after 2–3 years, because for local servers, after that much time, the player count drops to “ghost town” levels. A merge brings back that fresh, competitive vibe with new opponents, instead of just sitting there as a lonely king of an empty kingdom. Of course, there will be those sluggish types who just want to stay put and avoid any competitive action, but in my opinion, competition is the only way to grow — both for the players and for the game itself.

pallid quartz
# shrewd fog Yeah, but my main goal is change enemy selection. So server boost does not matte...

Server mergers are forced and change world resource yeilds.. generally resource yields are getting worse imo too, look at the new 5% server, they used to be 75% boost on wood, and still other good luxury. I understand wanting new stuff, personally new servers don't excite me, almost atall. Mergers are kinda pushing older and newer servers, little unfair to some. They just need cross server alliance wars or full server wars. Very fun, very exciting, continuous change and a reward system. The amount of work required to the yield I think it will be worth it 100%

fallow vault
vagrant pumice
# fallow vault Yeah, but that is with couple assumptions: 1) The servers are dead/low populatio...

Oh, of course, my friend — you gotta be selective about it! If a server’s population is too low (maybe because of bad option, or who knows what else) and it has similar start dates and player strength to others, then it makes sense to merge. Like, if you’re merging three servers, each one should have roughly the same point player base — otherwise it’s just serving up a big plate of unfairness.

fallow vault
shrewd fog
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Yes. It is a forceful suggestion for everybody. Not selective. Or, if you wish - encouragment to developers to carry one with what they alrady doing 🙂 . Not sure if voteing rate looks like "encouragment". But it definetly increases players activity aftewards whihc involes extra ambra payment for entertaiment (or get back to comfort) they get.

jolly nova
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Merges can be good for activity but again like people commented islands are a major issue.

You can always just go inactive for 37 days and migrate to another server, which would solve your issue

shrewd fog