#Convenient controls for a smoother playing experience.

1 messages Β· Page 1 of 1 (latest)

calm axle
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Okay, here's a question that may have been asked a hundred times already, or not? I have zero understanding of game development, but was still wondering if it is possible that a CTRL+D and CTRL-Z function could be made, as in the sense of a duplicate (any object/pieces of fireworks) function and an undo function.
This would make misplacing multiple objects smoother or placing multiple objects side by side, by duplicating, faster.
I also notice when I place single mortar tubes that they land the same way as the cakes. Cakes with a flat surface fall neatly into place this way. Mortar tubes on the other hand fall over more often, and when you want to place several tubes and you move they fall over even faster because of the movement you make. Is it possible for mortar tubes or also rockets to always start with a vertical axis alignment? So that you do not have to use the rotate function, this can also provide a nicer playing experience as the rotate function is actually meant for moving a placed object out of position. However, when you still have to place an object this is very inconvenient. I prefer to place mortar tubes myself, not by means of the attach option, and then move them into position. With racks, this is less of a problem because they have a flatter surface, only with fast movements you tend to tip them over.
What would also be very nice is that you could set that when you move a dropped object again with 2 on the keyboard, that it does not adjust the rotation itself by moving. So then you maintain the angle and you can place objects in the same position next to each other faster, this of course only if some kind of duplication option could be made.

stiff comet
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You can just press E+shift that gives you snap rotation that would lock set it up exactly straight up

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But I would just freeze stuff in the air

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Right click

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At some poi t there will be a smaller version of blueprints that only saves for example in an area of 4x4m that you could than move around and multiply

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For a copy tool I don't really see any use for it to be honest

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I rather see a reselection tool or how ever you wanna call it

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Something that works like this

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You just aim at the firework you want and the game chooses that firework as a spawn able object

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Snap rotation will have smaller angles at some points currently it's only 45Β° snap

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I like the idea of an undo button would basically just delete the items in the reverse row that you spawned them in

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About the mortars

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The only way to do that would be by giving it a bigger bottom collider

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And that would mess it up when it's on the side

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It would be like having a big invisible platform under the mortar

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Or you would have to remodel the mortar with some base plate connected so you could hide the colliders in that

calm axle
stiff comet
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But will take some time till laumania gets to that

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Currently the firing system is first

calm axle
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This I do understand yes. What I also notice now is that when you want to add a second loose mortar tube close to one already placed, it flips. You can't actually place it nicely against another mortar tube, more often it will be just too high or the game will find that they hang together. When you shoot 2 shells from both tubes, they literally pop against each other while the tubes should be solid.

stiff comet
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That's the thing what I mean with colliders

calm axle
# stiff comet Currently the firing system is first

Ofcourse, and he is doing great work! We can excpect something very nice in the future. I can say if there is a firing system, then it will be the first 3d simulation software, even better a whole game you can walk through your own show when firing it with the system. Very nice!

calm axle
calm axle
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I gonna watch this. Thank you!
Even I do not have any experiences with Unity, for me it's almost like Cinema4D, so I recognize some edit panels.

stiff comet
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Modding is less complicated than most people think in the beginning

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You don't need any coding knowledge

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It's basically like using Photoshop or some other program like that

calm axle
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Just a creative brain πŸ˜‰

stiff comet
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Yeah and a bit of try and error

calm axle
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And most of all, time πŸ˜‚

stiff comet
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Also a bit of reality πŸ˜‚

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You will not create a mod like guanaco or amnestey as your first mod

calm axle
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Yes some parts in this game I never gonna know what the idea is behind it haha

stiff comet
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That takes time to learn

stiff comet
calm axle
stiff comet
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We have enough plans and ideas to keep laumania busy for multiple more years πŸ˜‚

calm axle
calm axle
stiff comet
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And the game started as an idea from laumanias son saying " i want a game where I can play with fireworks"

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And I think this "play" part is kinda important in it

calm axle
tacit wraithBOT
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GG @calm axle, you just advanced to level 4!

stiff comet
stiff comet
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Yea

calm axle
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In the meantime I'm putting some mortars down on the viewpoint in the Ski map haha

stiff comet
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Keep in mind most of us Moderators and modders play the game quite excessive

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So with a lot of things we have the exact same wishes for changes as the rest of the community

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It's just a matter of priority

calm axle
stiff comet
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For example I really want a drone mode but I know a bunch of other things are way more important currently so I will have to wait for that πŸ˜…

calm axle
calm axle
stiff comet
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For sure it's fun to compare it to the release version

calm axle
calm axle
stiff comet
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I dont mean show drones

calm axle
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14 july, this year... that was not good haha.

