#2 years without good updates

106 messages · Page 1 of 1 (latest)

modest forge
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It’s been like 2 years since an actual good update, ss3. What’s so hard about making new high quality levels when you guys have been doing for half of the game’s lifespan? Also bring solos back to its prime player count of 60.

coarse tendon
ashen linden
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What do you mean with 'good update'? Do you mean seasons? They will probably never return, that's for sure. We also have had some banger updates the last couple of months. And 60 players lobbies will also not come back, because of less powerfull ports like the Switch and Mobile

peak wind
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Switch 2 is about to come out, and hopefully it won't be as pathetic as original Switch. We've been looking back at the lower-end platforms long enough, it's time we get 60 players lobbies for Classic Games and 3D backgrounds for everything back.

tame rivet
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its been about 1 month since an actual good update

delicate flower
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How was S9, A good update?
Only good things i can think of from it are:
new unity rounds (whitch i found C tier at best honestly)
and Sliding System
while a lot of bad stuff like vaulting being WORSE or fact we would getting that same stupid ltm each time.
i legit think most updates after S10 were better than S9 Update.

tame rivet
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you forgot about time attack, but thats completely understandable considering i dont even think it lasted a month

delicate flower
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oh yea, tho i never played those beside few times on someone stream so not much opinion on those.

peak wind
tame rivet
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vault changes came with a season

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so they were part of a season's content

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only ss3 map i like is speed slider, hoop chute and puzzle path are decent, blastlantis is boring, and kraken slam is boring on another level of boring

peak wind
peak wind
tame rivet
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so even with vaulting there was a lot to do

tame rivet
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i hate the grab play in kraken

peak wind
tame rivet
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i dont hate grabbing in general, im talking about specifically in kraken

peak wind
tame rivet
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i just dont find slowly moving someone to the edge or jump cancelling to be very fun

peak wind
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But then they rage and run off the tile lol

reef wave
reef wave
peak wind
reef wave
peak wind
reef wave
peak wind
reef wave
peak wind
reef wave
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It takes so much effort to do anything on switch.

fair scroll
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Lol, so many cool additions and changes to the game in last year, especially last months and you still not satisfied.

coarse tendon
coarse tendon
# reef wave What new show?

It only has 6 S1 rounds and I think it is available on custom lobbies.
Like just a show for testing 60 player lobbies, looks promising

modern oyster
coarse tendon
modest forge
coarse tendon
# modest forge like what?

Power ups, explore, destructible objects, physics objects, constant updates every month, dozens of unity like creative rounds, unvaulting rounds.
There is probably more, like crown pass extension and kudos revival in progress.

Last update was insane

reef wave
modest forge
modest forge
tame rivet
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id say we have reached the quality of s5 or s6 rounds

peak wind
tame rivet
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talking about gameplay quality

tame rivet
modest forge
tame rivet
modest forge
tame rivet
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the new MT rounds are a completely normal round length

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and round length only applies to race rounds. which is less than half of the new MT rounds

modest forge
tame rivet
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what size are survival rounds normally

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what are you talking about

modest forge
tame rivet
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hoverboard heroes is not a standard survival round

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you did not get hoverboard heroes sized survivals every season

modest forge
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other rounds are still like 2-3 times the size of creative rounds

tame rivet
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right

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surely

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jump club is surely bigger than circle of slime

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also why are we even arguing about the size of survival rounds?

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does it matter how big an arena is?

peak wind
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There are plenty of very long and empty rounds in Creative, it's not about size, but about content.

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Also a few short but well done races I enjoy.

modest forge
tame rivet
# modest forge yes

ok guys so tip for creators: put a giant empty arena and this guy will be happy

peak wind
modest forge
tame rivet
tame rivet
tame rivet
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thank you

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there is nothing wrong with current creative rounds, they can be improved a lot from here, but they have reached the quality standards of some older unity rounds

peak wind
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There is a number of Creative maps I really like, but blurry background ruins it for me.

tame rivet
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i dont understand how a background can ruin an entire round

peak wind
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Looks amateur-ish.

tame rivet
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ok

peak wind
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It leaves a lot to desire.

tame rivet
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not really

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i dont even notice it anymore

peak wind
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I do.

tame rivet
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well you're spending too much time staring at the background i guess

peak wind
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Well, excuuuuse me for qualifying first 😂

tame rivet
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yeah i was looking at a background yesterday and i honestly thought it was 3d for a second

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it didnt take long to notice it wasnt, only a few seconds, but as long as i dont specifically stare at the background i dont notice it

peak wind
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Some of them are not awful like Winter one and Scrapyard, but Future and Jungle are a mess.

tame rivet
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speaking of jungle background

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is it just me or are some of the 3d structures in the background of s5 unity race maps the wrong color now

peak wind
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I don't think so, but maybe they changed lighting a bit.

tame rivet
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ok well lemme rephrase that, its definitely the wrong color for me but idk if its just my game or if MT broke it

peak wind
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Probably MT as usual lol

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There is that weird visual red aura in lobby which follows movements sometimes.

tame rivet
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never seen that one before