#Add more random bits and bobs from unity rounds to creative

58 messages · Page 1 of 1 (latest)

languid mural
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Pretty much everything people want or could think of has been mentioned or requested at this point, and I feel like the only thing left that I could ask for is possibly more random pieces of unity rounds. This used to be a thing back at the start of creative with all those random objects we got to work with, like the concave ledge thing from knight fever, the drop off thing from door dash, the pillar from dizzy heights, the bouncy lump from hit parade, and the Holey half pipe, as well as the conveyor ramp from the whirlygig and the slime trench and slime hoop from tundra run and freezy peak. I mean, they don’t exactly fit the best in modern creative, but they are genuinely kind of fun to mess around with. Maybe you could take some things from the more modern unity rounds like the weird bay things from cosmic highway, the pearl circle things from blastlantis, or maybe even just the bouncy wedge thing from the whirligig.

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I know more things like em were definitely planned

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Like I know the tall face arch with the propeller from the whirligig was planned as well as the trench playpen with the net from hit parade

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They aren’t the most useful for making proper polished levels, but they are useful for just tinkering with stuff

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Especially if the objects are particularly unique in some way

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Maybe one of the curved slime slopes from track attack?

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Or just one of the bouncy platforms?

languid mural
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maybe the spinning bollards on the big bamboo fan thing from treetop tumble or something?

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hmm what else

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OOH

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gate crash gates

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that would be so cool ngl

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or the slime climb pusher blocks

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that also appear in lost temple and hit parade

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I know the pushers were planned to but they came in this weird purple box that kinda ruined it

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whoa the gate crash ones were planned too

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also the spike log

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these things

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these would be cool

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360 see saw would be neat to have

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but yeah there's definitely some cool bits from unity rounds like the pearl circle things

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also maybe the slime funnel things from speed slider and hoop chute? new finish line type would be cool ngl

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I could definitely imagine a ls1 version of the speed slider finish line ngl

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just need to make it purple and blue and pink and yellow, swap the net, and make the wall thing be a rainbow

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and change the fg logo thing too

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maybe one of the weird platforms from space race? idk

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the weird conveyors seem neat

near ridge
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i think it's better to think in the long term, like they shouldn't add moving blocks but rather a linear movement controller if you get what i mean

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for example we can already make spike logs

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360 seesaws tho.. we need them

languid mural
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but adding a ton of versitile technical junk makes it less user friendly

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even if it IS better

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also it might help with the explore slop problems

languid mural
languid mural
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and it would be cheaper

near ridge
near ridge
languid mural
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it's like saying we don't need holey half pipes because we can just build them

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same goes for most of the basic objects

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like hammers and axes

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ok for the spike log
1: we don't have texture features so we can't have stripes or woodgrain or the round padded texture
2: we don't have emissive materials so the glow effect would be impossible
3: we don't have metallic materials either
4: even if this somehow wasn't expensive to build because of the details, it would still be better, in particular, for performance reasons because mediatonic can afford to not build it out of a ton of high poly models and objects unlike in creative

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like yeah we could use rotation controllers to remake these, but they'd be more expensive than it's worth

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I could see these being maybe 20 budget or 25 or something

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one of the big drawbacks of creative is the high poly shapes ppl use all the time

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so having pre-made things like these with an actually reasonable polygon count would be good

languid mural
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bumping this bc I really wanna mess with the roll out platforms

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oh also a really good point brought up by octopaul in his recent video is that it would be cheaper to take the prexisting unity assets and put them in creative rather than constantly making NEW assets and leaving the old ones exclusive to unity rounds

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new content is great, but when there's so much underused old content with so much potential it would be good just to have em

cerulean skiff
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Definitely

languid mural
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cmon mediatonic this is like one of the easiest things you could do

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it would be so easy

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it would be so cheap