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Art in the Sky

calm axle
stiff comet
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I'm talking about flying a drone thrue fireworks

calm axle
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Aaah, the camera view

stiff comet
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Gives you a whole new perspective

calm axle
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I'm in!!

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That's really a nice add indeed.
I also still missing the Fly optionπŸ™ˆ

stiff comet
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That's how that idea came from

calm axle
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Yes, that could be even nicer

stiff comet
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Since we like realistic roleplay we kinda dont like "people" flying πŸ˜…

calm axle
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Hahahaha, you got me there

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Call it ghosting then πŸ˜‚

stiff comet
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But that will also be an option at some point but the host will be able to prevent it

calm axle
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Yes, I can imagine it takes a lot of power on the game too as visual

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The rendering

stiff comet
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Not really

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It just breaks the immersion πŸ˜…

calm axle
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Hahaha

stiff comet
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Amnestey and i are both above the 3000h mark in the game

calm axle
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Time to celebrate

stiff comet
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Well close to 4k πŸ˜‚

calm axle
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Another party

stiff comet
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I will release a new map soon

calm axle
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Invite us at your 4k celebrate server when it is happening, without the nuke mod please.
Poor people!

calm axle
stiff comet
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The nuke doesn't fit RPG style

calm axle
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It doesn't fit at all! It's anoying

stiff comet
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Biggest map ever

calm axle
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Exciting

stiff comet
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Will have 2 versions at some point

calm axle
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Then I want to fly πŸ˜‚

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My poor feet hahaha

stiff comet
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First release will be a high performance version

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The German city district map was 800m x 800m

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The new one will be 3000m x 3000m

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And the second release will be for really good computers

calm axle
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Pff, help me.... finding a nice show spot will be though. Also when some funny guy is add the option to put you on random places in the game when you start it πŸ€ͺ

calm axle
stiff comet
calm axle
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Pfff... and I only used the round about πŸ˜‚

stiff comet
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Also the bus stops on that map will have a purpose at some point

calm axle
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Ow that's a nice gimmick indeed

stiff comet
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Once laumania adds a teleport function

calm axle
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What could be nice to, if you been able to turn off random streetlights.

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When you want to light fireworks in a street.

stiff comet
stiff comet
calm axle
stiff comet
calm axle
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It's looks fine already.

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You know, it hasnt to be perfect, it's fun when people are just have nice animations and just be there.

stiff comet
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Trust me it won't be perfect πŸ˜‚πŸ˜‚

calm axle
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Hahaha

stiff comet
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That's why we will have 2 versions

calm axle
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You know what I like.

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No cell phones πŸ˜ŽπŸ˜‚

stiff comet
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One without all the bonus stuff and one where we can get crazy πŸ˜‚

stiff comet
calm axle
stiff comet
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Also the NPCs will not be effected by fireworks(most likely)

calm axle
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Hahahahahaha, just saw your other vid, how to fly πŸ˜‚πŸ˜‚

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Genius

stiff comet
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πŸ˜… prop walk

stiff comet
calm axle
stiff comet
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But try e+shift for rotation

calm axle
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Yes, sometimes it will work fine. But I like to work with other angles/degrees hihi.

tacit wraithBOT
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GG @calm axle, you just advanced to level 5!

calm axle
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I'm a little bit to precisely πŸ™ˆ

stiff comet
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Yea but it's good to make it straight

