#Better fuse timing

1 messages · Page 1 of 1 (latest)

compact forum
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Could we possibly get a time that displays on a fuse or on the player when looking at a fused firework that tells you the length in seconds for the fuse at least until we can get a better timing system for firework shows I mean you already have the m/s so idk if it would be difficult or not just depends how you have it configured I guess

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I find it very difficult to line them up right and restarting the entire show or parts of it to see if it was right is kinda annoying

quaint fossil
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that is such a good idea

high tartan
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It is a good idea yes! And it is something I plan to look into at somepoint, you are not the first to suggest something like this. 🙂

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However, I need to figure out a good way for displaying this data so it also works when there are LOTS of fuses

compact forum
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The idea I had was if it’s possible display the time like on the fuse line idk if that’s possible as idk how your lines are made but that’s the idea I would try like a 3d time visual that you could toggle using the fuse tool this would appear on each fuse line within a certain distance to prevent lag

plain terrace
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Good idea, i know this from pyroworks lol. Would be really good! (i play fireworks mania more cause realism)

wooden axle
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Love this idea, would be great if we could adjust the time via the mouse wheel when mousing over the fuse link :):)

cold jasper
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At the very least, if you point the fuse tool at an existing fuse it should show the burn time from end to end. Even that would help with making shows.

gritty ore
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A firing system will solve this

cold jasper
# gritty ore A firing system will solve this

True, it will. But I think we should have the legacy system of fuse length vs. burn time to allow people to just have fun with it. It'll even make the firing system more approachable.

high tartan
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So yeah the upcoming firing system isn't a replacement, but an additional feature

gritty ore
lone stump