#Player requirements updates for Classic Solos

75 messages · Page 1 of 1 (latest)

buoyant mountain
#

Mediatonic has set for a long time special player requirements and round restrictions for Classic Solos, Some of them are correct and makes sense for the round and the show, some don't. And since Mediatonic disabled the SBMM for all non-ranked shows. I think it's a good time to update the player requirements and round restrictions for non-ranked shows. Here's what i think should be updated in Classic Solos roundpool for the non final rounds as a reply to this post :

#

What i think should be updated in Solos roundpool for the non final rounds player requirements and round restrictions :

Bubble trouble : 11-24 -> 11-32 players
Button Bashers : 8-16 -> 8-30 players
Frantic Factory : 11-24 -> 11-30 players
Fruit Chute : 11-30 -> 11-32 players
Hoverboard Heroes : playable round one
Hyperdrive Heroes : 11-24 -> 11-30 players + Playable round 1
Perfect match : 11-24 -> 20-32 players
Ski Fall : 11-24 -> 20-32 players
Sum Fruit : Playable round 1
Stompin'Ground : 9-40 -> 20-40 + Playable round 1
The Slimescraper : 2-40 -> 20-40 players + Playable round 1
Slime Climb : 9-40 -> 20-40 players + Playable round 1

if you guys have any suggestions of player requirements or round restrictions for Classic Solos, let me know in the comments of this post so Mediatonic could take a look at it and make actions is this could be necessary. Feedback is very important and valuable FG_Thumbs_UpKyumiiu (not saying this because my feedback of using Hex-a-terrestrial as the fallback round for classic shows has been implemented to the game FG_Ha )

unreal sonnet
#

Honestly mediatonic first should fix Duos and ESPECIALY Squads player counts
it much worse there

unreal sonnet
buoyant mountain
#

i think both should be 20-32 because they will be less enjoyable if there's less than 20 players at least, these rounds aren't supposed to be semi-finals imo

#

ans since their current minimum player are set to 25 players you can currently only play it as round one

#

these rounds are quite long to complete for semi-finals since you have to race 2 laps, i think these rounds should be playable in round 1 and 2

unreal sonnet
#

fair take

buoyant mountain
unreal sonnet
#

oh boi, cant wait

golden trench
buoyant mountain
golden trench
buoyant mountain
#

when 60p lobbies were still a thing, here were the player requirements for these rounds :

Ski Fall : 30-50 players
Hyperdrive Heroes : 10-30 players
Button Bashers : 12-30 players

naive sentinel
buoyant mountain
#

if think you've confused it with Frantic Factory which is just below

naive sentinel
buoyant mountain
#

it wasn't for this btw, and it was way before you noticed it

naive sentinel
#

Oh, I see

naive sentinel
unreal sonnet
naive sentinel
unreal sonnet
#

mhm, but those were 60s days... times have change and this became starter since 40s

#

but wouldnt mind if it was 20-32 in solos aswell, since i like it, but what should change is qualify percent in Duos and Squads, way too brutal for start

naive sentinel
#

Yeah

buoyant mountain
#

bump

buoyant mountain
#

bump

buoyant mountain
#

bump

hasty linden
#

As long as they vault Hoopsie Legends I'm happy.

naive sentinel
hasty linden
naive sentinel
hasty linden
naive sentinel
hasty linden
naive sentinel
hasty linden
naive sentinel
hasty linden
naive sentinel
unreal sonnet
#

Vaulting is for broken rounds, not hated rounds, then not single round would be ingame

buoyant mountain
#

Hi Bastet 👀

cerulean seal
buoyant mountain
cerulean seal
buoyant mountain
#

The goal of classic shows is to allow the players to play all rounds Mediatonic made from S1 to SS3 in a single roundpool, and not rotating them

hasty linden
#

@naive sentinel @unreal sonnet Isn't it obvious my first message was kinda a joke tho? I really dislike that boring map that's been stalking me for years, but I'm also not trying to start a movement to get it removed and I know my opinion like that isn't relevant and that it's not even worth for us discussing 🙂

buoyant mountain
#

Oh ok it was sarcasm then FG_Ha

#

My bad

#

I was trying to catch up with the convo FG_Ha

hasty linden
#

No worries, was a lame comment from me to begin with 😅 And not sth I was trying to start a discussion about

unreal sonnet
naive sentinel
#

@buoyant mountain Sorry to ping you but I think you should make a post about player requirements in squads and duos.

naive sentinel
buoyant mountain
#

bump

buoyant mountain
#

bump

buoyant mountain
#

bump

naive sentinel
#

Here’s two player count changes to explore classic.
Why does hoopsie legends and bounce party have a player count of 8-12 when everything else has one of 2-12.

buoyant mountain
#

bump

dusky sparrow
#

I 2nd that bump

buoyant mountain
#

bump

buoyant mountain
buoyant mountain
#

bump

buoyant mountain
#

bump

buoyant mountain
#

bump

vast fulcrum
#

How many players are in?(32,40,60?)

#

Oh,and bump

buoyant mountain
#

new update droppped, could you guys look at this please FG_innocent

buoyant mountain
#

bump because i think this is important