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But as I said at some point you will be able to change the intervals that snap rotation has

calm axle
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That's true but sometimes I want shells that are shooting to left are not hundred precent perfect, like in reallife. But thats my thing.πŸ˜‚

stiff comet
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Not just you πŸ˜‚

tacit wraithBOT
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GG @stiff comet, you just advanced to level 73!

calm axle
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And when you are shooting a 12 inch shell to the left in 30 degree, good god

stiff comet
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But hey we can't have everything πŸ˜‚

calm axle
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It wont fit in the whole field of view πŸ˜‚

calm axle
stiff comet
calm axle
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It's shooting through every flat in the german city hahaha

stiff comet
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No clue I think 65 is default

calm axle
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Yes something like that id

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So yes, some 5Β°, 10 or 15 are nice

stiff comet
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Snap rotation is 45Β°

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But yea will have some interval setting in the future

calm axle
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It would be nice for cakes too, because there is no such fine thing you can align cakes to the left or right on a plate or something.

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The ramp is way to big.

stiff comet
calm axle
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Or the cakes automatically will stick to that.
Like also the small mortar racks for mines.

calm axle
stiff comet
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And a prop is rather easy

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I would say fireworks is the hardest

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Good maps take the longes

calm axle
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Yes that's not my cup of tea

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Yes that's building a world

stiff comet
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Scripting stuff is complicated

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And everything else is rather easy

calm axle
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Nice to hear actually.

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I have some fine ideas, maybe in the fall when good things comes to and end again, then I have fine time to look into it.

stiff comet
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Well it depends a bit if you use finished 3d models like I do or make them your self in blender(making them yourself is difficult depending on the shape of the item

calm axle
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Ah yes, ofcourse there are model packs

stiff comet
calm axle
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You know, if i manage it to work, I finally could fix that timer thing in a old mod πŸ™ˆ

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It drives me mad, it wont work hahaha

stiff comet
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Well that stuff needs scripting

calm axle
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Ah, that's the point

stiff comet
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Tbh I wouldn't waste my time with is as laumanias firing system will be more advanced than that

calm axle
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Ofcourse, but now a bunch of props are in the library and wont work fine.

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Also some props you couldn't remove

stiff comet
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The only reason why the mod is not deactivated is because of the fuse node

calm axle
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Hahaha the only thing I use πŸ˜‚

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I make timefuses with that

stiff comet
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Same

calm axle
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But it's a lot of work

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Putting racks down, that are falling when you accidentlt not active the fuse node but the rack. πŸ˜†

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So all the fuse nodes are hanging in the air or falling all over the ground....

stiff comet
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I always drop them and than freeze them

calm axle
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Yes me to😜

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But then the rack is gone and is flipping all over, sometimes it shoots away πŸ˜‚

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That sound also, when someting is putting down a wall or so.. error error haha

stiff comet
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πŸ˜‚

calm axle
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I did manage that timefuse trick to have exact time moments. Like 1, 2, 5, 10 seconds

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So putting one rack down on the left side of the street against the border, then 4 to the right and one in the middle

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Left to right with medium fuse is exactly 10 seconds, i thought. Write it down on a paper. πŸ˜‚

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So from 1 to 5 (left to right) is 10s, and back is 20. So 1 to 2 is like 2 or 3 seconds or something. And 1 tot 3 (left to the middle) is like 5 or 6 seconds.

stiff comet
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Yeah πŸ˜πŸ‘πŸ»

calm axle
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Timing some cakes and writing down the duration. Most of the 25/36 shots cakes are 20s or 25s, so those are easy. But the long ones means a lot of left to right haha

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Tried that big compound, tears of heaven I thought. Happy fuse connecting. πŸ˜‚

stiff comet
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Try air force one

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Or the wall

stiff comet
calm axle
stiff comet
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Toh has only like 288 shots

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Afo has 726 and the wall has 1000

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But the wall is mainly daytime firework

calm axle
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No it was the air force

stiff comet
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πŸ‘πŸ»

calm axle
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Really nice to put a lot of them next to each other in a whole city πŸ˜‰

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Then you can watch New Years Eve

stiff comet
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Yea its a nice background cake

calm axle
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Idd! And time to walk through the map

stiff comet
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Yea